zeromus
89a4381d9d
add GB layer toggles
2016-02-08 02:18:24 -06:00
zeromus
97998071a7
fix bugs in lua's memorysavestate apis ( fixes #565 )
2016-02-08 01:28:26 -06:00
nattthebear
86a8c1dfd4
Slight changes to update mgba to 0.4.0
2016-02-07 12:51:00 -05:00
nattthebear
8aa298c95b
Disable mapper 212 in quicknes, since it wasn't working
2016-02-07 09:12:39 -05:00
adelikat
36b82c3563
Lua Console - add a button that installs auto-complete for all bizhawk's lua library to Sublime Text 2's lua syntax, still todo - notepad++
2016-02-07 08:27:57 -05:00
zeromus
3b9796232c
MoviesOnDisk: now ready for primetime; hooked up as option in customize config dialog
2016-02-06 15:07:58 -06:00
zeromus
07e93e6b4f
add comments about what not to do in DisplayManager
2016-02-06 15:00:05 -06:00
adelikat
da421483f6
Firmware disclaimer
2016-02-06 14:54:39 -05:00
adelikat
907850ce02
Lua - fix exception when reloading a lua script with registered functions while the registered functions dialog is open
2016-02-06 14:22:56 -05:00
adelikat
cc7b60e4db
Remove test.lua, not sure when that got checked in
2016-02-06 13:52:33 -05:00
adelikat
487fce328b
Lua - add option to detect changes in scripts and automatically reload them. Have this option off by default for now. Also fix reloading of scripts which was recently broken.
2016-02-06 13:50:02 -05:00
adelikat
d0d5df44c9
Tastudio - create settings sooner, hopefully fixes null reference errors with the splitter controls
2016-02-05 21:57:40 -05:00
adelikat
5ee06325bc
QuickNes - trace logger - make logging pretty and more informative
2016-02-05 21:28:16 -05:00
adelikat
7885934a1e
Add a global tools path in path config, have various tool related paths fallback to this tools folder, wire it up to hex editor .tbl files and basic bot .bot files. Change various tool paths to be . by default to point to the tools folder instead. Add tools folder to version control and builds
2016-02-05 20:46:18 -05:00
feos
ec3c862f4a
tastudio: account for loading files with "All Files" filter.
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todo: input import.
2016-02-05 23:35:57 +03:00
feos
40b8a82034
tastudio:
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- don't clear selection on Cut
- don't mindlessly unpause the emulator if autorestore is off and we're editing input via menu
2016-02-05 23:35:56 +03:00
adelikat
c9ddf41e9d
NesHawk - support the soft reset aspect to UNIF_BMC-42in1ResetSwitch
2016-02-05 13:43:22 -05:00
nattthebear
0570de5637
Take a stab at Mapper 212 in QucikNes. Something isn't working right.
2016-02-04 18:05:36 -05:00
ConHuevosGuey
738d041288
Removed old Super Mario World.lua and replaced with Amaraticando's SMW script.
2016-02-03 20:51:33 -06:00
hegyak
73e705f0f3
Added Multiline Cheat Code handling for all supported cores. Added GBA Slide code handling.
2016-02-03 14:01:57 -08:00
adelikat
d6678f4bf1
Merge pull request #566 from Isotarge/patch-1
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Fix per game settings for DK64 + Glide64mk2
2016-02-03 16:43:50 -05:00
Isaac Miell
00700d8e2b
Fix per game settings for DK64 + Glide64mk2
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This game makes heavy use of framebuffer effects for the pause menu and zipper transitions, enable them by default.
"Alternate Texture Size Method" causes issues with water textures, disable it by default.
