Commit Graph

499 Commits

Author SHA1 Message Date
pjgat09 1ff0cc1e0c N64: Tracelog now includes delay slot execution. Fixes #789 2017-09-14 16:04:53 -04:00
zeromus b34c9a5dd8 straighten out building of glide64mk2 dll. fixes #1003 2017-09-12 00:49:14 -05:00
Tastyfish 200ab8f8d8 GB Printer support for Gambatte, output color improvements 2017-08-29 18:16:02 -04:00
nattthebear 148e40b504 Fix stack overflow in printer callback 2017-08-29 18:16:02 -04:00
nattthebear 0c3e18efb1 Could you use these things to print like, boobs? 2017-08-29 18:16:02 -04:00
nattthebear d990226a26 human build bot has completed! 2017-08-24 21:10:32 -04:00
nattthebear c001a1add5 saturnus - Port fix from Mednafen Team to fix super tempo 2017-08-20 20:42:07 -04:00
alyosha-tas ffb8069fe5 Update gambatte dll 2017-08-15 19:49:25 -04:00
nattthebear 36a84bd0dd Fix savestate hash match issue with Saturnus 2017-08-13 17:21:00 -04:00
feos 14d19a76d7 m64p: add DBG to x64 target, stop having merge info in vcproj, rebuild 2017-07-30 13:27:52 +03:00
nattthebear 66955ca863 Add CARTROM domain to Snes9x core. Closes #943 2017-07-29 09:14:27 -04:00
zeromus 29191a5468 fix *n syntax in kopilua. fixes #940.
If it doesn't work, use \r\n (I can't remember for sure now, but I think '\n' will work).
2017-07-27 23:54:34 -05:00
zeromus a0c84f4669 fix luainterface 2017-07-23 10:00:46 -05:00
zeromus abcf627e24 updated lua dlls with fixes (maybe) to GC bug 2017-07-22 23:41:30 -05:00
nattthebear da88560815 sameboy: Fix some sgb audio issues in donkey kongs. Two problems: One, due to the HLE startup, DK starts writing audio data too early and sticks the SPC in a bad state. Two, the full transfer format for SOU_TRN doesn't seem to be documented anywhere; it's acutally a 0-terminated list of regions to upload; not just a single region. 2017-07-22 14:22:46 -04:00
nattthebear 569730a61b picodrive: region select. closes #929 2017-07-22 10:55:17 -04:00
zeromus 3ca8f9da9f add 64bit openal dlls 2017-07-21 18:48:33 -05:00
nattthebear fcfe2b23c9 Pizza Boy makes some interesting attempts, but doesn't stack up against the serious GB cores 2017-07-21 18:23:14 -04:00
nattthebear d640c16cff sameboi: fix lag flag and input callback on non-sgb mode 2017-07-20 18:39:51 -04:00
nattthebear 7880cbabb3 I thought there was more to this vb settings thing. I guess not. 2017-07-20 17:22:40 -04:00
zeromus c07f9e7ee6 kopilua: fix io.open with mode "a" 2017-07-20 15:02:21 -05:00
nattthebear 491dc9c1fb sameboy: wbx file 2017-07-19 20:43:44 -04:00
nattthebear c31ebe176d gpgx: multidisk? dunno 2017-07-17 18:49:16 -04:00
nattthebear e61f7d7876 mgba to 0.6 release 2017-07-17 17:40:27 -04:00
nattthebear 0389b346f3 pcfx: fuck you mode 2017-07-16 10:01:31 -04:00
zeromus 01efd6bda0 stop referencing a strongly named kopilua 2017-07-16 08:18:43 -05:00
zeromus afda5dbb62 set a value in the switchable lua library to indicate whether it's NLua or LuaInterface; effectively undo 8bc067cbbe for LuaInterface 2017-07-15 16:36:18 -05:00
zeromus 60ebaeaaf5 make nlua/luainterface selectable. see program.cs for details on the sensitive DLL layout and references 2017-07-14 00:57:01 -05:00
nattthebear 05299c618f picodrive: Only honor reset and power buttons on leading edge. Works around bug where resetting every frame broke the emu 2017-07-13 18:06:35 -04:00
nattthebear d305c873bf Gpgx: Backport some changes that were supposed to fix something 2017-07-11 20:52:08 -04:00
nattthebear ab4d81788e TSTHawk: Potentially release ready? 2017-07-11 20:35:01 -04:00
nattthebear dd7389f848 PicoDrive: Add core query whether 32X hardware is currently active. Remove code that assumed that the emulator would always activate 32X hardware when _32xPreinit was true, or that it would never activate 32X hardware when _32xPreinit was false. Both assumptions are false. 2017-07-09 12:14:27 -04:00
nattthebear d1ff443540 PicoDrive: Add the rest of the games to the DB. Expose IRegionable information and use it to inform FPS rate 2017-07-09 11:59:54 -04:00
alyosha-tas ed9ef91926 Update Gambatte: Fixes pocket monsters
Also changes core selection behaviour so you can play game boy games in GBC
2017-07-06 17:56:51 -04:00
nattthebear ee0ae25d3e uzem: Fix some controller stuff: clock activates on rising edge, latch is continuously active whenever high... fixes the detect controllers routine in the official kernel 2017-07-04 09:11:31 -04:00
