Commit Graph

2812 Commits

Author SHA1 Message Date
goyuken c95faaba72 tracelogger: copy ot clipboard 2012-11-28 18:59:56 +00:00
adelikat 49b7f9165d If in full screen, add Open ROM to the context menu, so you can stay in fullscreen and still change roms 2012-11-28 02:00:08 +00:00
goyuken 83ae2278ec gba gpu view: palette display 2012-11-27 21:13:13 +00:00
goyuken da00dfa99c gba gpu view: implement remaining bg modes 2012-11-27 20:24:38 +00:00
goyuken 91f3e27e84 gba gpu view: support more bg types and flags 2012-11-27 19:59:14 +00:00
goyuken 965c6d8700 gba: add the beginnings of a GPU view. much work is needed, but i like the idea of a single panel with movable widgets (and config-saveable layout, of course), as there is too much information in the case of a GBA to reasonably show it all on a screen. this way the user can set up a "workspace" appropriate for whatever dumping/debugging project is being done. 2012-11-27 19:21:46 +00:00
goyuken 175caf3a53 gba: add under-the-hood support for direct MMIO reading, to be used for something at some point, maybe 2012-11-27 16:44:50 +00:00
adelikat 76487941be Add Atari 7800 to path config (interim only) and use firmwares folder instead of specific rom file paths. Atari 2600 - remove save ram in path config since it is not used. Optimized NES controller image. 2012-11-27 02:24:15 +00:00
goyuken b2b3715468 add a stub for a GBA GPU Viewer 2012-11-26 23:16:31 +00:00
zeromus efbdd58839 nes-fix mapper027 based on new understandings from fceumm; fix world hero 2012-11-26 22:08:25 +00:00
zeromus 7e9d487580 nes-fix m074 and m192 and add You Ling Xing Dong to gamedb to correct mapper from m074->m192. p.s. you ling mi long dong 2012-11-26 21:08:46 +00:00
goyuken a378a47b67 move some avi dump stuff out of the frame advance function 2012-11-26 21:08:08 +00:00
goyuken 4f732be765 my bad 2012-11-26 20:47:17 +00:00
zeromus c6ac8650d2 snesgfxdebugger-support rightclick freezing 2012-11-26 08:05:51 +00:00
zeromus 0c58d62762 snesgfxdebugger-layer toggles, more information 2012-11-26 06:30:30 +00:00
goyuken fa388ed149 av dump: support resizing everything to a single resolution. sorry about all the crap gumming up MainForm... 2012-11-26 02:25:23 +00:00
adelikat 0eea66c54b PCE - slight change in order of buttons on input config, fix Virtual Pad on PCE CD and SGX modes 2012-11-26 02:22:15 +00:00
adelikat 0edaa948eb Path Config - fix C64 Firmwares config 2012-11-26 02:15:55 +00:00
adelikat 849228fbb4 oops, needs led images 2012-11-26 01:49:14 +00:00
adelikat 5433bdacfd Use coreoutputcomm for led light feature 2012-11-26 01:43:34 +00:00
adelikat 453eef6da2 C64 - Statusbar now has a floppy disk led light, lights up when emulated floppy disk is in use 2012-11-26 01:28:14 +00:00
adelikat f4d703663c Virtual Pad - smarter resizing 2012-11-26 00:54:31 +00:00
adelikat 23749d7284 C64 - Virtualpad keyboard - clean up UI 2012-11-26 00:16:24 +00:00
adelikat 9ddd3d56a8 C64 - implement Restore key on client side, fixes to the Keyboard virtualpad 2012-11-25 21:49:07 +00:00
adelikat 2116dfa81b TAStudio - listview - don't redraw bg unless it changes, a few fps speed up 2012-11-25 21:11:54 +00:00
goyuken f73960ad8f gba: blaaaaaaa 2012-11-25 20:42:58 +00:00
adelikat aeb5ca2115 VirtualPads - fix clearing of joystick pads 2012-11-25 20:13:13 +00:00
zeromus 57e9619ff6 snes-hookup ui for color palette selection 2012-11-25 20:06:31 +00:00
goyuken 7a6f5fcf99 gba: Disable oam dma "m_graphic" optimization. Perhaps it should work correctly, but it doesn't and the speed gain is near nil and it's not worth the trouble to try fixing. Fixes garbage in the opening to "Final Fantasy 5 (J).gba" 2012-11-25 19:36:32 +00:00
adelikat 957ce112ed oops 2012-11-25 19:31:17 +00:00
adelikat afd91fbb8b Add BIOS info files & folders for c64, nes, snes 2012-11-25 19:25:05 +00:00
goyuken d77efde5fc gba: add system bus memory domain 2012-11-25 19:03:13 +00:00
goyuken 890b7c354e gba: muck up timer union (breaks savestates), add msvs rule to copy dll to bizhawk.multiclient/output/dll/libmeteor.dll 2012-11-25 18:42:41 +00:00
adelikat 09c0269489 GBA - fix virtualpad layout 2012-11-25 18:29:25 +00:00
adelikat 2f36e43498 Hook GBA up to input config dialog (interim only) 2012-11-25 18:16:21 +00:00
goyuken eccc1b5a64 gba: hook up more path stuff 2012-11-25 17:21:29 +00:00
adelikat 05159ee932 Coleco - gamedb - add remaining noskip flags 2012-11-25 16:56:21 +00:00
goyuken 769fc5834b fix problem in last commit. also, rename a number of ui references to "AVI Recording" to "A/V Recording" since it isn't particularly about AVI format 2012-11-25 15:51:18 +00:00
adelikat 9de7ee3336 GBA - do bio file path, not firmwares folder path 2012-11-25 03:47:58 +00:00
adelikat 61292d59eb add GBA BIOS info, update Release bat for new colder/txt files 2012-11-25 02:11:13 +00:00
adelikat f4768f95ff Add PCE BIOS info 2012-11-25 01:37:41 +00:00
goyuken 206adff851 gba: implement mode 3, mode 5 backdrops. slightly todo, as i don't know how mosaic + affine works on hardware 2012-11-25 01:34:58 +00:00
adelikat afdc3dd670 ColecoHawk - good error message when unable to find BIOS, add BIOS info file in Coleco folder 2012-11-25 01:32:17 +00:00
goyuken 89f6683b7e add genesis to the warning list when recording a new movie 2012-11-24 22:31:58 +00:00
goyuken 1a61d2830b revert r3922 2012-11-24 22:23:31 +00:00
goyuken fec546f77a gba: fix cartmem problem i caused that was exposed by recording movies.
inputadapters: finish GBA mnemonic stuff, including power button.  |P|UDLRsSBALR|
mainform: show informative warning when starting recording a GBA movie
2012-11-24 22:14:05 +00:00
goyuken 366370301f gba: enable savestates. in the process find and fix an absolutely retarded bug with core savestate loading and bios. fuck #define forever. 2012-11-24 21:23:50 +00:00
goyuken b9fac0643a gba: fix H-mosaic in text mode BGs 2012-11-24 18:33:15 +00:00
goyuken fcb0be70f7 gba: cycle counter for frame timing was completely busted, now fixed, and frames take the expected approximately 280k cycles to complete 2012-11-24 17:37:40 +00:00
goyuken f289ce7525 grumble grumble grumble 2012-11-24 16:14:30 +00:00