nattthebear
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52a62af441
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waterbox: support gzipped executables as well, and gzip ss.wbx
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2017-06-10 20:54:21 -04:00 |
nattthebear
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5f2c5b0934
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snes core is ready for business, I think
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2017-06-10 20:01:07 -04:00 |
nattthebear
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67ff767f95
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libsnes: recreate the emu cothread at the end of init, to avoid pointer poison that was breaking xor state consistency. Big todo: all init functionality really needs to happen from the main thread, as there are many syscalls that reenter managed in that code, and reentering managed from a cothread stack is a Bad Thing
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2017-06-10 19:51:59 -04:00 |
nattthebear
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dde953d612
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fix a libco issue that was breaking xorstate consistency
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2017-06-10 18:20:58 -04:00 |
nattthebear
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f0ec682314
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snes runs! sorta.
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2017-06-10 14:16:25 -04:00 |
nattthebear
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59a2b58275
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New build of octoshock
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2017-06-09 18:09:57 -04:00 |
nattthebear
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3170f4ac49
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add ss.wbx. Saturnus core is now ready for testing
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2017-06-09 17:55:34 -04:00 |
nattthebear
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f96a7abb94
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ngp: connect saveram. due to the way this is implemented in neopop, connecting it greatly increased the size of savestates, which may or may not be worth fixing.
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2017-06-03 07:58:14 -04:00 |
nattthebear
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034337c51d
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start of dngp linkup. It works enough for KOF2 to think a cable is there, but not enough to run anything
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2017-06-01 20:44:49 -04:00 |
nattthebear
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97638f84e4
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ngp.wbx
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2017-05-31 17:08:12 -04:00 |
nattthebear
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aab6391b12
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virtual boyee: actually fix the color config stuff
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2017-05-29 20:34:07 -04:00 |
nattthebear
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f75ad4a472
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replace snes9x.wbx for a buuug
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2017-05-29 19:20:44 -04:00 |
nattthebear
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b20354448b
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vboyee-- somehow the default colors for anaglyph were all wrong
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2017-05-29 14:11:35 -04:00 |
nattthebear
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391160ebf9
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vboyEE: settings and syncsettings
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2017-05-29 13:50:40 -04:00 |
nattthebear
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4ab407bb42
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virtual boy: add IInputPollable. Unfortunately, adding one more field to EmulateSpec caused C# to vomit its brains out, so yeah...
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2017-05-29 12:16:24 -04:00 |
nattthebear
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2887ba5823
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savestates for vb. this includes savestates for mmap_heap. unfortunately, usage of mmap_heap was scrapped as the things going into it were better suited for invisible/sealed. it may be eventually useful
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2017-05-29 11:26:38 -04:00 |
nattthebear
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3677f55992
|
let them play!
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2017-05-29 09:49:28 -04:00 |
nattthebear
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7f7f490b6d
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The InputCallbackSystem on this Core is now fully operational. https://www.youtube.com/watch?v=g7-tskP0OzI
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2017-05-28 14:18:08 -04:00 |
nattthebear
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763ee5c424
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Disable the hash-perf feature of __pthread_key_create. Since it chose a starting hash based off of stack address, it was nondeterministic.
