adelikat
|
ba31d7d28b
|
Debugger - better handling of what is or isn't implemented on startup, no longer crashes when opened using the QuickNes core
|
2014-12-07 14:52:09 +00:00 |
adelikat
|
415fda2373
|
Debugger - on close, turn off trace logging
|
2014-12-06 16:28:42 +00:00 |
adelikat
|
97476a8b69
|
Debugger - breakpoints
|
2014-12-06 15:07:01 +00:00 |
adelikat
|
93692b0220
|
Debugger - update register values
|
2014-12-06 13:42:59 +00:00 |
adelikat
|
4b8f5b2962
|
Debugger - add a crude Register box, dynamically reads the cores flags and registers and creates ui, is they are settable it creates textboxes (registers) and checkboxes (flags) with change events that set the core values. If register setting is not implemented, it creates labels instead. Plenty of details to refine about this process.
|
2014-12-06 01:14:58 +00:00 |
adelikat
|
748fab4dfb
|
Debugger - use the Tracer.Header property
|
2014-12-06 00:21:25 +00:00 |
adelikat
|
00523ca5aa
|
Debugger - implement trace logger
|
2014-12-06 00:18:51 +00:00 |
adelikat
|
4a96e58a24
|
Start a generic Debugger tool, does nothing now except for open and have the standard ui options all tool forms have (such as autoload)
|
2014-12-06 00:03:36 +00:00 |
adelikat
|
0b84beec88
|
Move MemoryCallbackSystem from CoreComm to IDebuggable and refactor accordingly, Lua - tell the user when memory callbacks are not available for a given core
|
2014-12-05 01:56:45 +00:00 |
adelikat
|
f5cc38c9cd
|
AsInputPollable()
|
2014-12-05 00:59:00 +00:00 |
adelikat
|
e2033c9d2e
|
AsStatable() and also update statusbar saveslots on CloseRom()
|
2014-12-05 00:52:16 +00:00 |
adelikat
|
04f9081943
|
in IEmulator extensions add methods such as AsMemoryDomains(), AsStatable() that do the service calling magic. In the client code replace appplicable casts of IMemoryDomains with AsMemoryDomains(), more commits of this nature for the other IEmulatorServices soon to follow
|
2014-12-05 00:32:29 +00:00 |
adelikat
|
a91de9ad9c
|
Move TraceHeader out of CoreComm and into ITracer and TraceBuffer
|
2014-12-05 00:10:48 +00:00 |
adelikat
|
309088211c
|
Move TraceBuffer from CoreComm to IDebugable and refactor accordingly
|
2014-12-05 00:05:40 +00:00 |
adelikat
|
05533c8562
|
Lag Counter hotkey logic, and Tastudio depends on both IStatable and IInputPollable
|
2014-11-30 20:32:25 +00:00 |
adelikat
|
a83d714c42
|
Break off IsLagFrame and LagCount from IEmulator and put into its own interface IInputPollable, and refactor cores as necessary. EmuHawk - account for the possibility that a core is not an IInputPollable, and do things like disable the lag counter menu item. Still some front end todos. Also still todo, move the InputCallbackSystem from CoreComm to IInputPollable
|
2014-11-30 20:29:30 +00:00 |
adelikat
|
21889bba58
|
Lua Console - replace a NullEmulator check with a Global.Game != null check as that is more precisely why a check is happening
|
2014-11-30 18:44:20 +00:00 |
adelikat
|
773a53d2e3
|
Hotkeys that operate on tools - check that the core has the proper prerequisites before opening them
|
2014-11-30 18:35:25 +00:00 |
adelikat
|
c0b1f6a285
|
remove IsNull() usage for tools that require IMemoryDomains, better to fail catastrophically as they shouldn't be able to get this far.
