feos
|
80c90e7acc
|
m64p: attempt to add execute callback
no memory callback seems to be working yet though
|
2016-08-11 21:58:09 +03:00 |
parasyte
|
620c74e56e
|
bsnes: Fix disassembler with compatibility core
- The fake bus map has been extended to read mapped ROM space
|
2016-08-08 22:11:49 -07:00 |
zeromus
|
303a6cd956
|
psx: patch for "Fantastic Pinball Kyutenkai" lockup, not likely to affect sync but could in principle.
|
2016-06-14 12:54:43 -05:00 |
zeromus
|
75173f2596
|
add sram memdomain to mgba
|
2016-04-18 21:46:27 -05:00 |
zeromus
|
41dd8741d5
|
dang it, do a better job adding sram memdomain to vbanext
|
2016-04-18 21:46:16 -05:00 |
zeromus
|
5ed2e46982
|
add SRAM memdomain to vbanext
|
2016-04-18 20:44:30 -05:00 |
zeromus
|
e6ce14e031
|
gambatte: add feature to toggle visibility of the window. I tried to put it on the rendering logic and not the control logic, to prevent possible sync bugs, and I don't think I messed that up, but maybe I missed some of the rendering logic.
|
2016-04-12 03:01:46 -05:00 |
nattthebear
|
66abc95c58
|
Wonderswan - Support settings to change colors. Breaks existing binary savestates (existing text savestates should be OK). B&W palette is exposed as a setting, albeit without a very nice UI. Color palette is available behind the scenes, but is not exposed as a setting.
|
2016-03-26 13:35:57 -04:00 |
nattthebear
|
4669d4ef1b
|
Remove old gpgx.elf. It was a proof of concept and is no longer supported
|
2016-03-26 10:56:14 -04:00 |
nattthebear
|
76ccefb3c6
|
Properly move cgc to the Assets/dll folder
|
2016-03-01 22:12:36 -05:00 |
nattthebear
|
eb2ec58b1b
|
Rough in some stuff for better oninputpoll in snes. Not hooked up in looah yet. The idea is that oninputpoll will get called with a core-specific int that signifies what happened.
For snes, we're looking at:
0 = latch goes low
1 = latch goes high
2 = left port strobed
3 = right port strobed
|
2016-02-29 21:22:30 -05:00 |
feos
|
9e3d57341f
|
gpgx: custom backdrop color.
|
2016-02-28 20:52:54 +03:00 |
feos
|
196f896679
|
gpgx: sprite layer toggle
|
2016-02-28 01:59:51 +03:00 |
feos
|
c04d813b77
|
gpgx: change lowpass range to ushort to make at least some sense to user.
|
2016-02-28 01:12:36 +03:00 |
nattthebear
|
f3f171d336
|
Update mgba dll to latest. Everything savestatey should work now
|
2016-02-27 17:05:40 -05:00 |
nattthebear
|
c623933af1
|
gpgx: some audio settings and stuff. presumably fixes issue 584
|
2016-02-27 14:39:01 -05:00 |
feos
|
b02601cb04
|
gpgx: don't let (our copy of) PC reg run away during callbacks.
todo: less ugly?
|
2016-02-25 20:07:51 +03:00 |
nattthebear
|
88467d2fbf
|
mgba layer toggle
|
2016-02-21 08:54:00 -05:00 |
nattthebear
|
e903273474
|
add "M68K BUS" and "S68K BUS" domains to gpgx core
|
2016-02-20 08:35:56 -05:00 |
nattthebear
|
2b56dd491d
|
Build quicknes with gcc 4.9. Use SSE2, LTO, PGO. All told, about 5% speedup? Maybe less?
|
2016-02-15 18:22:16 -05:00 |
zeromus
|
89a4381d9d
|
add GB layer toggles
|
2016-02-08 02:18:24 -06:00 |
nattthebear
|
86a8c1dfd4
|
Slight changes to update mgba to 0.4.0
|
2016-02-07 12:51:00 -05:00 |
nattthebear
|
8aa298c95b
|
Disable mapper 212 in quicknes, since it wasn't working
|
2016-02-07 09:12:39 -05:00 |
nattthebear
|
0570de5637
|
Take a stab at Mapper 212 in QucikNes. Something isn't working right.
