adelikat
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ebcd237858
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Merge branch 'master' into domainedmemoryhooks
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2017-10-29 12:38:29 -05:00 |
alyosha-tas
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30f1d61f7f
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Atari 2600
-Recast to run single cycle
-Remove frame buffer from state
-Always end frames on vsync boundary
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2017-09-20 10:27:27 -04:00 |
adelikat
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cd289c474e
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memorycallbacks with domains - Phase 2 - change api to Call methods and refactor accordingly, everything should behave as it was before the refactor at this point. No cores have yet to be implemented with domains other than the default bus they already had
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2017-08-03 18:08:07 -05:00 |
alyosha-tas
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82d03dc3e9
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A2600: implement paddle support
Warning: Deadzone in float controls should be set to zero. I don't know where to look to do this by default though
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2017-06-28 10:58:40 -04:00 |
adelikat
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74dd25e831
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Start Atari 2600 peripheral support - currently ability to pick joystick or unplugged for port 1 and port 2. Virtualpads are not addressed with this commit
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2017-06-27 15:14:41 -05:00 |
alyosha-tas
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a2dfb639d4
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Update Atari2600.Core.cs
Fix #838
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2017-05-14 19:29:53 -04:00 |
adelikat
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7b29970ef9
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atari 2600 cleanup
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2017-05-05 13:49:36 -05:00 |
adelikat
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d467a1427d
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Atari 2600 - cleanups, de-expose some fields
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2017-05-05 12:26:15 -05:00 |
adelikat
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daf3b2539b
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Atari 2600 - add alyosha as an author, break up IEmulator code to its own file, some misc cleanup
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2017-05-05 11:56:28 -05:00 |
adelikat
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62a13d961d
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Move VsyncNum and VsyncDen out of CoreComm and into IVideoProvider
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2017-05-05 11:21:37 -05:00 |
adelikat
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e5f82bf329
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CoreComm - make vsync fields into properties
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2017-05-02 07:56:34 -05:00 |
adelikat
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698c6741ae
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Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method
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2017-05-01 20:09:11 -05:00 |
J.D. Purcell
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b53502eed8
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Spaces -> tabs.
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2017-04-15 16:37:30 -04:00 |
adelikat
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72a59087b5
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Use the IController indexing property less in preparation for removing it from the interface. Replaced with its more explicity counter-part .IsPressed()
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2016-12-14 12:42:15 -06:00 |
adelikat
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b73a500d6b
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Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async.
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2016-12-11 11:15:00 -06:00 |
adelikat
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333e17a054
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Atari 2600 - add console buttons for toggling Difficulty switches. Note that this commit may or may not break both movie and savestate backwards compatibility
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2016-11-11 15:28:21 -06:00 |
alyosha-tas
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ae39f13d5a
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Update for new sound routines
Catches cases where sound is not processed.
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2016-06-04 18:33:41 -04:00 |
alyosha-tas
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d0c7d81de5
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Updates and Bug Fixes
Sets stack pointer to FD on initialization (see visual 6502)
Adds portA write state to 6532
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2016-05-31 09:11:57 -04:00 |
alyosha-tas
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bd5616050a
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Add poke flag
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2016-05-27 08:52:24 -04:00 |
alyosha-tas
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5520627b7e
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Fix Peek_memory so it points to mapper Peek_memory
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2016-05-25 12:37:23 -04:00 |
alyosha-tas
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7a16d7c49a
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Add data bus state and track it
fixes AVGN KO boxing
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2016-05-23 20:31:55 -04:00 |
alyosha-tas
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9424f30243
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pick the correct mapper for Tapper and Congo Bongo
Based off SHA1 hash
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2016-05-20 09:06:56 -04:00 |
adelikat
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ba21484ddd
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add IRegionable as an emulator service to indicate NTSC vs PAL, etc. Refactor cores that conveyed this information to use this service, fixed cheaty reflection to grab this info to use the service instead, marked some cores as region not applicable where it made sense to me (I'm sure I'm wrong in some cases)
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2015-08-05 20:12:09 -04:00 |
adelikat
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5bcdfb5991
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IInputPollable - remove the set on LagCount as it is not needed
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2015-06-11 01:23:14 +00:00 |
adelikat
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85730524ef
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Atari 2600 - restrict the access level of a bunch of things, and some slight reorg
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2014-12-24 15:24:25 +00:00 |
adelikat
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2d1a43dc65