|
2014-11-30 18:24:28 +00:00 |
adelikat
|
39f145d58b
|
Hex Editor don't check for Null Emulator, tool should not be able to be opened anyway in this situation
|
2014-11-30 18:22:44 +00:00 |
adelikat
|
caa4296018
|
Toolbox - show tastudio only if HasSavestates()
|
2014-11-30 18:10:04 +00:00 |
adelikat
|
76148ae111
|
Break off savestate functionality from IEmulator into IStatable and refactor things accordingly. Still todo (a big todo): EmuHawk should gracefully handle a core that is not an IStatable by disabling functionality dependent upon it (Savestates, Rewind, Tastudio, etc)
|
2014-11-30 16:42:58 +00:00 |
adelikat
|
4681fef0c2
|
Add an IsNull() extension method to IEmulator (checks for null and if NullEmulator) and replace EmuHawk NullEmulator checks with this method instead
|
2014-11-30 14:18:44 +00:00 |
goyuken
|
b21cfdd927
|
ward off possible bugs
|
2014-11-29 19:36:11 +00:00 |
goyuken
|
0b16e36776
|
fix issue 330
|
2014-11-29 18:57:57 +00:00 |
adelikat
|
96b626434f
|
Lua Console - on drag and drop, don't be case sensitive with the file extension
|
2014-11-26 17:42:30 +00:00 |
adelikat
|
e6e2972e3d
|
Make IMemoryDomains inherit IEmulator and simplify some code slightly as a result
|
2014-11-23 16:03:04 +00:00 |
adelikat
|
584b5feaa3
|
Tastudio - properly load a file on drag and drop
|
2014-11-22 15:19:32 +00:00 |
adelikat
|
7de427fb3c
|
Tastudio - fix exception on load in relase builds
|
2014-11-22 15:09:01 +00:00 |
hegyak
|
0d8e111c55
|
Change the VirtualPads/schema/LynxSchema.cs from LYNX to Lynx
|
2014-11-21 04:19:01 +00:00 |
hegyak
|
fa5c614641
|
Added schema/LynxSchema.cs
|
2014-11-20 17:45:44 +00:00 |
adelikat
|
5a893c1a43
|
Tastudio - don't expose Rotate menu item for non-developer builds since it is not ready. A pro would get around this
|
2014-11-19 23:21:08 +00:00 |
adelikat
|
d7596684c2
|
Lua - Expose tastudio library in non-developer builds
|
2014-11-19 16:17:40 +00:00 |
adelikat
|
5a6c2adb0b
|
Tastudio - expose in release builds and mark it as beta in the title
|
2014-11-19 16:12:59 +00:00 |
hegyak
|
d1f0bfd89c
|
Allow Virtual Pad to support QuickNES with One, Two or No controllers.
|
2014-11-19 01:01:27 +00:00 |
adelikat
|
e4cd7a3449
|
Lua Console - when reporting a script error, update the number of active scripts label
|
2014-11-18 01:09:06 +00:00 |
adelikat
|
eb292eddcc
|
Tastudio - fix crash when loading a state for a frame after the current movie length, tastudio was getting refreshed before the row count was being updated
|
2014-11-15 21:48:34 +00:00 |
adelikat
|
ae9e31d984
|
Tastudio - fix up some behavior of metadata dialogs when the first show
|
2014-11-15 15:36:22 +00:00 |
adelikat
|
e0207b748f
|
Tastudio - remove some user controls that do nothing that I've decided won't be used
|
2014-11-15 15:02:52 +00:00 |
adelikat
|
252ea85f99
|
Lua Console - add a duplicate script menu and toolbar item, functions similarly to new script except it starts with the text from the highlighted script
|
2014-11-09 16:18:09 +00:00 |
adelikat
|
0578eb6436
|
Tastudio - take the emuhawk context menu item "stop without saving" into account
|
2014-11-08 17:44:25 +00:00 |
adelikat
|
5c92adcaaa
|
Wire up the Log callback into lua libraries, this got lost in the last refactor I did, and so errors were not getting reported
|
2014-11-08 14:54:00 +00:00 |
adelikat
|
829ee72914
|
Tastudio - make comment editor always in edit mode, make it modeless, add a save button
|
2014-11-02 15:20:17 +00:00 |
adelikat
|
549b948ffd
|
Tastudio - add a context menu "create new project from here", it will take the currently selected frame and create a savestate-anchored project on this frame (keeping any input after this frame), and load this new project.
