Commit Graph

12359 Commits

Author SHA1 Message Date
feos c1ee1d9505 tastudio: fix stupid bug in SetBoolStates() 2017-05-29 20:20:46 +03:00
feos 3ba4adb6bc tastudio: finish moving column click edits to taseditor logic 2017-05-29 20:20:44 +03:00
nattthebear 87c1a75778 virtual boyEE: saveram, memory domains 2017-05-29 12:51:38 -04:00
nattthebear 4ab407bb42 virtual boy: add IInputPollable. Unfortunately, adding one more field to EmulateSpec caused C# to vomit its brains out, so yeah... 2017-05-29 12:16:24 -04:00
adelikat 3c7707a6a0 lua - add gui.clearImageCache, also add a param to drawImage that can force it to not be cached if desired 2017-05-29 11:09:19 -05:00
nattthebear b0aff5c2f6 allow plebians clone the snes9x submodule 2017-05-29 11:29:04 -04:00
nattthebear 2887ba5823 savestates for vb. this includes savestates for mmap_heap. unfortunately, usage of mmap_heap was scrapped as the things going into it were better suited for invisible/sealed. it may be eventually useful 2017-05-29 11:26:38 -04:00
nattthebear 3677f55992 let them play! 2017-05-29 09:49:28 -04:00
nattthebear fbf7be92d5 VirtualBoyee: Hookup video, input, and sound. 3D Tetris appears to be working, but only the alternate dump of merio tenis works 2017-05-29 08:16:56 -04:00
nattthebear 94c397a4f8 snes9x: IRegionable 2017-05-29 07:36:49 -04:00
nattthebear 855ff7deca Start working on a primitive mmap implementation. It's good enough for VirtualBoyee to boot, but undoubtedly has many bugs. 2017-05-28 22:18:01 -04:00
alyosha-tas 6dbf0e4822 More SID Work 2017-05-28 21:28:53 -04:00
alyosha-tas 207438d02c more SID work 2017-05-28 21:28:03 -04:00
adelikat 7d84946daa BitmapBuff - fix exception from 32bit ASSumptions 2017-05-28 18:21:55 -05:00
nattthebear f1565cd0b1 attributes! 2017-05-28 19:20:59 -04:00
nattthebear a52e9d7dc1 https://www.youtube.com/watch?v=0sKRRY5tQz8 2017-05-28 17:19:07 -04:00
nattthebear 7f7f490b6d The InputCallbackSystem on this Core is now fully operational. https://www.youtube.com/watch?v=g7-tskP0OzI 2017-05-28 14:18:08 -04:00
nattthebear 7f2e06b0b5 clean things up and make gpgx fully (?) multi-instance correct 2017-05-28 13:46:08 -04:00
nattthebear 7d0330bb9e snes9x - cleanup usage of the IMonitor semantics. This makes memory domains slower. 2017-05-28 13:12:48 -04:00
nattthebear 6c2d4ff044 snes9x: add ISaveRammable and fix virtualsize 2017-05-28 12:54:22 -04:00
nattthebear 763ee5c424 Disable the hash-perf feature of __pthread_key_create. Since it chose a starting hash based off of stack address, it was nondeterministic. 2017-05-28 11:58:08 -04:00
adelikat 4db328f7ad Hex Editor - Find box - remember Hex vs Text radio selection 2017-05-28 10:13:34 -05:00
nattthebear ffed0d2205 snes9x: memory domains 2017-05-28 10:32:21 -04:00
nattthebear 61aa4f5df3 Connect Snes9x controllers, syncsettings, and regular settings 2017-05-28 10:18:20 -04:00
adelikat 3a852707c4 C64 - expose tape data as a memory domain, because why not 2017-05-28 08:52:16 -05:00
nattthebear 7ea3755f13 rename gpgx.exe to gpgx.wbx and push some binaries 2017-05-28 07:33:55 -04:00
nattthebear 0cc1abd51b snes9x: savestates 2017-05-28 06:39:11 -04:00
alyosha-tas 807edebe6d A7800Hawk another round of commits 2017-05-27 20:40:13 -04:00
nattthebear ef8264a8b0 waterbox: Add special handling for imports in XorStates. Fix a few other instances where managed pointers were leaking out into XorStates 2017-05-27 20:38:28 -04:00
nattthebear 7071d74416 cut some old savestate cruft 2017-05-27 19:58:22 -04:00
nattthebear 10d47d1ea8 waterbox: Refactor PeWrapper a bit to not parse the native section headers every time it needs them 2017-05-27 18:52:18 -04:00
nattthebear 76022f66f9 update to framework 4.6.2. Since Windows XP 64 was very rarely used, there's no loss in switching to this if we're going to 64 bit. Add `FrameworkZipWriter` based on the 4.5 framework's built in zip writer. It shaves a decent amount of time off savestate save time, but rolling our own off of DeflateStream would be even faster. 2017-05-27 18:15:15 -04:00
adelikat 7dd2008616 remove MusashiDll.dll since we don't use it anymore 2017-05-27 15:45:30 -05:00
adelikat 3820a243fe c64 implements IInputpollable, not sure why it was commented out 2017-05-27 15:43:07 -05:00
nattthebear 37dc9908d0 Waterbox: Add XOR based savestates for GPGX64 2017-05-27 16:18:38 -04:00
adelikat 7f45b4880f c64 - another savestate fix 2017-05-27 14:44:45 -05:00
adelikat 39797513b2 c64 - add another variable to savestates 2017-05-27 14:13:51 -05:00
nattthebear 3a4b6601d9 move pewrapper into its own file 2017-05-27 14:55:21 -04:00
adelikat 73cdd0357d C64 - I think these are things that need to be in savestates 2017-05-27 13:42:03 -05:00
nattthebear b649927360 bizinvoke: make class ref interop work with null pointers 2017-05-27 14:40:15 -04:00
nattthebear b737959d11 snes9xHawk which is totally not a thing: connect audio 2017-05-27 14:32:12 -04:00
nattthebear 9bcd693910 snes9x: video output is now fully functional 2017-05-27 13:33:44 -04:00
adelikat 284ee1f9a2 Neshawk - UNIF_BMC_FK23C - I think these dipswitch variables are supposed to be MapperProps 2017-05-27 12:12:04 -05:00
nattthebear 34791d8589 bizinvoker: fix clas being used in place of ref struct 2017-05-27 12:59:57 -04:00
adelikat be39513b9e C64 - show mapper info in rom annotation, if rom is a cart 2017-05-27 11:57:38 -05:00
nattthebear 2665510502 Add enough changes so that snes9x now boots. This includes stubs for a bunch of syscalls, a few mmglue changes, and C++ global constructor support 2017-05-27 12:29:05 -04:00
adelikat 5f1b8cdc09 SNES - fix frame 0 loadstating 2017-05-27 10:21:14 -05:00
adelikat 12a4ec1ac7 SNES - only register the trace logger on compatibility profile 2017-05-27 09:54:53 -05:00
adelikat 8de4e7bff9 add ui to switch to Atari7800Hawk, still not useable by humans, needs gamedb stuff 2017-05-27 08:56:25 -05:00
adelikat 47758a519d delete more meteor stuff 2017-05-27 07:51:11 -05:00