adelikat
|
3c23c5028d
|
Tastudio - go to frame stuff
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2014-08-31 16:51:19 +00:00 |
adelikat
|
907ab29aaa
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Tastudio - fix exception when attempting to scroll before frame 0
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2014-08-31 16:07:11 +00:00 |
kylelyk
|
69e9bc22d2
|
More graphics fixes for InputRoll and overhauled how scrollbars are maintained and calculated. VScrollbar is still in rows for now.
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2014-08-31 15:40:02 +00:00 |
adelikat
|
7a720a63b1
|
Tastudio - fix backwards lag background color logic
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2014-08-31 14:58:44 +00:00 |
adelikat
|
0a6cda6fe2
|
Tastudio - refreshing after some calls that virtuallstiview would have automatically refreshed
|
2014-08-31 13:12:18 +00:00 |
adelikat
|
8c68fe6d83
|
Play movie - stop on frame textbox - change max length from 3 to 8
|
2014-08-31 01:46:43 +00:00 |
scepheo
|
a1a73a2fef
|
Fixed the core detection when playing back a NES/SNES movie.
|
2014-08-30 19:20:09 +00:00 |
kylelyk
|
d2eb036b90
|
Refactored a lot of InputRoll, started the foundation of changing orientation behavior, horizontal scrollbar now works completely. Have not tested horizontal orientation (not until vscrollbar is in pixels and switching between orientations is tested).
|
2014-08-30 18:42:14 +00:00 |
adelikat
|
e6d6dc7e51
|
Tastudio - more go to frame stuff
|
2014-08-30 00:40:53 +00:00 |
adelikat
|
21ab01817f
|
Tastudio - some improvements to go to frame logic, to deal with gaps being in the greenzone, still some bugs though, certainly
|
2014-08-30 00:03:33 +00:00 |
adelikat
|
17f109905b
|
TAStudio - some minor designer stuff
|
2014-08-29 23:48:10 +00:00 |
scepheo
|
a75827687d
|
Atari 2600: Fixed PlayField Score flag not being set.
|
2014-08-29 20:09:08 +00:00 |
adelikat
|
f456fea9be
|
TAStudio - fix selection via frame column dragging
|
2014-08-29 18:02:23 +00:00 |
adelikat
|
15ba976416
|
Input Roll - move selection logic from Mouse click to Mouse down
|
2014-08-29 17:42:07 +00:00 |
adelikat
|
32795e1364
|
Input Roll - mouse wheel scrolling
|
2014-08-29 15:53:59 +00:00 |
goyuken
|
2aa7a09e25
|
binary for r7748
|
2014-08-29 15:38:45 +00:00 |
adelikat
|
1c89ba9ec5
|
TAstudio - a better place to put autorestore logic, still a lot of brokenness though
|
2014-08-29 15:27:51 +00:00 |
adelikat
|
ae45a8452b
|
Input roll - a couple of small tweaks
|
2014-08-29 14:49:36 +00:00 |
adelikat
|
e46a8a4286
|
InputRoll - don't draw a string from the text callback, if it is empty
|
2014-08-29 14:30:52 +00:00 |
gochaism
|
8c79883544
|
VBA-Next: Wave channel fix
This update seems to fix the broken BGM of Hachiemon.
origin: <0e09dc3d6e >
|
2014-08-29 13:13:44 +00:00 |
adelikat
|
16aabb1a4a
|
remove an unused config variable
|
2014-08-29 12:39:06 +00:00 |
adelikat
|
c7949501b2
|
Tastudio - proof of concept for cachine the input state during a screen refresh. A huge speed up here, about 400-500%. Implementation is a bit sloppy but works
|
2014-08-29 02:58:52 +00:00 |
adelikat
|
86fc66820c
|
Oops
|
2014-08-29 02:40:45 +00:00 |
adelikat
|
c033b26ad0
|
TasMovie - don't create a Bk2MnemonicConstants object everytime a display value is requested, gives a modest speed up to tastudio performance
|
2014-08-29 01:59:08 +00:00 |
adelikat
|
d7f9b2ccd7
|
Tastudio - switch to record mode when opening tastudio with a movie loaded, fixes bugs related to the movie being set to inactive in this scenario
|
2014-08-29 01:14:26 +00:00 |
adelikat
|
a86897e5ba
|
TAStudio - Fix InputRoll background callback logic, fix marker list background drawing logic
|
2014-08-29 00:04:42 +00:00 |
hegyak
|
d38ca10cf6
|
Change Mupen Syle Lag to Non-VI Lag Frames.