|
2014-10-30 23:29:21 +00:00 |
goyuken
|
81fc95ab43
|
NES: add UI support for datach barcode reader
|
2014-10-29 22:28:14 +00:00 |
adelikat
|
223a4fc358
|
Tastudio - when auto-converting an existing movie when loading tastudio - add the newly created tasproj to the recent menu
|
2014-10-26 23:44:04 +00:00 |
adelikat
|
e3b6d29956
|
Refactor last commit and some other code so that reset happens in a singular place when loading a state from the state manager
|
2014-10-26 23:37:42 +00:00 |
adelikat
|
59494767f5
|
Tastudio - refactor TasStateManager GetStateClosestToFrame() to return a KeyValuePair (frame number and savestate data) so the calling code has a clue which savestate was returned, reset counters if a savestate-anchored movie's "anchor" was loaded
|
2014-10-26 23:26:43 +00:00 |
adelikat
|
ad7782df35
|
Tastudio - A much simpler and less hacky implementation of previous commit, and have Tastudio take over the mainform's RestartMovie method using the IControlMainform interface
|
2014-10-26 16:36:50 +00:00 |
adelikat
|
78b4748675
|
Tastudio - when loading with an existing movie loaded, restart the movie
|
2014-10-26 15:48:19 +00:00 |
adelikat
|
3d30bd082e
|
InputRoll - slight tweak to the SelectedIndexChanged event logic
|
2014-10-25 14:10:32 +00:00 |
adelikat
|
7b4f5c4a1b
|
Tastudio - context menu for the Marker list, fix bug where double clicking the marker list beyond the actual markers resulted in an exception
|
2014-10-25 13:41:23 +00:00 |
adelikat
|
d5aad8d0e2
|
Tastudio - cancel seek context menu item
|
2014-10-23 23:18:42 +00:00 |
adelikat
|
5c4a876d2d
|
Tastudio - when editing while seeking, continue to seek to the originally intended frame
|
2014-10-23 23:14:32 +00:00 |
adelikat
|
5c85a8ca66
|
Tastudio - improve navigation performance by emulating a frame when possible rather than loading a state
|
2014-10-23 21:21:43 +00:00 |
adelikat
|
2e7546c67a
|
TAstudio - on some editing functions, dont' pause the emulator if it wasn't paused to begin with
|
2014-10-23 21:09:54 +00:00 |
adelikat
|
32cdc80639
|
Tastudio - don't override read-only toggle, I think this is an ok thing to do, we shall find out
|
2014-10-23 20:41:52 +00:00 |
zeromus
|
c39617b638
|
try fixing crash in trace logger. seemingly a race condition between a create, a flush, and a subsequent open for tracing (for issue #299)
|
2014-10-23 05:14:03 +00:00 |
adelikat
|
53fa3b9ada
|
Tastudio - fix crashing after using Export to Bk2, running out of memory on export though, a definite concern now
|
2014-10-23 01:32:27 +00:00 |
adelikat
|
dee45888de
|
TAStudio - disable tab, shift+tab, and space, because people like to use these as important hotkeys and because FCEUX's taseditor does this, and people seem to want it that way
|
2014-10-23 00:47:30 +00:00 |
adelikat
|
2e36ab5cbb
|
Tastudio - set Always on Top immediately, not when it is restarted
|
2014-10-22 23:15:59 +00:00 |
adelikat
|
8b5c9dc129
|
InputRoll - also Home and End hotkeys
|
2014-10-22 23:11:29 +00:00 |
adelikat
|
ade5cfa8e6
|
InputRoll - implement PageUp/PageDown logic
|
2014-10-22 23:03:17 +00:00 |
adelikat
|
6099d4006e
|
Tastudio - just in case do a triggered auto-restore on mouse leave, I think this code should never fire, but you never know what edge cases could trick winform events
|
2014-10-22 22:43:42 +00:00 |
zeromus
|
a2722ae10f
|
do some work which _should_ have supported rotated text. not sure why it isn't working though...
