zeromus
22192e700b
attempt to make it possible to store movies on disk instead of in memory
2015-11-15 02:27:48 -06:00
feos
19add0ec93
tastudio: save/load TasSession variables in .tasproj.
...
right now only includes current frame and branch. current scroll is not needed as we GoToFrame anyway, current selection seems pointless.
2015-10-25 17:53:25 +03:00
feos
855561ac19
tastudio: last preparation before new tasproject entry.
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old branch states won't load anymore, as they were part of common greenzone and were cut off. current states should still be compatible.
2015-10-24 17:17:33 +03:00
feos
fd2e6848f1
tastudio: tsm never actually uses currentBranch, so why should it have it?
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Revert "make sln version 2010 again." This reverts commit 48a59f1cef
.
It's now known that to make newer .sln compatible to VS2010, one should install SP1.
2015-10-24 16:29:37 +03:00
feos
3f1a3907b5
tastudio: put branch states to a separate greenzone file.
...
default scroll speed to 3.
2015-10-24 12:47:34 +03:00
feos
d92d39f515
tastudio: don't truncate LagLog if the branch's one is shorter, but input is the same.
2015-10-21 19:00:25 +03:00
zeromus
4b8c7d77ac
merge PR #503 from adituv - Movies: Reflection-based dispatching; PJM/PXM imports
2015-10-11 21:27:44 -05:00
zeromus
a92cdf4730
Merge remote-tracking branch 'remotes/adituv-bizhawk/MovieReflection'
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Conflicts:
BizHawk.Emulation.Cores/Consoles/Sony/PSX/Octoshock.cs
2015-10-11 21:18:53 -05:00
adelikat
3ca25ccb69
Merge pull request #506 from Kabuto/master
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C64 core: tape loading added, lots of bugfixes and improvements
2015-10-10 11:11:59 -04:00
feos
ef5369a443
tastudio: "Erase branch states before all the rest" option.
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fixed branch info loading.
2015-10-06 21:51:03 +03:00
feos
e0c2e43e48
tastudio: add an option for (not) using branch states in tasproj.
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clueless about what should go in its description.
fixed new guid being assigned to branches loaded from the project.
2015-10-05 22:11:45 +03:00
feos
31e476a3cd
tastudio: load projects without branch state info.
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fix some other crashes, kill selection when loading a file.
2015-10-05 19:08:21 +03:00
feos
87dd32eeac
tastudio: found another bomb set by picking branch states by index. two actually.
2015-10-05 00:24:41 +03:00
feos
89d919e6a9
tastudio: loop guid dup check.
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don't remove marker 0.
update when going to frame 0.
don't check hasDuplicate against current states if branch is not current (what was it for at all?). releases Used per branch removal.
2015-10-04 21:10:40 +03:00
feos
2a8578c74f
tastudio: keep the same identifier for updated branch.
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ban context menu when there's no selection.
attempts to fix mysterious crashes in TasStateManager.
2015-10-04 18:00:04 +03:00
adelikat
9f67d8e59b
TasBranchCollection - encapsulate unique identifier logic into TasBranchCollection
2015-10-04 10:43:36 -04:00
feos
4625bdce0f
tastudio: a bunch of fixes.
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- update branches per RefreshDialog()
- clear selection per right click if it's beyond movie length
- fix crash when load branch is called with null selection (can't stably reproduce, but it happens)
- assign guid to branches from the right place. this required setting some statics, don't know if it was right, but it works.
2015-10-04 13:39:14 +03:00
nattthebear
915abb9504
Stuff
2015-10-03 19:20:32 -04:00
feos
f3ad71af24
tastudio: duplicate hash check before adding.
2015-09-29 19:51:41 +03:00
Kabuto
004c8294fb
c64 core uses ISettable now and supports 2 more video standards
2015-09-28 23:52:23 +02:00
feos
1175a86123
tastudio: use DivergentPoint() as a backup in case branches lose their states.
2015-09-23 19:43:21 +03:00
Iris Ward
217f425f09
Propagate cdNumber change
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Include the cdNumber counting change in the text flavour PJM code.
2015-09-23 15:38:52 +01:00
Iris Ward
33c3d8b2fc
Fix LINQ brainfart
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Also tweak code alignment to use spaces rather than tabs
for alignment that doesn't affect indentation level.
Where(...).Count() > 0 ===> Any(...)
2015-09-22 23:36:34 +01:00
Iris Ward
d153c00c77
Add controller types to sync settings
2015-09-22 22:47:23 +01:00
Iris Ward
7e2d4a75b4
Use overloaded this[] rather than .Add on header import
2015-09-22 22:46:59 +01:00
Iris Ward
3f899b60c9
Formatting rules. Bleh
2015-09-22 01:02:49 +01:00
Iris Ward
1df8397b1c
Implement text flavour PJM importing
...
