zeromus
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f7638e8352
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"fix" client.bufferwidth and client.bufferheight .... I dont understand why they were doing what they were doing. It seems like such a simple thing, just return the dimensions of the core's videoprovider. Someone should rethink all these (and the surface names, and the padding names) and craft a complete, new design.
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2017-01-26 00:54:44 -06:00 |
adelikat
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e99bc9ba41
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use the Emulator property instead of Global.Emulator in some lua library files
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2016-12-04 12:37:29 -06:00 |
Isotarge
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5a20a520bd
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Tools: Ram -> RAM #669
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2016-07-22 01:32:54 +09:30 |
zeromus
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1a1a688b96
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remove NeedsToPaint; client now repaints ~100fps while paused all the time. as it already did when input display was enabled. fixes #615.. probably
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2016-04-20 12:17:41 -05:00 |
adelikat
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8168031bed
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Make TargetZoomFactor a per systemId setting
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2016-01-31 21:05:08 -05:00 |
adelikat
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b6406fe523
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lua - client.displaymessages()
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2016-01-30 12:08:37 -05:00 |
zeromus
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260ad45a88
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fix lua's reboot_core function... maybe
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2015-12-19 21:14:13 -06:00 |
pgrimsrud
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bb327261ae
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Add a return value to the main function for various purposes.
Add Lua function ExitCode to allow script writers to terminate the client with an exit code.
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2015-12-15 22:39:42 -07:00 |
zeromus
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283cb4ae50
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fix loading of roms from commandline
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2015-11-12 17:47:39 -06:00 |
zeromus
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c3ff70b864
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fix gameExtraPadding coordinate translation and revise lua autodoc for the concerned functions. Presently the entire assortment of functions is confusing, but at least it does something that works.
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2015-10-16 19:17:23 -05:00 |
zeromus
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9b222653f5
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fix some lua autodoc
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2015-10-16 18:28:23 -05:00 |
zeromus
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3592d1418d
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lua - add client.SetSoundOn and client.GetSoundOn
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2015-10-13 18:54:05 -05:00 |
zeromus
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21579c1c86
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lua - add client.SetClientExtraPadding
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2015-10-12 20:30:09 -05:00 |
zeromus
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d0f56ac98d
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lua - add client.SetGameExtraPadding(left,top,right,bottom)
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2015-08-09 13:57:45 -05:00 |
adelikat
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ad821c90d5
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lua - implement client.exit()
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2015-07-31 18:44:53 -04:00 |
adelikat
|
e57d15d85b
|
oops, remove some debugging code
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2015-04-12 17:47:34 +00:00 |
adelikat
|
53341ee24a
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Lua - add client.CreateInstance() which receives a type name available to EmuHawk and will construct and return the given object, currently it is limited to objects that have a parameterless constructor but we should be able to improve upon that limitation
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2015-04-12 17:46:27 +00:00 |
adelikat
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a0d56df06b
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Lua - client library - change GetOpenTools() to GetAvailableTools() which returns a list of tools available to the currently loaded core, change GetTool() to receive any avaialble tool, if the tool isn't open, GetTool() opens it
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2015-04-12 17:37:06 +00:00 |
adelikat
|
8d86ee012e
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Lua - implement client.GetOpenTools() to return a list of currently open tools. And client.GetTool(string name) which return an object to lua representing a currently loaded tool, lua then has access to any public methods of that object
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2015-04-10 21:56:03 +00:00 |
adelikat
|
1514faf300
|
Move PresentationPanel from GlobalWin to Mainform, since it was primarily used there (and the few other places knew about GlobaWin.MainForm anyway)
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2015-02-22 03:53:07 +00:00 |
goyuken
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82fcd0bc5e
|
refactor IVideoProvider into a service. uses in mainform and friends are still hacky
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2015-01-14 22:37:37 +00:00 |
adelikat
|
4e0e5958ed
|
Lua - Convert Gui library to service injection system
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2015-01-01 21:44:49 +00:00 |
adelikat
|
a7c91ddcdd
|
Lua - convert to the Client library to the service injection system
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2015-01-01 20:58:57 +00:00 |
adelikat
|
685756ea8e
|
Remove LoadTraceLogger() from ToolManager since it was simply a wrapper to manage availability logic, most of those types of properties should be removed now
|
2014-12-14 01:39:15 +00:00 |
scepheo
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bad2bda4f4
|
Added Lua functions to work with the letterboxing of the emulator, and for transforming emulator space points to client space.
