zeromus
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664fb5cb31
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properly fix that net48 directory business
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2020-05-03 00:59:09 -04:00 |
zeromus
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399a50ab17
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put an extra .. on asset copy to keep it from getting put in net48 dir
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2020-05-03 00:34:27 -04:00 |
zeromus
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0bda6ac71e
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fix asset copying... mostly... but it's copied into a "net48" subdirectory. in another commit i will fix that (because we will need to undo it when we fix this to stop building multiply)
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2020-05-03 00:33:03 -04:00 |
zeromus
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d9cba0b156
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fix loading emuhawk csproj
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2020-05-03 00:24:03 -04:00 |
zeromus
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ddddb309fc
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Revert "Migrate EmuHawk's post-build targets to shell scripts"
This reverts commit 0ff90bf131 .
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2020-05-03 00:03:32 -04:00 |
YoshiRulz
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0ff90bf131
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Migrate EmuHawk's post-build targets to shell scripts
(because MSBuild's <Copy/> doesn't want to co-operate)
fixes 2bf1dfbd0 , but the batch script is empty so build is still technically
broken on Windows
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2020-05-03 13:45:30 +10:00 |
zeromus
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79dcfc583d
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oops, use rmdir instead of rd
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2020-05-02 22:26:36 -04:00 |
YoshiRulz
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2bf1dfbd09
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Migrate EmuHawk to new .csproj format
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2020-05-03 11:52:49 +10:00 |
YoshiRulz
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178c491a9f
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Migrate DiscoHawk to new .csproj format
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2020-05-03 11:52:40 +10:00 |
zeromus
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cc22bed841
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oops, un-rewind mgba
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2020-05-02 21:12:54 -04:00 |
zeromus
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f132dee87c
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remove junk netstandard2.0, netcoreapp3.1, net48 dirs from dist package
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2020-05-02 21:10:54 -04:00 |
zeromus
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84c4310120
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support skip option on everything else
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2020-05-02 21:10:53 -04:00 |
zeromus
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f00320b90c
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support skip option on bsnes
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2020-05-02 21:10:52 -04:00 |
zeromus
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4cd6e6fe8a
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support skip option in waterbox
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2020-05-02 21:10:51 -04:00 |
zeromus
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6fc522072b
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plumbing for that skip option. do not look at this commit, it will displease you.
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2020-05-02 21:10:50 -04:00 |
zeromus
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a59b6c29b5
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revert EmuHawkOptions to pre-layoutpanel state, so that I can actually edit it without it turning into crap. probably fix a label concerning the waterbox skip stuff that I messed up in the last commit because I was so confused
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2020-05-02 21:10:48 -04:00 |
adelikat
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388e18a8f5
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consistently use ToolFormBase on tools
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2020-05-02 20:09:01 -05:00 |
YoshiRulz
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1bded467b3
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Replace $(SolutionDir) with $(ProjectDir) in src/
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2020-05-03 11:05:26 +10:00 |
YoshiRulz
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5a8349b5a5
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Update paths in projects (fixes build)
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2020-05-03 10:58:35 +10:00 |
YoshiRulz
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3a3b22c03b
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Move projects to src subdir (breaks build)
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2020-05-03 10:57:38 +10:00 |
YoshiRulz
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b60bbba126
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Flatten BizHawk.Bizware.*
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2020-05-03 10:41:29 +10:00 |
zeromus
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d9d0a095b3
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oops
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2020-05-02 20:31:29 -04:00 |
zeromus
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6a67a3320f
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remove AWE code, and option from movie storage. add a new option for waterbox integrity checks, but it doesn't work yet because I can't get BH.Emulation.Common to build
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2020-05-02 20:17:34 -04:00 |
zeromus
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e8e0a94d3e
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revert SoundConfig to pre-layoutpanel state, so that it isn't ugly.
