straighten out building of glide64mk2 dll. fixes #1003
This commit is contained in:
parent
8d04dc32a9
commit
b34c9a5dd8
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@ -6,13 +6,19 @@ EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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Debug|x64 = Debug|x64
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Release|Win32 = Release|Win32
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Release|x64 = Release|x64
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{A4D13408-A794-4199-8FC7-4A9A32505005}.Debug|Win32.ActiveCfg = Debug|Win32
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{A4D13408-A794-4199-8FC7-4A9A32505005}.Debug|Win32.Build.0 = Debug|Win32
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{A4D13408-A794-4199-8FC7-4A9A32505005}.Debug|Win32.ActiveCfg = Debug|x64
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{A4D13408-A794-4199-8FC7-4A9A32505005}.Debug|Win32.Build.0 = Debug|x64
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{A4D13408-A794-4199-8FC7-4A9A32505005}.Debug|x64.ActiveCfg = Debug|x64
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{A4D13408-A794-4199-8FC7-4A9A32505005}.Debug|x64.Build.0 = Debug|x64
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{A4D13408-A794-4199-8FC7-4A9A32505005}.Release|Win32.ActiveCfg = Release|Win32
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{A4D13408-A794-4199-8FC7-4A9A32505005}.Release|Win32.Build.0 = Release|Win32
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{A4D13408-A794-4199-8FC7-4A9A32505005}.Release|x64.ActiveCfg = Release|x64
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{A4D13408-A794-4199-8FC7-4A9A32505005}.Release|x64.Build.0 = Release|x64
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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@ -5,10 +5,18 @@
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{A4D13408-A794-4199-8FC7-4A9A32505005}</ProjectGuid>
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@ -23,34 +31,64 @@
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<PlatformToolset>v100</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseOfMfc>false</UseOfMfc>
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<CharacterSet>MultiByte</CharacterSet>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<PlatformToolset>v100</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseOfMfc>false</UseOfMfc>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v100</PlatformToolset>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseOfMfc>false</UseOfMfc>
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<CharacterSet>MultiByte</CharacterSet>
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<PlatformToolset>v100</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings" />
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC60.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(SolutionDir)..\..\..\..\output\dll\</OutDir>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(SolutionDir)..\..\..\..\output\dll\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Configuration)\</IntDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(Configuration)\</IntDir>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</LinkIncremental>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(SolutionDir)..\..\..\..\output\dll\</OutDir>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(SolutionDir)..\..\..\..\output\dll\</OutDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(Configuration)\</IntDir>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(Configuration)\</IntDir>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</LinkIncremental>
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</LinkIncremental>
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<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</GenerateManifest>
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<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</GenerateManifest>
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<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">F:\Code\Third Party\boost;$(IncludePath)</IncludePath>
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<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">F:\Code\Third Party\boost;$(IncludePath)</IncludePath>
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<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">F:\Code\Third Party\boost\stage\lib;$(LibraryPath)</LibraryPath>
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<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|x64'">F:\Code\Third Party\boost\stage\lib;$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Midl>
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@ -98,6 +136,50 @@
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<OutputFile>.\Debug/n64Glide.bsc</OutputFile>
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</Bscmake>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Midl>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MkTypLibCompatible>true</MkTypLibCompatible>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<TypeLibraryName>.\Debug/n64Glide.tlb</TypeLibraryName>
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<HeaderFileName>
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</HeaderFileName>
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</Midl>
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<ClCompile>
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<Optimization>Disabled</Optimization>
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<AdditionalIncludeDirectories>..\..\..\mupen64plus-win32-deps\boost-1.57.0\;..\..\..\mupen64plus-core\src\api;..\..\src\Glide64;..\..\src\Glide64\inc;..\..\src\GlideHQ;..\..\src\GlideHQ\tc-1.1+;..\..\src\Glitch64;..\..\src\Glitch64\inc;..\..\..\mupen64plus-win32-deps\SDL-1.2.15\include;..\..\..\mupen64plus-win32-deps\zlib-1.2.8\include;..\..\..\mupen64plus-win32-deps\libpng-1.6.18\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_DEBUG;NO_ASM;_GLIBCXX_HAVE_BROKEN_VSWPRINTF;NO_FILTER_THREAD;_VARIADIC_MAX=10;_CRT_SECURE_NO_WARNINGS;__MSC__;WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ExceptionHandling>Async</ExceptionHandling>
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<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
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<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
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<PrecompiledHeaderOutputFile>.\Debug/n64Glide.pch</PrecompiledHeaderOutputFile>
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<AssemblerListingLocation>.\Debug/</AssemblerListingLocation>
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<ObjectFileName>.\Debug/</ObjectFileName>
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<ProgramDataBaseFileName>.\Debug/</ProgramDataBaseFileName>
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<WarningLevel>Level3</WarningLevel>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Culture>0x0409</Culture>
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</ResourceCompile>
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<Link>
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<AdditionalDependencies>SDL.lib;zlib.lib;libpng16.lib;opengl32.lib;winmm.lib;comctl32.lib;rpcrt4.lib;wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<AdditionalLibraryDirectories>..\..\..\deps\libs;..\..\..\mupen64plus-win32-deps\libpng-1.6.18\lib\x64;..\..\..\mupen64plus-win32-deps\zlib-1.2.8\lib\x64;..\..\..\mupen64plus-win32-deps\SDL-1.2.15\lib\x64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<ProgramDatabaseFile>$(TargetDir)$(TargetName).pdb</ProgramDatabaseFile>
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<ImportLibrary>.\Debug/Glide64.lib</ImportLibrary>
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</Link>
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<Bscmake>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<OutputFile>.\Debug/n64Glide.bsc</OutputFile>
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</Bscmake>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Midl>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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@ -157,122 +239,220 @@
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<Command>copy ..\..\data\* "$(OutDir)"</Command>
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</PostBuildEvent>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Midl>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MkTypLibCompatible>true</MkTypLibCompatible>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<TypeLibraryName>.\Release/n64Glide.tlb</TypeLibraryName>
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<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
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<AdditionalIncludeDirectories>..\..\..\mupen64plus-win32-deps\boost-1.57.0\;..\..\..\mupen64plus-core\src\api;..\..\src\Glide64;..\..\src\Glide64\inc;..\..\src\GlideHQ;..\..\src\GlideHQ\tc-1.1+;..\..\src\Glitch64;..\..\src\Glitch64\inc;..\..\..\mupen64plus-win32-deps\SDL-1.2.15\include;..\..\..\mupen64plus-win32-deps\zlib-1.2.8\include;..\..\..\mupen64plus-win32-deps\libpng-1.6.18\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<PrecompiledHeaderOutputFile>.\Release/n64Glide.pch</PrecompiledHeaderOutputFile>
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<ObjectFileName>.\Release/</ObjectFileName>
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<ProgramDataBaseFileName>.\Release/</ProgramDataBaseFileName>
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<WarningLevel>Level3</WarningLevel>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalDependencies>SDL.lib;zlib.lib;libpng16.lib;opengl32.lib;winmm.lib;comctl32.lib;rpcrt4.lib;wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile>
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<SuppressStartupBanner>true</SuppressStartupBanner>
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<AdditionalLibraryDirectories>..\..\..\deps\libs;..\..\..\mupen64plus-win32-deps\libpng-1.6.18\lib\x64;..\..\..\mupen64plus-win32-deps\zlib-1.2.8\lib\x64;..\..\..\mupen64plus-win32-deps\SDL-1.2.15\lib\x64;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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Reference in New Issue