|
2014-10-22 07:59:06 +00:00 |
adelikat
|
c71aaf4e4a
|
Tastudio - support drag n drop of tasproj files onto the Tastudio dialog
|
2014-10-21 13:12:12 +00:00 |
adelikat
|
5a2e8071d6
|
Tastudio - break some code into a function in preparation for stuff
|
2014-10-21 01:31:41 +00:00 |
adelikat
|
1610555dbe
|
Tastudio - double click a marker in the marker list will allow user to edit the message
|
2014-10-20 23:03:39 +00:00 |
adelikat
|
f76211822f
|
Tastudio - slight fix to the enabling of "Export to Bk2" menuitem
|
2014-10-20 21:26:01 +00:00 |
adelikat
|
d0aee55059
|
Tastudio - a bit of simplifying some code
|
2014-10-20 19:04:59 +00:00 |
adelikat
|
31c564ad06
|
Tastudio - fix stack overflow when user opens tastudio then clicks close rom in emuhawk
|
2014-10-20 00:31:05 +00:00 |
adelikat
|
590766d147
|
Tastudio - speed up selection by reducing unnecessary refresh calls
|
2014-10-20 00:11:07 +00:00 |
adelikat
|
4e3188e091
|
Tastudio - some metadata dialogs are modeless, make the mainform the owner
|
2014-10-19 22:25:13 +00:00 |
adelikat
|
8ac0576c54
|
Tastudio - refresh after cloning or inserting frames
|
2014-10-19 21:45:02 +00:00 |
adelikat
|
6c9e902ebe
|
Tastudio - truncate -> fix off by one
|
2014-10-19 16:36:47 +00:00 |
adelikat
|
09ec0322a7
|
Tastudio - delete no longer clears selection
|
2014-10-19 16:33:59 +00:00 |
adelikat
|
8feeb080d0
|
tastudio - insert # frames - change max digits from 3 to 5
|
2014-10-19 16:30:34 +00:00 |
adelikat
|
e0cab40431
|
TAStudio - flag changes when tasview changes that are saved into the tasproj occur
|
2014-10-19 15:29:03 +00:00 |
adelikat
|
12e0215914
|
Tastudio add a Restore Defaults menu item to the Columns menu
|
2014-10-19 15:13:53 +00:00 |
adelikat
|
3593588d5f
|
InputRoll - ColunReorder event handler, Tastudio - subscribe to this event handler and flag changes to the movie (since this information is saved into the tasproj file)
|
2014-10-19 14:46:01 +00:00 |
adelikat
|
bcb8a00c77
|
InputRoll - column reordering, including saving and loading
|
2014-10-19 14:04:59 +00:00 |
jlennox
|
a64017366c
|
Create ISettable<T,T2>/ISettable interfaces. This checkin has not been extensively tested.
|
2014-10-19 01:22:47 +00:00 |
adelikat
|
2401de6ba2
|
Tastudio - don't open the context menu when user right-clicks a column header
|
2014-10-19 00:24:33 +00:00 |
adelikat
|
26a37544ac
|
ditto for RightColumnClick
|
2014-10-19 00:19:17 +00:00 |
adelikat
|
e54a731ada
|
InputRoll - change the column click event to fire on mouse up instead of down
|
2014-10-19 00:16:58 +00:00 |
adelikat
|
e2004133f2
|
tastudio - make sure changes are not flagged when starting a new project
|
2014-10-18 21:29:02 +00:00 |
adelikat
|
559884c0c0
|
tastudio - I dont' like this unnecessary osd message
|
2014-10-18 21:09:19 +00:00 |
adelikat
|
2599893b02
|
Tastudio - handle if user chooses stop movie in emuhawk
|
2014-10-18 20:40:20 +00:00 |
adelikat
|
97721ddcc3
|
InputRoll - fix logic in vertical view that was not drawing text in a column if any pixel of the column went off screen, save HorizontalOrientation in settings
|
2014-10-18 20:29:23 +00:00 |
adelikat
|
560a04e20a
|
tastudio - another fix to autoload
|
2014-10-18 19:23:14 +00:00 |
adelikat
|
59ef98562b
|
tastudio - a slight fix for autoload
|
2014-10-18 19:12:36 +00:00 |
adelikat
|
6b3c631702
|
Tastudio - Marker list - fix rather messed up background coloring logic
|
2014-10-18 16:34:41 +00:00 |
adelikat
|
27ca9bc1a3
|
tastudio - since there is no immediate plans to add anything else to the dialog, extend the marker list to the bottom of the dialog and anchor it
|
2014-10-18 16:24:25 +00:00 |
adelikat
|
a3d58399a2
|
Tastudio - some ui fixups for the Marker list
|
2014-10-18 16:22:24 +00:00 |
adelikat
|
32898f0584
|
When doing Save logic, also revert to Save As if project name matches the default name
|
2014-10-18 15:53:58 +00:00 |
adelikat
|
ceb79a4c26
|
Tastudio - make a new project called default.tasproj rather than gamename, only use gamename when suggesting a movie in a Open/SaveFileDialog
|
2014-10-18 15:50:12 +00:00 |
adelikat
|
2ba9d090ac
|
Tastudio - reset row count when starting a new project
|
2014-10-18 15:31:51 +00:00 |
adelikat
|
2e7ee97de9
|
Tastudio - various fixes to restart and initializing logic, still some flaws but makes things less catastrophic
|
2014-10-18 15:27:53 +00:00 |
adelikat
|
cfd756feb0
|
Tastudio - greenzone shall now be called Savestate history when exposed to the user
|
2014-10-18 01:35:59 +00:00 |
adelikat
|
35b28e92ee
|
Tastudio - on Movie/System mismatch, recalculate columns of the new platform when making a new default project
|
2014-10-18 01:26:30 +00:00 |
adelikat
|
305dea53ab
|
Tastudio - a dialog to change the default "greenzone" settings
|
2014-10-18 01:01:45 +00:00 |
adelikat
|
f930622b5e
|
Move TasStateManagerSettings to its own file
|
2014-10-17 22:39:40 +00:00 |
adelikat
|
e0525ebbe4
|
TAStudio - when input painting and other mouse events, wait to do AutoRestore until mouse up
|
2014-10-17 20:10:21 +00:00 |
adelikat
|
13f86451f4
|
tastudio - some cleanup
|
2014-10-17 19:31:42 +00:00 |
adelikat
|
a820d95306
|
InputRoll - another round of fix!
