adelikat
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6c4a32d517
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Virtualpads - when right-click auto-firing - take lag frames into account
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2015-01-04 13:45:43 +00:00 |
christoph.boehmwalder
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99f9d91671
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LuaConsole - Fixed tooltip of Duplicate button.
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2015-01-03 22:40:11 +00:00 |
jdpurcell
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fd4a523fd6
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Scaling fix for scrollbar positioning.
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2015-01-03 21:52:33 +00:00 |
adelikat
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6835da1e45
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VirtualPad - basic buttons - when right-clicking for autofire, respect the frame that autofire started on
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2015-01-03 20:05:04 +00:00 |
christoph.boehmwalder
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7f6e651c08
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A little more elegant (and secure) solution for the bug fixed in r8728
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2015-01-03 14:03:13 +00:00 |
jdpurcell
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dcda3ff393
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Add detailed comments.
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2015-01-03 05:26:18 +00:00 |
adelikat
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7577702f83
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don't disable movie play/record options when a movie is active, this was locked down before the queued movie fix, it is safe to do these operations while a current movie is playing now
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2015-01-03 04:19:27 +00:00 |
christoph.boehmwalder
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29923329e9
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Fix NullReferenceException when aborting TAStudio movie conversion while recording.
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2015-01-03 03:30:34 +00:00 |
adelikat
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2f8a59a219
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When the "Pause" movie end option is selected, fix bug where unpausing keeps repausing the emulator, now it will pause on movie end, and advancing further will stop and close the movie
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2015-01-03 03:27:17 +00:00 |
adelikat
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feef0e7e4c
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rollback the playbackbox changes in last revision, we have deemed it working
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2015-01-03 02:54:38 +00:00 |
christoph.boehmwalder
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c3f51f8b39
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Made saving a little more convenient by putting it in its own thread. Might be very buggy still.
Also temporarily disabled reading TAStudio settings in PlaybackBox because of a NullReferenceException
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2015-01-03 02:29:55 +00:00 |
adelikat
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c10682b147
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Controller Config - use AutoScroll on tab pages, and fix anchoring of the Misc. button
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2015-01-02 23:04:02 +00:00 |
jdpurcell
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d9bb7390be
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Add menu option for low CPU clock throttle.
Enable use of Stopwatch for clock throttle timing on non-Windows platforms (seems safe enough).
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2015-01-02 22:57:27 +00:00 |
adelikat
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3c83911c4f
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Ram Search - don't allow undo to the original list, a user can easily start a new search to get to that state, and allowing it means undo already starts out with a full list eating a lot of RAM for no benefit
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2015-01-02 22:18:53 +00:00 |
adelikat
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2a12b59250
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Ram Search - limit to 5 undo levels
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2015-01-02 22:16:07 +00:00 |
goyuken
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2abd8c8dd1
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partially revert r5408 to fix designer mayhem
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2015-01-02 22:02:44 +00:00 |
jdpurcell
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cf7815adc9
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Fix anchoring of new textbox.
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2015-01-02 22:02:00 +00:00 |
adelikat
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ab518e9e7c
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Ram Search - Issue 342 - add an "Account for lag" option to the auto-search feature, on by default because I decided that you probably really want that most of the time and don't realize that you do
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2015-01-02 21:53:39 +00:00 |
jdpurcell
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7abad21467
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Cleanup and experimental (disabled for now) low CPU mode.
