nattthebear
|
432cbc54d7
|
it annoyed me
|
2017-04-23 13:25:29 -04:00 |
nattthebear
|
13423ac461
|
woops
|
2017-04-23 13:25:12 -04:00 |
nattthebear
|
72808f01bb
|
remove all meteor and garbo stuff completely. These two GBA cores were never up to par, really.
|
2017-04-23 13:21:35 -04:00 |
adelikat
|
30aa86cd7e
|
Intellivision - more cleanup
|
2017-04-23 11:10:26 -05:00 |
adelikat
|
0f36bce22a
|
Intellivision - actually support lag variable setting, and some misc cleanup
|
2017-04-23 10:53:26 -05:00 |
nattthebear
|
d1ca433a93
|
mgba: registers
|
2017-04-22 21:59:55 -04:00 |
nattthebear
|
5bebd0685a
|
snes: add a toggle multitap button
|
2017-04-22 17:08:33 -04:00 |
adelikat
|
d14b2abd17
|
Revert "now no one gets to have any fun"
This reverts commit e199dfda0d .
|
2017-04-22 15:14:20 -05:00 |
nattthebear
|
e199dfda0d
|
now no one gets to have any fun
|
2017-04-22 16:04:39 -04:00 |
nattthebear
|
12b4be4fbc
|
justifier
|
2017-04-22 10:41:45 -04:00 |
adelikat
|
242b0e09ab
|
SNES - support the Justifier, because why not
|
2017-04-22 08:55:39 -05:00 |
nattthebear
|
7d60049b86
|
remove leftover debuggign cruft
|
2017-04-21 22:04:09 -04:00 |
nattthebear
|
f3f9ad8e9b
|
honk
|
2017-04-21 21:59:04 -04:00 |
adelikat
|
62ed1b5b73
|
snes - change x,y button names to something less vauge
|
2017-04-20 21:05:11 -05:00 |
nattthebear
|
a46acca981
|
It's like archaeology. We're the first ones to use this ancient Mayan super scope code
|
2017-04-20 21:29:58 -04:00 |
adelikat
|
99d70a1c7f
|
SNES - super scope support
|
2017-04-20 19:50:58 -05:00 |
alyosha-tas
|
6a23f922f6
|
NESHawk implement PAL APU Frame Sequencer
|
2017-04-20 17:26:49 -04:00 |
adelikat
|
27e7edcaf1
|
SNES - add a "Limit mouse speed" options on by default, to make controls a sueable for casual playing and a config option to turn it off
|
2017-04-19 20:30:54 -05:00 |
J.D. Purcell
|
3d6b1da94d
|
Whitespace only (indentation fixes/cleanup).
|
2017-04-19 20:34:30 -04:00 |
adelikat
|
3f866f6d7f
|
Rename SnesSaveController to SaveController and move it to Emulation.Common since it is used by multiple cores and is general in design
|
2017-04-19 12:44:02 -05:00 |
adelikat
|
ee5d35bb34
|
Libsnescore reformat round 3
|
2017-04-19 12:33:05 -05:00 |
adelikat
|
58189f0113
|
LibsnesCore - Move ScanlineHookManager class to its own file
|
2017-04-19 12:25:22 -05:00 |
adelikat
|
e3ae4b1410
|
LibsnesCore reformating round 2 - sort out private fields vs pulbic properties
|
2017-04-19 12:19:16 -05:00 |
adelikat
|
808d03155a
|
Libsnescore - misc cleanups round 1
|
2017-04-19 11:40:41 -05:00 |
adelikat
|
7ebddc6087
|
LibsnesCore - break off memory domain stuff to a separate file
|
2017-04-19 10:51:16 -05:00 |
adelikat
|
bc42af0fa6
|
Libsnescore - Break off IEmulator implementation into a separate file
|
2017-04-19 10:36:08 -05:00 |
adelikat
|
8e3c3dab5d
|
Break off LibsnesCore services into separate files
|
2017-04-19 09:41:52 -05:00 |
adelikat
|
d1d6c20749
|
break SNES settings code into its own file
|
2017-04-19 08:31:48 -05:00 |
zeromus
|
f108673449
|
fix some embarrassing bugs in new snes interop. maybe biz will be more stable now.
|
2017-04-18 22:09:04 -05:00 |
zeromus
|
2e286317f2
|
tidy snes
|
2017-04-17 22:49:17 -05:00 |
adelikat
|
18017b5e23
|
SNES - better mouse button names
|
2017-04-17 16:32:09 -05:00 |
nattthebear
|
0393e9241b
|
coreside, this is a short, so yeah...
|
2017-04-16 18:08:57 -04:00 |
adelikat
|
7571781f87
|
SNES - an attempt at mouse support
|
2017-04-16 16:39:21 -05:00 |
adelikat
|
13ca76f3f8
|
UI for changing SNES controller configurations
|
2017-04-15 20:34:32 -05:00 |
adelikat
|
5e177db320
|
Multitap button orders too
|
2017-04-15 20:34:31 -05:00 |
adelikat
|
2daa1b3d68
|
snes - some progress on controller configuration support - use controller deck for ControllerDefinition and hack in appropriate button orders
|
2017-04-15 20:34:30 -05:00 |
nattthebear
|
41f8875a4f
|
more snes controller stuff
|
2017-04-15 18:27:04 -04:00 |
J.D. Purcell
|
b53502eed8
|
Spaces -> tabs.
|
2017-04-15 16:37:30 -04:00 |
J.D. Purcell
|
ed3bf0e62b
|
Fix mixed line endings.
|
2017-04-15 15:53:02 -04:00 |
nattthebear
|
5b41b7260b
|
some snes controller rough in
|
2017-04-15 15:40:34 -04:00 |
nattthebear
|
f8830652de
|
Revert "GPGX remove an exception for debugging"
This reverts commit 96ac5d1122 .
|
2017-04-15 08:09:08 -04:00 |
alyosha-tas
|
96ac5d1122
|
GPGX remove an exception for debugging
The core can handle this case just fine so there doesn't appear to be a need for it anyway
|
2017-04-14 21:44:15 -04:00 |
adelikat
|
37c989c661
|
more misc code cleanups, with some C#6isms
|
2017-04-10 11:24:53 -05:00 |
J.D. Purcell
|
16bf63ade8
|
Random cleanups.
|
2017-04-10 09:36:04 -04:00 |
J.D. Purcell
|
b2a28339d1
|
Use 'nameof' operator.
|
2017-04-10 08:36:42 -04:00 |
zeromus
|
23fb06a0cd
|
c++ side setup for setting any devices on snes input ports
|
2017-04-09 16:45:05 -05:00 |
alyosha-tas
|
f4f06d7554
|
Delete PPU.run.cs
|
2017-04-07 20:14:57 -04:00 |
alyosha-tas
|
9f7a926437
|
NES Fix more then 8 sprites option
|
2017-04-07 20:14:34 -04:00 |
alyosha-tas
|
9e94bec081
|
NES fix more then 8 sprites option
|
2017-04-07 20:12:59 -04:00 |
nattthebear
|
7814c26d9d
|
possibly make intellivision sound worse
|
2017-04-05 17:24:48 -04:00 |