|
2014-10-17 18:29:09 +00:00 |
adelikat
|
a08e2f9a79
|
Tastudio - another round of fix cleanup
|
2014-10-17 18:14:21 +00:00 |
adelikat
|
02062a4589
|
Tastudio - some reorg and cleanup
|
2014-10-17 17:58:48 +00:00 |
adelikat
|
464102effe
|
tastudio - some code cleanup
|
2014-10-17 17:40:11 +00:00 |
adelikat
|
c0f484fc91
|
tastudio - greenzone settings - slight ui change
|
2014-10-17 17:14:47 +00:00 |
adelikat
|
b8925d2635
|
InputRoll - oops, fix to highlighted text
|
2014-10-16 22:28:48 +00:00 |
adelikat
|
30d5c90156
|
InputRoll - draw icons in horizontal view
|
2014-10-16 20:50:07 +00:00 |
adelikat
|
3bc665a9c8
|
InputRoll - highlighted cells should have highlight colored text
|
2014-10-16 20:43:02 +00:00 |
adelikat
|
7fa6e0093d
|
Tastudio - change context menu activation to be on right-mouse up instead of down, only show it if the user did not move the mouse wheel first (fixes the conflict between right-click-mousewheel scrolling vs context menu activation), wire up the clear greenzone context menu item. Instead of only activating right-click if there are selected items, show it anyway, and disable menu items that need selected items (which is a majority of them but not all)
|
2014-10-15 22:52:23 +00:00 |
adelikat
|
985e6ffc80
|
Tastudio - MaxCharactersInHorizontal is a hack and things still look bad, making it 1 instead of 5, because that makes it usable at least for boolean input
|
2014-10-15 22:19:34 +00:00 |
adelikat
|
acee277685
|
InputRoll - some cleanup
|
2014-10-15 22:14:44 +00:00 |
adelikat
|
4ec375c708
|
Tastudio - slight color change
|
2014-10-15 19:06:33 +00:00 |
adelikat
|
63d07a0160
|
Tastudio - remove a todo I decided not to do
|
2014-10-15 17:21:56 +00:00 |
adelikat
|
7eb28577d0
|
Tastudio - rotate menu item
|
2014-10-15 17:07:01 +00:00 |
adelikat
|
c14028d6c8
|
Input Roll - add a method that generates built in context menu items (for now just a separator and a rotate menu item), add rotate as a hotkey Ctrl+Shift+F, note: this is built into input roll, it can conflict with mapped hotkeys since tastudio sends input to the mainform! Need to deal with that at some point, in the meantime that's an unlikely key combo. Still todo: a tastudio menu item for rotate, and fix the context menu in horizontal orientation
|
2014-10-15 16:50:51 +00:00 |
adelikat
|
b87177a0b5
|
Tastudio - implement the "Empty new Marker notes" menu item
|
2014-10-15 16:09:14 +00:00 |
adelikat
|
3726b15d3b
|
TAStudio - when adding input from column click, re-greenzone
|
2014-10-15 14:36:08 +00:00 |
adelikat
|
4ab4db320c
|
tastudio - fix loading of inputroll settings, column hide/show will now properly save and load
|
2014-10-14 18:42:24 +00:00 |
adelikat
|
e6cec0f52f
|
Tastudio - Saving and loading of column info to the .tasproj file, loading is still problematic because it is being whacked by code that rebuilds the columns later, need to unspeghettify some things
|
2014-10-14 18:09:30 +00:00 |
adelikat
|
ce58f0e803
|
Tastudio/TasMovie - simplify some more code
|
2014-10-14 13:31:14 +00:00 |
adelikat
|
a639cfd275
|
remove some code in tasmovie that isn't necessary now
|
2014-10-14 13:24:15 +00:00 |
adelikat
|
0b3e25fcfd
|
InputRoll - methods for saving and loading column info, not wired up yet
|
2014-10-14 13:17:02 +00:00 |
adelikat
|
56cb685d67
|
InputRoll - make custom column click event args that pass a RollColumn object rather than trying to shoehorn a ListView column click event args object for legacy support