nattthebear bd57871171 New! With more games than the 32X! And better sounding ones too! 2017-07-03 21:29:34 -04:00
nattthebear ea02e62d05 PicoDrive: Add memory domains, including ISaveRammable support. In order to get memory domains for 32x, "32X" needs to be on the gamedb entry. 2017-07-03 11:43:03 -04:00
nattthebear bc9726f687 Waterbox: Connect basic stdio. You get an empty stdin, real stdout and stderr, and can present readonly files to the core. 2017-07-01 21:02:52 -04:00
nattthebear f972df72ea pizza: Save the last rendering of the border as well when MASK_EN is used. Seems to match real hardware? 2017-07-01 10:09:27 -04:00
nattthebear 8e1df5562a Pizza: Fix bug that broke sound channel 3 in certain cases. Bug was introduced by the porting process and does not exist in original core. 2017-07-01 09:38:20 -04:00
nattthebear 203a0521b5 pizza: set up constructors right for SGB and GB 2017-06-28 22:19:20 -04:00
nattthebear e8ef4913e9 snes9x: Port byuu's s-cpu fix 2017-06-27 20:29:10 -04:00
nattthebear e57a3ae23c gpgx: silently discard R&W on bus to locations that shouldn't be accessed by plain pointer 2017-06-26 18:17:00 -04:00
nattthebear db73b7f275 virtual boyee: make frame 0 size match other frame sizes 2017-06-26 17:34:01 -04:00
nattthebear 7c5c3482e7 pizza: RTC, maybe 2017-06-25 09:19:32 -04:00
nattthebear 537b2a1616 pizza: saverams 2017-06-24 21:46:11 -04:00
nattthebear 876a138e9b pizza: fix MASK_EN - the frame is grabbed before the command 2017-06-24 19:10:13 -04:00
alyosha-tas 23764c275c Add files via upload 2017-06-24 17:27:01 -04:00
alyosha-tas 775a72001b LibGambatte.dll update 2017-06-24 16:17:56 -04:00
alyosha-tas c60763484d Add files via upload 2017-06-24 15:58:51 -04:00
alyosha-tas 0ce16cf727 Add files via upload 2017-06-24 13:00:02 -04:00
nattthebear ed57f766ad Pizza: Savestates at ~600K in SGB mode 2017-06-24 11:05:59 -04:00
nattthebear 00f2743240 pizza: ship wbx file 2017-06-24 09:47:51 -04:00
nattthebear 21c70d1d65 gpgx: port other changes from the old branch 2017-06-22 17:44:23 -04:00
nattthebear e231cd5084 gpgx: port some svp changes from old branch. that game sucked 2017-06-22 17:31:31 -04:00
nattthebear 37b285fe8d saturnus: get rid of the round-tripping of analogs through the mednafen input system. 2017-06-18 12:25:01 -04:00
nattthebear 5a8fad73b9 saturnus: use waterboxcore 2017-06-17 15:30:03 -04:00
nattthebear c04beea4d0 update snes9x to use WaterboxCore 2017-06-17 12:57:43 -04:00
nattthebear 3e731ae0b3 Make ngp core use WaterboxCore infrastructure 2017-06-17 10:47:10 -04:00
nattthebear f538ad31fe add back our old ffmpeg executable, which was somehow lost in the shuffle. It's 32 bit, but that's fine in this case. 2017-06-17 10:10:55 -04:00
nattthebear 6f60eb5efc Create an abstract base class for waterbox cores, and adapt Virtual Boyee to use it. Not sure yet how useful this is... 2017-06-17 10:07:02 -04:00
nattthebear 02242e8997 update mgba 2017-06-16 20:21:52 -04:00
nattthebear 3eec8ca175 update mgba. fixes golden sun soft reset issue 2017-06-16 14:23:57 -04:00
nattthebear c4eeb84ee8 mgba: syste bus
fixes #861
2017-06-15 19:34:15 -04:00
nattthebear 69ec6b2a73 remove some sound buffers from snes savestates 2017-06-14 18:56:24 -04:00
nattthebear e3d2681d99 snes9x: connect obj disable by priority 2017-06-14 17:00:27 -04:00
nattthebear a82d3bc540 snes9x: shartfox: show 99% of all frames as lag frames, as intended 2017-06-13 20:21:13 -04:00
nattthebear 2eb4205a3b libsnes: remove some palette code that wasn't used by us. not sure what this was for. gets raw snes state size down to 5MB 2017-06-13 19:24:28 -04:00
zeromus dee906ecb6 libretrobridge: fix warnings and rebuild dll 2017-06-13 16:25:15 -05:00
nattthebear 5237b9df29 change to using the new api for mgba video and audio toggles 2017-06-12 21:05:59 -04:00
nattthebear 93eea88fb4 get vbanext in the right place 2017-06-12 21:00:54 -04:00
zeromus 0e86378336 add libretrobridge dll 2017-06-12 02:37:20 -05:00
zeromus 714b7b0107 add an SDL.dll needed by some mupen stuff 2017-06-12 01:37:22 -05:00
zeromus 1090bfa72f rename output64 to output 2017-06-12 01:30:11 -05:00
zeromus 440a84af2d delete 32bit output directory.
