adelikat
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7e98cd6ec9
|
Saturn - mouse - make button names consistent with other cores, virtual pad support
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2017-06-18 15:03:50 -05:00 |
adelikat
|
b22787fc44
|
Saturn - 3d pad - set mids for analog ranges, finish virtualpad support
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2017-06-18 15:03:49 -05:00 |
nattthebear
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1314912cf8
|
libsnes: Hack about a bit to make the graphics debugger function again. It probably crashes somewhere...
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2017-06-13 17:55:07 -04:00 |
adelikat
|
97d7dd7f42
|
merging master into waterbox2 this one was messy may be regressions
|
2017-06-13 08:16:25 -05:00 |
adelikat
|
ac6b18c137
|
tastudio - change performance profile nag to a snes9x nag
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2017-06-12 20:56:32 -05:00 |
alyosha-tas
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3c46604f28
|
Add files via upload
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2017-06-11 18:15:11 -04:00 |
adelikat
|
d18a512db8
|
Saturn - virtualpad support for 3d controller, however, analog stick needs some fixes to support the large analog range of the stick
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2017-06-11 14:45:18 -05:00 |
adelikat
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5406da7406
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Saturn - start virtualpad support - multitap logic in place, only standard controllers currently
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2017-06-11 09:36:01 -05:00 |
nattthebear
|
36be9e9fc7
|
snes: waterboxification phase 2
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2017-06-10 14:16:25 -04:00 |
adelikat
|
e298863b3d
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VB - virtual pad support, slight fix to button order on controller config
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2017-06-06 11:38:43 -05:00 |
adelikat
|
b39c2dccf0
|
NGP - mnemonic for Option button, Virtualpad support
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2017-06-06 11:07:16 -05:00 |
adelikat
|
87ce1086cb
|
snes9x - virtualpads
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2017-06-04 19:44:25 -05:00 |
adelikat
|
95353188c7
|
Merge branch 'master' into waterbox2
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2017-05-31 13:38:01 -05:00 |
adelikat
|
1164868063
|
GB config dialogs cleanup
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2017-05-31 08:52:55 -05:00 |
nattthebear
|
f99a080e60
|
Merge remote-tracking branch 'origin/master' into waterbox2
# Conflicts:
# BizHawk.Client.EmuHawk/MainForm.Designer.cs
# BizHawk.Client.EmuHawk/MainForm.cs
|
2017-05-29 14:35:30 -04:00 |
feos
|
3ba4adb6bc
|
tastudio: finish moving column click edits to taseditor logic
|
2017-05-29 20:20:44 +03:00 |
adelikat
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3c7707a6a0
|
lua - add gui.clearImageCache, also add a param to drawImage that can force it to not be cached if desired
|
2017-05-29 11:09:19 -05:00 |
nattthebear
|
7f2e06b0b5
|
clean things up and make gpgx fully (?) multi-instance correct
|
2017-05-28 13:46:08 -04:00 |
adelikat
|
4db328f7ad
|
Hex Editor - Find box - remember Hex vs Text radio selection
|
2017-05-28 10:13:34 -05:00 |
adelikat
|
f81f745fcc
|
Some luaconsole refactoring and moving more logic into LuaImp
|
2017-05-24 15:59:05 -05:00 |
adelikat
|
19dde8018a
|
InputRoll cleanups
|
2017-05-24 11:45:57 -05:00 |
adelikat
|
74b2cca967
|
more tastudio cleanups
|
2017-05-24 10:50:25 -05:00 |
adelikat
|
b03e224c5e
|
TAStudio cleanup
|
2017-05-24 10:49:35 -05:00 |
adelikat
|
50b5f4a1a9
|
Virtualpad misc cleanups
|
2017-05-24 09:07:03 -05:00 |
adelikat
|
47f2371953
|
Misc cleanups
|
2017-05-24 09:06:31 -05:00 |
adelikat
|
4d1dd215e6
|
Lua Console - temp fix to fix recent regression of lua scripts disappearing on reboot core
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2017-05-24 08:30:30 -05:00 |
adelikat
|
770f27dfd4
|
Console lua library functions - check if LuaConsole is loaded on these calls. Currently the console should always be open if a script is being called but this is a preparation commit to eventually support running lua scripts without the lua console loaded
|
2017-05-23 13:05:36 -05:00 |
adelikat
|
4919fc5182
|
don't reference GlobalWin.LuaConsole in LuaConsole!
|
2017-05-23 13:04:28 -05:00 |
adelikat
|
facd845453
|
Lua Console - Move StartLuaDrawing() and EndLuaDrawing() to LuaImp since they exclusively LuaImp logic
|
2017-05-23 12:40:40 -05:00 |
adelikat
|
6196d81b5d
|
Move _luaList from LuaConsole to LuaImp
|
2017-05-22 16:47:27 -05:00 |
adelikat
|
8d91557f4e
|
cleanups in ToolManager
|
2017-05-22 14:23:14 -05:00 |
adelikat
|
a6414ff05c
|
Mainform cleanup round 2
|
2017-05-22 14:23:13 -05:00 |
adelikat
|
f89bcf4bfa
|
cleanup of Lua some related files
|
2017-05-19 11:05:21 -05:00 |
adelikat
|
31e68a38f9
|
Cleanup EmuHawk lua library code
|
2017-05-19 09:47:18 -05:00 |
adelikat
|
7f269d25df
|
Make lua library dependent services private
|
2017-05-19 08:58:23 -05:00 |
adelikat
|
0d4313af91
|
general Cheat code cleanup
|
2017-05-18 15:16:02 -05:00 |
adelikat
|
75affd8940
|
Lua console code cleanup
|
2017-05-18 14:53:03 -05:00 |
adelikat
|
4c48542b98
|
fix null reference exception when LuaSandbox attempts to use the Logger
|
2017-05-18 14:27:22 -05:00 |
adelikat
|
a9ba93fcf3
|
C64 virtual pad - fixing mapping of joypad B buttons
|
2017-05-13 16:45:18 -05:00 |
nattthebear
|
ebe789eed2
|
heh
|
2017-05-10 07:45:23 -04:00 |
zeromus
|
8bc067cbbe
|
lua: fix memory leak causing crash after a few dozen script loads/resets
|
2017-05-10 01:58:19 -05:00 |
adelikat
|
e839a1c163
|
Add lua canvas methods to documentation
|
2017-05-07 16:33:48 -05:00 |
adelikat
|
c33fbfddf4
|
Colecovision - virtualpad support for new controller options
|
2017-05-07 10:04:15 -05:00 |
zeromus
|
ac767a2acc
|
clarification to the saveram flushing system
|
2017-05-06 17:50:36 -05:00 |
J.D. Purcell
|
8b2b12585a
|
Mostly whitespace cleanup to reduce difference with mono-portable branch.
|
2017-05-02 23:09:50 -04:00 |
adelikat
|
698c6741ae
|
Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method
|
2017-05-01 20:09:11 -05:00 |
adelikat
|
ded1c2d7b7
|
Break off BoardName from IEmulator into a separate IBoardInfo service
|
2017-04-30 21:01:54 -05:00 |
adelikat
|
20d2a7d198
|
Lua - tastudio onquery callbacks - attempt to better clarify the expected lua function that is taken as a parameter
|
2017-04-30 12:05:27 -05:00 |
adelikat
|
436a853c96
|
Fix typo - Scema -> Schema
|
2017-04-29 15:41:27 -05:00 |
adelikat
|
19f45dcc85
|
VirtualPads - PSX Multitap support
|
2017-04-29 14:57:27 -05:00 |