Commit Graph

82 Commits

Author SHA1 Message Date
alyosha-tas 7a799583e9
Update Atari2600.cs
Kangaroo [!].a26 has banks swapped similar to a few other games, add it to the internal list.
2017-11-08 13:52:39 -05:00
alyosha-tas 30f1d61f7f Atari 2600
-Recast to run single cycle
-Remove frame buffer from state
-Always end frames on vsync boundary
2017-09-20 10:27:27 -04:00
adelikat c6e0e9fa57 Rename CoreAttributes to CoreAttribute as to not be a bad person 2017-07-12 14:10:55 -05:00
adelikat 74dd25e831 Start Atari 2600 peripheral support - currently ability to pick joystick or unplugged for port 1 and port 2. Virtualpads are not addressed with this commit 2017-06-27 15:14:41 -05:00
adelikat d467a1427d Atari 2600 - cleanups, de-expose some fields 2017-05-05 12:26:15 -05:00
adelikat daf3b2539b Atari 2600 - add alyosha as an author, break up IEmulator code to its own file, some misc cleanup 2017-05-05 11:56:28 -05:00
adelikat 698c6741ae Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method 2017-05-01 20:09:11 -05:00
adelikat ded1c2d7b7 Break off BoardName from IEmulator into a separate IBoardInfo service 2017-04-30 21:01:54 -05:00
adelikat 3192cc70ae slight refactor to IEmulator - make the IController property set only to more clearly express the client -> core relationship 2017-04-26 19:09:00 -05:00
adelikat 2964585401 misc code cleanups in Atari 2600 2017-04-24 10:09:31 -05:00
J.D. Purcell b53502eed8 Spaces -> tabs. 2017-04-15 16:37:30 -04:00
adelikat 37c989c661 more misc code cleanups, with some C#6isms 2017-04-10 11:24:53 -05:00
adelikat 54eb678387 create an ICreateGameDBEntires specialized service and have Atari2600 implement it. Use this in the log window instead of sneaky reflection to access the method 2016-12-15 10:45:20 -06:00
adelikat b73a500d6b Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async. 2016-12-11 11:15:00 -06:00
adelikat b697110098 Rename ISoundProvider to IAsyncSoundProvider to more accurately describe what the service does 2016-12-09 10:24:43 -06:00
adelikat 333e17a054 Atari 2600 - add console buttons for toggling Difficulty switches. Note that this commit may or may not break both movie and savestate backwards compatibility 2016-11-11 15:28:21 -06:00
alyosha-tas d82a447e71 add tapper hash 2016-05-20 13:18:12 -04:00
alyosha-tas 9424f30243 pick the correct mapper for Tapper and Congo Bongo
Based off SHA1 hash
2016-05-20 09:06:56 -04:00
adelikat 17b7d9790c Tracer header for Atari 2600 2016-02-28 09:20:08 -05:00
adelikat ba21484ddd add IRegionable as an emulator service to indicate NTSC vs PAL, etc. Refactor cores that conveyed this information to use this service, fixed cheaty reflection to grab this info to use the service instead, marked some cores as region not applicable where it made sense to me (I'm sure I'm wrong in some cases) 2015-08-05 20:12:09 -04:00
adelikat bd74041cde fix atari 2600 and pc engine similarly 2015-01-15 15:56:41 +00:00
goyuken 82fcd0bc5e refactor IVideoProvider into a service. uses in mainform and friends are still hacky 2015-01-14 22:37:37 +00:00
adelikat fbdb29b64c refactor IMemorydomains to be a domain list instead of having a domain property, refactor cores to register an IMemoryDomains instead of being one 2015-01-14 21:55:48 +00:00
adelikat 85730524ef Atari 2600 - restrict the access level of a bunch of things, and some slight reorg 2014-12-24 15:24:25 +00:00
adelikat 0f2197cec1 Break off ITracer from IDebuggable, rename to ITraceable and make it an IEmulatorService, refactor things accordingly 2014-12-23 01:58:12 +00:00
adelikat 287d9376c8 Atari 2600 - implement StepInto 2014-12-18 18:48:37 +00:00
goyuken 972173282a support new disassembler infrastructure in 2600 and nes 2014-12-15 22:52:22 +00:00
adelikat 9fc46f6764 mark cores that would not ever use IDriveLight, a bit silly, but it keeps the feature list clean and that's currently my only source of sanity with keeping up with what needs to be done 2014-12-12 01:58:12 +00:00
adelikat 0b84beec88 Move MemoryCallbackSystem from CoreComm to IDebuggable and refactor accordingly, Lua - tell the user when memory callbacks are not available for a given core 2014-12-05 01:56:45 +00:00
adelikat 309088211c Move TraceBuffer from CoreComm to IDebugable and refactor accordingly 2014-12-05 00:05:40 +00:00