|
2014-10-14 00:31:59 +00:00 |
adelikat
|
35fa11dc51
|
InputRoll - a small todo, no functional change
|
2014-10-14 00:20:34 +00:00 |
adelikat
|
06dd71f849
|
Input Roll - change remaining callback methods to pass the RollColumn object instead of index
|
2014-10-13 19:30:59 +00:00 |
adelikat
|
c0dcf99656
|
Input Roll - change QueryItemText event handler to pass the RollColumn object instead of a column index, still todo: background and icon callbacks
|
2014-10-13 19:10:11 +00:00 |
adelikat
|
0b8c9f3db1
|
InputRoll - convert SelectedRows from IList to IEnumerable
|
2014-10-13 18:28:29 +00:00 |
adelikat
|
358b1145a0
|
tastudio - column hide/show, still todo: saving the column settings into the tasproj file. Also, this probably broke a bunch of things. also todo: refactor a bunch of InputRoll event handlers, it is silly not to pass a column object, just to have legacy support with virtuallistview even though it is diverged too much from that notion to even be able to be dropped in as a replacement
|
2014-10-12 16:37:45 +00:00 |
adelikat
|
0aaad5752f
|
durp
|
2014-10-12 14:58:00 +00:00 |
adelikat
|
0ebdf5ca26
|
Tastudio - open project menu item - switch to play or record accordingly, don't just keep the state of the previous project
|
2014-10-12 14:12:37 +00:00 |
zeromus
|
200d11df62
|
cleanup ramwatch during rom loads for other platforms a bit. should fix #285. the whole concept of ramwatch when loading other platforms needs some help though (the current watches mutate into some format senseless for the new platform)
|
2014-10-11 19:49:22 +00:00 |
adelikat
|
2fb986715e
|
tastudio - implement follow cursor
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2014-10-11 19:43:05 +00:00 |
adelikat
|
421f69ed69
|
tastudio - make sure tools are updated when navigating
|
2014-10-11 17:43:24 +00:00 |
adelikat
|
44968d5f96
|
Tastudio - fixed input painting
|
2014-10-11 17:38:03 +00:00 |
adelikat
|
d677e6dbe6
|
Tastudio - fix a nasty bug, probably
|
2014-10-11 16:58:57 +00:00 |
scepheo
|
bad2bda4f4
|
Added Lua functions to work with the letterboxing of the emulator, and for transforming emulator space points to client space.
|
2014-10-10 11:02:18 +00:00 |
zeromus
|
e28bcf9982
|
unsticky analog controls when rightclicking the circle visualizer
|
2014-10-10 00:07:45 +00:00 |
zeromus
|
98a5016b20
|
fix bug that made virtualpad permanently override actual physical analog control
|
2014-10-09 02:19:10 +00:00 |
zeromus
|
977f7ff0dd
|
dont draw garbage in shrunken virtualpad analog circle
|
2014-10-09 01:53:52 +00:00 |
zeromus
|
d753b74e33
|
small experiment for virtualpad: clicking buttons returns control to main window. super hacky, but might work for now. analog circle control will still need help. numberupdown for analog control is probably hopeless.
|
2014-10-09 01:51:27 +00:00 |
adelikat
|
74d1c1a830
|
Tastudio - when opening tastudio, changes flag should be false
|
2014-10-05 16:57:58 +00:00 |
adelikat
|
99e6b7ce27
|
Tastudio - for devleoper builds add a Greenzone Integrity Check menu item, runs through the movie and verifies the greenzone states are identical to the data gathered from emulating and replaying the movie and savestating
|
2014-10-05 14:11:30 +00:00 |
zeromus
|
1358294a5c
|
ladies and gentlemen, it is my extreme pleasure to you, for tonight's entertainment to present, the lua DrawText without cleartype. May you all enjoy it as much as I have.
