James Groom
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4e91f88af3
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Use nameof in cores
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2019-03-28 14:18:58 +11:00 |
alyosha-tas
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c19c7cd5c3
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SubNESHawk
also Input register shift fix
# Conflicts:
# BizHawk.Client.EmuHawk/MainForm.Designer.cs
# BizHawk.Client.EmuHawk/MainForm.Events.cs
# BizHawk.Emulation.Cores/Computers/AmstradCPC/AmstradCPC.IEmulator.cs
# BizHawk.Emulation.Cores/Computers/SinclairSpectrum/ZXSpectrum.IEmulator.cs
# BizHawk.Emulation.Cores/Consoles/Nintendo/NES/PPU.run.cs
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2019-01-10 18:25:59 +03:00 |
feos
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0dc8187cb5
|
update mgba info
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2018-06-23 16:23:53 +03:00 |
nattthebear
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e8145af463
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i hope this breaks something
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2018-05-12 12:55:42 -04:00 |
nattthebear
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13a3ae1a32
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support palette settings in mgba, fixes #1042 (probably)
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2018-02-21 19:20:10 -05:00 |
nattthebear
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213c8189e8
|
update mgba
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2017-11-14 19:46:40 -05:00 |
adelikat
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ebcd237858
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Merge branch 'master' into domainedmemoryhooks
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2017-10-29 12:38:29 -05:00 |
nattthebear
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5e3cdba869
|
Finally dump some old movie 1.0 cruft
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2017-08-11 19:45:45 -04:00 |
adelikat
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cd289c474e
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memorycallbacks with domains - Phase 2 - change api to Call methods and refactor accordingly, everything should behave as it was before the refactor at this point. No cores have yet to be implemented with domains other than the default bus they already had
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2017-08-03 18:08:07 -05:00 |
adelikat
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04ce66c397
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phase 1 of changing memory callback api to specify domain - require cores to specify which domains are available and have the domain passed in when creating callbacks. Still todo - cores need to pass in domain name on CallReads/Writes/Executes methods
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2017-08-01 22:05:17 -05:00 |
adelikat
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c6e0e9fa57
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Rename CoreAttributes to CoreAttribute as to not be a bad person
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2017-07-12 14:10:55 -05:00 |
nattthebear
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c4eeb84ee8
|
mgba: syste bus
fixes #861
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2017-06-15 19:34:15 -04:00 |
nattthebear
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cf723b5133
|
add new build of mgba 0.6-ish
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2017-06-11 20:10:37 -04:00 |
adelikat
|
1dae91e6a8
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clean up core constructors - consistent parameter casing, and put them at the top of the class
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2017-05-05 19:05:36 -05:00 |
adelikat
|
59139ab266
|
Spell out Numerator and Denominator
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2017-05-05 11:25:38 -05:00 |
adelikat
|
62a13d961d
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Move VsyncNum and VsyncDen out of CoreComm and into IVideoProvider
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2017-05-05 11:21:37 -05:00 |
adelikat
|
698c6741ae
|
Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method
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2017-05-01 20:09:11 -05:00 |
adelikat
|
ded1c2d7b7
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Break off BoardName from IEmulator into a separate IBoardInfo service
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2017-04-30 21:01:54 -05:00 |
adelikat
|
83124a8d20
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Fix VerifiedDisassembler to not expose the internal cpu property
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2017-04-27 12:02:08 -05:00 |
adelikat
|
15a25bdd87
|
cleanup MGBAHawk code
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2017-04-25 12:00:50 -05:00 |
adelikat
|
167ed41a51
|
Break up MGBAHawk into separate files
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2017-04-25 11:42:03 -05:00 |
adelikat
|
010c04f421
|
bleh, forgot to check this in
|
2017-04-25 11:17:35 -05:00 |
adelikat
|
e72aceccdc
|
Misc VBANext cleanups
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2017-04-25 11:14:24 -05:00 |
adelikat
|
54ebe75d2b
|
remove the obsolete MemoryDomain.FromIntPtr method
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2017-04-24 13:47:40 -05:00 |
nattthebear
|
432cbc54d7
|
it annoyed me
|
2017-04-23 13:25:29 -04:00 |
nattthebear
|
13423ac461
|
woops
|
2017-04-23 13:25:12 -04:00 |
nattthebear
|
72808f01bb
|
remove all meteor and garbo stuff completely. These two GBA cores were never up to par, really.
|
2017-04-23 13:21:35 -04:00 |
nattthebear
|
d1ca433a93
|
mgba: registers
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2017-04-22 21:59:55 -04:00 |
J.D. Purcell
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b2a28339d1
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Use 'nameof' operator.
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2017-04-10 08:36:42 -04:00 |
adelikat
|
ab1a22bf31
|
add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui
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2017-01-09 19:23:05 -06:00 |
adelikat
|
72a59087b5
|
Use the IController indexing property less in preparation for removing it from the interface. Replaced with its more explicity counter-part .IsPressed()
|
2016-12-14 12:42:15 -06:00 |
adelikat
|
b73a500d6b
|
Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async.
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2016-12-11 11:15:00 -06:00 |
adelikat
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b697110098
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Rename ISoundProvider to IAsyncSoundProvider to more accurately describe what the service does
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2016-12-09 10:24:43 -06:00 |
nattthebear
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da2d15341f
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mgba: Fix some of the audio channel disables not working. Fix audio channel disables not being restored on reboot core
|
2016-12-03 23:01:14 -05:00 |
nattthebear
|
f67cb3c64f
|
Issue #735: Add sound channel toggling on mgba
|
2016-11-27 17:33:05 -05:00 |
nattthebear
|
cee88d6bdc
|
Update mgba metadata to indicate that we are on version 0.5
|
2016-11-06 13:30:19 -05:00 |
nattthebear
|
0ae8bf13f7
|
GBA memory domain fix
|
2016-11-06 10:32:04 -05:00 |
nattthebear
|
c3be2879bc
|
Save state stuff mgba blah I'm bad
|
2016-10-25 18:14:20 -04:00 |
nattthebear
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c3973773e6
|
mgba: savestate redux
|
2016-10-22 20:49:42 -04:00 |
nattthebear
|
b8b9201604
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mgbahawk: savestates
|
2016-10-22 18:09:28 -04:00 |
nattthebear
|
36fb1e3d57
|
mgba 0.5: fix saveram. fix skip bios + hard reset. fix bg/obj disable.
|
2016-10-17 13:01:52 -04:00 |
nattthebear
|
a76226fcc2
|
update mgba, saveram still broken
|
2016-10-08 11:58:52 -04:00 |
nattthebear
|
5bd9a67f62
|
mgba 0.5 rough in
|
2016-09-17 16:29:25 -04:00 |
nattthebear
|
9b46a6cb3f
|
mgba: Game overrides from gamedb
|
2016-09-17 11:31:06 -04:00 |
nattthebear
|
24df291143
|
Update mgba to 0.4.1
|
2016-09-17 09:51:38 -04:00 |
feos
|
76eaea3619
|
tracer unification for cores: spacing, headers, etc
|
2016-08-16 01:39:26 +03:00 |
feos
|
888d7fed6a
|
tracer: set some padding
|
2016-08-14 22:59:07 +03:00 |
zeromus
|
75173f2596
|
add sram memdomain to mgba
|
2016-04-18 21:46:27 -05:00 |
zeromus
|
41dd8741d5
|
dang it, do a better job adding sram memdomain to vbanext
|
2016-04-18 21:46:16 -05:00 |
zeromus
|
5ed2e46982
|
add SRAM memdomain to vbanext
|
2016-04-18 20:44:30 -05:00 |