adelikat
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62db53d28c
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remove some unneeded things from IMovie
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2013-12-02 19:54:10 +00:00 |
zeromus
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ad17100c73
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scanlines2x 25% filter
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2013-12-02 18:35:15 +00:00 |
adelikat
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0e6473987b
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Remove Rerecords from IMovie since it is a part of IHeader, therefore redundant and conceptually inappropriate. Also some low hanging fruit on implementing TasMovie.cs
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2013-12-02 17:50:29 +00:00 |
adelikat
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db43c85715
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put [Input] tags on MovieRecordList ToString() method. Make MovieRecordList store its own Guid to put inside the input tags
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2013-12-02 14:59:38 +00:00 |
adelikat
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075a1fb077
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TasMovie.cs - more stubbing out of stuff
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2013-12-02 04:24:45 +00:00 |
adelikat
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1818e6f5fc
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Lua - forms.textbox() - add multiline parameter
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2013-12-02 03:41:29 +00:00 |
adelikat
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3f79bbfd56
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TAStudio - create a TasMovie object on load, start implementing some tasmovie things, if there is a move active, warn them that they will lose their work when they open tastudio. Swap global movie back to a regular movie on tastudio close
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2013-12-01 22:29:38 +00:00 |
adelikat
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1390b1a7e3
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Start MovieRecord and TasMovie objects, they are just stubs right now
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2013-12-01 20:55:52 +00:00 |
adelikat
|
9ab2be558c
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rip out existing tastudio logic and replace it with a skeleton project that does nothing
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2013-12-01 04:00:02 +00:00 |
adelikat
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316aa56ce9
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Some more movie progress and fix exception thrown on startup
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2013-12-01 01:55:41 +00:00 |
adelikat
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2d51026883
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some more movie cleanup - moving properties from Movie to MovieHeader since they are more appropriate there
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2013-11-30 03:23:19 +00:00 |
adelikat
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e686e595b9
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Refactor use of Movie Frame count - also fix play movie to show infinite movie's frame count as "Infinity"
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2013-11-30 03:10:05 +00:00 |
adelikat
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3eb3b41199
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Some more movie code refactoring - better naming and less passing around writer objects
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2013-11-30 02:50:54 +00:00 |
adelikat
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c95732ed31
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Movie - don't expose the log directly, clean up, and remove StateVisualizer since I've given up on working on it!
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2013-11-30 02:33:26 +00:00 |
adelikat
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4cb01d8ed4
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Finish up Movie Header refactor
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2013-11-30 02:20:34 +00:00 |
adelikat
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ec11efb784
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Round 1 of Movie Header refactor, make a IMovieHeader, and a static class HeaderKeys, simplify MovieHeader a ton as a result
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2013-11-29 23:18:46 +00:00 |
adelikat
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a8b355c7d2
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Movie - movie SubtitleList object into the Header object
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2013-11-29 20:26:24 +00:00 |
adelikat
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29a0fa49f8
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Simplify IMovie and refactor some code to allow that, this also disables more functionality in TAStudio but it is disabled in trunk currently anyway (pending a rewrite). Also a bunch of pedantic code cleanup in tool dialogs
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2013-11-29 19:55:05 +00:00 |
adelikat
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0ed9d832c7
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Trace Logger - some code clean up, some tiny speedups, and implement a few small tweaks like Always on Top, and Select All
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2013-11-29 00:35:05 +00:00 |
adelikat
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9ccc214667
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Make an extension method ShowHawkDialog() to use for modal dialog calls that does the Sound Stop/Start methods (and potentially any other EmuHawk specific logic that needs to be done). Use this in the bazillion places we were calling StopSound and StartSound.
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2013-11-28 22:39:00 +00:00 |
adelikat
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d6954e4209
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Ram WAtch and Hex Editor code cleanup
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2013-11-28 22:06:38 +00:00 |
adelikat
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bbcc7f3b5f
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MemoryViewer.cs isn't being used anymore
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2013-11-28 20:05:35 +00:00 |
adelikat
|
d37f186107
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Hex Editor - a bunch of clean up, refactoring, rethinking of stuff, and some slight bug fixes
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2013-11-28 20:02:32 +00:00 |
adelikat
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a3917f6052
|
Oops
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2013-11-28 14:58:15 +00:00 |
adelikat
|
3ddf1f394b
|
Refactoring of Hex Editor, and support poking of 4-byte addresses (how was that left as todo this whole time?)
