nattthebear
5bd9a67f62
mgba 0.5 rough in
2016-09-17 16:29:25 -04:00
adelikat
7d1da4bdaf
a few more board attempts
2016-09-17 14:04:47 -04:00
nattthebear
06e1e2731a
32 bit build for the new mgba game override stuff
2016-09-17 12:49:49 -04:00
adelikat
f5271a8b4f
Failed attempt at implementing mapper 187 - everything seems to work except for the custom Chr mapping
2016-09-17 12:40:03 -04:00
adelikat
20bc7bd4f3
Failed attempt to implement mapper 134
2016-09-17 12:40:02 -04:00
adelikat
33225700ad
Failed attempt at supporting Mapper 121
2016-09-17 12:40:01 -04:00
alyosha-tas
d4a467815c
fix 172
...
and presumably others due to bad reg writes
2016-09-17 12:38:03 -04:00
nattthebear
9b46a6cb3f
mgba: Game overrides from gamedb
2016-09-17 11:31:06 -04:00
alyosha-tas
2ed7c8d474
Add in Shen Hua Jian Yun
2016-09-17 11:07:16 -04:00
alyosha-tas
9fcde29f12
Fix Mapper 253
2016-09-17 11:05:23 -04:00
adelikat
e4caa13b9c
Support King of Fighter 97 (UNIF_UNL-KOF97)
2016-09-17 10:15:40 -04:00
nattthebear
24df291143
Update mgba to 0.4.1
2016-09-17 09:51:38 -04:00
adelikat
9734588404
Start unif UNL-TF1201 board, still needs IRQs
2016-09-16 22:23:52 -04:00
alyosha-tas
c746d3f9db
fix number 2 at pipeline
2016-09-16 20:37:11 -04:00
adelikat
df2836c8ff
Add a few bad dumps of San Guo Zhi to the gamedb
2016-09-16 19:12:28 -04:00
alyosha-tas
48aa3bc7cc
Add in San Guo Zhi
2016-09-16 18:37:56 -04:00
alyosha-tas
4401d0d55f
Fixes IRQ and adds VRAM
2016-09-16 18:34:10 -04:00
alyosha-tas
6507ed3508
Fix pipelining
2016-09-16 18:28:54 -04:00
adelikat
c6db32437c
Support the UNIF_UNL-T-230 board (a vrc pirate cart)
2016-09-16 18:20:29 -04:00
adelikat
adcf2dc375
support unif boards 70in1 and 70in1B
2016-09-16 17:47:52 -04:00
adelikat
fc4f921783
An attempt at implementing Mapper123/UNIF_UNL-H2288
2016-09-16 11:49:48 -04:00
adelikat
92f18928fb
Implement Mapper238/UNIF_UNL-603-5052
2016-09-16 11:28:56 -04:00
adelikat
8bf4d6e5bc
start mapper 195
2016-09-16 11:01:13 -04:00
adelikat
087bf23504
oops, savestates for mapper 254
2016-09-16 10:04:48 -04:00
adelikat
2001978a3e
Implement mapper 254
2016-09-16 10:04:48 -04:00
alyosha-tas
1d098aa242
Fix BG check timing, implment pipeline
2016-09-16 07:46:56 -04:00
alyosha-tas
f3b996b2ba
Fix with proper mirroring mode
2016-09-15 18:05:19 -04:00
alyosha-tas
ec582fb35c
Properly check draw_bg every pixel
2016-09-15 16:06:31 -04:00
adelikat
c9d5ab3695
check in a bunch of half finished or bugged attempted at some mappers for crappy roms, mappers 142, 172, 183, 252, and 253. At least most of the grunt work is done
2016-09-15 13:22:20 -04:00
alyosha-tas
50aa73272c
Get the 63 in 1 version with another property
...
I'm not sure if this is faithful to the hardware, but by adding another mapper property I am able to get all 4 sets of games working.
One property sets the mode (1x[63 in 1] --or-- 3x[~20 in 1])
The other property picks between the 20 in 1 sets if the first property is in that mode.
This is the only consistent way I could find to get all 4 ROMs working. But they do all work as expected so I am confident enough in the result. It is possible the game expects something else to pick between the 20 in 1 sets, but I have no idea what it could be.
2016-09-14 14:09:15 -04:00
adelikat
a9675d4a8f
Implement the Ghostbusters63in1 unif board, sort of. Using mapper properties it can play both 22-in-1 carts and the 20-in-1 that are in the rom, but not actually the 63-in-1
2016-09-14 09:08:21 -04:00
alyosha-tas
c6a319763f
Fix Super mario bros 8
2016-09-13 15:23:05 -04:00
alyosha-tas
a96fb11b1d
Fix Samurai Spirits (rexsoft)
2016-09-13 10:50:19 -04:00
adelikat
0ac114d3a1
fix savestates for mapper 132
2016-09-13 07:50:07 -04:00
alyosha-tas
790c4d21a5
Fixes Qi Wang
...
Puts this mapper in line with FCEUX and Nestopia.
Still mapper variants to add here I guess, no idea where the data is coming from.
Looks strange no matter what source I look at.
2016-09-12 22:46:14 -04:00
alyosha-tas
e51c6c6911
adjust FDS audio
2016-09-11 15:14:32 -04:00
adelikat
907cd50b0d
Implement mapper 221
2016-09-11 14:40:12 -04:00
adelikat
93148ebe9c
oops, forgot about savestates for mapper 186
2016-09-11 14:20:14 -04:00
adelikat
3f0d9fc397
NESHawk - implement mapper 186, another real gem
2016-09-11 13:00:30 -04:00
adelikat
4b115ec2c3
NESHawk - implement mapper 175
2016-09-11 12:23:19 -04:00
adelikat
25c12ed380
Support mapper 173 with a mapper 132 hack from FCEUX src, I guess. Best I can tell Mahjong Block runs just fine on mapper 132 without it, oh well.
2016-09-11 11:16:49 -04:00
adelikat
a99598b3cf
NESHawk - implement mapper 150
2016-09-10 23:41:28 -04:00
alyosha-tas
2c431e75b2
more FDS audio clean up
2016-09-10 17:07:54 -04:00
alyosha-tas
26e300f8da
more partial FDS audio fixes
...
fixes damage sounds in kid icarus and zelda II
completely fixes sword sounds in zelda 1
need more test cases
2016-09-10 12:52:06 -04:00
alyosha-tas
addaf2fa91
Fix Mod table writes
...
(mostly) fixes sword sounds in FDS Zelda 1.
Numerous other problems remain.
2016-09-09 21:22:53 -04:00
feos
ef445c90c7
tastudio: fix a couple of crashes
2016-09-09 19:15:00 +03:00
feos
e5f2f53bde
tastudio: make sure we refresh when seeking is done
2016-09-09 18:48:23 +03:00
feos
634f11a202
tastudio: fix cursor dragging during seeking (by disabling it)
...
taseditor fashion
2016-09-09 18:46:05 +03:00
feos
a0d718acc0
tastudio: don't pause on green arrow is seeking past it
2016-09-08 23:29:17 +03:00
feos
7d1084bf98
tastudio: change internals of editing input during scrolling.
...
for now it only makes a single edit per click, since we only recalculate OnMouseDown if scrolling. this is required to get rid of scrolling recursion caused by various actions.
also ClearLeftMouseStates before saving dialog pops up
2016-09-08 22:22:33 +03:00