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MemoryCallbackSystem - simplify by having a single Add method with a MemoryCallbackType parameter, and some simplifying of client code as a result
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2014-12-07 18:53:56 +00:00 |
adelikat
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0b84beec88
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Move MemoryCallbackSystem from CoreComm to IDebuggable and refactor accordingly, Lua - tell the user when memory callbacks are not available for a given core
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2014-12-05 01:56:45 +00:00 |
adelikat
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309088211c
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Move TraceBuffer from CoreComm to IDebugable and refactor accordingly
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2014-12-05 00:05:40 +00:00 |
adelikat
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a07263c04e
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Move InputCallbackSystem from CoreComm to IInputPollable, and refactor all cores accordingly. Lua - OnInputPoll() - log to the user when attemping to add a callback of this type to a core that has not implemented input callbacks. Mark all unmanaged cores' implementations of the InputCallbackSystem as FeatureNotImpleented, won't have any effect on functionality, but will help us keep track of the fact that they still have a bit of work to do. Still todo: ActiveChanged event handler on the base implementation of IInputCallbackSystem
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2014-12-04 00:43:12 +00:00 |
adelikat
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fd80c62cdb
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More Util methods -> extension methods
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2014-07-03 19:20:34 +00:00 |
adelikat
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f546a8080c
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Move some extension methods from the generic extensions file to NumberExtensions and fix up namespaces
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2014-07-03 15:35:50 +00:00 |
goyuken
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b31399f810
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2600: internal stuff to be checked
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2014-05-27 03:11:33 +00:00 |
adelikat
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947470e1d9
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Atari 2600 - break up frame advance with StartNewFrame() and EndFrame() and wire them up to Cycle and Scanline advance, all methods are now smart enough to roll over to the next frame at the right time
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2014-05-27 02:45:05 +00:00 |
adelikat
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90af0b4858
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Atari 2600 - implement ScanlineAdvance(), still todo: cycle and scanline advancing don't know when to roll over a new frame
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2014-05-27 02:16:47 +00:00 |
adelikat
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f207bfaec9
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Atari 2600 - slight fix to the logic of FrameAdvance so that it will "finish a frame", so any sub-stepping is accounted for
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2014-05-27 01:54:08 +00:00 |
goyuken
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7fdceb6158
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2600: support SECAM as an alternate colour mode when in PAL mode. SECAM has its own rather unique color modulation system, and the atari engineers were too lazy to make a proper color encoder for it, so.....
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2014-05-26 20:16:44 +00:00 |
goyuken
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4f744323cf
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2600: fix hard reset sound crash caused by recent fuddlings
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2014-05-26 01:21:31 +00:00 |
adelikat
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33abd29aec
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Add PAL flag to pal games in atari gamedb, remove todo in atari core
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2014-05-24 01:12:18 +00:00 |
adelikat
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4c0f693e70
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Atari 2600 - expose Display Type in order to have the PAL flag recorded into movies
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2014-05-23 18:04:31 +00:00 |
goyuken
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2f7ad6a676
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2600: more stuff towards PAL support
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2014-05-23 15:47:48 +00:00 |
adelikat
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424f312afa
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Atari 2600 - from now on, practice safe poking. Also poking is now possible on the system bus.
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2014-05-23 00:29:31 +00:00 |
goyuken
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a6c5a9cdb2
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a2600: frame timing infrastructure. frame time is now a constant 262 lines per frame. if the video frames don't match that, the situation is handled similarly to GB
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2014-05-19 17:54:00 +00:00 |
adelikat
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81ca8479f5
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Atari 2600 - a round of cleanup, nothing useful here
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2014-05-03 01:51:56 +00:00 |
adelikat
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1669fd7755
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Start an Atari 2600 debugger dialog
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2014-04-19 19:01:13 +00:00 |
adelikat
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dba0d25a5c
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Atari 2600 - some progress on the AR mapper (Super charger), but still doesn't work
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2014-04-19 16:28:03 +00:00 |
adelikat
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d1e7ed9d91
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Atari 2600 - start Supercharger emulation (and mapper AR)
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2014-04-16 01:18:38 +00:00 |
adelikat
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ccae8ce914
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Atari - failed attempt to implement mapper CM (Compumate)
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2014-04-12 16:36:30 +00:00 |
adelikat
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a1cb4b151e
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Atari 2600 - implement mapper FE
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2014-04-12 03:48:18 +00:00 |
beirich
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860483934f
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2600: 'cycle accurate' audio, fix pitfall2 music
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2014-04-10 03:30:46 +00:00 |
adelikat
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703f1a3355
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Atari 2600 - Fix some warnings
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2014-04-07 22:06:38 +00:00 |