adelikat
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c863d57113
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Better color coding of input display, auto-holds show red, previous frame shows orange, restore ability to show immediate input, also fix but in autofire-autohold
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2014-04-28 00:39:40 +00:00 |
adelikat
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3553b06350
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Play Movie - Match current game hash not current game name
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2014-04-26 17:54:56 +00:00 |
adelikat
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4fc81991d7
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Save cheats even if the cheat dialog was never opened (for instance, if the cheat were added via a game genie dialog or lua)
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2014-04-26 17:28:43 +00:00 |
zeromus
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c47a0c7426
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make movie header savestates be binary, have their own key, and be stored in base64 form (actually, natt was right, they were stored as text, it's just that the "text" savestates from some cores are a ToHex'd byte array)
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2014-04-25 02:19:46 +00:00 |
adelikat
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04aa023cb9
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Fix joypad.Set() when using the controller number parameter, also strongly type that parameter to nullable int instead of object, add a unit test lua script that tests for this
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2014-04-22 21:55:04 +00:00 |
adelikat
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67704b35bf
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Lua Console - dont' flag changes when change the on/off status of a script as that leads to being nagged too much (for instance, toggling a lua script at any time during recording and then restarting your movie). Remember the file name when creating a new session as to do a Save As during AskSave()
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2014-04-22 21:35:04 +00:00 |
adelikat
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603fd81066
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Lua - implement movie.fps() and add MovieTimer.lua script that shows the clock time for a given movie (updates while recording)
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2014-04-22 21:27:08 +00:00 |
adelikat
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47f33b522f
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Lua - support quicknes in nes library
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2014-04-22 01:38:19 +00:00 |
adelikat
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c74019a54d
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Add a CoreAttributes class with a CoreName field, and apply it to all cores, when recording a new movie, add a core header line that captures this name
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2014-04-22 00:38:59 +00:00 |
adelikat
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6139da29cf
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Atari 2600 debugger - wire up autoload and other tool options, fix up closing event and properly disable ask save
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2014-04-20 16:19:08 +00:00 |
zeromus
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09daa3f939
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fix read+write mode binary loadstate exception bug?
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2014-04-18 17:41:14 +00:00 |
zeromus
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f04210c5c9
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displaymanager-more resilience against empty user filter path
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2014-04-15 23:42:05 +00:00 |
adelikat
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1dd055ab6c
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Set DispUserFilterPath to ".", prevents things from crashing, may or may not be a logical default value
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2014-04-15 22:23:09 +00:00 |
zeromus
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7adc15d97e
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work on opengl display manager: optimized codepaths, user retroshader selection, support for importing a textureID from another core; add erase button to lua console;
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2014-04-15 21:46:18 +00:00 |
adelikat
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f61684c574
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Slight tweaks to extension preferences dialog, add .iso and .img as configurable extensions
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2014-04-14 17:37:49 +00:00 |
adelikat
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267441cc37
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Add a Extension Preferences dialog in the Config menu, currently it will show .bin and .rom and allow the user to pick a platform or pick "ask me on load" to be asked every time (the default)
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2014-04-14 16:48:45 +00:00 |
adelikat
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a32ba998f2
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Platform Chooser - add "Always use this system for this extension" checkbox and save the user's core preference, and don't show the dialog again for that extension if they do pick this option
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2014-04-14 12:42:04 +00:00 |
adelikat
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449d3fa2e2
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Platform Chooser - show rom information, only invoke dialog on a list of generic rom extensions (currently that is .bin and .rom), remove .rom from the list of intellivision extensions
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2014-04-14 12:25:57 +00:00 |
adelikat
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32b4f940a9
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Add a Platform Chooser that activates when the user attempts to load a .bin file that is not in the game database. Still todo: more platforms, and interim flag logic on some unreleased cores
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2014-04-14 01:59:57 +00:00 |
adelikat
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a6944c47d8
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Play Movie - don't crash on headers with duplicate keys, don't throw an exception when movie files to parse
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2014-04-13 23:18:45 +00:00 |
adelikat
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f8522c6986
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Genesis Tile Viewer - same stuff as other tile viewers
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2014-04-13 22:08:46 +00:00 |
adelikat
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d3012fe4b6
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PCE Tile Viewer - save screenshot file menu items, autoload and other tool options, add to toolbox
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2014-04-13 20:33:01 +00:00 |
adelikat
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d3b84c6c5c
