Fix per game settings for DK64 + Glide64mk2

This game makes heavy use of framebuffer effects for the pause menu and zipper transitions, enable them by default.
"Alternate Texture Size Method" causes issues with water textures, disable it by default.
This commit is contained in:
Isaac Miell 2016-02-04 08:11:04 +10:30
parent e0d74c7718
commit 00700d8e2b
1 changed files with 3 additions and 3 deletions

View File

@ -168,10 +168,10 @@ DD5D64DD140CB7AA28404FA35ABDCABA33C29260 G Diddy Kong Racing (Europe) (En,Fr,De)
0CB115D8716DBBC2922FDA38E533B9FE63BB9670 G Diddy Kong Racing (USA) (En,Fr) N64 Glide_enable_hacks_for_game=3;Glide64mk2_enable_hacks_for_game=5
E31A7567D408C890065029BA537F830765B17D94 G Donald Duck - Goin' Quackers (USA) (En,Fr,De,Es,It) N64 Glide_detect_cpu_write=true;Glide_filtering=0;Glide64mk2_detect_cpu_write=true
C42FAFB06BE6EB7DE08370D07F19571B7661074B G Donald Duck - Quack Attack (Europe) (En,Fr,De,Es,It) N64 RiceFastTextureCRC=1;Glide_detect_cpu_write=true;Glide_filtering=0;Glide64mk2_detect_cpu_write=true
F96AF883845308106600D84E0618C1A066DC6676 G Donkey Kong 64 (Europe) (En,Fr,De,Es) N64 Glide_lodmode=1;Glide_depth_bias=64;Glide_filtering=0;Glide_fb_clear=true;Glide64mk2_lodmode=1;expansionpak=1;SaveType=EEPROM_16K
F0AD2B2BBF04D574ED7AFBB1BB6A4F0511DCD87D G Donkey Kong 64 (Japan) N64 Glide_lodmode=1;Glide_depth_bias=64;Glide_filtering=0;Glide_fb_clear=true;Glide64mk2_lodmode=1;expansionpak=1;SaveType=EEPROM_16K
F96AF883845308106600D84E0618C1A066DC6676 G Donkey Kong 64 (Europe) (En,Fr,De,Es) N64 Glide_lodmode=1;Glide_depth_bias=64;Glide_filtering=0;Glide_fb_clear=true;Glide64mk2_alt_tex_size=false;Glide64mk2_fb_read_always=true;Glide64mk2_lodmode=1;expansionpak=1;SaveType=EEPROM_16K
F0AD2B2BBF04D574ED7AFBB1BB6A4F0511DCD87D G Donkey Kong 64 (Japan) N64 Glide_lodmode=1;Glide_depth_bias=64;Glide_filtering=0;Glide_fb_clear=true;Glide64mk2_alt_tex_size=false;Glide64mk2_fb_read_always=true;Glide64mk2_lodmode=1;expansionpak=1;SaveType=EEPROM_16K
B4717E602F07CA9BE0D4822813C658CD8B99F993 G Donkey Kong 64 (USA) (Demo) (Kiosk) N64 Glide_filtering=0;Glide_fb_clear=true;expansionpak=1;SaveType=EEPROM_16K
CF806FF2603640A748FCA5026DED28802F1F4A50 G Donkey Kong 64 (USA) N64 RiceEmulateClear=true;Glide_lodmode=1;Glide_depth_bias=64;Glide_filtering=0;Glide_fb_clear=true;Glide64mk2_lodmode=1;expansionpak=1;SaveType=EEPROM_16K
CF806FF2603640A748FCA5026DED28802F1F4A50 G Donkey Kong 64 (USA) N64 RiceEmulateClear=true;Glide_lodmode=1;Glide_depth_bias=64;Glide_filtering=0;Glide_fb_clear=true;Glide64mk2_alt_tex_size=false;Glide64mk2_fb_read_always=true;Glide64mk2_lodmode=1;expansionpak=1;SaveType=EEPROM_16K
B63060F69BB4E1547DA1D762E740D19393977055 G Doom 64 (Europe) N64 Glide_fillcolor_fix=true;Glide_filtering=0
6B0D65E62626A92AA59EE4BFF3F02715F6247692 G Doom 64 (Japan) N64 Glide_fillcolor_fix=true;Glide_filtering=0
6FB0CE9C75BBE54B6E1EDE337652B0221E5F2AAD G Doom 64 (USA) (Rev A) N64 Glide_fillcolor_fix=true;Glide_filtering=0