Also implemented PXM importing via binary flavour PJM importing. Various
bug fixes in my existing binary flavour PJM implementation.
2015-09-22 00:47:25 +01:00
Iris Ward
bb05bb57a8
Implement PJM format input
...
Created a prototype input reader for binary-format PJMs. Also exposed
controller definition creation as a static method on Octoshock as a
convenient way to define the controller setup.
2015-09-21 22:33:29 +01:00
Iris Ward
0e010a2988
Implement reflection-based importer
...
The reflection-based importer, for file types that aren't imported via a
legacy bkm file, dynamically searches the current module (i.e.
BizHawk.Client.Common) for all IMovieImport instances with the
ImportExtension attribute.
This is difficult to truly test without more non-legacy import
implementations, but appears to work with a dummy .pjm file.
It may be desirable to instead search the current assembly instead of
the current module, but I think all implementations should probably go
in BizHawk.Client.Common, so I chose to search by module instead.
2015-09-21 18:13:58 +01:00
Iris Ward
189390f001
Refactored out the import-via-legacy code
2015-09-21 18:02:41 +01:00
feos
b5582722c8
tastudio: fix yet another branch crash.
2015-09-16 23:19:03 +03:00
feos
6e16f0c5dc
tastudio: thanks for letting a ulong overflow backwards.
2015-09-16 21:44:42 +03:00
feos
4f07c908a0
tastudio: more branch work.
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- change skipRemoval default to true, set to false only on state capturing
- put guid hashes to BranchStates
- setup a couple of functions using guid
2015-09-16 19:40:50 +03:00
adelikat
227a35e474
Add a unique identifier to branches and save and load them to disk, still todo - use them in stuff
2015-09-15 20:42:27 -04:00
adelikat
a8409a9c86
TasStateManager - some cleanup
2015-09-15 20:03:50 -04:00
feos
ce3c9364df
tastudio: ban state removal per branch load.
...
todo: figure out way to skip removal internally in StateToRemove().
2015-09-15 21:47:59 +03:00
feos
b31c43321b
tastudio: branches.
...
- update inputroll after branch operations
- properly remove BranchStates units
- don't load current branch
2015-09-14 20:45:27 +03:00
feos
62e25eadb0
tastudio: attempts to fix branch states.
...
relying on dynamic serial number was plain wrong, but TotalSeconds might be obsoleted by new branch field that doesn't change and is unique for each branch, like a counter of created branches.
todo: load branch states from tasproj, or at least not drop the states above divergent point when loading.
2015-09-13 23:36:47 +03:00
feos
4fd55da52a
tastudio: various fixes.
...
- saving and loading tasproj markers
- flagging changes after branch operations
- clearing InputRoll selection
2015-09-13 11:44:15 +03:00
adelikat
b692acf2f9
TastStateManager - more exception prevention
2015-09-06 14:18:31 -04:00
adelikat
0a4ad42eaa
TasStateManager - more work arounds to deal with the scenario of removing branches, I doubt this is the correct approach, but I don't know what else to do, someone should revisit this
2015-09-06 13:39:14 -04:00
adelikat
f06e2d86da
TasStateManager - fix crashes when deleting and updating branches, these are all probably hacks that need to be revisisted
2015-09-06 13:23:40 -04:00
feos
3fccda33fd
tastudio: hail copypaste-driven development!
2015-09-06 18:02:50 +03:00
adelikat
0da8f3cac4
TasStateManager - don't modify while iterating
2015-09-06 10:56:31 -04:00
adelikat
2f3f5ad465
Tastudio branches - save and load markers to disk
2015-09-06 10:18:46 -04:00
zeromus
a7bf968554
fix TasStateManager clearing bug
2015-08-17 16:29:45 -05:00
Suuper
1f4b0d5d77
-More work on TasStateManager
...
-Fix: SaveStateSettingsForm was setting the disk capacity to 1 mb on load if it had been set to 0.
2015-08-17 11:32:46 -05:00
Suuper
f76c49ce1b
-Fix: Loading a TasProj caued it to be saved immediately after. (Some old TasProj files are now broken.)
...
(Saving process for movies still needs some cleaning.)
-Fixed setting input log by reference when loading a branch
-Fix: TasStateManager wouldn't decrease Used when deleting a RAM state from a branch.
-Removed a useless call to Movie.Save()
-Fixed a bug with creating a savestate anchored tasproj.
2015-08-17 09:14:08 -05:00
Suuper
b054032694
TasStateManager: Improve performance of StateToRemove
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A lot of work on tracking states, still lots to do.