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2017-05-28 11:58:08 -04:00 |
nattthebear
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61aa4f5df3
|
Connect Snes9x controllers, syncsettings, and regular settings
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2017-05-28 10:18:20 -04:00 |
nattthebear
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7ea3755f13
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rename gpgx.exe to gpgx.wbx and push some binaries
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2017-05-28 07:33:55 -04:00 |
nattthebear
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fa24f5fc9d
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GPGX64 works with the new waterbox, or would if I pushed the binaries. Savestates are hosed; TBD
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2017-05-20 18:50:01 -04:00 |
nattthebear
|
d1ca433a93
|
mgba: registers
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2017-04-22 21:59:55 -04:00 |
nattthebear
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865b04d234
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Update mgba to latest 0.5 (71ee4a64b36b1256dbf6193b1087ff60a4656369)
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2017-04-22 17:25:04 -04:00 |
nattthebear
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da2d15341f
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mgba: Fix some of the audio channel disables not working. Fix audio channel disables not being restored on reboot core
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2016-12-03 23:01:14 -05:00 |
nattthebear
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6550364a4c
|
#738: Core changes so sram pointer won't be bad
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2016-12-02 18:12:18 -05:00 |
nattthebear
|
f67cb3c64f
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Issue #735: Add sound channel toggling on mgba
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2016-11-27 17:33:05 -05:00 |
nattthebear
|
0ae8bf13f7
|
GBA memory domain fix
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2016-11-06 10:32:04 -05:00 |
nattthebear
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c9a48d9215
|
mgba: savestates againin
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2016-10-23 11:24:32 -04:00 |
nattthebear
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c3973773e6
|
mgba: savestate redux
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2016-10-22 20:49:42 -04:00 |
nattthebear
|
36fb1e3d57
|
mgba 0.5: fix saveram. fix skip bios + hard reset. fix bg/obj disable.
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2016-10-17 13:01:52 -04:00 |
nattthebear
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a76226fcc2
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update mgba, saveram still broken
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2016-10-08 11:58:52 -04:00 |
nattthebear
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5bd9a67f62
|
mgba 0.5 rough in
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2016-09-17 16:29:25 -04:00 |
nattthebear
|
9b46a6cb3f
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mgba: Game overrides from gamedb
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2016-09-17 11:31:06 -04:00 |
nattthebear
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24df291143
|
Update mgba to 0.4.1
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2016-09-17 09:51:38 -04:00 |
zeromus
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9542bae97f
|
updated gpgx.elf
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2016-04-24 19:49:39 -05:00 |
nattthebear
|
6c9b8ce4d9
|
Commit updated mgba 64 bit dll
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2016-04-19 17:08:06 -04:00 |
nattthebear
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e294e29202
|
Commit current gpgx.elf build
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2016-04-05 21:29:52 -04:00 |
zeromus
|
f1ea49133d
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fix bug in d3d alternate vsync + frame advance
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2016-03-29 03:05:00 -05:00 |
nattthebear
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66abc95c58
|
Wonderswan - Support settings to change colors. Breaks existing binary savestates (existing text savestates should be OK). B&W palette is exposed as a setting, albeit without a very nice UI. Color palette is available behind the scenes, but is not exposed as a setting.
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2016-03-26 13:35:57 -04:00 |
nattthebear
|
12d802c03a
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Add a current gpgx.elf for the current testing stuff
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2016-03-26 11:14:41 -04:00 |
nattthebear
|
c4c12ff357
|
mgba 64 bit build
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2016-03-02 20:34:56 -05:00 |
zeromus
|
5f86fa5953
|
64bit octoshock
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2016-03-01 21:58:01 -06:00 |
nattthebear
|
72adbbf898
|
lynx 64 bit build. not gonna lie - this system is pretty disappointing
|
2016-03-01 22:47:16 -05:00 |
nattthebear
|
76ccefb3c6
|
Properly move cgc to the Assets/dll folder
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2016-03-01 22:12:36 -05:00 |
nattthebear
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1055f07a06
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cgc for 64bit build (same cgc as in the 32 bit build, but it's not really an asset, so...
|
2016-03-01 20:55:33 -05:00 |
nattthebear
|
68396dcb03
|
64 bit gambatte build
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2016-02-29 22:23:50 -05:00 |
nattthebear
|
bb81d5e78b
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64 bit quicknes. Change both quicknes and wswan to not static their deps, and include libstdc++/etc as needed. Other cores will get the same treatment, so overall we should save space
|
2016-02-28 21:30:47 -05:00 |
nattthebear
|
131f4bb84b
|
Get the right 7z.dll for 64 bit
|
2016-02-28 21:14:40 -05:00 |
nattthebear
|
266de8a55e
|
64 bit wonderswan
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2016-02-28 21:14:23 -05:00 |