Commit Graph

442 Commits

Author SHA1 Message Date
andres.delikat 74dd0d08a7 Ram Search - exclude Ram Watch list function (toolstrip button & menu item) 2011-02-23 04:09:29 +00:00
andres.delikat d6b79b37df Ram Search - Trucnate from File toolstrip button 2011-02-23 03:46:24 +00:00
andres.delikat 4c733ea2ac Ram Search - fix graying out of Undo menu item, fix SaveUndo() so that it creates a copy of the searchList rather than being a reference to it 2011-02-23 03:35:13 +00:00
andres.delikat 4160f520cc Ram Search - Fix so that last address of memory domain is included in search (off by 1). Ram Search & Ram Watch - don't say "saved" message if user cancels the SaveFile Dialog box 2011-02-23 03:09:00 +00:00
andres.delikat 3922b6477a Ram Search - Truncate from file implemented 2011-02-22 21:03:02 +00:00
andres.delikat 061091a1be start new ram search on close game too 2011-02-22 20:19:22 +00:00
andres.delikat 741f2192a8 Ram Search - start new search if a new rom is loaded 2011-02-22 20:17:27 +00:00
andres.delikat 2c74d8f421 Ram Search - fix from list background color being all pink at the start of a new search, hooked preview mode to changing of Compare To radios 2011-02-22 20:05:46 +00:00
andres.delikat 4bc3587ca7 Ram Search - better implementation of input validation on text boxes. Do preview as user types into the boxes 2011-02-22 19:49:22 +00:00
andres.delikat 776a314eb8 Ram Watch - scrap the previous as last change feature in favor of a Previous as original value option 2011-02-22 18:54:59 +00:00
andres.delikat 9816a04a4f Ram Search - Implemented previous search based on the previous value being since last search. Also fixed preview feature, it was previewing the opposite result. 2011-02-22 17:27:38 +00:00
andres.delikat f81c352691 oops, clear out weeded out list before generating it again! 2011-02-22 16:34:21 +00:00
andres.delikat 69f3197277 Ram Search - Implement preview mode toggle option, and hook up DoPreview() to UpdateValues() (if auto-search is not on) 2011-02-22 16:06:28 +00:00
andres.delikat d0b99ce07a Ram Search - Hook up preview to radio dial changes, also better input validation on text boxes 2011-02-22 15:33:28 +00:00
andres.delikat 2498342849 Ram Search - DoPreview() function implemented (but not hooked up) 2011-02-22 14:55:18 +00:00
zeromus 0f9c38f50b fix sound buffering bugs and restore hookups for mute frameadvance option 2011-02-21 19:06:54 +00:00
andres.delikat ae11756cf0 Ground work for defining previous value, and some other fix ups 2011-02-21 18:03:19 +00:00
andres.delikat f6e1ed2ec4 Ram Search - more small fix ups 2011-02-21 17:43:31 +00:00
andres.delikat fb59d962ce Lots of fixe ups to Ram Search 2011-02-21 17:29:47 +00:00
andres.delikat e5bac81a0b Display message on screen when speed is changed 2011-02-21 16:43:07 +00:00
andres.delikat 7d0f4f21fe Save & Load Config menu items 2011-02-21 16:35:42 +00:00
andres.delikat e801e31f40 Ram Search - implement check mis-aligned option 2011-02-21 16:23:56 +00:00
andres.delikat 13eace7d50 Ram Search - Remove Save Changes related code that was imported from Ram Watch. Due to the nature of this dialog, that is not a useful feature. 2011-02-21 15:56:25 +00:00
andres.delikat 5e2932f8e2 Very small change to Ram Watch dialog 2011-02-21 15:34:15 +00:00
andres.delikat 879f76d703 Implement PokeAddress on the Watch class, refactor Ram Poke to use this method. DWord poke implemented now. 2011-02-21 15:23:30 +00:00
andres.delikat 89eb17a468 Ram Poke - input validation on Address & Value boxes 2011-02-21 14:45:18 +00:00