2015-08-16 11:28:03 -05:00
Suuper
d6e3553449
TAStudio: Fixed displayed maximum state capacity.
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Clear states to stay within the new limit when settings are changed.
2015-08-15 10:07:56 -05:00
zeromus
432adc7874
..huh. fix building, and also change an int to a long where it was conceivably inadequate
2015-08-13 21:54:38 -05:00
zeromus
5bf21e391c
TasStateManager uses a new data structure to write all states to one auto-deleting file per TasStateManager instance. TasStateManager is now IDisposable; this needs to be followed rigorously (I didn't do that).
2015-08-13 21:51:51 -05:00
Suuper
078bd102e8
TasStateManager should work with branch states on disk now.
...
Also now tracks the RAM/disk space used by branch states.
Added bookmarks to branches.
2015-08-13 13:03:22 -05:00
Suuper
4ce346661b
Branch states on RAM should work. (Disk states will break things.)
2015-08-13 09:42:04 -05:00
feos
e687c4ab1a
tastudio: don't count rerecords while drawing
2015-08-06 20:03:30 +03:00
zeromus
4eb89c823d
fix slow big O in TasStateManager, causing performance catastrophe when state scavenging begins. But I'm not 100% sure I did it right.
2015-08-05 19:42:01 -05:00
adelikat
ba21484ddd
add IRegionable as an emulator service to indicate NTSC vs PAL, etc. Refactor cores that conveyed this information to use this service, fixed cheaty reflection to grab this info to use the service instead, marked some cores as region not applicable where it made sense to me (I'm sure I'm wrong in some cases)
2015-08-05 20:12:09 -04:00
zeromus
b981e00889
fully support read-only movie opening. I hope this fixes #453
2015-08-05 17:00:39 -05:00
zeromus
3ec314d20b
TasStateManager: don't touch disk unless opened for 'write access'
2015-08-05 16:36:44 -05:00
adelikat
a686465911
Tastudio - Branches - show timestamp not movie length, and save/load the timestamp to the .tasproj
2015-08-04 21:41:31 -04:00
adelikat
07fddd31d7
Tastudio - tweak rerecord counting to what was probably intended, only increment rerecord count on Invalidate() if Invalidate() actually invalidated any states
2015-08-04 20:24:49 -04:00
zeromus
5173541730
fix #460
2015-08-04 18:44:21 -05:00
adelikat
0205762409
lua - remove movie.insertframe() as it is no longer needed and was not coded in an acceptable way, if such a feature is needed in the future, it needs to be thought through better
2015-08-01 22:21:44 -04:00
adelikat
383a462207
lua - implement movie.InsertFrame(int index, string logEntry), for now, will only work on .bk2 movies (.bkm and .tasproj will crash)
2015-08-01 15:46:43 -04:00
feos
90cdbc1d1f
tastudio: fix crash when comparing branches with identical input and different length.
...
it was setting loop count basing on a longer branch (if it's current), the shorter one going OOB.
2015-07-31 00:04:01 +03:00
Suuper
0d87c8330c
TAStudio: -Put lag log and change log back into branches.
...
-Bugfix: clearing states in a savestate-anchored movie threw an exception
-Clear disk states when clearing states
2015-07-30 15:14:34 -05:00
adelikat
a219e7150e
Tastudio - add an option to create a saveram anchored movie from a selected frame, just like the savestate anchored movie feature, it uses the current movie to create a verification log
2015-07-27 19:25:48 -04:00
Suuper
2d64e0d115
TAStudio: -Scroll by painting doesn't require FollowCursor anymore
...
-Undo History form display bug fixes.
-Removed menu item to combine consecutive recordings/draws
2015-07-26 14:54:31 -05:00
adelikat
26f824625c
TAStuido - support saving and loading of saveram in saveram-anchored movies
2015-07-26 15:48:12 -04:00
adelikat
490adc905e
Support recording movies that start from SaveRam, note: as of this changeset tastudio does not support this concept and may interact in weird ways with saveram-anchored movies
2015-07-26 15:41:22 -04:00
Suuper
f72eadb76e
TAStudio: -Fix: Undo/Redo didn't always jump back to valid frame.
...
-Performance boosts with multiple selected rows
2015-07-25 22:49:52 -05:00
adelikat
a2edd3a018
Tastudio - Branches - fix screenshot hover, and also set the screenshot hover size to a "1x" resolution for the given core
2015-07-25 21:31:06 -04:00
adelikat
e73c7813bf
Tastudio branches - make a copy of a branches log, instead of referencing it!
