adelikat
|
5bca97aad7
|
oops
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2015-02-02 23:22:16 +00:00 |
adelikat
|
f916c0a051
|
Rename MakeRelease.bat to BuildAndPackage.bat and add bat files that call it, making release and developer builds
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2015-02-02 23:18:56 +00:00 |
scepheo
|
d956744def
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MakeRelease.bat: fetch msbuild directory from registry.
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2015-02-02 23:02:37 +00:00 |
goyuken
|
450e4b60cd
|
fix broken movie savestates
|
2015-02-02 22:43:15 +00:00 |
adelikat
|
9b8cd47a0c
|
MakeRelease.bat - turn off DeveloperBuild flag before compiling, and set it back afterward
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2015-02-02 22:13:34 +00:00 |
adelikat
|
18987d001d
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MakeRelease.bat - compile bizhawk in release mode first
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2015-02-02 22:07:19 +00:00 |
zeromus
|
656c6e0585
|
i knew that was too good to be true
|
2015-02-02 22:00:43 +00:00 |
zeromus
|
88bb1f5c83
|
change n64 configuration of C buttons to be UP DOWN LEFT RIGHT. dont think this will cause any bugs, but who knows
|
2015-02-02 21:46:34 +00:00 |
goyuken
|
f956b3257f
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savestate framebuffer as bmp with customizable size
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2015-02-02 00:25:50 +00:00 |
zeromus
|
df96db1e2d
|
nothing to see here move along
|
2015-02-01 23:12:54 +00:00 |
goyuken
|
b3b37c46c3
|
possibly fast light bitmap saver with resize, TODO hook up to something
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2015-02-01 22:49:53 +00:00 |
adelikat
|
45b2fcb8af
|
Controller Config - properly prune analog buttons that aren't in the curent configuration
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2015-02-01 22:14:27 +00:00 |
adelikat
|
d3ff7a2e7a
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PSX - define controller buttons based on the controller type
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2015-02-01 21:58:25 +00:00 |
jdpurcell
|
4ff447d9c6
|
XAudio2: Small optimization to buffer pool.
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2015-02-01 21:27:55 +00:00 |
adelikat
|
837e1053b5
|
revert a line in 8998, msbuild now works, I don't know if this broke anything 8998 was trying to do though
|
2015-02-01 18:43:56 +00:00 |
adelikat
|
6854a9a709
|
PSX - Config dialog - set accept and cancel buttons
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2015-02-01 14:52:46 +00:00 |
adelikat
|
b1ca8517ea
|
PSX - disable controller config if a movie is active
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2015-02-01 14:48:49 +00:00 |
adelikat
|
c1308b7528
|
PSX - properly clone sync settings and flag core reboot properly when changing controller settings
|
2015-02-01 14:44:08 +00:00 |
adelikat
|
271193251c
|
PSX - user friendly display names for controller types
|
2015-02-01 14:08:43 +00:00 |
adelikat
|
4eda12a8b0
|
PSX - Virtualpad - pay attention to the number of conntected controllers - still todo: schema for Gamepad and DualAnalog
|
2015-02-01 14:02:01 +00:00 |
zeromus
|
0c1dedbe75
|
psx - hook up non-dualshock pad types
|
2015-02-01 07:45:41 +00:00 |
zeromus
|
91c130a07a
|
psx - straighten out setting of discs when loading savestates, and avoid doing likely desyncing operations in CDC module when loading savestates and setting the appropriate disc. fixes #381
|
2015-02-01 04:55:09 +00:00 |
zeromus
|
62d781b960
|
add load last rom hotkey
|
2015-02-01 04:52:02 +00:00 |
zeromus
|
213da3a74c
|
when adding a hotkey, the ordinals... i have to set over 9000! theres no way that can be right!
|
2015-02-01 04:48:03 +00:00 |
adelikat
|
c299f46439
|
PSX - ui for controller type config
|
2015-02-01 03:19:23 +00:00 |
zeromus
|
c2621e798d
|
fix subwcrev stuff. this time, fixes stale versions on f5 or ctrl+f5 builds.