andres.delikat 7c512a3f7e Ram Watch - New Watch - input validation on Address box 2011-02-21 14:36:19 +00:00
andres.delikat f15d16c513 Add PeekAddress() to the watch object. Ram Search & Ram Watch refactored to use the object method instead. DWord view implemented as a result. A display bug in Ram Watch 2 byte fixed. 2011-02-21 14:23:57 +00:00
zeromus bc74d6c575 complete speed/skip/non60-throttle functionality and controllable vsync. maybe a bit rough, but i'll continue to support it. 2011-02-21 09:48:53 +00:00
andres.delikat 1d2d5ff39e Ram Search - File handling functions. Open/Saves to the same .wch files as Ram Watch 2011-02-21 04:22:54 +00:00
andres.delikat 5e2e965963 Ram Search - implement auto-search 2011-02-21 03:32:35 +00:00
andres.delikat d2e499a3fc Ram Search - update values does 2 byte 2011-02-21 03:14:03 +00:00
andres.delikat c46c80e094 Ram Search - Attempt some input validation on the Leave event on all text boxes 2011-02-21 03:05:12 +00:00
andres.delikat 94fd588191 Ram Search - text box cleanup - slight repositioning & sizing, make addressbox only uppercase, limit length, and focus & select all when the appropriate radio dial is selected by the user 2011-02-21 02:35:47 +00:00
andres.delikat 67dac99408 Ram Search - implement Previous value searching, but currently the definition of previous value is previous frame 2011-02-21 01:06:58 +00:00
andres.delikat ee30625994 Ram Search - remove Modulus comparison since I deem it useless. Also made auto-search into a checkbox button style that turns red when on 2011-02-21 00:50:37 +00:00
andres.delikat 64a957c3ea Ram Search - display previous value column plus some code cleanup 2011-02-21 00:38:31 +00:00
andres.delikat 7135d89459 Ram Search - implement Search by Specific value 2011-02-21 00:19:15 +00:00
andres.delikat 6b30736230 Ram Search - selecting a datatype updates the display of the values 2011-02-21 00:00:33 +00:00
andres.delikat d9ebc40aae Ram Search - StartNewSearch works with 2-byte value selected 2011-02-20 23:54:58 +00:00
zeromus 4e14d7a10f example: change readbyte to memory.readbyte 2011-02-20 23:41:51 +00:00
andres.delikat dc61f89e20 Ram Search - implement data type, endian, and data size selections and ground work for integrating them into the start new search, and search functions 2011-02-20 23:15:28 +00:00
andres.delikat da31963df5 Ram Search - implement searching by number of changes 2011-02-20 23:01:43 +00:00
andres.delikat 738c633096 Ram Search - double clicking an address sends it to Ram Watch 2011-02-20 20:57:00 +00:00
andres.delikat 4ff2e24804 Ram Search - implemented Diff By Specific Address (yeah, that one is really pointless, but might as well) 2011-02-20 20:50:41 +00:00
andres.delikat 9c625df425 Ram Search - misc fix ups 2011-02-20 20:37:50 +00:00
kylethomson 7430a35806 More lua functions. 2011-02-20 20:14:55 +00:00
andres.delikat 5172f9e397 Ram Search - if invalid specific address entered by user, don't do the search anyway! Also, highlight the invalid data for the user. 2011-02-20 20:12:17 +00:00
andres.delikat 86f3538800 Ram Search - Searching based on Equal to Address implemented 2011-02-20 20:05:48 +00:00
andres.delikat aabc34c6c9 Ram Search - display values column based on Data Type menu selection 2011-02-20 19:31:25 +00:00
andres.delikat 06eb9888ca Ram Search - refix autoload 2011-02-20 19:21:56 +00:00
kylethomson 0bcfa70dd4 DarkKobold attacks!
Excellent move! 
The Metal Slime's Hit points have been reduced by 10.

