goyuken
175caf3a53
gba: add under-the-hood support for direct MMIO reading, to be used for something at some point, maybe
2012-11-27 16:44:50 +00:00
goyuken
7a6f5fcf99
gba: Disable oam dma "m_graphic" optimization. Perhaps it should work correctly, but it doesn't and the speed gain is near nil and it's not worth the trouble to try fixing. Fixes garbage in the opening to "Final Fantasy 5 (J).gba"
2012-11-25 19:36:32 +00:00
goyuken
d77efde5fc
gba: add system bus memory domain
2012-11-25 19:03:13 +00:00
goyuken
890b7c354e
gba: muck up timer union (breaks savestates), add msvs rule to copy dll to bizhawk.multiclient/output/dll/libmeteor.dll
2012-11-25 18:42:41 +00:00
goyuken
206adff851
gba: implement mode 3, mode 5 backdrops. slightly todo, as i don't know how mosaic + affine works on hardware
2012-11-25 01:34:58 +00:00
goyuken
fec546f77a
gba: fix cartmem problem i caused that was exposed by recording movies.
...
inputadapters: finish GBA mnemonic stuff, including power button. |P|UDLRsSBALR|
mainform: show informative warning when starting recording a GBA movie
2012-11-24 22:14:05 +00:00
goyuken
235d7a9a03
gba: saveram support. not tested too much because controller isn't hooked up yet. (and path config appears to be dumping them in the wrong place). also remove the silly system where the core tracks timing on when to write the saveram file to disk.
2012-11-24 02:25:47 +00:00
goyuken
96880ccc4a
gba: Up the verbosity of the tracelogger. Using it, I was able to find a nasty bug: bitfields in cpsr\spsr were not being handled as expected by the compiler. Presumably the version and settings on GCC normally used for retrometeor does what's desired? Workaround applied.
2012-11-23 20:17:20 +00:00
goyuken
ee9e67d023
gba: some memory domains
2012-11-20 20:22:10 +00:00
goyuken
93ad387db8
stuff, don't use
2012-11-19 22:43:34 +00:00