Commit Graph

8645 Commits

Author SHA1 Message Date
jdpurcell a04982bc84 SoundOutputProvider: Small improvements to resampling (round instead of truncate and noise shaping) - probably inaudible. 2015-01-24 21:52:27 +00:00
adelikat 779d7c0cee Lua - memory library - default to main memory if user did not specify a domain 2015-01-24 21:33:52 +00:00
adelikat c9cbac7021 Colecovision - implement the disassembler and memory read/write/execute callbacks 2015-01-24 21:08:20 +00:00
adelikat 8c12c5cbff do read/writes in the z80 core itself, refactor sms and ti83 to not use them on their end of the callback, fixes sms only having read/write callbacks on a few mappers 2015-01-24 20:57:37 +00:00
adelikat cdd0716420 wire up memory execute callbacks to SMS and TI83 2015-01-24 20:36:36 +00:00
adelikat e4800cb8f3 debugger - fix ability to set write and execute breakpoints 2015-01-24 19:50:18 +00:00
adelikat d9c7e09445 Debugger - fix sound stutter on add breakpoint dialog pop up 2015-01-24 18:23:04 +00:00
adelikat ac442130ae Refactor IMemoryDomains and MemoryDomains to have setters for MainMemory and SystemBus, so a core can customize instead of using a one size fits all assumption. Remove constructor that sets main memory and refactor accordingly 2015-01-24 16:02:28 +00:00
adelikat 7b87f666a1 MemoryDomains - rename CheatDomain to SystemBus 2015-01-24 15:49:02 +00:00
adelikat d3a9535ade PCE - sort out 16 bit vs 21 bit buses, and remove an InvalidOperationException in the disassembler 2015-01-24 15:45:37 +00:00
adelikat d831d1c218 PCE - add memory read/write callbacks 2015-01-24 15:16:53 +00:00
adelikat aa9e5cf2d7 PCE - Hu6280 - pass in and store the callback system instead of an IDebuggable instance and calling .MemoryCallbacks constantly 2015-01-24 15:05:03 +00:00
adelikat e194c9f0c4 Memory callbacks - check the HasReads/Writes/Executes flags during the call methods so that the responsibility does not fall on the core, remove the check in the PCE core 2015-01-24 14:52:20 +00:00
adelikat 3c5348eb86 MemoryCallbackSystem - keep track of whether or not there are any callbacks of each type instead of checking .Count > 0, provides a small but noticeable speedup 2015-01-24 14:39:12 +00:00
adelikat 2d2a04f5f9 PCEngine - check if MemoryExecute callbacks exist before calling them, provides a noticeable speedup, also update the cpu generator code 2015-01-24 14:16:15 +00:00
jdpurcell 28cc91a0c4 Yet another N64 sound fix. 2015-01-24 04:48:41 +00:00
jdpurcell 219d10fd7c SoundOutputProvider: Proper fix for cores with weird audio timing (e.g. N64). 2015-01-24 03:49:22 +00:00
adelikat f89f8fc457 add a PauseChanged event to mainform, have the debugger subscribe to it and refresh instead of refreshing every frame, add a refresh menu item with F5 hotkey just in case 2015-01-24 03:10:21 +00:00
adelikat 027706be70 Debugger - to PC button 2015-01-24 02:50:22 +00:00
adelikat 652640d580 Debugger - disassembler - support ctrl+C to copy selected rows to the clipboard 2015-01-24 00:02:22 +00:00
adelikat 5d2eb17771 debugger - fix scrollbars on register panel 2015-01-23 23:51:37 +00:00
adelikat 19450e50f7 Debugger - Register box - make label spacing dynamic based on the largest register name 2015-01-23 23:17:24 +00:00
zeromus f7280b4ca9 fix disassembly on c++ side a little better, and actually checkin the dll this time 2015-01-23 22:22:31 +00:00
adelikat fd99a6edf9 Core Features dialog - better ordering in the all cores tab 2015-01-23 21:59:23 +00:00
adelikat 342957fb33 Null Emulator - add some more metadata 2015-01-23 21:50:33 +00:00
adelikat 292f71e9c9 make INESPPUViewable an IEmulatorService 2015-01-23 21:46:23 +00:00
adelikat 5db5b063d0 Core Feature Tool - clean up what types are shown 2015-01-23 21:40:50 +00:00
adelikat 7cca0be2e7 IEmulatorServiceProvider and BasicServiceProvider - restrict to IEmulatorServices 2015-01-23 20:55:13 +00:00
zeromus 773826049f fix bug in disassembler 2015-01-23 20:29:07 +00:00
zeromus 8d340a7c19 fix n64 disasm pinvoke 2015-01-23 20:28:47 +00:00
adelikat 29b056b972 N64 - wire of a disassembler, doesn't look like it works correctly, but at least the plumbing is done 2015-01-23 19:52:26 +00:00
jdpurcell 6a81746636 Temporary fix for N64 sound problems with new sound provider. 2015-01-23 05:39:19 +00:00
jdpurcell 5026d39da1 Fix divide by zero in SoundOutputProvider. 2015-01-23 05:02:31 +00:00
jdpurcell e3e5ae4934 New SoundOutputProvider class which takes the place of BufferedAsync. This should be far less prone to audible glitches and reduces latency. 2015-01-23 04:16:25 +00:00
zeromus 566107e12e rewind & states config - use of lowercase kb and mb as compared to KB MB offend me 2015-01-23 02:47:16 +00:00
jdpurcell 3b524cdbf2 Sound - mostly just cleanup and preparation for some future changes. 2015-01-23 02:09:25 +00:00
zeromus 308b6ec256 mupen rice core: define WANT_LOG_UCODE to get ucode prints to stdout 2015-01-22 01:31:39 +00:00
zeromus 2a1f40982c dont know how valuable it will be, but just in case.. 16.16 fixed point support 2015-01-22 01:24:20 +00:00
zeromus 3a8fcec1bf HexEditor: add a bit of a hacky n64 matrix viewer test code to context menu 2015-01-22 01:15:06 +00:00
zeromus c445dcf183 HexFind: respond to escape key 2015-01-22 01:14:49 +00:00
adelikat 4a968ab700 TI83 - add a system bus memory domains and support disassembling. You can now debug your math homework! 2015-01-21 23:25:49 +00:00
adelikat aff2e9544e Ram Search - change "Add to Ram Watch" hotkey from ctrl+R to ctrl+W for consistency 2015-01-21 23:20:58 +00:00
adelikat 69b2e51e7c Debugger - add a cancel seek button 2015-01-21 23:04:47 +00:00
goyuken af451143bf a bit of memory domain cleanup 2015-01-21 17:36:22 +00:00
adelikat 4b2d116738 Debugger - implement the Seek To button 2015-01-21 02:12:59 +00:00
zeromus a272050c71 add TOC reporting to mednadisc tester 2015-01-21 02:10:59 +00:00
adelikat 1fadcdd9f0 Debugger - add a SeekTo button/textbox, doesn't do anything yet, other than intelligently enable/disable based on availability and set the textbox properties based on the properties of the PC register 2015-01-21 00:46:13 +00:00
goyuken d211bbd222 maybe fix issue 375. GB text savestates are bumped (binary savestates are ok). 2015-01-20 22:18:38 +00:00
jdpurcell 85d6e985a0 Fix DPI scaling in Platform Chooser dialog. 2015-01-20 03:06:43 +00:00
adelikat 872b7b3668 ditto for a file for Genesis.cs 2015-01-20 00:39:44 +00:00