Thou hast done well in defeating the Metal Slime
2011-02-20 19:18:27 +00:00
zeromus 64f0681fcd dont crash on exit 2011-02-20 18:28:01 +00:00
kylethomson 005138b453 More cleanup of input Config 2011-02-20 15:25:00 +00:00
andres.delikat 7d093138ca Input config - set Accept & Cancel properties of the winform to none since they were interfering with mapping keys 2011-02-20 14:31:42 +00:00
zeromus f9d7a15ee5 do some prepwork for proper main loop control and throttling 2011-02-20 08:40:22 +00:00
kylethomson 25364163a6 More tweaks to InputConfig 2011-02-20 07:30:16 +00:00
kylethomson 2b145b5d6e Add NES controllers to config and Input dialog. 2011-02-20 07:16:34 +00:00
kylethomson 3cf44657c1 Need to have instances in Controller types if no defaults.
Also added more HotKeys
2011-02-20 06:52:39 +00:00
beirich 957cf69bae make controls processing more resilient against malformed binding strings 2011-02-20 06:49:16 +00:00
zeromus 840f81f956 hey let me add a placeholder dialog for a change! 2011-02-20 06:44:47 +00:00
beirich 6dd601571e config system update 2011-02-20 06:13:26 +00:00
andres.delikat 172a48f8a1 Ram Search - Start the groundwork for the search button 2011-02-20 04:54:41 +00:00
kylethomson 2f3fad927a Implement save keys. 2011-02-20 04:31:21 +00:00
andres.delikat f8b5055f53 Ram Search - refix Undo, and implement clear change counts 2011-02-20 04:04:12 +00:00
andres.delikat 8192860072 Ram Search - remove lovely pink backgrounds 2011-02-20 03:52:19 +00:00
kylethomson 36a81e6ac4 Restored Default keys, also, InputWidget no longer accepts tab, but accepts everything else. Tab code was commented out. 2011-02-20 03:51:18 +00:00
andres.delikat a17c0270c2 Ram Watch - refix background color on separators 2011-02-20 03:50:08 +00:00
kylethomson 643efb2caa This disable everything but Tab, but its the only way I found to stop from Tabbing away. Need help. 2011-02-20 03:39:47 +00:00
andres.delikat 4c04596224 Ram Watch - refix display stuff to work with VirtualListView 2011-02-20 03:36:31 +00:00
kylethomson 9747e41feb Added more hotkeys 2011-02-20 03:24:37 +00:00
andres.delikat 2b4fd12d0a Ram Search - refix some things that got reverted in the virtualListView commit 2011-02-20 03:14:48 +00:00
kylethomson bb10d36b73 InputWidget now clears on Escape 2011-02-20 03:06:06 +00:00
kylethomson 1a00047b7e In the immortal word of Homer Simpson. "DOH!" 2011-02-20 03:02:44 +00:00
kylethomson 1197a1bd33 First Run of Hotkey Dialog. 2011-02-20 02:59:15 +00:00
zeromus df48afbc46 i guess you have to use ItemCount and not VirtualListSize. oops! 2011-02-20 02:33:39 +00:00
zeromus 022c4be0c8 add nes stub 2011-02-20 02:17:09 +00:00
andres.delikat 3aeae6e771 Ram Watch - attempt to use virtuallist instead of listview 2011-02-20 01:41:58 +00:00
zeromus b7edf19c5b zeromus uses the sandglass of regression! 2011-02-20 01:35:58 +00:00
kylethomson 3d49a8c5a7 Adding C# lua projects to BizHawk. One refuses to compile. 2011-02-20 01:27:16 +00:00
zeromus 6b35d45594 demo other VLV features 2011-02-20 01:27:22 +00:00
andres.delikat ab50252e68 Ram Search - use .Refresh() instead of .Update() 2011-02-20 01:14:17 +00:00
zeromus b72c1b6827 says who 2011-02-20 01:04:58 +00:00
zeromus f623285cab add address 2011-02-20 01:03:37 +00:00
zeromus 298a0a5c2f redraw listview each frame, maybe 2011-02-20 00:56:43 +00:00
