Commit Graph

5294 Commits

Author SHA1 Message Date
adelikat 62db53d28c remove some unneeded things from IMovie 2013-12-02 19:54:10 +00:00
zeromus ad17100c73 scanlines2x 25% filter 2013-12-02 18:35:15 +00:00
adelikat 0e6473987b Remove Rerecords from IMovie since it is a part of IHeader, therefore redundant and conceptually inappropriate. Also some low hanging fruit on implementing TasMovie.cs 2013-12-02 17:50:29 +00:00
adelikat db43c85715 put [Input] tags on MovieRecordList ToString() method. Make MovieRecordList store its own Guid to put inside the input tags 2013-12-02 14:59:38 +00:00
adelikat 075a1fb077 TasMovie.cs - more stubbing out of stuff 2013-12-02 04:24:45 +00:00
adelikat 1818e6f5fc Lua - forms.textbox() - add multiline parameter 2013-12-02 03:41:29 +00:00
adelikat 3f79bbfd56 TAStudio - create a TasMovie object on load, start implementing some tasmovie things, if there is a move active, warn them that they will lose their work when they open tastudio. Swap global movie back to a regular movie on tastudio close 2013-12-01 22:29:38 +00:00
adelikat 1390b1a7e3 Start MovieRecord and TasMovie objects, they are just stubs right now 2013-12-01 20:55:52 +00:00
adelikat 9ab2be558c rip out existing tastudio logic and replace it with a skeleton project that does nothing 2013-12-01 04:00:02 +00:00
adelikat 316aa56ce9 Some more movie progress and fix exception thrown on startup 2013-12-01 01:55:41 +00:00
adelikat 2d51026883 some more movie cleanup - moving properties from Movie to MovieHeader since they are more appropriate there 2013-11-30 03:23:19 +00:00
adelikat e686e595b9 Refactor use of Movie Frame count - also fix play movie to show infinite movie's frame count as "Infinity" 2013-11-30 03:10:05 +00:00
adelikat 3eb3b41199 Some more movie code refactoring - better naming and less passing around writer objects 2013-11-30 02:50:54 +00:00
adelikat c95732ed31 Movie - don't expose the log directly, clean up, and remove StateVisualizer since I've given up on working on it! 2013-11-30 02:33:26 +00:00
adelikat 4cb01d8ed4 Finish up Movie Header refactor 2013-11-30 02:20:34 +00:00
adelikat ec11efb784 Round 1 of Movie Header refactor, make a IMovieHeader, and a static class HeaderKeys, simplify MovieHeader a ton as a result 2013-11-29 23:18:46 +00:00
adelikat a8b355c7d2 Movie - movie SubtitleList object into the Header object 2013-11-29 20:26:24 +00:00
adelikat 29a0fa49f8 Simplify IMovie and refactor some code to allow that, this also disables more functionality in TAStudio but it is disabled in trunk currently anyway (pending a rewrite). Also a bunch of pedantic code cleanup in tool dialogs 2013-11-29 19:55:05 +00:00
adelikat 0ed9d832c7 Trace Logger - some code clean up, some tiny speedups, and implement a few small tweaks like Always on Top, and Select All 2013-11-29 00:35:05 +00:00
adelikat 9ccc214667 Make an extension method ShowHawkDialog() to use for modal dialog calls that does the Sound Stop/Start methods (and potentially any other EmuHawk specific logic that needs to be done). Use this in the bazillion places we were calling StopSound and StartSound. 2013-11-28 22:39:00 +00:00
adelikat d6954e4209 Ram WAtch and Hex Editor code cleanup 2013-11-28 22:06:38 +00:00
adelikat bbcc7f3b5f MemoryViewer.cs isn't being used anymore 2013-11-28 20:05:35 +00:00
adelikat d37f186107 Hex Editor - a bunch of clean up, refactoring, rethinking of stuff, and some slight bug fixes 2013-11-28 20:02:32 +00:00
adelikat a3917f6052 Oops 2013-11-28 14:58:15 +00:00
