adelikat
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745b8f555b
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Controller Config menu item - disable based on ControllerDefinition having any buttons rather than check for Null Emulator
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2014-11-30 22:56:02 +00:00 |
adelikat
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05533c8562
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Lag Counter hotkey logic, and Tastudio depends on both IStatable and IInputPollable
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2014-11-30 20:32:25 +00:00 |
adelikat
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a83d714c42
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Break off IsLagFrame and LagCount from IEmulator and put into its own interface IInputPollable, and refactor cores as necessary. EmuHawk - account for the possibility that a core is not an IInputPollable, and do things like disable the lag counter menu item. Still some front end todos. Also still todo, move the InputCallbackSystem from CoreComm to IInputPollable
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2014-11-30 20:29:30 +00:00 |
hegyak
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f77fdf81d8
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Finish cleaning up the FileSubMenu_DropDownOpened Dialogs enabling/disabling.
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2014-11-30 18:31:00 +00:00 |
adelikat
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fbcfc37b9f
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No need to disable the RebootCore menu item if Null Emulator
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2014-11-30 18:19:38 +00:00 |
adelikat
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9e7193f8b2
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Virtualpad is fine during null emulator don't disable the menu item, useless but nothing bad happens. Tastudio menu item should be disabled if core is not an IStatable
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2014-11-30 18:06:26 +00:00 |
goyuken
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d582161d82
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allow av recording and screenshots of null emulator (static screen)
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2014-11-30 17:58:37 +00:00 |
adelikat
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65249ad0f9
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MainForm - File Menu - disable savestate related submenus if core does not implement IStatable
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2014-11-30 17:41:24 +00:00 |
adelikat
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4681fef0c2
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Add an IsNull() extension method to IEmulator (checks for null and if NullEmulator) and replace EmuHawk NullEmulator checks with this method instead
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2014-11-30 14:18:44 +00:00 |
adelikat
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a26e36719a
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Don't allow drag and drop of a movie file if a movie is already active
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2014-11-29 00:59:14 +00:00 |
adelikat
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5a6c2adb0b
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Tastudio - expose in release builds and mark it as beta in the title
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2014-11-19 16:12:59 +00:00 |
adelikat
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17c6a2c1f6
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Snes - use the compatibility profile override option in the game db, note that it will be a temporary override for the game if detected, the user setting will not be permanently changed. This touched a bunch of things, and many other things had to be considered, there's a reasonable chance that this broke something
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2014-11-19 00:32:51 +00:00 |
goyuken
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f3e9958f07
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quicknes: support unplugging controllers
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2014-11-01 17:44:04 +00:00 |
goyuken
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81fc95ab43
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NES: add UI support for datach barcode reader
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2014-10-29 22:28:14 +00:00 |
jlennox
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a64017366c
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Create ISettable<T,T2>/ISettable interfaces. This checkin has not been extensively tested.
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2014-10-19 01:22:47 +00:00 |
adelikat
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1b35ce3925
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When tastudio is open, don't allow user to change the "On Movie End" option
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2014-10-18 16:06:39 +00:00 |
hegyak
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3dbd76900d
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Reverted r8033. Added comment about the Status Bar Profile Icon.
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2014-10-16 23:24:17 +00:00 |
hegyak
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1cde5584b1
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Changed the Status Bar Profile Icon to use the same logic as the Profile Menu Item. This is done to ensure the user has selected a profile when they click on the Profile Icon before we hide it.
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2014-10-16 23:19:25 +00:00 |
hegyak
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ce55143340
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This fixes the Profile Icon being present until the user clicks on it. The user can now use the Profile Menu and remove the Profile Icon if they select a profile.
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2014-10-16 03:18:38 +00:00 |
adelikat
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25c2507013
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N64 - change the expansion slot override notion. If a game in the gamdb has the expansion slot override, override the user's choice, but don't change the sync setting (otherwise all games they load will be set to this). In the N64 menu item, show the checked status based on if the core is actively using the expansion slot, not whether the sync setting is set. If the gamedb is overriding the user's choice make it clear by disabling the menu item. This commit message is longer than the changeset itself.
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2014-09-27 12:56:55 +00:00 |
adelikat
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1f69cdda9e
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oops, forgot a !
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2014-09-06 23:55:53 +00:00 |
adelikat
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88daf797db
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N64hawk - Expansion slot toggle, expansion being off by default, note: this is a sync setting
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2014-09-06 23:03:34 +00:00 |
adelikat
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5ba74c631c
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Remove MemoryDomains from IEmulator into a new Interface, IMemoryDomains, Add this interface to existing cores, except null emulator (and removed memory domain related code from it). Refactored EmuHawk for ram tools to use an instance of IMemoryDomains rather than IEmulator, don't expose ram tools unless the core implements IMemoryDomains. Still a few misc todos, and probably some cleanup
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2014-09-01 18:43:41 +00:00 |
adelikat
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c7b41cb18b
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Lock down record and play movie hotkeys if a movie is active
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2014-08-17 20:20:20 +00:00 |
goyuken
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768c2762a5
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cleanup
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2014-08-03 22:05:32 +00:00 |
adelikat
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41ee6bf199
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When saving N64 plugins, reduce the number of times it shows the message "A core reboot is needed" from 3 to 2. A 50% reduction in redundancy!
