zeromus
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57d76317c8
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some small discsys cleanup
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2015-07-11 13:46:56 -05:00 |
zeromus
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cc31331bc0
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refactor discstructure mightily
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2015-07-11 13:46:55 -05:00 |
zeromus
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4f978ccba9
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repair pce-cd disc loading of subQ
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2015-07-11 13:46:37 -05:00 |
zeromus
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f9c5b17097
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restore discsys TOCRaw and DiscStructure synthesis and make octoshock disc reading work again
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2015-07-11 13:46:36 -05:00 |
zeromus
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6dcaa3ca04
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apply major discsystem refactorings to emulator cores and client. lots of undone things, most notably generalized RawTOCEntries -> TOCRaw -> Structure synthesis outside of the individual format/api disc loaders. IOW there's no DiscStructure right now. Probably lots of bugs too.
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2015-07-11 13:46:36 -05:00 |
zeromus
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80164c1fba
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import WIP discsys work from svn
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2015-06-23 13:57:11 -05:00 |
adelikat
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212f94814d
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Intellivision - misc reorg
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2015-06-18 16:44:30 +00:00 |
zeromus
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b5d5cb03e1
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commit an ancient comment that's meaningless to me now
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2015-06-16 10:00:11 +00:00 |
goyuken
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9a02a5cac0
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mgba: RTC and syncsettings
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2015-06-13 18:01:26 +00:00 |
adelikat
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5bcdfb5991
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IInputPollable - remove the set on LagCount as it is not needed
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2015-06-11 01:23:14 +00:00 |
goyuken
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b2ead68c4d
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lag frame in mgba
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2015-06-10 01:19:09 +00:00 |
goyuken
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68506d6ea1
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some infrastructure for RTC, tilt sensor, vampier slayer contrl in mgba
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2015-06-06 22:23:42 +00:00 |
goyuken
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f57c3b86f0
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support reading the old vba-next savwerams in the mgba core
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2015-06-06 17:42:47 +00:00 |
goyuken
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f5c8bece3a
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satesvates for mgba
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2015-06-06 17:34:19 +00:00 |
goyuken
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4a5f87387c
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saverams in mgba, maybe
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2015-06-06 12:49:31 +00:00 |
goyuken
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f458c93e56
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support hex editor and gpu viewer for mgba
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2015-06-05 00:43:41 +00:00 |
goyuken
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43c7483ef6
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hook up mGBA bios
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2015-06-05 00:12:12 +00:00 |
goyuken
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6d5d720d55
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mgba: input support
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2015-06-04 23:30:24 +00:00 |
goyuken
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f30dec819d
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bl;ah blah
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2015-06-04 22:47:51 +00:00 |
goyuken
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66f0bf15c0
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Fix up some junkus in appleii core init, and add stub for mGBA
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2015-06-04 02:04:42 +00:00 |
goyuken
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6ab8be0a1d
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Screwball mode Apple II savestates
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2015-05-18 00:14:00 +00:00 |
zeromus
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6833a24638
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add NES music ripper tool prototype
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2015-05-08 00:56:46 +00:00 |
beirich
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64741e8973
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PCE: tweak VDC register commit logic
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2015-05-04 04:54:39 +00:00 |
adelikat
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3867a890fc
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NES - fallback from quicknes to neshawk for Bill and Ted's Excellent adventure since quicknes is not able to run it
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2015-04-12 19:17:31 +00:00 |
zeromus
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e7564f11ae
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fix coleco sound which had got unhooked
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2015-04-12 05:52:40 +00:00 |
goyuken
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9fef38dfd6
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NES FDS: Fix showing "Good dump" all of the time
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2015-03-28 15:42:02 +00:00 |
pjgat09
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c2dd59aa3a
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N64: Move the dirty hack from LoadState to the constructor instead to avoid problems with states saved on frame 0.
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2015-03-17 00:11:08 +00:00 |
zeromus
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10dbd9bafb
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nsf - big cleanup and fix a lot of games and add savestates
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2015-03-11 21:19:47 +00:00 |
zeromus
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db9fbced86
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neshawk - rough sketch of NSF player. basically functional for some games
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2015-03-11 09:46:27 +00:00 |
zeromus
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aaa5704107
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fix FME-7 IRQ ACK logic in quicknes and neshawk
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2015-03-05 18:36:09 +00:00 |
adelikat
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3589323ca1
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Fix the coleco core that was crashing on start up
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2015-03-05 01:17:43 +00:00 |
goyuken
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adc3e96ca8
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iemulator single instance attribute. to find out about: PSX, Apple2
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2015-03-03 00:23:50 +00:00 |
goyuken
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c9d630b330
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FDS: fix load behavior based on real world observations. Most games will load 4s+ faster now.
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2015-02-23 22:40:51 +00:00 |
adelikat
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36f4eff0f6
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add ByteSize to MemoryDomain with a default of 1, set it to not 1 on appropriate domains (I probably missed some, or got some wrong). Have RamSearch use that instead of SystemInfo, remove ByteSize from SystemInfo since it is no longer needed
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2015-02-22 15:19:38 +00:00 |
goyuken
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8bf7c960cf
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some stuff, not ready yet
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2015-02-19 03:16:33 +00:00 |
mathew1800
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abbee1672e
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Specify the parameter for argument-based exceptions. Correct the parameter names of others.
Common mistake.
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2015-02-10 04:19:34 +00:00 |
zeromus
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6700f50a99
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psx - fix small copypaste error in 2nd controller binding
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2015-02-07 01:22:07 +00:00 |
goyuken
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7017168ee3
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coleco: clean up corefileprovider usage
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2015-02-05 23:09:37 +00:00 |
goyuken
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723a90fb30
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intellivision - clean up corefileprovider usage
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2015-02-05 23:07:48 +00:00 |
adelikat
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0ae3ec18d8
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oops, forgot to check this in last commit
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2015-02-05 22:34:00 +00:00 |
adelikat
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95cdaac0b0
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PSX - gamepad doesn't have L3 and R3
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2015-02-05 21:46:05 +00:00 |
zeromus
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656c6e0585
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i knew that was too good to be true
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2015-02-02 22:00:43 +00:00 |
zeromus
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88bb1f5c83
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change n64 configuration of C buttons to be UP DOWN LEFT RIGHT. dont think this will cause any bugs, but who knows
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2015-02-02 21:46:34 +00:00 |
adelikat
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d3ff7a2e7a
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PSX - define controller buttons based on the controller type
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2015-02-01 21:58:25 +00:00 |
adelikat
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c1308b7528
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PSX - properly clone sync settings and flag core reboot properly when changing controller settings
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2015-02-01 14:44:08 +00:00 |
adelikat
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271193251c
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PSX - user friendly display names for controller types
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2015-02-01 14:08:43 +00:00 |
zeromus
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0c1dedbe75
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psx - hook up non-dualshock pad types
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2015-02-01 07:45:41 +00:00 |
zeromus
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91c130a07a
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psx - straighten out setting of discs when loading savestates, and avoid doing likely desyncing operations in CDC module when loading savestates and setting the appropriate disc. fixes #381
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2015-02-01 04:55:09 +00:00 |
adelikat
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8c10f401e2
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Octoshock - add controller type to ControllerSetting, with the options of GamePad, DualAnalog, Dualshock, still todo: wire it up to the UI, wire it up to the core
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2015-02-01 01:24:41 +00:00 |
adelikat
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4b6ce6450e
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PSX - disable controller config settings because something stupid is causing a stupid crash
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2015-01-31 21:00:30 +00:00 |