Commit Graph

21 Commits

Author SHA1 Message Date
pjgat09 58336c45b2 Fix onmemorywrite so it can trigger on any memory address 2013-11-17 02:36:52 +00:00
adelikat e606429219 more misc cleanup and removing some usings that should have been removed when moving things from one project to another 2013-11-15 01:52:03 +00:00
adelikat d67ff542ba Move sound files to BizHawk.Emulation.Common 2013-11-14 22:09:48 +00:00
adelikat 80b48c0b08 Remove comments that MOS6502X is auto-generated, because it isn't anymore. And change spaces to tabs! 2013-11-14 22:04:32 +00:00
adelikat 715fd3a7e3 remove 6502 native files from project (couldn't figure out how to do this in the previous commit because SVN quirkiness butted heads with Visual Studio quirkiness) 2013-11-14 21:17:37 +00:00
adelikat 0338b76bb0 Move Cpus to BizHawk.Emulation.Common 2013-11-14 21:15:50 +00:00
adelikat 5d65b0ef77 implement Lua - event.onmemoryexecute(), currently only works with the NES core 2013-11-12 01:51:07 +00:00
zeromus 9fed70a49c add some ExecFetch stuff to NES/6502 cores for memorycallbacks and whatnot 2013-11-12 01:06:33 +00:00
adelikat 6b67f47335 fix sln building - apparently you need these files 2013-11-11 17:49:10 +00:00
adelikat fb78215590 Lua - Implement emu.getregister() and emu.getregisters(). Only implemented in NESHawk right now 2013-11-11 03:20:33 +00:00
adelikat 2e51e7ad4f Registered Lua Functions dialog - fix so Remove removes MemoryRead/Write events, add a Remove All button 2013-11-10 21:56:02 +00:00
adelikat e7a481e6c4 Lua - OnMemoryRead() and OnMemoryWrite() - support multiple events, hook to the registered functions system, add ability to name function, return a GUID. 2013-11-10 21:20:55 +00:00
adelikat ded77beb65 Lua - OnInputPoll() - hooked up to the registered lua functions system 2013-11-10 19:19:58 +00:00
adelikat ea24f236fb Lua - event.OnInputPoll() - allow multiple functions to be registered 2013-11-10 18:15:32 +00:00
adelikat 9e5e477467 move emuversion, releasedate, and interim constants from MainForm to VersionInfo so that they are available to all projects (we can now "interim" things in all projects) 2013-11-10 02:32:47 +00:00
adelikat 03e9381adc Clean up assembly info stuff in all projects 2013-11-08 15:56:58 +00:00
adelikat 1061add64f Refactor MemoryDomains in IEmulator, make a MemoryDomainsList object rather than IList<MemoryDomain>, remove MainMemory from IEmulator and make it a property of this new collection object, also add indexing by name. Refactor cores and tools as needed 2013-11-06 02:15:29 +00:00
adelikat 3f88ece3db Remove some files I meant to delete, and some useless code cleanups 2013-11-04 03:12:50 +00:00
adelikat be547db4a1 Move MemoryDomain to its own file, and move the Endian enum into it, also clean up the class a bit, and refactor things as necessary 2013-11-04 02:11:40 +00:00
adelikat 9751fd5a1a Move interfaces and base implemenations from emulation to emulation.common 2013-11-04 01:39:19 +00:00
adelikat 348171bdc5 start Emulation.Common project and move the Emulation/Database folder files to it 2013-11-04 01:06:36 +00:00