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2013-11-28 14:43:27 +00:00 |
adelikat
|
e6d85a4087
|
Various code cleanups on some config dialogs
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2013-11-28 01:33:38 +00:00 |
adelikat
|
ad39eb36f4
|
Input Widget - use SysColors.Window when exiting the widget, not SysColors.Control, also clean up some code in that file while I'm at it
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2013-11-27 23:52:21 +00:00 |
adelikat
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c353af5f82
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Remove Gif Animator config dialog, we dont' use it anymore
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2013-11-27 23:37:40 +00:00 |
adelikat
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b3946082a7
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Some code refactoring, mostly in an attempt to pick away at the beast that is Mainform.cs
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2013-11-27 23:35:32 +00:00 |
adelikat
|
de68fd6025
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Add a "Stop A/V" context menu item that shows when A/V capture is in progress
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2013-11-27 21:52:49 +00:00 |
adelikat
|
27cc689176
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Merge r5447 to trunk
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2013-11-27 21:45:50 +00:00 |
adelikat
|
9e521a1f14
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Some nitpicky code clean up on lua console, nothing important here
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2013-11-27 21:03:48 +00:00 |
adelikat
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788aea970e
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Lua Console - when removing a script, remove its registered function. Currently however, this behavior will only happen if the script is currently running. If you disable it and then remove it, the functions remain.
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2013-11-26 01:21:24 +00:00 |
adelikat
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d33d515ae9
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Lua Console - don't stop scripts on restart
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2013-11-25 23:45:59 +00:00 |
adelikat
|
af6369e14c
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Fix behavior of remove in Ram Watch and Cheats too
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2013-11-25 23:41:08 +00:00 |
adelikat
|
3d48a0b39e
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Lua Console - fix behavior of Save Changes nag, fix deleting of items
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2013-11-25 23:38:10 +00:00 |
adelikat
|
5bbed4a58f
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Fix behavior of Movie Up/Down in tool dialogs
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2013-11-25 23:24:26 +00:00 |
adelikat
|
92c34c8c2d
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Refactor Lua Console code to move most of the logic to a custom LuaFile list object. Also fix number of bugs in the process
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2013-11-25 21:01:38 +00:00 |
zeromus
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492a99694f
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fix snes savestates?
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2013-11-25 20:51:26 +00:00 |
adelikat
|
720cf763cd
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More code refactoring
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2013-11-25 02:08:45 +00:00 |
adelikat
|
345b628dad
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Some more misc code cleanup
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2013-11-25 00:55:56 +00:00 |
adelikat
|
7b244cc87c
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Lua Console - a round of code cleanup. Some small fixes happened as a result of this cleanup
|
2013-11-25 00:44:18 +00:00 |
goyuken
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fc110cbeae
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fix issue 122 using MrWint42's patch. thanks! gambatte RTC for movies should work now.
|
2013-11-24 17:32:46 +00:00 |
adelikat
|
544f4855fa
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Fix Ram Watch on screen feature so that it still works when Ram Watch is closed
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2013-11-24 16:00:10 +00:00 |
adelikat
|
cba844d607
|
"About box" - Fix hawk sound and change title to EmuHawk
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2013-11-24 15:25:20 +00:00 |
adelikat
|
b42492ec02
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Various Ram Search dialog fixes
|
2013-11-23 21:19:52 +00:00 |
adelikat
|
a7a28c000a
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Some low-hanging fruit in the IMovie refactor
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2013-11-23 18:18:58 +00:00 |
adelikat
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1372fa258f
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Start an IMovie interface as a first step towards a major movie object refactor. Also disable TAStudio, in preparation for a complete rewrite. Disabling is necessary because a lot of movie functionality will be ripped out that will render the tool useless for now.
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2013-11-23 17:26:33 +00:00 |
adelikat
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d88b4a3066
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Put in a movie check on the final catching of an exception. If a movie is active it will warn the user the app is about to close and give them a chance to save their movie. This feature is turned off in interim builds (since it is a use at your own risk test environment, and it would likely get in the way of development)
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2013-11-23 02:07:02 +00:00 |
zeromus
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bf76399200
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change n64 regs to _hi and _lo versions for 64bit regs
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2013-11-23 01:17:31 +00:00 |