adelikat
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71f33e53f5
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Intellivision - nitpick - let the controller deck assign Power and Reset
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2017-04-23 12:41:11 -05:00 |
adelikat
|
4b695e2820
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Intellivision - implement IDisassemblable
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2017-04-23 12:30:41 -05:00 |
adelikat
|
d03577ade6
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Intellivision - partially implement IDebuggable - flag/register getting and setting, and TotalExecutedCycles
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2017-04-23 12:30:41 -05:00 |
nattthebear
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432cbc54d7
|
it annoyed me
|
2017-04-23 13:25:29 -04:00 |
nattthebear
|
13423ac461
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woops
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2017-04-23 13:25:12 -04:00 |
nattthebear
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72808f01bb
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remove all meteor and garbo stuff completely. These two GBA cores were never up to par, really.
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2017-04-23 13:21:35 -04:00 |
adelikat
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cc5ff74689
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Fix debugger throwing exceptions on opened on a core that does not implement IDisassemblable
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2017-04-23 11:42:26 -05:00 |
adelikat
|
30aa86cd7e
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Intellivision - more cleanup
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2017-04-23 11:10:26 -05:00 |
adelikat
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0f36bce22a
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Intellivision - actually support lag variable setting, and some misc cleanup
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2017-04-23 10:53:26 -05:00 |
feos
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8dcf9fb61a
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tastudio: tweak editing selection by clicking column header
instead of reverting every button state, apply the reverted state of the first selected frame to all the selection
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2017-04-23 14:47:10 +03:00 |
nattthebear
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d1ca433a93
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mgba: registers
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2017-04-22 21:59:55 -04:00 |
adelikat
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1184e8ed05
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lua - implement tastudio.getselection(), tastudio.insertframes(), tastudio.deleteframes()
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2017-04-22 20:50:03 -05:00 |
nattthebear
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865b04d234
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Update mgba to latest 0.5 (71ee4a64b36b1256dbf6193b1087ff60a4656369)
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2017-04-22 17:25:04 -04:00 |
nattthebear
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5bebd0685a
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snes: add a toggle multitap button
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2017-04-22 17:08:33 -04:00 |
adelikat
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ba3000db89
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oops, compile performance core in release mode
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2017-04-22 15:48:55 -05:00 |
adelikat
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d14b2abd17
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Revert "now no one gets to have any fun"
This reverts commit e199dfda0d .
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2017-04-22 15:14:20 -05:00 |
nattthebear
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e199dfda0d
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now no one gets to have any fun
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2017-04-22 16:04:39 -04:00 |
adelikat
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350f4facf5
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snes - some default controller bindings for some new peripherals
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2017-04-22 13:53:04 -05:00 |
adelikat
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3889703bf9
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snes - mnemonics for payload controller, meh
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2017-04-22 12:41:35 -05:00 |
adelikat
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76f77390ca
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SNES - virtual pad support for all the controller types and combinations
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2017-04-22 11:55:21 -05:00 |
nattthebear
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12b4be4fbc
|
justifier
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2017-04-22 10:41:45 -04:00 |
adelikat
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9a0493c287
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snes - fix justifier for both portrs
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2017-04-22 09:31:48 -05:00 |
adelikat
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242b0e09ab
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SNES - support the Justifier, because why not
|
2017-04-22 08:55:39 -05:00 |
nattthebear
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7d60049b86
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remove leftover debuggign cruft
|
2017-04-21 22:04:09 -04:00 |
nattthebear
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f3f9ad8e9b
|
honk
|
2017-04-21 21:59:04 -04:00 |
adelikat
|
62ed1b5b73
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snes - change x,y button names to something less vauge
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2017-04-20 21:05:11 -05:00 |
adelikat
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15e9a9174c
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revert this logic in snes controller config
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2017-04-20 20:45:29 -05:00 |
nattthebear
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a46acca981
|
It's like archaeology. We're the first ones to use this ancient Mayan super scope code
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2017-04-20 21:29:58 -04:00 |
adelikat
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99d70a1c7f
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SNES - super scope support
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2017-04-20 19:50:58 -05:00 |
alyosha-tas
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6a23f922f6
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NESHawk implement PAL APU Frame Sequencer
|
2017-04-20 17:26:49 -04:00 |
adelikat
|
27e7edcaf1
|
SNES - add a "Limit mouse speed" options on by default, to make controls a sueable for casual playing and a config option to turn it off
|
2017-04-19 20:30:54 -05:00 |
J.D. Purcell
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3d6b1da94d
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Whitespace only (indentation fixes/cleanup).
|
2017-04-19 20:34:30 -04:00 |
adelikat
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3f866f6d7f
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Rename SnesSaveController to SaveController and move it to Emulation.Common since it is used by multiple cores and is general in design
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2017-04-19 12:44:02 -05:00 |
adelikat
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ee5d35bb34
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Libsnescore reformat round 3
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2017-04-19 12:33:05 -05:00 |
adelikat
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58189f0113
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LibsnesCore - Move ScanlineHookManager class to its own file
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2017-04-19 12:25:22 -05:00 |
adelikat
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e3ae4b1410
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LibsnesCore reformating round 2 - sort out private fields vs pulbic properties
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2017-04-19 12:19:16 -05:00 |
adelikat
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808d03155a
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Libsnescore - misc cleanups round 1
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2017-04-19 11:40:41 -05:00 |
adelikat
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7ebddc6087
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LibsnesCore - break off memory domain stuff to a separate file
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2017-04-19 10:51:16 -05:00 |
adelikat
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bc42af0fa6
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Libsnescore - Break off IEmulator implementation into a separate file
|
2017-04-19 10:36:08 -05:00 |
adelikat
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8e3c3dab5d
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Break off LibsnesCore services into separate files
|
2017-04-19 09:41:52 -05:00 |
adelikat
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7b336664b9
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fix ups to the documentation of service interfaces
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2017-04-19 09:41:26 -05:00 |
adelikat
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d1d6c20749
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break SNES settings code into its own file
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2017-04-19 08:31:48 -05:00 |
adelikat
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8f3d1613a0
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misc code cleanups in ram watch tool files
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2017-04-19 07:50:25 -05:00 |
zeromus
|
f108673449
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fix some embarrassing bugs in new snes interop. maybe biz will be more stable now.
|
2017-04-18 22:09:04 -05:00 |
adelikat
|
16d67e6805
|
update bsnes dlls
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2017-04-18 17:29:12 -05:00 |
adelikat
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912a2d7346
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misc code cleanups in AV code
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2017-04-18 12:27:44 -05:00 |
alyosha-tas
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88348f03fa
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Genesis game genie code fix here as well
other half of fix to #777
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2017-04-18 07:14:18 -04:00 |
zeromus
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9bea9875a8
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libretro - fix saveram
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2017-04-18 03:17:11 -05:00 |
zeromus
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5731b24c7c
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forgot to add LibretroBridge dll and tidy the vcxproj
|
2017-04-17 22:54:55 -05:00 |
zeromus
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2e286317f2
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tidy snes
|
2017-04-17 22:49:17 -05:00 |