2016-02-04 08:11:04 +10:30
zeromus
e0d74c7718
better error handling in shader compiling. kind of sloppy, but gets the job done. entire system could use a little rethinking, if i ever revisit filters
2016-02-03 02:28:03 -06:00
zeromus
0b1f01cf2f
fix build script upx unpacking, then comment it out, because it doesnt work for cgc right now
2016-02-02 17:48:02 -06:00
zeromus
2fa6b26225
fix #563 [GBA] [mGBA] Combined WRAM not working
2016-02-01 17:38:25 -06:00
adelikat
8168031bed
Make TargetZoomFactor a per systemId setting
2016-01-31 21:05:08 -05:00
zeromus
5e89e563d0
overhaul lua sandboxing so that each lua script has its own sandbox. elaborate tracking of winform/event ownership to ensure that lua doesnt receive calls without going through the owner's sandbox. add win32-specific speed hacks for currdir set/get at higher speed. There may be bugs in this commit, but I think we're on the right track now.
2016-01-31 19:54:55 -06:00
adelikat
c510e13d82
Add an IsSGMode flag for SG-1000 when recording a new movie
2016-01-31 19:53:04 -05:00
adelikat
cc1867326a
Ram Search - fix "Exclude Ram Watch" option
2016-01-31 19:28:25 -05:00
adelikat
30c7b32bc1
Lua Console - when a lua exception occurs we also want to update the script status icons
2016-01-31 19:02:02 -05:00
zeromus
1e928c6b17
add sha1: label to hashes in firmwares config info sub-window
2016-01-31 16:39:54 -06:00
adelikat
0ff2db5c8d
Lua - ResumeScripts - loop through only running scripts, to avoid sandbox calls for non-running scripts
2016-01-31 14:31:29 -05:00
adelikat
51e12040d1
Ram Watch - fix logic that determines whether to show Freeze or Unfreeze in the context menu
2016-01-31 11:55:00 -05:00
adelikat
9cb0072f0f
Ram Search - also fix leadings zeros in the Difference box
2016-01-31 09:15:17 -05:00
zeromus
42c0b62261
fix some lua currdir bugs, but its all broken, dont pay any attention to it
2016-01-31 03:18:34 -06:00
zeromus
74eba9209c
visualstudio keeps trying to change this project
2016-01-31 02:41:36 -06:00
zeromus
da865e28b8
try sandboxing currenty directory harder
2016-01-31 02:40:48 -06:00
adelikat
ab16e9238b
Drop support for pre-1.0.5 ram watch files, I think it is safe to do this by now
2016-01-30 22:19:32 -05:00
adelikat
0013646db5
Rip out obsolete notion of a WatchList domain, change ram watch menu item to Default Domain, who's functionality is simply to decide the default domain used when adding a new watch, also add some Visual Studio designer shenanigans for a previous commit I made that broke it
2016-01-30 22:17:31 -05:00
adelikat
5ddd9e097b
clean up some warnings
2016-01-30 21:28:49 -05:00
adelikat
aaf4d39b58
Ram Watch/Search - misc code cleanup
2016-01-30 21:21:17 -05:00
adelikat
6f75ef6dba
Move another function to ToolFormBase
2016-01-30 21:07:03 -05:00
adelikat
894a9c2318
Rework ToolHelpers from a static object to ToolFormBase that inherits form and have a lot of tools inherit it, in hopes of moving a lot of copy pasta into a base class, move a few functions that show up a lot there
2016-01-30 20:24:53 -05:00
zeromus
a990e3a2f2
toolsversion 14.0 NOT
2016-01-30 18:39:04 -06:00
zeromus
0da6e745e5
move EnvironmentSandbox and LuaSandbox to Client.Common
2016-01-30 18:37:30 -06:00
zeromus
b0ab66801f
Revert "comment out feos' sandbox change so things compile"
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This reverts commit 418eed6cc5
.
2016-01-30 18:28:51 -06:00
adelikat
1e57a0a221
Lua Console - remember column widths
2016-01-30 19:20:52 -05:00
adelikat
fdae465089
Lua - refresh the lua console when a script exits
2016-01-30 18:50:05 -05:00
adelikat
7bb3e04105
Ram Search - fix having lots of leading zeros in the different by box
2016-01-30 18:28:29 -05:00
adelikat
418eed6cc5
comment out feos' sandbox change so things compile
2016-01-30 18:10:23 -05:00