|
2014-08-28 01:28:59 +00:00 |
adelikat
|
e11cc198a9
|
Double the speed of InputRoll when scrollbars are visible
|
2014-08-27 22:33:27 +00:00 |
goyuken
|
1170b5cd06
|
VBA: allow bios intro to be skipped even when in determinstic mode
|
2014-08-27 22:19:26 +00:00 |
adelikat
|
6437203236
|
Tastudio - Fix autoload
|
2014-08-27 21:18:53 +00:00 |
adelikat
|
bbc84471d8
|
TasStateManager - capture every other frame for now
|
2014-08-27 20:43:45 +00:00 |
hegyak
|
e65e9d8a22
|
Corrected System Menu from staying after a failure involving BIOS/Firmware.
|
2014-08-27 18:15:02 +00:00 |
goyuken
|
13510e8213
|
fix deterministic flag not being set for movie recording.
|
2014-08-27 05:52:35 +00:00 |
hegyak
|
b808cc762e
|
Merge .GBA Extension changes form Branches/Release to Trunk
|
2014-08-27 01:54:39 +00:00 |
pjgat09
|
0a52315574
|
N64: Fix jabo's framebuffer problems!
|
2014-08-25 22:41:50 +00:00 |
pjgat09
|
084ed67742
|
D3D8Wrapper: More logging
|
2014-08-25 22:21:59 +00:00 |
adelikat
|
ed6aeeba45
|
TasStateManager - yes we want to clear
|
2014-08-25 22:04:05 +00:00 |
goyuken
|
79b741b869
|
sms: use standard message when bios is required but not supplied
|
2014-08-25 00:14:14 +00:00 |
adelikat
|
3aec45448c
|
TasMovie - TasStateManager - pre-allocate the SortedDictionary size based on state size and memory usage capacity. Fixes the problem of performance grinding to a halt as the movie frame count increases
|
2014-08-24 22:50:21 +00:00 |
goyuken
|
63b533f15c
|
tasstatemanager: fix out of memory on save
|
2014-08-24 21:53:48 +00:00 |
goyuken
|
aab2a17947
|
tasstatemanagerstuff
|
2014-08-24 21:29:51 +00:00 |
adelikat
|
1d5cd2eb6d
|
oops, nevermind
|
2014-08-24 20:30:56 +00:00 |
adelikat
|
2a98534fe4
|
TasMovie - optimize greenzone adding, no longer gets slower and slower as frame count increases
|
2014-08-24 20:28:46 +00:00 |
pjgat09
|
9604906095
|
N64: Making sure the d3d8.dll is correct.
|
2014-08-24 18:16:54 +00:00 |
adelikat
|
06605346e0
|
FIx a nasty bug in bk2 and tasmovie that was saving a movie even if it was inactive
|
2014-08-24 18:07:14 +00:00 |
goyuken
|
227f5d6b53
|
gba: skip bios intro by default. beta tester note: if you've used the gba core before, this won't change your existing setting
|
2014-08-24 17:33:23 +00:00 |
goyuken
|
ab50181b31
|
C64: standardize missing firmware errors
|
2014-08-24 17:28:17 +00:00 |
adelikat
|
39526d3eb7
|
Make jabo available in non-developer mode
|
2014-08-24 17:25:39 +00:00 |
goyuken
|
728a6cf1e7
|
fix FDS and maybe CGB load fail switch, which were broken because i broke them
|
2014-08-24 17:25:29 +00:00 |
goyuken
|
e865599ef6
|
gba gpu view: a bits of cleanup
|
2014-08-24 16:39:16 +00:00 |