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2015-01-02 21:50:46 +00:00 |
adelikat
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153e823f78
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Ram Search - a minor code refactor - remove a functional call that is only used once in another function and just do the code there
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2015-01-02 21:33:03 +00:00 |
adelikat
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698e080312
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Tastudio - fix in the designer
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2015-01-02 21:25:10 +00:00 |
adelikat
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6fad387840
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Cheats - don't start a new list on Restart(), the mainform manages the cheat list, the cheat dialog is merely a UI for that list
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2015-01-02 20:33:30 +00:00 |
christoph.boehmwalder
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879302710e
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Lua Console - Attempt to fix scaling horror
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2015-01-02 20:01:01 +00:00 |
christoph.boehmwalder
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e11811e2f8
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Lua - Added an input box to the script console for on-the-fly command input
Set ImageScaling to None for all buttons in the toolbar in order to fix scaling issues
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2015-01-02 19:36:32 +00:00 |
adelikat
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e54693fedb
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clean up NES tool icons and titles
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2015-01-02 18:26:42 +00:00 |
adelikat
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581df3157c
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Genesis Game Genie - restrict to the GPGX core so it isn't available on non-genesis systems
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2015-01-02 17:41:56 +00:00 |
adelikat
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a075435ce8
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Tastudio - fix loading
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2015-01-02 17:28:51 +00:00 |
adelikat
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7923f4d131
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Ram Watch and TAStudio - fix default filename generation when doing a save as
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2015-01-02 17:22:17 +00:00 |
adelikat
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aea17282cc
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ToolManager - remove CloseIfDisposed, it was only being called when a tool is specifically told to restart by client code, seems like a vestigial hack workaround to cleanup improperly closed things if they are called upon. Add in the Ram Watch hack to UpdateValues<T>. All of this fixes Ram Watch autoload when the on screen display option is checked
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2015-01-02 15:27:54 +00:00 |
adelikat
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38c1ffa1e9
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Fix autoloading of Ram Watch
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2015-01-02 15:19:18 +00:00 |
adelikat
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47d1e480da
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Ram Watch - a null check
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2015-01-02 14:40:18 +00:00 |
jdpurcell
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4ae3060ae5
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Fix/cleanup override X/Y stuff.
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2015-01-01 22:20:19 +00:00 |
jdpurcell
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260176e458
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Fix NES Zapper target being 210 pixels tall instead of 240.
Fix max X/Y value of target being high by 1.
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2015-01-01 22:14:03 +00:00 |
adelikat
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4e0e5958ed
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Lua - Convert Gui library to service injection system
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2015-01-01 21:44:49 +00:00 |
goyuken
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3710e6c1ca
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itoolformautoconfig: fix save position
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2015-01-01 21:01:42 +00:00 |
adelikat
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a7c91ddcdd
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Lua - convert to the Client library to the service injection system
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2015-01-01 20:58:57 +00:00 |
adelikat
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bcfdc755bb
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Program.cs - disable warning and use a non-deprecated method, props to HackerCow for pointing this out
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2015-01-01 20:54:01 +00:00 |
adelikat
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036e1cab8d
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Tastudio - oops, instantiate Settings
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2015-01-01 20:48:14 +00:00 |
adelikat
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6f4b01417f
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Lua - convert SNES library to service injection system
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2015-01-01 20:37:31 +00:00 |
adelikat
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01019686cf
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lua - convert memory libraries to use service injection
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2015-01-01 20:19:20 +00:00 |
adelikat
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b6e33d010a
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Lua - gameinfo library - convert to using service injection
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2015-01-01 20:08:03 +00:00 |
adelikat
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f6c2b4e897
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Lua - event library - convert to service injection system, fix OnInputPoll() to return a GUID like every other event
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2015-01-01 20:01:37 +00:00 |
adelikat
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58616ff001
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lua - Emu library - convert to service injection model, fix emu.getregister(s) that was broken when refactoring core methods for better debugger support
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2015-01-01 19:52:53 +00:00 |
adelikat
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72893a10f3
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EmuLuaLibrary - remove some commented code that should have been deleted
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2015-01-01 19:19:51 +00:00 |
adelikat
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29117dadbe
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remove an unused function in ToolManager
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2015-01-01 19:16:50 +00:00 |
adelikat
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bdae0c359b
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VirtualPad - use an IEmulator service and remove references to Global.Emulator
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2015-01-01 19:15:32 +00:00 |
adelikat
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5bba86e23a
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GB Game Genie - convert to IToolFormAutoConfig
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2015-01-01 19:07:57 +00:00 |
adelikat
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bb5b20cc33
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Gensis Game Geneie Encoder/Decoder - convert to IToolFormAutoConfig, fix a bug that would have made it never be available, make it available on non-interm builds (I think the issue keeping it unreleased was a core endian issue that was resolved), add a menu item for it in the Genesis menu
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2015-01-01 19:02:00 +00:00 |
adelikat
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93fe387311
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NES Game Genie - convert to IToolFormAutoConfig, also fix a bug that would have made it never show up as available
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2015-01-01 18:51:24 +00:00 |
adelikat
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1854544f01
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convert SNES Game Genie encoder/decoder to IToolFormAutoConfig
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2015-01-01 18:45:14 +00:00 |