2015-07-25 18:13:56 -04:00
adelikat
182ce33a3c
Tastudio branches - invalidate lag log on branch load for now, even though the information is saved in branches and is valid (todo: a better design or quit saving this info). Also don't load the changelog from branches, again, don't save this info if this isn't desired.
2015-07-25 18:02:58 -04:00
adelikat
df41eeffc3
Tastudio - branches - invalidate on branch load at the point the branch diverges from the current greenzone, not at frame 0
2015-07-25 16:24:38 -04:00
adelikat
819a13a6f0
Tastudio branches - save the OSD frame buffer to disk as the size that it is
2015-07-25 12:04:39 -04:00
Suuper
3c3cdc4590
Fixed a display bug cauased by player highlighting
...
(also renamed a variable and changed comment lines)
2015-07-23 13:30:25 -05:00
Suuper
f9cd2f4075
-TAStudio: Players' 2, 4, etc input columns have darkened bg colors.
...
-LagLog is now moved over to new savestate-anchored movies
2015-07-23 12:55:22 -05:00
nattthebear
e43e89e5cc
tasproj branch thumbnail: change load to simply load whatever size is present in the zip file.
2015-07-22 18:02:38 -04:00
Suuper
01290d2e59
-Allow creating savestate-anchored movie from savestate-anchored movie
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-Fix marker placement in savestate-anchored movies
2015-07-22 15:08:50 -05:00
Suuper
52544efec9
-Branches now have their own undo history
2015-07-22 14:31:47 -05:00
Suuper
6f105f6ee8
-Better fix of lag log clearing.
...
-Current branch is now highlighted in BranchView
2015-07-22 14:14:33 -05:00
Suuper
635ad9c01d
-Fixed LagLog.Clone (was putting LagLog in the new WasLag)
...
-Fixed lag log being cleared on re-loading branch
2015-07-22 13:17:24 -05:00
nattthebear
862f82b1b2
Screenshots on tasproj branches
2015-07-21 19:41:57 -04:00
nattthebear
14db42c28a
Stuff. Sorry, I'm having a bad day.
2015-07-19 17:09:05 -04:00
nattthebear
e280e4f55c
TasMovie Branch internals
2015-07-19 15:57:40 -04:00
adelikat
4188f2105e
Tastudio - branches - ability to load a branch, currently the frame buffer does not have OSD info
2015-07-19 10:37:53 -04:00
adelikat
1af28239dc
Tastudio - lots of progress on branches
2015-07-18 22:20:38 -04:00
adelikat
ebe23ada64
Tastudio - save the lag log into regular mainform produced savestates
2015-07-18 09:48:14 -04:00
Suuper
07a8a4c1d3
Removed SuppressGreenzoning because TAStudio should not allow the user to be on a frame that isn't "greenzoned". It will now jump back to the greenzoned area immediately when an edit invalidates part of the greenzone, and pause there until mouse up.
...
This fixes a bug which caused TAStudio to generate and keep invalid savestates.
2015-07-15 14:26:56 -05:00
Suuper
e3a8c33be5
-Fixed typo in variable name (SupressGeenzonging)
...
-Removed state capture from TasMovie.RecordFrame
-Fixed: States weren't captured while left mouse button was still down from clicking a frame.
-TAStudio now automatically captures after loading a new movie.
2015-07-13 22:06:21 -05:00
feos
451fd779bc
tastudio: apply autohold to appended frames.
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needs current frame to be emulated with autohold already to pick up the pattern.
2015-07-13 22:44:17 +03:00
adelikat
7ecf96772c
tastudio/lua - implement tastudio.setlag()
2015-07-09 13:16:55 -04:00
feos
53c415a843
tastudio: keep track of rerecords, increment them in InvalidateAfter()
...
markers: fix input roll context menu command removing Markers
gpgx: updated dll
2015-07-09 00:48:04 +03:00
adelikat
19423092cd
Tastudio/lua - implement tastudio.ongreenzoneinvalidated
2015-07-02 14:51:42 -04:00
adelikat
13044547e4
Tastudio - fix issue #446 - don't greenzone between the mouse down and mouse up events when editing input
2015-06-28 10:43:45 -04:00
adelikat
7c35d7b80d
AppleII mnemonics - make L and R uppercase to be consistent with other alphanumeric buttons. I don't think this change breaks anything, other than cosmetics when looking at pre-existing Apple II movies
2015-06-21 16:20:39 +00:00
adelikat
c23e69a810
When loading GBA movies, load the correct core too
2015-06-21 13:32:53 +00:00
adelikat
55b4991d8e
Fix bug where movie was failing to go into finished mode and would crash instead, fixes issue #429
2015-06-14 13:29:19 +00:00
adelikat
7a090edcb0
hack to fix a bkm to bk2 bug
2015-06-08 22:49:30 +00:00