in the future, we should use svn msbuild community tasks for even cleverer and leaner solutions (which dont depend on subwcrev.exe...)
|
2015-02-01 03:01:31 +00:00 |
zeromus
|
bea4f1d7b3
|
philosophize about good cores and bad cores
|
2015-02-01 02:57:52 +00:00 |
zeromus
|
91180e0b32
|
a trifling change so i can test subwcrev
|
2015-02-01 02:52:19 +00:00 |
zeromus
|
8845b02010
|
add TOC-testing to mednadisc
|
2015-02-01 02:10:55 +00:00 |
adelikat
|
8c10f401e2
|
Octoshock - add controller type to ControllerSetting, with the options of GamePad, DualAnalog, Dualshock, still todo: wire it up to the UI, wire it up to the core
|
2015-02-01 01:24:41 +00:00 |
jdpurcell
|
f2997546a7
|
Sound - small cleanup.
|
2015-02-01 01:09:48 +00:00 |
adelikat
|
5188c43e07
|
Debugger - Use proper PC register property on load - Fixes issue 380
|
2015-01-31 23:34:28 +00:00 |
jdpurcell
|
fb16da4d95
|
Single frame rewinds when short pressing rewind key while paused. Long pressing still does continuous rewinding.
Use Stopwatch.GetTimestamp() instead of DateTime.Now for some other similar code.
|
2015-01-31 22:16:02 +00:00 |
adelikat
|
4b6ce6450e
|
PSX - disable controller config settings because something stupid is causing a stupid crash
|
2015-01-31 21:00:30 +00:00 |
adelikat
|
8222028169
|
PSX Controller Config dialog
|
2015-01-31 20:24:06 +00:00 |
adelikat
|
9ea78adfdc
|
PSX - get started on ability to configure controllers, right now the choices are 0-2 DualShock controllers, 1 by default. No ui yet to configure this
|
2015-01-31 19:37:26 +00:00 |
jdpurcell
|
0dfd880a41
|
Make DirectSound volume control more consistent with XAudio2.
|
2015-01-31 19:20:44 +00:00 |
jdpurcell
|
d1bfe9c842
|
XAudio2: Avoid buffer re-allocation.
|
2015-01-31 18:27:04 +00:00 |
jdpurcell
|
3cea39f6e1
|
Break up Sound into multiple files.
|
2015-01-31 17:44:35 +00:00 |
jdpurcell
|
e445ee2a0b
|
Sound - cleanup.
|
2015-01-31 17:00:49 +00:00 |
jdpurcell
|
5eee1cd306
|
Add UI for choosing between DirectSound / XAudio2.
Always use new sound output buffering (remove option).
|
2015-01-31 06:40:14 +00:00 |
jdpurcell
|
83e8abc963
|
XAudio2! There's no UI for it yet.
|
2015-01-31 04:49:53 +00:00 |
adelikat
|
22c62d16a9
|
better catching of error in lua callbacks
|
2015-01-31 02:25:23 +00:00 |
adelikat
|
53cda95ca5
|
Lua Console - don't nag to save a session, unless a session exists
|
2015-01-31 01:52:29 +00:00 |
adelikat
|
4ee4c449aa
|
Lua - memory read/write callbacks - oops, specify them as read and write, not execute
|
2015-01-31 01:45:45 +00:00 |
adelikat
|
dba610d5d7
|
Hex Find - focus and highlight on load
|
2015-01-31 01:25:08 +00:00 |
adelikat
|
29a6c7369b
|
Hex Find - even more simple
|
2015-01-31 01:23:03 +00:00 |
adelikat
|
8b48bd3e26
|
Hex Find - simplify some code
|
2015-01-31 01:16:41 +00:00 |
scepheo
|
bdfdd96686
|
RAM Poke: Pressing the "Poke" button now also closes the dialog.
|
2015-01-30 16:15:08 +00:00 |
scepheo
|
860227ee66
|
LuaConsole: Actually stop and restart script upon tool restart.
|
2015-01-29 14:50:09 +00:00 |