|
2014-10-04 02:09:25 +00:00 |
adelikat
|
4addd7fcbc
|
Tastudio - implement a Clear Greenzone menu item
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2014-10-02 22:58:36 +00:00 |
adelikat
|
c775cca820
|
Tastudio - when navigating to a "future" frame, don't seek if you didn't need to (can happen when navigating to a marker that is one frame after the inputlog length)
|
2014-09-28 17:34:47 +00:00 |
adelikat
|
a2762d708e
|
Input Roll - oops, update current cell regardless of if the caller has subscribed to the PointedCellChanged event
|
2014-09-28 17:28:57 +00:00 |
adelikat
|
f5a3d28f21
|
Tastudio - fix a problem with stale marker list when restarting a project or loading a new one
|
2014-09-28 17:16:00 +00:00 |
adelikat
|
a71031d6d0
|
fix the same stale memory domain problem from 7909 but in Ram Search
|
2014-09-28 16:51:06 +00:00 |
adelikat
|
f4d3b70469
|
Ram Watch - fix issue with stale memory domains when rebooting a core, some cores were unaffected, cores like atari 2600 were affected by this bug
|
2014-09-28 16:39:53 +00:00 |
adelikat
|
d308a16f8d
|
Tastudio - handle system mismatch error when autoloading
|
2014-09-28 01:05:26 +00:00 |
adelikat
|
ac69e8fcb4
|
Tastudio - when doing a loadstate action, update other tools
|
2014-09-27 15:19:07 +00:00 |
adelikat
|
505a8cd96c
|
TAStudio - edit menu items should also invoke auto-restore
|
2014-09-27 14:37:02 +00:00 |
adelikat
|
e23c5ead86
|
Tastudio - instead of disabling rewind, take it over with IControlMainform
|
2014-09-27 12:19:50 +00:00 |
adelikat
|
d91256ceb9
|
Input Roll - Different highlight color when hovering an emphasized column
|
2014-09-25 18:12:18 +00:00 |
adelikat
|
5660fee947
|
Tastudio - right-click a column to toggle autohold on that button
|
2014-09-25 17:52:21 +00:00 |
adelikat
|
35c147136f
|
InputRoll - tinkering with the VisibleRows calculation, I think this gives more pleasant results
|
2014-09-25 17:24:17 +00:00 |
adelikat
|
4f35614aeb
|
tastudio - another navigation related fix
|
2014-09-25 13:52:25 +00:00 |
adelikat
|
9076a5b486
|
InputRoll - make visible rows one less, partial rows are annoying
|
2014-09-25 13:01:57 +00:00 |
adelikat
|
117add59fb
|
Tastudio - fix project loading
|
2014-09-25 12:28:58 +00:00 |
adelikat
|
8adc241d08
|
Tastudio - fix bug in setting visible frame logic when editing above the current frame
|
2014-09-25 01:38:01 +00:00 |
adelikat
|
e9e9f574da
|
Tastudio - don't navigate to the current frame when editing values
|
2014-09-25 01:26:39 +00:00 |
adelikat
|
88c923c74b
|
InputRoll - convert CellPadding property into CellWidthPadding and CellHeightPadding. Make width 3 by default and height 1 by default
|
2014-09-24 21:10:57 +00:00 |
adelikat
|
624ad32d4e
|
Tastudio - fix some go to frame logic, but probably broke stuff too
|
2014-09-22 23:24:34 +00:00 |
adelikat
|
ea3f86c11e
|
Tastudio - Fix some erroneous StateManager logic
|
2014-09-22 22:52:34 +00:00 |
adelikat
|
7a1fe8d51d
|
lua/tastudio - implement tastudio.islag() and tastudio.hasstate()
|
2014-09-22 21:58:45 +00:00 |
adelikat
|
5ae547d89f
|
Tastudio - change color drawing a bit, don't color differently for whether or not there's a state for that frame, only key off the lag (which will adequately tell you if it is an "emulated" frame or not. In developer builds, color the marker column differently for easier debugging of TasStateManager logic
|
2014-09-22 21:47:07 +00:00 |
adelikat
|
acb0678aa4
|
TAStudio - when starting a new project, start in record mode
|
2014-09-22 17:53:20 +00:00 |
adelikat
|
4d97d062e7
|
TAStudio - On mouse enter of the listview, focus it, should fix right-click + Mousewheel events being lost when clicking something else like a checkbox
|
2014-09-22 17:11:28 +00:00 |
adelikat
|
ef36cb5262
|
InputRoll - fix column cell highlight logic, wasn't calculating height properly
|
2014-09-22 15:49:55 +00:00 |
adelikat
|
45212bf0f2
|
InputRoll - center text in cell
|
2014-09-22 15:35:23 +00:00 |
adelikat
|
fb4b4f4e34
|
Input Roll - take a padding's width off the bottom of the column header
|
2014-09-22 15:33:04 +00:00 |
adelikat
|
52e5286d72
|
Input Roll - fix horizontal scroll bar placement logic
|
2014-09-22 15:19:04 +00:00 |
adelikat
|
a7baed9007
|
InputRoll - don't highlight past RowCount!