adelikat d8a204572d Add an IServiceProvider interface and make it a property of IEmulator, the purpose of this provider is to provide IEmulatorServices upon request. Make BasicServiceProvider and have all cores use it for now. BasicServiceProvider will return the core itself if the core itself is the requested type. He will also be able to return nested types (code not finished). Wired this up to the HasSavestates extension method (a method that has minimal value now) as a proof of concept. 2014-12-04 03:38:30 +00:00
adelikat a07263c04e Move InputCallbackSystem from CoreComm to IInputPollable, and refactor all cores accordingly. Lua - OnInputPoll() - log to the user when attemping to add a callback of this type to a core that has not implemented input callbacks. Mark all unmanaged cores' implementations of the InputCallbackSystem as FeatureNotImpleented, won't have any effect on functionality, but will help us keep track of the fact that they still have a bit of work to do. Still todo: ActiveChanged event handler on the base implementation of IInputCallbackSystem 2014-12-04 00:43:12 +00:00
adelikat a283063f5f some Atari 2600,7800 reorg 2014-12-01 14:21:37 +00:00
adelikat 9adc45f4d1 Add a ServiceNotApplicable attribute for cores to mark things like SaveRam and ISettable as not applicable for the given core, update the CoreFeatureAnalysis dialog to not show these interfaces for the given core (and not mark them as incomplete). Set various cores accordingly 2014-11-30 23:41:54 +00:00
adelikat a83d714c42 Break off IsLagFrame and LagCount from IEmulator and put into its own interface IInputPollable, and refactor cores as necessary. EmuHawk - account for the possibility that a core is not an IInputPollable, and do things like disable the lag counter menu item. Still some front end todos. Also still todo, move the InputCallbackSystem from CoreComm to IInputPollable 2014-11-30 20:29:30 +00:00
adelikat ce3f7ae3ac Atari 2600/7800 - break off IStatable stuff 2014-11-30 17:10:36 +00:00
adelikat 76148ae111 Break off savestate functionality from IEmulator into IStatable and refactor things accordingly. Still todo (a big todo): EmuHawk should gracefully handle a core that is not an IStatable by disabling functionality dependent upon it (Savestates, Rewind, Tastudio, etc) 2014-11-30 16:42:58 +00:00
adelikat 865795049b Break off saveram methods from IEmulator into a separate ISaveRam interface. Remove the setter for SaveRamModified (every single core was throwing an error on this, and no client code was using it). Remove these methods from cores that don't actually implement this interface 2014-11-30 15:22:08 +00:00
adelikat 0e82fff3ff Clean out ClearSaveRam() calls since they are no longer used 2014-11-24 15:00:54 +00:00
adelikat 4d3e7f806f Atari 2600 - break off IDebuggable stuff to its own file 2014-11-23 17:14:40 +00:00
adelikat 1832894405 IDebuggable - GetCpuFlagsAndRegisters() - refactor to make it an IDictionary instead of Dictionary 2014-11-23 16:22:02 +00:00
jlennox a64017366c Create ISettable<T,T2>/ISettable interfaces. This checkin has not been extensively tested. 2014-10-19 01:22:47 +00:00
jlennox 10b6bed056 Add IDebuggable to relevant cores and remove non-implementations of GetCpuFlagsAndRegisters/SetCpuRegister 2014-10-18 22:30:06 +00:00
adelikat 66dcccf651 Atari 2600 - code refactoring, separating out memory domain code to its own file, no functionality changes 2014-09-01 20:12:45 +00:00
adelikat 5ba74c631c Remove MemoryDomains from IEmulator into a new Interface, IMemoryDomains, Add this interface to existing cores, except null emulator (and removed memory domain related code from it). Refactored EmuHawk for ram tools to use an instance of IMemoryDomains rather than IEmulator, don't expose ram tools unless the core implements IMemoryDomains. Still a few misc todos, and probably some cleanup 2014-09-01 18:43:41 +00:00
goyuken 1d383a62cc romloader stuffs, nag me if it breaks anything, i don't think it breaks anything 2014-08-23 19:06:37 +00:00
goyuken f0c8bd3842 IEmulator: clarify naming and implementations so it's clear that CloneSaveRam() always returns a clone that you can do whatever you want with (but won't modify the underlying) 2014-08-13 17:52:13 +00:00
goyuken fb133da0c5 fix some internal settings infrastructure 2014-07-14 16:10:45 +00:00
adelikat fd80c62cdb More Util methods -> extension methods 2014-07-03 19:20:34 +00:00
goyuken 80c79798ce update some author info on 2600 and swan cores 2014-06-04 19:06:36 +00:00