adelikat 3ddf1f394b Refactoring of Hex Editor, and support poking of 4-byte addresses (how was that left as todo this whole time?) 2013-11-28 14:43:27 +00:00
adelikat e6d85a4087 Various code cleanups on some config dialogs 2013-11-28 01:33:38 +00:00
adelikat ad39eb36f4 Input Widget - use SysColors.Window when exiting the widget, not SysColors.Control, also clean up some code in that file while I'm at it 2013-11-27 23:52:21 +00:00
adelikat c353af5f82 Remove Gif Animator config dialog, we dont' use it anymore 2013-11-27 23:37:40 +00:00
adelikat b3946082a7 Some code refactoring, mostly in an attempt to pick away at the beast that is Mainform.cs 2013-11-27 23:35:32 +00:00
adelikat de68fd6025 Add a "Stop A/V" context menu item that shows when A/V capture is in progress 2013-11-27 21:52:49 +00:00
adelikat 27cc689176 Merge r5447 to trunk 2013-11-27 21:45:50 +00:00
adelikat 9e521a1f14 Some nitpicky code clean up on lua console, nothing important here 2013-11-27 21:03:48 +00:00
adelikat 788aea970e Lua Console - when removing a script, remove its registered function. Currently however, this behavior will only happen if the script is currently running. If you disable it and then remove it, the functions remain. 2013-11-26 01:21:24 +00:00
adelikat d33d515ae9 Lua Console - don't stop scripts on restart 2013-11-25 23:45:59 +00:00
adelikat af6369e14c Fix behavior of remove in Ram Watch and Cheats too 2013-11-25 23:41:08 +00:00
adelikat 3d48a0b39e Lua Console - fix behavior of Save Changes nag, fix deleting of items 2013-11-25 23:38:10 +00:00
adelikat 5bbed4a58f Fix behavior of Movie Up/Down in tool dialogs 2013-11-25 23:24:26 +00:00
adelikat 92c34c8c2d Refactor Lua Console code to move most of the logic to a custom LuaFile list object. Also fix number of bugs in the process 2013-11-25 21:01:38 +00:00
zeromus 492a99694f fix snes savestates? 2013-11-25 20:51:26 +00:00
adelikat 720cf763cd More code refactoring 2013-11-25 02:08:45 +00:00
adelikat 345b628dad Some more misc code cleanup 2013-11-25 00:55:56 +00:00
adelikat 7b244cc87c Lua Console - a round of code cleanup. Some small fixes happened as a result of this cleanup 2013-11-25 00:44:18 +00:00
goyuken fc110cbeae fix issue 122 using MrWint42's patch. thanks! gambatte RTC for movies should work now. 2013-11-24 17:32:46 +00:00
adelikat 544f4855fa Fix Ram Watch on screen feature so that it still works when Ram Watch is closed 2013-11-24 16:00:10 +00:00
adelikat cba844d607 "About box" - Fix hawk sound and change title to EmuHawk 2013-11-24 15:25:20 +00:00
adelikat b42492ec02 Various Ram Search dialog fixes 2013-11-23 21:19:52 +00:00
adelikat a7a28c000a Some low-hanging fruit in the IMovie refactor 2013-11-23 18:18:58 +00:00
adelikat 1372fa258f Start an IMovie interface as a first step towards a major movie object refactor. Also disable TAStudio, in preparation for a complete rewrite. Disabling is necessary because a lot of movie functionality will be ripped out that will render the tool useless for now. 2013-11-23 17:26:33 +00:00
adelikat d88b4a3066 Put in a movie check on the final catching of an exception. If a movie is active it will warn the user the app is about to close and give them a chance to save their movie. This feature is turned off in interim builds (since it is a use at your own risk test environment, and it would likely get in the way of development) 2013-11-23 02:07:02 +00:00
zeromus bf76399200 change n64 regs to _hi and _lo versions for 64bit regs 2013-11-23 01:17:31 +00:00