zeromus b0005e19aa but it wont build until i check this in due to some kind of MemDomainLabel not being checked in 2011-02-20 00:50:32 +00:00
zeromus 210f77bc64 2011-02-20 00:49:24 +00:00
andres.delikat 431c94cbb5 Ram Search - attempt to use the virtuallistview object 2011-02-20 00:42:01 +00:00
andres.delikat c6c422c96a Ram Search - implement change count display 2011-02-20 00:38:31 +00:00
kylethomson 255e8867f9 Add Lua DLLs to BizHawk 2011-02-19 22:47:33 +00:00
kylethomson 9db8f58cb4 Lua window added. Only can browse for script, at the moment. 2011-02-19 22:42:35 +00:00
kylethomson 61351cba7f Added Gameboy. 2011-02-19 22:07:52 +00:00
kylethomson 23555d06c5 Added PCE, todo: Genesis, Gameboy, (LOL TI-83?) 2011-02-19 21:27:10 +00:00
andres.delikat 3e22f03e32 Ram Search - On start new search, make current & prev identical, clear previous search list, and undo list 2011-02-19 21:08:47 +00:00
kylethomson 46972c346f More input control window fixes. Now saves (within a session, still need to save to INI.) 2011-02-19 21:06:58 +00:00
andres.delikat 18d39a5082 Add prev and changecount members to the Watch object so that Ram Search can use them. They can have interesting applications in Ram Watch as well 2011-02-19 21:03:31 +00:00
andres.delikat 5c78391252 Ram Search - more efficient implementation of Undo 2011-02-19 20:37:12 +00:00
kylethomson 8ae5dc748f My first BizHawk Commit! Better make it an epic one!
My little pony, apocalypse pony! http://www.youtube.com/watch?v=FIY41LrvMFQ
Oh yeah, started redo of input config.
2011-02-19 20:31:32 +00:00
andres.delikat 1be99bcd68 Ram Search - implement undo 2011-02-19 20:29:07 +00:00
andres.delikat c8b6713367 Ram Search - fix remove addresses to handle multiple removals correctly, and make DisplaySearches always update the address total 2011-02-19 20:15:02 +00:00
andres.delikat 6f781ad474 Ram Search - dialog tweaking 2011-02-19 17:35:44 +00:00
andres.delikat fa112c8f5f Ram Search - Watch function sends all highlighted addresses to Ram Watch (instead of just the first one). Implemented the RemoveAddresses function 2011-02-19 16:57:54 +00:00
andres.delikat de76607101 Implement Poke Address, and Add to RamWatch 2011-02-19 13:32:03 +00:00
andres.delikat 5281526ec6 Ram Search - display systemID & memory domain 2011-02-19 13:17:11 +00:00
andres.delikat 98a51b3290 Ram Search UpdateValues() hooked up to GameTick() enjoy the awesome slowness! 2011-02-19 02:38:27 +00:00
andres.delikat 28d01b57ef Ram Search - start new search list works 2011-02-19 01:47:45 +00:00
andres.delikat d4bf84ed2c Ram Search - some progress 2011-02-19 00:37:43 +00:00
andres.delikat 2913e8167a Ram Search - hooking up some windows stuff like saving window size position 2011-02-18 19:53:41 +00:00
andres.delikat 03d891cdf8 Allow Ram Search to open Ram Watch, fix so that calling those dialogs from the main menu doesn't create a new dialog if it is already open. 2011-02-18 18:42:28 +00:00
andres.delikat 0fafc2eb0e Ram Poke - Signed int input validation 2011-02-18 16:18:47 +00:00
andres.delikat 686279e7b2 Lots of progress on Ram Poke 2011-02-18 15:36:41 +00:00
andres.delikat b8ed9b01cb Ram Watch - Fix crash on removing multiple highlighted items 2011-02-18 07:20:16 +00:00
andres.delikat d8772ebf9d Ram Watch - Drag & Drop .wch files 2011-02-18 07:02:33 +00:00
andres.delikat 05ac3119ba Ram Watch - double clicking a listview item opens the edit watch dialog 2011-02-18 06:49:19 +00:00