for quick reference, here's all the files that were in it:

7z.dll
bizlynx.dll
bizswan.dll
blip_buf.dll
d3d8.dll
ffmpeg.exe
ffmpeg_readme.txt
freetype6.dll
Jabo_Direct3D8_patched.dll
libbizsnes.dll
libco_msvc_win32.dll
libdarm.dll
libgambatte.dll
libgenplusgx.dll
libpng12.dll
libquicknes.dll
LibretroBridge.dll
libsneshawk-32-compatibility.dll
libsneshawk-32-performance.dll
libspeexdsp.dll
libvbanext.dll
mednadisc.dll
mgba.dll
mupen64plus-audio-bkm.dll
mupen64plus-input-bkm.dll
mupen64plus-rsp-cxd4.dll
mupen64plus-rsp-hle.dll
mupen64plus-rsp-z64-hlevideo.dll
mupen64plus-video-glide64.dll
mupen64plus-video-glide64mk2.dll
mupen64plus-video-GLideN64.dll
mupen64plus-video-jabo.dll
mupen64plus-video-rice.dll
mupen64plus.dll
octoshock.dll
openal32.dll
out.txt
SDL.dll
zlib1.dll
2017-06-12 01:27:40 -05:00
nattthebear e73157bb49 ahh, yahbooze, we hardly knew you... 2017-06-11 14:44:47 -04:00
zeromus d796af3a9d snes: fix bugs in SGB CDL 2017-05-31 13:56:34 -05:00
adelikat 7dd2008616 remove MusashiDll.dll since we don't use it anymore 2017-05-27 15:45:30 -05:00
zeromus adff0d707c psx: fix multitap flaking out after reboot 2017-05-20 16:07:24 -05:00
zeromus 5b44f0960f snes: support trace logging GB and SMP cores (C# side and dlls) 2017-05-14 13:51:02 -05:00
zeromus 98ba4c5f77 SGB cdl (dlls) 2017-05-06 16:23:53 -05:00
zeromus fc7a2859cb de-upx libretrobridge, maybe its causing problems 2017-05-04 19:23:48 -05:00
zeromus 286d03a359 psx: fix flaky MODE button on dualshock (disabled by uninitialized memory randomly on bootup) 2017-05-03 16:24:47 -05:00
zeromus ac4f0e97d8 libretro: slam out the audio based on the old libretro interface. didnt think about it much. 2017-05-01 04:33:09 -05:00
zeromus 112e6ca1f2 libretro: fix some scrambled framebuffers 2017-05-01 04:16:31 -05:00
zeromus d3a1ec64dd psx: multitap support. tested for 20 seconds, but worth someone else testing. 2017-04-29 04:11:09 -05:00
zeromus 27e419bba5 libsnes: when debugging with microsoft's tools, i think we can't use the speed optimized libco. it crashes the tools. maybe it's all wrong, or maybe there's a tiny detail it doesnt handle the way microsoft wants. anyway, I switched back to my paranoid (slower) libco which works really hard to make microsoft happy, and it seems to work.
also: UPX the libsnes dlls when building (just to salve repo size)
2017-04-29 01:05:57 -05:00
zeromus 9249593f26 change libretro LoadNoGame to be more compliant 2017-04-26 15:19:36 -05:00
zeromus ae672044c3 psx: support negcon (c++ side) 2017-04-25 22:59:45 -05:00
nattthebear 72808f01bb remove all meteor and garbo stuff completely. These two GBA cores were never up to par, really. 2017-04-23 13:21:35 -04:00
nattthebear d1ca433a93 mgba: registers 2017-04-22 21:59:55 -04:00
nattthebear 865b04d234 Update mgba to latest 0.5 (71ee4a64b36b1256dbf6193b1087ff60a4656369) 2017-04-22 17:25:04 -04:00
nattthebear 5bebd0685a snes: add a toggle multitap button 2017-04-22 17:08:33 -04:00
adelikat ba3000db89 oops, compile performance core in release mode 2017-04-22 15:48:55 -05:00
adelikat 9a0493c287 snes - fix justifier for both portrs 2017-04-22 09:31:48 -05:00
adelikat 242b0e09ab SNES - support the Justifier, because why not 2017-04-22 08:55:39 -05:00
nattthebear a46acca981 It's like archaeology. We're the first ones to use this ancient Mayan super scope code 2017-04-20 21:29:58 -04:00
zeromus f108673449 fix some embarrassing bugs in new snes interop. maybe biz will be more stable now. 2017-04-18 22:09:04 -05:00
adelikat 16d67e6805 update bsnes dlls 2017-04-18 17:29:12 -05:00
zeromus 9bea9875a8 libretro - fix saveram 2017-04-18 03:17:11 -05:00