|
2014-09-21 16:27:49 +00:00 |
adelikat
|
9603f41769
|
Input Roll - implement shift + clicking, for FullRowSelect only
|
2014-09-21 16:21:10 +00:00 |
adelikat
|
44fe60f253
|
InputRoll - ctrl-click now toggle if clicking an already highlighted row
|
2014-09-21 16:00:42 +00:00 |
adelikat
|
8b212da594
|
tastudio/lua - implement tastudio.getmarker(), tastudio.setmarker(), and tastudio.removemarker()
|
2014-09-21 15:17:29 +00:00 |
adelikat
|
56442d9f8d
|
Fix ToolManager Has<T> function to check if a tool is disposed not just if it is in the tool list
|
2014-09-21 14:58:03 +00:00 |
adelikat
|
538c4632af
|
Add a LuaLibraryAttributes attribute to lua libraries with a Released property, only register libraries that are released except in Developer Builds, set tastudio library Released flag to false
|
2014-09-20 01:00:50 +00:00 |
adelikat
|
ad16be7712
|
Start a tastudio lua library
|
2014-09-19 21:43:16 +00:00 |
adelikat
|
83ab148708
|
Tastudio - fix run away turbo seek, and fix going to the next emulated frame to just emulate a frame rather than loadstate then emulate
|
2014-09-19 21:22:53 +00:00 |
adelikat
|
c18410d4af
|
Tastudio - don't attempt to load the nearest greenzone if there isn't even a single greenzone entry
|
2014-09-19 21:05:48 +00:00 |
adelikat
|
d6859b64a3
|
Tastudio - refactor some context menu logic
|
2014-09-19 20:49:51 +00:00 |
adelikat
|
10a8b9a26c
|
Tastudio - calculate rowcount even during fast update, prevents exceptions when turbo seeking
|
2014-09-19 20:40:40 +00:00 |
adelikat
|
5ba9717445
|
Tastudio - when clicking the frame column header, add a marker
|
2014-09-19 01:15:14 +00:00 |
adelikat
|
b2debb7fec
|
Tastudio - handle the edge case of loading a movie with no inputlog, and remove a hack
|
2014-09-18 22:11:37 +00:00 |
adelikat
|
ff0cbcadc2
|
Tastudio - fix an exception when painting on the last frame
|
2014-09-18 21:56:13 +00:00 |
adelikat
|
39fd62c8de
|
Tastudio - a hack for now
|
2014-09-18 01:19:40 +00:00 |
adelikat
|
4d08822425
|
Tastudio - pad frame column based on input log length
|
2014-09-18 00:51:16 +00:00 |
adelikat
|
acacb8e126
|
InputRoll - another tweak to icon positioning
|
2014-09-18 00:35:36 +00:00 |
zeromus
|
a32b5faf95
|
add AlphaBlend to GDIRenderer
|
2014-09-18 00:31:32 +00:00 |
adelikat
|
1bf77201d1
|
Tastudio - adjust marker view column widths, and a bit of code cleanup there
|
2014-09-18 00:23:40 +00:00 |
adelikat
|
fa8c0a6c14
|
InputRoll - slight tweak to icon positioning
|
2014-09-18 00:14:06 +00:00 |
adelikat
|
f78e4bb1b2
|
Tastudio - tweak logic for determining which frame should be visible
|
2014-09-17 23:51:16 +00:00 |
adelikat
|
d1d414d10e
|
Input Roll - tweak how visible rows are calculated
|
2014-09-17 23:31:59 +00:00 |
adelikat
|
72842619ed
|
a tweak to last commit
|
2014-09-16 23:26:17 +00:00 |
adelikat
|
64706e2a9e
|
Tastudio - fix up how the winform text property is generated
|
2014-09-16 23:25:08 +00:00 |