andres.delikat d884070b37 Ram Watch - Code cleanup 2011-02-18 06:41:58 +00:00
andres.delikat d09e89d879 Ram Watch - fix duplicate watch so that it responds to the user changing settings in the edit watch dialog 2011-02-18 06:32:26 +00:00
andres.delikat 9077371aa0 Ram Watch - add context menu to listview object 2011-02-18 06:29:22 +00:00
andres.delikat 79a95ba061 Ram Watch - make Edit/Remove/Duplicate menu items enabled only if a listview item is selected 2011-02-18 06:09:36 +00:00
andres.delikat 2f3f0e01cf RamWatch - Edit watch dialog now makes it clear that the address is a hex value 2011-02-18 06:01:22 +00:00
andres.delikat 5a0d477dba Ram Watch - directly editing an address in the list view validates user input, and if a valid hex number, will pull up an edit watch dialog 2011-02-18 05:52:09 +00:00
andres.delikat a46101d816 Start Paused menu item 2011-02-18 05:16:21 +00:00
andres.delikat 8759bc5b31 Make saving main window position dependent on a Save Window Position flag that toggles from a menu item 2011-02-18 05:12:23 +00:00
andres.delikat b2e7319275 Ram Watch - attempt to validate when a user types an address directly into the list view. Also, added a static InputValidate class that will contain various input validation functions to use on text boxes & such. 2011-02-18 03:48:42 +00:00
andres.delikat 2d1ab6900d Add Ram Poke to the main menu 2011-02-18 02:55:41 +00:00
andres.delikat 4d57bf7150 Ram Watch - implement signed vs unsigned values 2011-02-18 02:48:17 +00:00
andres.delikat 271c55c854 RamWatch - implement 2 byte (big & little endian) value display 2011-02-18 02:44:02 +00:00
andres.delikat e25ee9324b RamWatch - setting to Hex displays values as hex 2011-02-18 02:21:18 +00:00
andres.delikat 9d6d190ad5 Save Main window position 2011-02-18 02:10:46 +00:00
andres.delikat 9addfbd743 Refactor Ram Poke by making a stand alone Ram Poke dialog, this will be able to be called from the main menu as well as any dialog 2011-02-17 16:27:39 +00:00
andres.delikat b1dadc44a0 Progress on implementing a Memory Poke object (for tools such as Ram Watch, Ram Search, and eventually things like a Hex Editor) 2011-02-16 16:35:51 +00:00
andres.delikat 851deec346 Ram Watch - Fix UpdateValues() so that it only changes the text of the value sub item of each item in the ListView object rather than rebuilding the entire object, should be faster this way 2011-02-16 15:20:33 +00:00
andres.delikat a028f0fed4 Make Bizhawk icon out of corphawk.jpg and add to main form! 2011-02-16 15:09:53 +00:00
andres.delikat 4883f2d0c9 Input Display for PCE 2011-02-16 14:59:32 +00:00
beirich 577f249905 Misc code cleanup 2011-02-16 04:45:59 +00:00
andres.delikat e72b9a3c26 Input display for SMS games 2011-02-16 03:43:11 +00:00
andres.delikat 48bb648ff9 IEmulator now has a string type so that emulators can return a string representing the platform they emulate 2011-02-16 02:42:58 +00:00
beirich 2369634572 fix Excellent Dizzy Collection 2011-02-16 01:50:11 +00:00
andres.delikat 6f1272929f Make a DoFrameAdvance() function that will handle any per frame activities (such as updating dialogs), currently it still is called constantly instead of once per frame 2011-02-15 21:40:08 +00:00
andres.delikat 2d955f24c6 doh 2011-02-15 20:57:42 +00:00
andres.delikat 4e67a351a5 Pause emulator before rewinding, otherwise rewind seems to fail 2011-02-15 20:57:25 +00:00