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2020-05-02 19:49:42 -04:00 |
YoshiRulz
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83e83d35cc
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Retarget BizHawk.Client.Common to .NET Standard 2.0
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2020-05-03 08:20:43 +10:00 |
adelikat
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03f678de9d
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convert VirtualPadTool to use ToolFormBase and remove a few Global usages
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2020-05-02 16:42:42 -05:00 |
adelikat
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980104b90b
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Ram Watch - remove pause feature, it was only a hack for when ram watch was too slow, it's plenty fast now
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2020-05-02 16:24:33 -05:00 |
adelikat
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8c17ac8da9
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Remove vba-next (#1969)
* remove vba-next c code
* decouple mgba code from vbanext stuff
* delete vbanext C# core
* rip out gba core picker
* remove reference to VBANext from .csproj file
* consolidate
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2020-05-02 15:30:58 -05:00 |
YoshiRulz
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48658e2c3d
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Update readme for 2.4.1
bumped prereqs and windows versions; added MSX to WIP; reworded Linux section
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2020-05-03 06:29:04 +10:00 |
nattthebear
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061410a097
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Pull in some GPGX fixes from upstream (#1971)
Fixes #1916
Fixes #1968
Pulls in 4017d379e6
Pulls in 147ad71a3c
Pulls in (more or less) a modified form of 200f9a7349
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2020-05-02 10:57:42 -04:00 |
SuuperW
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ac2d5d7aac
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update libmelonDS.dll with a few fixes
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2020-05-02 08:47:37 -05:00 |
alyosha-tas
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3674b9ed21
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GBHawk: work on edge case VRAm access, still needs work
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2020-05-02 09:26:31 -04:00 |
adelikat
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06f6e71c75
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mGBA - make rom memory domain pokable, seems to work, supposedly it is wired up
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2020-05-01 19:09:29 -05:00 |
adelikat
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80273b9e28
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fix a bad refactor I did, fixes #1962
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2020-05-01 18:15:48 -05:00 |
zeromus
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9b19da24a0
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update octoshock.dll to match mednafen latest. (very tiny changes only in spu, shouldnt invalidate any prior testing)
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2020-05-01 17:18:56 -04:00 |
zeromus
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1d0dd4d258
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update to 1.24.2
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2020-05-01 17:17:29 -04:00 |
zeromus
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50ee8ecf1e
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increase threshold of opentk gamepad (and joystick) analog -> dpad conversion. previously 12% wasn't even enough for an ANALOG DEADZONE (my joystick idles outside that range routinely), let alone a firm direction press. The old xinput gamepad threshold for this was ~60% so I made opentk match it
fixes #1961
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2020-05-01 17:04:47 -04:00 |
adelikat
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96119b7734
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Lua console - use smaller stop icon that does not bleed into other rows
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2020-05-01 15:50:19 -05:00 |
adelikat
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345ae3b872
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fix #1957
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2020-05-01 15:32:44 -05:00 |
adelikat
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3e8bad74a2
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ensure that Tastudio is fully updated when doing cut/paste operations, should really fix #1956 this time
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2020-05-01 15:14:49 -05:00 |
adelikat
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2254098b9c
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Sync controls when loading a config file, fixes #1965
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2020-05-01 15:02:37 -05:00 |
adelikat
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e1f6c7afb1
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fix bug not sorting GameName and sha1 in movies, fixes #1966
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2020-05-01 14:32:10 -05:00 |
adelikat
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83e685cfa1
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Tastudio - remove unnecesary updates in GoToFrame(), since tastudio and other tools are already updated by other methods it calls
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2020-05-01 14:26:48 -05:00 |
feos
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efb44305a4
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mame: kill configs for real
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2020-05-01 18:12:18 +03:00 |
adelikat
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d1cb8d53ad
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Tastudio a few simplifications
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2020-05-01 09:52:25 -05:00 |
alyosha-tas
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67a832d79a
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Merge branch 'master' of https://github.com/TASVideos/BizHawk
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2020-04-30 10:19:08 -04:00 |
alyosha-tas
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084d768cca
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GBHawk: work on STOP
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2020-04-30 10:18:46 -04:00 |
YoshiRulz
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364247d647
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Add config.yml for GitHub issue template selection
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2020-04-30 11:50:27 +10:00 |
adelikat
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a1c8c4ed3a
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Tastudio - create a FullRefresh() method that guarantees RowCount will be updated and all drawing will occur, but is slower, and use it in non-perormance situations such as copy/paste methods. Fixes #1956
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2020-04-29 19:46:11 -05:00 |
adelikat
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92db6b8b64
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Tastudio - try to sort out when to fully redraw tastudio vs update row count
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2020-04-29 19:39:18 -05:00 |