Commit Graph

13383 Commits

Author SHA1 Message Date
alyosha-tas 96fb867f9f PSX movie import: Fix copy-paste error
Partial Fix, buttons still don't line up but getting closer.
2018-02-11 10:03:57 -05:00
alyosha-tas fd7a3a731e PCEHawk: Add option for cropping
Resolves #71
2018-02-10 15:28:27 -05:00
TASeditor 36900b15d4 tastudio lua: setinput functions, onbranch callbacks (#1098) 2018-02-10 14:58:46 +03:00
alyosha-tas 58f6e624ff SMS add Korea to region selection options 2018-02-08 09:26:22 -05:00
alyosha-tas f2523f1cec PCE: Fix some VPC issues 2018-02-06 18:56:03 -05:00
alyosha-tas 6ae8bcfcf9 SMS: Fix Haja no Fuuin 'FM' Chip designation 2018-02-06 18:09:01 -05:00
Asnivor 7c82d6d526
Merge pull request #1106 from TASVideos/master
Bring ZXSpectrum branch up to date with master
2018-02-06 08:45:48 +00:00
alyosha-tas 5f250a2fb0 PCE: Fix display to correctly capture changes to display offset register
Fixes Devil's Crush (and by extension Final Blaster)
2018-02-05 16:58:46 -05:00
nattthebear f185f71026 I'm not sure where to start with this one... It wasn't hooked up to the frontend at all; the C# side enum doesn't have this flag. It can already be done with a different option in the frontend ("VBA Vivid".) It was stored in savestates, despite having no effect on emulation. Even with some other hypothetical front end, it could only be set at initial load time, despite the fact that our existing palette manipulation can be edited at any time, of course... 2018-02-03 14:35:38 -05:00
alyosha-tas 2cc092270d Gambatte: Palette selection for GB mode 2018-02-02 18:42:09 -05:00
zeromus b3b41fb75f fix movie backup saving path (was affected by PWD) 2018-01-21 14:17:14 -06:00
alyosha-tas 70d09673bc GBHawk: PPU cleanup 2018-01-19 09:37:55 -05:00
alyosha-tas a98ebef674 GBHawk: Initial sprite test pass 2018-01-18 20:35:56 -05:00
alyosha-tas 5bf7b060af GBHawk: Sprite Evaluation work 2018-01-17 21:38:00 -05:00
alyosha-tas 5d3ca7bc47 GBHawk: controller read fix 2018-01-17 17:17:43 -05:00
alyosha-tas 956518bfc1 GBHawk: update controller 2018-01-17 09:41:59 -05:00
alyosha-tas 296b88f155 GB minor clean ups 2018-01-16 20:00:42 -05:00
zeromus 5b17e5b958 looks like i never got around to using the 64bit luaperks, so luasockets wasnt built-in as promised ever since we went 64bit. fixes #1077 2018-01-15 17:20:24 -06:00
Asnivor 1fb10f3d9c Some TapeDevice serialization 2018-01-15 12:50:07 +00:00
alyosha-tas e5ded9b139 Gambatte: Merge improvements from gifvex(mcmaeve)
Restores Bios support and loading GB games into GBC
Accuracy imrpovements
2018-01-15 07:45:15 -05:00
adelikat c6bdae916f
Merge pull request #1095 from udoheld/master
Fix for #1094 lua mainmemory.readbyterange() issue
2018-01-13 18:27:03 -06:00
Udo Held 036a3d321a Fix for #1094 lua mainmemory.readbyterange() issue 2018-01-14 11:18:07 +11:00
alyosha-tas b53a89b88f C64: raster interrupt fix 2018-01-11 09:11:55 -05:00
vadosnaprimer fb692806c3 tastudio: supposedly fix #1090 question mark 2018-01-10 22:32:22 +03:00
vadosnaprimer d074880242 tastudio: MarkerView.ShrinkSelection() 2018-01-10 22:06:43 +03:00
vadosnaprimer 5bff769fe9 tastudio:
- scroll to new marker and new branch
- don't kill selection per marker removal
2018-01-10 22:06:41 +03:00
zeromus c17f793733 in 1809d19ecb @vadosnaprimer made the disk capacity for greenzone disabled, but for some reason old settings files may still be setting a value into it, or maybe old tasprojs or something, so I just put a big limit on it so things dont crash. /shrugs 2018-01-09 14:21:58 -06:00
alyosha-tas 4e8ae412fe FDS IRQ's round 2 2018-01-09 13:23:13 -05:00
alyosha-tas 9df6d3c01e FDS: fix timer IRQ timing 2018-01-09 12:22:26 -05:00
alyosha-tas e3c885a0ce C64: Flsuh audio when readin from voice 3 output ports
Fixes strongman
2018-01-08 20:25:57 -05:00
alyosha-tas f6c23270cc FDS: Fix Behaviour of disk status bit 2018-01-07 14:57:41 -05:00
alyosha-tas 5dd0ea4224 Merge branch 'master' of https://github.com/TASVideos/BizHawk 2018-01-06 18:18:12 -05:00
alyosha-tas eaef35b126 C64: fix controller 2018-01-06 18:12:30 -05:00
vadosnaprimer eea6740722 lua: client.isturbo() and client.isseeking() 2018-01-06 13:30:47 +03:00
vadosnaprimer 68a0fcf408 move avi writer call so it captures lua messages
I think it doesn't outrun anything critical this way
2018-01-03 19:35:37 +03:00
vadosnaprimer 761c1532e0 fix single-line messaged 2018-01-02 22:46:24 +03:00
vadosnaprimer 81f681bcd8 account for linebreaks when measuring message string 2018-01-02 21:25:07 +03:00
alyosha-tas 353fec4f00 SMS: Add Korea BIOS support 2018-01-01 12:04:07 -05:00
alyosha-tas 06201a1c4f C64: Fix voume based audio sampling, fix some state bugs 2017-12-31 17:30:35 -05:00
alyosha-tas df8edae97e C64: Fix some bugs 2017-12-31 11:11:24 -05:00
alyosha-tas b1320f38ef Initial WRAM in Silva Saga to 0xFF instead of 0 so the game won't think valid files exist there 2017-12-30 19:55:06 -05:00
alyosha-tas c24e88d4a3 Add "" scope to GPGX memory domain callbacks so the callback created by the trace buffer is within scope. 2017-12-29 22:33:26 -05:00
alyosha-tas 59bb3e1fc8 Gambatte: Revert behaviour of ROM loading so that GB games will not load in GBC mode 2017-12-29 21:15:01 -05:00
Ashafix 07da0170fa unified camelCase for Lua functions, changed Lua test script 2017-12-24 11:42:51 +01:00
Ashafix 4d063f6061 new library for communicating with other programs via Lua 2017-12-24 00:24:22 +01:00
alyosha-tas 1f0c9f2be8 GBHawk: Fix audio and states 2017-12-15 14:29:11 -05:00
Asnivor 3d508455ec Some floating bus work (although still not working) 2017-12-11 18:00:59 +00:00
Asnivor 2759f65b1a Added more border configuration options 2017-12-11 16:05:36 +00:00
Asnivor a9d179d83a Added ULA state serialization 2017-12-11 14:35:27 +00:00
Asnivor 12f5df2b05 Added new ULA implementation for 128k and plus2 2017-12-11 14:33:47 +00:00