andres.delikat 03e5692083 oops 2011-02-15 20:51:07 +00:00
andres.delikat ae7a521411 Change & Add some default hotkey mappings 2011-02-15 20:43:12 +00:00
andres.delikat 4ce8946c36 Fix some sound issues by creating PauseEmulator() & UnpauseEmulator() functions that toggle sound as well, changed all code that changes the EmulatorPaused bool to use these functions instead 2011-02-15 20:33:44 +00:00
andres.delikat cac6548fc3 Add Mute Frame Advance & Sound On/Off to sound config (neither option is currently hooked up) 2011-02-15 20:18:12 +00:00
andres.delikat 2b902b0279 Add Sound Config winform (currently blank) 2011-02-15 19:05:21 +00:00
andres.delikat 1ca4fb7ec9 If frame advance is held, advance one frame, then delay 60 ticks, then keep pressing frame advance while held. Also, removed some code I forgot to delete in a previous commit. 2011-02-15 19:01:55 +00:00
andres.delikat f5ccba7918 Separated Emulator unpaused & frame advance conditions since they are not functionally the same. Frame advance now pauses the emulator if pressed while emulator is unpaused. 2011-02-15 18:15:01 +00:00
andres.delikat fdf27ba49b Minor code cleanup 2011-02-15 17:43:38 +00:00
andres.delikat 990934e4bd Add select saveslot 0-9 hotkeys and implemented them 2011-02-15 17:38:30 +00:00
andres.delikat 6dc3be29e3 Check the save slot menu item corresponding to the currently selected save slot during the file menu dropdown event 2011-02-15 17:22:24 +00:00
andres.delikat d7b599ee5f Hook up quick savestate & quick loadstate hotkeys and map them to my preferred key mapping by default 2011-02-15 17:15:51 +00:00
andres.delikat 3fdd1b2ee4 Make an option for emulation to pause automatically when the menu is activated, and make an option to toggle this feature (on by default) 2011-02-15 17:04:07 +00:00
andres.delikat 9f681559f7 Frame counter display 2011-02-15 16:41:03 +00:00
beirich 82be039bf7 fix bug in SMS FM chip toggle ui code 2011-02-15 03:05:25 +00:00
andres.delikat 2c4ef0ad55 Those menu items don't need to be checked/unchecked on the menu item click event now 2011-02-15 02:32:41 +00:00
andres.delikat 5f6a74822f Moving code to check menu items on the new SMS stuff & view sizes into the DropDownOpened event instead of at the beginning of the form. Also added some comments 2011-02-15 02:30:12 +00:00
beirich 88aa2af174 SMS: implement overclock-when-safe option 2011-02-14 06:15:25 +00:00
beirich 5a4e36d828 SMS: add Force Stereo option to gui 2011-02-14 05:02:26 +00:00
andres.delikat 07c4129d22 oops 2011-02-11 02:53:03 +00:00
andres.delikat da90e36efa Add record & play movie dialogs and other movie menu items. Dialogs only have ok/cancel buttons atm 2011-02-11 02:30:45 +00:00
zeromus d92a5f36ff better sound? 2011-02-05 21:25:58 +00:00
zeromus fe2b6568fc multiclient: add some quick commandline load-slot handling 2011-02-05 21:00:59 +00:00
beirich 1d00b7fe6b minor refactoring of IController handling of control updates / frame tracking / movies 2011-02-05 05:40:19 +00:00
zeromus 4fd27db1b2 stub of an InputWidget 2011-01-30 23:06:43 +00:00
andres.delikat 4aafe54e81 Input Config - Format button mapping text 2011-01-30 16:15:39 +00:00
andres.delikat fc04c7fc7e Display SMS controller mapping in button text boxes. Needs formatting apparently 2011-01-30 15:57:34 +00:00
andres.delikat 041b6e2aa9 Sega Genesis controller image added to input config 2011-01-29 19:06:34 +00:00