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2014-10-10 11:02:18 +00:00 |
adelikat
|
bcd78cc4b8
|
Round 1 of Movie loading system overhaul, this fixes the problem of loading sram when a movie is loaded. Still todo: some cleanup of some hacks that are no longer needed, and restoring the ability to open the play movie dialog and other things, while a movie is active
|
2014-08-02 15:32:48 +00:00 |
adelikat
|
43d9f77fd6
|
this is mostly a hack, but fixes loading a rom when a movie is still running
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2014-08-01 01:34:40 +00:00 |
adelikat
|
5f1df3224c
|
fix some dangling references to BizHawk.Multiclient mostly in comments, but also in some client facing tooltip and lua documentation
|
2014-07-27 01:19:33 +00:00 |
adelikat
|
7e768eacb1
|
When rewinding show << and <<<< symbols (not sure when those ever got removed). Tastudio - disable rewind on load, and restore it (if it was on) when closed
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2014-07-11 17:14:45 +00:00 |
adelikat
|
0649d1c77e
|
Lua - add some more documentation, add a method that generates tasvideos wiki markup of the documentation and outputs to a file (method not wired to anything, there to save me tons of time when releasing)
|
2014-06-03 02:19:13 +00:00 |
adelikat
|
83ada011e8
|
Lua - Refactor how lua libraries are registered by searching assemblies and finding implementations and building a list of these
|
2014-06-01 22:02:59 +00:00 |
adelikat
|
17568997bf
|
Lua - unify constructors and have all libraries receive a lua context and an output callback, simplify some convolved registration code
|
2014-05-21 00:17:35 +00:00 |
adelikat
|
f19d15d1ed
|
Lua - add a Log callback to the LuaLibraryBase class instead of having misc libraries have to build out this behavior when they need it
|
2014-05-20 20:25:18 +00:00 |
adelikat
|
4ee4088c4c
|
read/write byte range functions - range check, and log warnings if user attempts to access outside the domain range, rather than throw a vague lua exception and crash
|
2014-05-19 01:42:41 +00:00 |
adelikat
|
6adde23553
|
Lua - also fix client.frameskip()
|
2014-04-13 18:39:46 +00:00 |
adelikat
|
f589a91479
|
Lua - fix client.setwindowsize() and client.speedmode()
|
2014-04-13 18:35:27 +00:00 |
zeromus
|
2275ec234f
|
massive displaymanager/renderpanel refactor. All useful logic is now compact and in DisplayManager. Also, remove the old filter infrastructure, its totally outdated now
|
2014-01-28 04:39:27 +00:00 |
adelikat
|
7fac499996
|
Lua - finish up documentation and strongly type some more params
|
2014-01-27 20:19:08 +00:00 |
zeromus
|
25cab541b1
|
assorted cleanup and quick restore of DIspBlurry and Vsync settings
|
2014-01-27 06:03:18 +00:00 |
adelikat
|
157f092aa2
|
Lua clean up Bit and Client libraries by using strongly typed numbers as a proof of concept that we can
|
2014-01-26 20:36:00 +00:00 |
adelikat
|
70feebf229
|
Add documentation to as many lua function as I can sanely do in one sitting
|
2014-01-26 18:36:27 +00:00 |
adelikat
|
91fdad9d45
|
LUa - whack now unused code
|
2014-01-26 16:21:20 +00:00 |
adelikat
|
5f9757d7d0
|
Lua - finish up refactoring remaining lua libraries
|
2014-01-26 16:15:45 +00:00 |
adelikat
|
614d457de4
|
Lua - Implement client.clearautohold()
|
2014-01-21 00:36:22 +00:00 |
adelikat
|
1626e8b43e
|
oops
|
2014-01-02 13:51:14 +00:00 |
adelikat
|
3fd6da23a6
|
lua - add client.get/set displayfilter() and get/set scanlineintensity()
|
2014-01-02 01:11:00 +00:00 |
adelikat
|
dae86e770c
|
Mainform - a round of cleanup
|
2013-12-29 23:35:42 +00:00 |
adelikat
|
f122105b42
|
oops, put Rewinder in Global not GlobalWin
|
2013-12-27 01:19:38 +00:00 |
adelikat
|
f090597fbe
|
make MainForm.Rewind.cs into a separate class instead of a partial class of Mainform. Still dependent on the Mainform context so is still a part of the EmuHawk project for now
|
2013-12-26 23:12:41 +00:00 |
adelikat
|
05e2f67771
|
Move some tool loading logic from mainform to toolmanager
|
2013-12-22 23:34:22 +00:00 |