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2014-08-03 18:29:18 +00:00 |
adelikat
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d047e1f45c
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I'm picky about namespaces
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2014-08-03 13:51:40 +00:00 |
adelikat
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da3f9db018
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Make mupen-style lag a setting not a sync-setting
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2014-08-03 13:06:53 +00:00 |
adelikat
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ed976055c2
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oops, more files needed for N64 - add a menu item for "Mupen style lag"
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2014-08-03 02:22:56 +00:00 |
adelikat
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bcd78cc4b8
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Round 1 of Movie loading system overhaul, this fixes the problem of loading sram when a movie is loaded. Still todo: some cleanup of some hacks that are no longer needed, and restoring the ability to open the play movie dialog and other things, while a movie is active
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2014-08-02 15:32:48 +00:00 |
adelikat
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43d9f77fd6
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this is mostly a hack, but fixes loading a rom when a movie is still running
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2014-08-01 01:34:40 +00:00 |
adelikat
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fb8d322146
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Band-aid for movie code, note: the case of loading a new rom while a movie is active still is probably bugged
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2014-07-31 23:52:03 +00:00 |
adelikat
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09be2c6c7a
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On core settings that can be gotten to without a rom loaded, don't do the reboot flag if nullEmulator
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2014-07-31 23:07:02 +00:00 |
adelikat
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d74b619222
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mainform - move some functions around
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2014-07-29 01:33:54 +00:00 |
adelikat
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c1e866c9c9
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add a "SNES with Snes9x" menu item, only visisble in developer builds
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2014-07-28 23:58:52 +00:00 |
adelikat
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ce4ce0bacc
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Convert some static methods in ToolHelpers to extension methods
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2014-07-28 01:51:11 +00:00 |
adelikat
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4258c4a579
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Make Pause status bar icon show turbo seeking and seeking if emulator is those modes, clicking it will cancel out the seek. Fix tastudio's integration with the seek feature, and refactor and simplify some of the code, and a few other tastudio tweaks
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2014-07-27 19:07:13 +00:00 |
adelikat
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0397ea1ff4
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Remove the CustomControls/Util file and move all the classes into the Form Extensions file, since they were all extension methods for window form objects
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2014-07-27 15:22:30 +00:00 |
adelikat
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1a64af9bc5
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Fixes to bkm for supporting 3 button controllers, this is needed since bkm is still used for the import process. Also, don't save 2 copies of the bk2 after importing a movie, one is sufficient
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2014-07-24 23:22:26 +00:00 |
zeromus
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f46973119b
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add ctrl+shift+c to copy current client area as a screenshot (as opposed to the ctrl+c raw copy) so you can get scaling and filters too
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2014-07-22 00:04:28 +00:00 |
adelikat
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bee1dfcb02
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Change the snes performance core recording nag so that it doesn't allow the choice to continue, as of this commit we do not support the use of the performance profile for movie recording
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2014-07-21 18:30:54 +00:00 |
adelikat
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bb4f044f4e
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N64 - Add Jabo settings to the old plugin config, remove menu item to the new plugin config, left the new config code still in there, since one day we will fix up things to make it work
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2014-07-21 00:19:56 +00:00 |
adelikat
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16daa26c17
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new N64 plugin config dialog - save stuff
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2014-07-20 13:29:06 +00:00 |
adelikat
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042e72bfb6
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New N64 plugin config settings dialog, including adding jabo settings
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2014-07-20 02:57:26 +00:00 |
adelikat
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aaeb645116
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Show profile config dialog menu item in release builds
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2014-07-20 01:33:25 +00:00 |
adelikat
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93e10b4330
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Support bkm conversion in movie import
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2014-07-17 00:07:24 +00:00 |
adelikat
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b53cc908b8
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Add options to how to handle the ending of movie playback, in addition to finished mode, it can now pause, stop, or switch to record. TAStudio - automatically override user's preference with switch to record (and restore their setting when disengaging tastudio
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2014-07-14 00:35:33 +00:00 |
zeromus
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7a63d5fe7b
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turn Rewind Config into Rewind & Savestate config and allow control of normal savestate compression level
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2014-07-12 20:20:08 +00:00 |
adelikat
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cf5ee09d5d
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Disable play and record movie menu items when a movie is active, it isn't too much trouble for the user to stop the current movie first, and there's a lot that goes wron when they pick these with an active movie
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2014-07-10 20:06:23 +00:00 |
adelikat
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ab5cfab035
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remove redundant code throughout the emuhawk project
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2014-06-29 02:28:48 +00:00 |