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SMS VDP Viewer - icon, autoload, misc tool settings
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2014-04-13 19:44:08 +00:00 |
adelikat
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ed7ce61234
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Lua - joypad.get() strongly type the controller parameter to nullable int
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2014-04-13 18:46:06 +00:00 |
adelikat
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d5d84943fa
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meh, slight tweak to that commit
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2014-04-13 14:24:38 +00:00 |
adelikat
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9c3a7fec37
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Lua - add a gameinfo lua library with getromname(), getromhash(), getdisplaytype(), getindatabase(), getstatus(), getisstatusbad(), getboardtype(), and getoptions() methods
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2014-04-13 14:22:13 +00:00 |
adelikat
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aaeb2c9cdd
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PCE CDL - some cleanups like icons and shortcut keys on menus, Recent menu, autoload, other misc tool options
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2014-04-13 01:05:23 +00:00 |
adelikat
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dd651b2ca8
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issue #149 fixed - better notion of equals when comparing watch object
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2014-04-11 17:21:45 +00:00 |
adelikat
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e4c7110174
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Hex Editor - fix issue 150 - exceptions thrown when freezing multi-byte addresses
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2014-04-11 16:45:05 +00:00 |
beirich
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c3e0d8824c
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zero warnings!
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2014-04-08 02:25:46 +00:00 |
zeromus
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3dc3ede00a
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fix bugs in the delta rewinding code?
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2014-04-08 00:22:14 +00:00 |
adelikat
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eac51f7c66
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Movies.cs - simplify some code
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2014-04-06 19:01:00 +00:00 |
adelikat
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770ddc26db
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Add some more documentation to IMovie.cs
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2014-04-06 16:49:05 +00:00 |
adelikat
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42ff4c072c
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Lua - Fix joypad.set()
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2014-03-29 21:12:04 +00:00 |
adelikat
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b93c1414c1
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A fix to joypad.set() - passing null will clear a button
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2014-03-27 01:21:05 +00:00 |
adelikat
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51f480901b
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a slight cleanup of the JoyPad.Set method to make it not so annoying to understand
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2014-03-27 00:53:22 +00:00 |
adelikat
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00c243212d
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Lua - rename the string library to bizstring because it was eating the built in lua string library. Fix M64_reader that was using now deleted/renamed functions
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2014-03-26 22:30:48 +00:00 |
adelikat
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6e23df6472
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Hex Editor - lots of fixes to Path and filename selection in OpenFile and SaveFile dialogs
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2014-03-26 00:34:43 +00:00 |
adelikat
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b95a0b648c
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Hex Editor - support loading of Text translation table files (.tbl) including Recent menu and autoload options
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2014-03-23 20:27:20 +00:00 |
adelikat
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8ac9f7d2dd
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Lua Console - try to use relative paths when saving and loading lua scripts
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2014-03-23 14:44:18 +00:00 |
adelikat
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6d1675e54c
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Change UnfreezeAll option on many tools to remove cheats not simply disable them.
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2014-03-23 13:21:48 +00:00 |
beirich
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f5aca0b5e8
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Binary savestates now way more awesomer and point-having
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2014-03-21 03:50:17 +00:00 |
adelikat
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75b9b132b6
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Hex Editor - make freezing a range of addresses not slow
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2014-03-01 18:04:21 +00:00 |
adelikat
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97bf870b74
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Ram Tools - speed up many situations that are slow when freezing/unfreezing addresses with multiple tools open due to sloppy handling of change events
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2014-03-01 16:30:06 +00:00 |
adelikat
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0a0f144aa8
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Lua - Bit library - fix support for uint values
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2014-03-01 15:04:19 +00:00 |
adelikat
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f714093b23
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Movies 2.0 - some progress towards supporting floats
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2014-02-25 02:56:32 +00:00 |
adelikat
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02ea7d360f
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some code cleanup
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2014-02-22 23:59:52 +00:00 |
zeromus
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2555f5f5e0
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calculate out platform framerates, for convenience
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2014-02-18 04:02:35 +00:00 |
zeromus
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45c6b9f095
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fix bug in rewind buffer (StreamBlobDatabase)
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2014-02-17 01:56:36 +00:00 |
adelikat
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c22e5e550e
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make floating window true by default
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2014-02-15 20:19:36 +00:00 |