andres.delikat fb1d5ed822 PCE controller in input config 2011-01-29 18:56:27 +00:00
beirich cc8bb460d7 Fullscreen mode 2011-01-29 08:42:35 +00:00
beirich 507da48f92 add patch ability to gamedb 2011-01-29 04:52:50 +00:00
andres.delikat 4f7fb11b2c Input config - more progress + Gameboy controller image 2011-01-29 03:09:31 +00:00
andres.delikat 6745437085 Controller Config - more progress, including a SMS controller image 2011-01-29 02:56:50 +00:00
andres.delikat 1f4e560fc2 Input Config - a bit of progress on making a dynamic config based on the System type 2011-01-29 01:25:57 +00:00
andres.delikat 386e632f30 Input Config - basic form design set up 2011-01-29 00:33:14 +00:00
andres.delikat 54c06ec943 Start a controller config dialog 2011-01-29 00:10:08 +00:00
andres.delikat ae860af6d6 Ram Search - progress 2011-01-28 17:32:26 +00:00
beirich 366d7994e3 Add SMS options to UI; Add client-options mechanism IGame; Game database support for YM2413 games 2011-01-28 06:46:33 +00:00
andres.delikat 733acc509f Ram Search - some more tools in the toolstrip container 2011-01-28 04:25:25 +00:00
beirich d35d9e9d29 SMS: port 3E emulation; fixes remaining BIOS roms; check out the rocking Japanese BIOS music! 2011-01-28 04:23:35 +00:00
andres.delikat 0e06b08f91 Make toolstrip container 2011-01-28 04:04:41 +00:00
andres.delikat bcbad81ecf Hook up Ram Search autoload 2011-01-28 03:52:43 +00:00
andres.delikat ea6a8f5eff Ram Search - add toolbar buttons & images for Search, Reset, Clear Chnage Counts, and Undo 2011-01-28 03:33:33 +00:00
beirich 00b78183dd SMS: fix loading of roms smaller than 1 bank; fixes BIOS ROMs, Qbert and Guzzler SG 2011-01-27 07:13:28 +00:00
beirich 4a25c801a9 Window resizing gui hooked up 2011-01-27 05:35:07 +00:00
beirich d40b7706f8 intelligent? window sizing 2011-01-26 05:06:44 +00:00
beirich c8650fd20b Fix gamepanel being off-center, add two-speed rewind, work started on auto-resizing window (wip, disabled) 2011-01-25 13:24:06 +00:00
andres.delikat 5c847f50cd Moved Save/Load Named State menu items into Save & Load submenus 2011-01-25 04:25:36 +00:00
andres.delikat 156c379855 Ugh 2011-01-23 20:16:34 +00:00
andres.delikat 50c228a323 Some small Ram Search progress 2011-01-23 20:15:54 +00:00
andres.delikat 250434b0ce Add poke image for tool bars and added to ram search & ram watch 2011-01-23 19:52:04 +00:00
andres.delikat 5bfd884522 Add the beginnings of a Ram Search dialog hooked up to main form 2011-01-23 18:56:39 +00:00
andres.delikat 16b538d945 Move RAM Watch & related files to a tools folder 2011-01-23 18:27:26 +00:00
andres.delikat 8a6afc3453 Make Ram Watch * related dialogs use a binoculars icon, and reserving the magnifying glass for Ram Search (& other search related dialogs) 2011-01-23 18:23:59 +00:00
andres.delikat e7e3b98ce6 Update some todo items 2011-01-21 20:40:57 +00:00
andres.delikat f87090283a If prompting for a recent rom error, stop sound 2011-01-21 20:38:37 +00:00
andres.delikat 3dd5fdb64f Fix so Ram Watch can be closed & reopened without crashing 2011-01-21 20:28:06 +00:00
andres.delikat 6c98828ada Implement viewing values as hex 2011-01-21 20:22:44 +00:00
andres.delikat 29c64201a7 Fix project so it finds FindHS.png 2011-01-21 19:55:26 +00:00
zeromus c46e4e2dd0 fixup toolbar icons 2011-01-21 19:35:29 +00:00
andres.delikat 15db7a1062 Ram Watch - Save As should set currentPath 2011-01-21 19:22:25 +00:00