zeromus
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a272050c71
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add TOC reporting to mednadisc tester
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2015-01-21 02:10:59 +00:00 |
adelikat
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1fadcdd9f0
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Debugger - add a SeekTo button/textbox, doesn't do anything yet, other than intelligently enable/disable based on availability and set the textbox properties based on the properties of the PC register
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2015-01-21 00:46:13 +00:00 |
goyuken
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d211bbd222
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maybe fix issue 375. GB text savestates are bumped (binary savestates are ok).
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2015-01-20 22:18:38 +00:00 |
jdpurcell
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85d6e985a0
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Fix DPI scaling in Platform Chooser dialog.
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2015-01-20 03:06:43 +00:00 |
adelikat
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872b7b3668
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ditto for a file for Genesis.cs
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2015-01-20 00:39:44 +00:00 |
adelikat
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db52e04ed4
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ditto for PCEngine core
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2015-01-20 00:37:11 +00:00 |
adelikat
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2651061cac
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NES - prefix NES. on some partial class files to conform to our naming standards and make their intent more clear
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2015-01-20 00:29:17 +00:00 |
zeromus
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784ab2de91
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expand fileID system, support some new formats
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2015-01-19 22:06:17 +00:00 |
jdpurcell
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0ca93f35ba
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Rewinder - small fix to memory allocation limit.
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2015-01-19 19:48:04 +00:00 |
adelikat
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2e737e66be
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NES - remove some more unnecessary partial class usage
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2015-01-19 13:38:08 +00:00 |
adelikat
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4c47ef2f3f
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Watch.cs - an remove an int cast I missed when converting domain size to long
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2015-01-19 02:58:18 +00:00 |
adelikat
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5462e16b91
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Hex Editor - fix a bunch more int to long conversions
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2015-01-19 02:42:58 +00:00 |
adelikat
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a8b1fc609a
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Ram Poke - handle the case of an absurd amount of addresses picked
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2015-01-19 02:04:04 +00:00 |
adelikat
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1c6d6f57bc
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Hex Editor - better location for the poke dialog, don't attempt to highlight non-visible addresses (fixes some bad drawing when highlighting and scrolling)
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2015-01-19 01:49:56 +00:00 |
adelikat
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ebf7273cbe
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Hex Editor - open poke dialog in a logical location, update the hex editor when Poke is clicked on the Poke pop up dialog
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2015-01-19 01:39:47 +00:00 |
jdpurcell
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6da53b535b
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Use threaded rewind by default on multi-core/processor machines.
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2015-01-18 21:20:21 +00:00 |
adelikat
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0620246ef4
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Hex Editor - fix highlighting of addresses greater than 7FFFFFFF in 32 bit domains
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2015-01-18 20:15:03 +00:00 |
adelikat
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f647f16592
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Ram Watch - add/edit watch - support 32 bit domains
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2015-01-18 19:50:31 +00:00 |
jdpurcell
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ac4e197e22
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Fix trackbars in Display config having different background color than their container (workaround applied only at runtime to avoid breaking designer).
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2015-01-18 19:44:51 +00:00 |
adelikat
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7859e17503
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add PSX and Lynx to the platform chooser
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2015-01-18 19:25:03 +00:00 |
adelikat
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f6b757e7fd
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Add Breakpoint dialog - fix a slight logic error
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2015-01-18 19:08:25 +00:00 |
adelikat
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515a41592c
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Convert a whole bunch of ram stuff from int to long
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2015-01-18 18:59:23 +00:00 |
adelikat
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89b3c31872
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Hex Editor - more long conversion, highlighting will now work until the scrollbar value itself overflows
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2015-01-18 18:13:38 +00:00 |
adelikat
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6507fa5d92
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Hex Editor - convert addresses from int to long, fixes Go to address on 32bit domains, highlighting on addresses after 7FFFFFFF is still busted though
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2015-01-18 18:01:27 +00:00 |
adelikat
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12c3cb0b40
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oops, and that todo
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2015-01-18 17:28:26 +00:00 |
adelikat
|
71438b2de6
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remove a todo
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2015-01-18 17:28:02 +00:00 |
adelikat
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27d30df0cf
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Rip out the MemoryDomain.Size hack, and fix up the hex editor. Hex editor now works for N64 System bus, but will very much fail as soon as we have a domain greater than 32 bits
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2015-01-18 16:00:20 +00:00 |
jdpurcell
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45ae0bb207
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Fix potential (but rare) rewind savestate corruption when threaded option is enabled.
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2015-01-18 15:38:49 +00:00 |
adelikat
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91ffc17aae
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Refacotor MemoryDomain.Size to be long instead of int, still some small todos, but it compiles and seems to work
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2015-01-18 15:25:47 +00:00 |
adelikat
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54605ad12f
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MemoryDomain.cs - convert some public redonly fields to properties with private setters
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2015-01-18 13:53:21 +00:00 |
jdpurcell
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423376835c
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Rewinder - when reallocating buffer, make sure we have released all references to the old buffer first to free up memory for the new buffer.
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2015-01-18 00:56:32 +00:00 |
jdpurcell
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bcb6b20ec2
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Rewind - if memory allocation fails, back off the size until successful.
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2015-01-18 00:20:49 +00:00 |
adelikat
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9f6c0ca695
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NES - remove the partial class closure on the PPU object files
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2015-01-17 21:09:33 +00:00 |
adelikat
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3b2c00cf39
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NES - remove a bit more partial class as namespace abuse
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2015-01-17 21:02:59 +00:00 |
jdpurcell
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40bfe91238
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Rewinder - small optimization to previous bugfix and rename misleading method name.
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2015-01-17 20:53:01 +00:00 |
adelikat
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ede452700c
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VBANext - separate into separate files
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2015-01-17 20:48:31 +00:00 |
jdpurcell
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c23e60ac62
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Fix several pre-existing bugs (doubt they were triggered often).
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2015-01-17 20:37:00 +00:00 |
adelikat
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4f956779fe
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Meteor - break up into separate files
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2015-01-17 19:32:45 +00:00 |
jdpurcell
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0a9b07ac32
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Small cleanup.
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2015-01-17 19:22:21 +00:00 |
jdpurcell
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4a40408f1d
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Use variable length integers for the rewind state deltas to reduce size.
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2015-01-17 19:16:22 +00:00 |
adelikat
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1a266a0518
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forgot to do this in previous commit
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2015-01-17 19:13:13 +00:00 |
adelikat
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9041281b72
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GambatteLink - break up into separate files
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2015-01-17 19:10:58 +00:00 |
jdpurcell
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f11158ac86
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Would be nice if it compiled though.
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2015-01-17 06:20:00 +00:00 |
jdpurcell
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112d794f11
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More optimization.
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2015-01-17 06:19:13 +00:00 |
jdpurcell
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b4a4c04844
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Remove unnecessary bounds check.
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2015-01-17 04:13:05 +00:00 |
jdpurcell
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f99338dc2e
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Optimization (25% faster or so).
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2015-01-17 03:55:41 +00:00 |
jdpurcell
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f1480740e3
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Detect and recover from buffer underflow, i.e. resynchronize the write position so that our writes always end up just before the play cursor.
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2015-01-17 01:56:23 +00:00 |
adelikat
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c3a4077ffb
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Break up Gambatte.cs into separate files
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2015-01-16 18:37:42 +00:00 |
adelikat
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ec9bc9462b
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fix slowdown in movie finished mode
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2015-01-16 17:56:56 +00:00 |
jdpurcell
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1470add91d
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Get rid of magic number.
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2015-01-16 06:05:25 +00:00 |