adelikat
8802d75527
Game Game.IsNullInstance a null-safe extension method, and a few other cleanups
2019-12-08 13:36:15 -06:00
nattthebear
ebe789eed2
heh
2017-05-10 07:45:23 -04:00
adelikat
76b9367378
more misc cleanups
2017-04-24 07:43:02 -05:00
zeromus
595a207c97
add new field to gamedb to specify which core should be used.
...
allow it to be 'neshawk' or 'quicknes'.
this should only be employed by end-users; we won't make those choices in the gamedb officially.
the quicknes blacklist is still implemented separately.
yeah, that's a lot of prioritization levels.
2016-11-12 19:23:54 -06:00
zeromus
a6f37173b0
add GameInfo DB options fetcher for string type
2015-07-11 13:47:04 -05:00
adelikat
bb940473bb
Emulation.Common - move some misc enums into Enums.cs
2014-12-16 17:06:29 +00:00
adelikat
240264c3c5
Since Global.Game is never null now, add a IsNullInstance property to check against instead, and refactor code that checks for null
2014-07-21 22:21:52 +00:00
goyuken
2f7ad6a676
2600: more stuff towards PAL support
2014-05-23 15:47:48 +00:00
beirich
c6a5c9b295
Add Region to GameInfo
2014-03-18 03:28:25 +00:00
adelikat
3f88ece3db
Remove some files I meant to delete, and some useless code cleanups
2013-11-04 03:12:50 +00:00
adelikat
348171bdc5
start Emulation.Common project and move the Emulation/Database folder files to it
2013-11-04 01:06:36 +00:00