|
2016-02-04 18:05:36 -05:00 |
nattthebear
|
8e5fe06579
|
woops
|
2016-01-30 17:39:02 -05:00 |
nattthebear
|
6f8bcc2be3
|
trace for quicknes
|
2016-01-30 13:47:14 -05:00 |
zeromus
|
e855cb39cd
|
psx - add "determine lag from GPU frames" option
|
2016-01-28 13:53:22 -06:00 |
zeromus
|
c0421965f1
|
psx - support memory callbacks
|
2016-01-21 21:47:16 -06:00 |
zeromus
|
26ac8b347a
|
fix libsnes dlls on windows xp
|
2015-12-16 14:34:30 -06:00 |
zeromus
|
802fb54fad
|
gpgx - support up to 32MB roms (fix #543 probably)
|
2015-12-08 19:49:31 -06:00 |
zeromus
|
8d955a8703
|
fix snes gfx debugger scanline CB
|
2015-11-15 18:04:42 -06:00 |
zeromus
|
3ba7340fca
|
rebuild bsnes dlls without CRT dependency; tweak optimization flags; switch back to using original (probably faster) libco (it had been changed during the efforts to permit libco and managed threads to coexist vis a vis GC exception unwinding)
|
2015-11-13 15:27:50 -06:00 |
zeromus
|
f3626b9605
|
snes CDL
|
2015-11-03 23:45:57 -06:00 |
zeromus
|
17f73dc360
|
CDL - oops, forgot GPX z80 data reading
|
2015-10-27 16:46:29 -05:00 |
zeromus
|
35b6d8c1d6
|
CDL - support GPGX. still need to make enable toggle, to win back speed
|
2015-10-27 16:31:43 -05:00 |
zeromus
|
e8d307c33a
|
CDL - add consistency check to GB, fix probably bugs in varying cartram sizes, change GB memdomain from "Cart RAM" to "CartRAM" (hope this doesnt cause a problem)
|
2015-10-26 21:42:48 -05:00 |
zeromus
|
10bbf6e9d0
|
implement GB CDL
|
2015-10-26 19:16:38 -05:00 |
zeromus
|
817f4360d3
|
bsnes is a dll once more. this is experimental--it may not work well, so I need to gather data. But I think it might work fine.
|
2015-10-24 03:06:47 -05:00 |
zeromus
|
c9838d668a
|
psx - hook up new controller configuration, to support 0-2 pads and 0-2 memcards. Not tested very well yet. no multitap this release.
|
2015-10-03 17:27:52 -05:00 |
zeromus
|
5cfc1dae2a
|
update psx core to 0.9.38.7
|
2015-10-02 00:53:03 -05:00 |
zeromus
|
6f049c2ab8
|
discsys/psx - dont crash when reading absurdly negative LBAs
|
2015-09-17 18:18:06 -05:00 |
zeromus
|
ef5bfc49a7
|
gambatte - add LY to trace log
|
2015-09-17 14:10:31 -05:00 |
zeromus
|
c942350beb
|
psx - re-add mednafen's disc error correction capability
|
2015-09-13 19:17:17 -05:00 |
zeromus
|
7e828d5618
|
d3d display method
|
2015-08-24 13:10:50 -05:00 |
zeromus
|
d155af6ecd
|
add workaround to jabo for some old intel gpus (seemingly only involving d3d8) which wreck the SetDllDirectory for the process. A similar workaround may be needed for d39 display method, but that isn't clear yet.
|
2015-08-19 22:21:11 -05:00 |
zeromus
|
480b08444c
|
psx - build new octoshock.dll
|
2015-08-11 15:05:35 -05:00 |
zeromus
|
203a0aa773
|
psx - fix bugs in pixel pro mode for PAL
|
2015-08-09 13:57:45 -05:00 |
zeromus
|
0cd3a82862
|
psx - improve framebuffer clipping method, add deinterlacer settings, fix some PAR for PAL games; fix bugs in GameExtraPadding handling
|
2015-08-09 13:57:45 -05:00 |
zeromus
|
4e673df06f
|
psx - continue fiddling with framebuffer cropping mode
|
2015-08-02 15:37:04 -05:00 |
zeromus
|
eb59470ed8
|
psx - some finetuning to previous commit to fix most PAL games and bios screens
|
2015-08-02 12:02:55 -05:00 |