Commit Graph

7439 Commits

Author SHA1 Message Date
adelikat 3c23c5028d Tastudio - go to frame stuff 2014-08-31 16:51:19 +00:00
adelikat 907ab29aaa Tastudio - fix exception when attempting to scroll before frame 0 2014-08-31 16:07:11 +00:00
kylelyk 69e9bc22d2 More graphics fixes for InputRoll and overhauled how scrollbars are maintained and calculated. VScrollbar is still in rows for now. 2014-08-31 15:40:02 +00:00
adelikat 7a720a63b1 Tastudio - fix backwards lag background color logic 2014-08-31 14:58:44 +00:00
adelikat 0a6cda6fe2 Tastudio - refreshing after some calls that virtuallstiview would have automatically refreshed 2014-08-31 13:12:18 +00:00
adelikat 8c68fe6d83 Play movie - stop on frame textbox - change max length from 3 to 8 2014-08-31 01:46:43 +00:00
scepheo a1a73a2fef Fixed the core detection when playing back a NES/SNES movie. 2014-08-30 19:20:09 +00:00
kylelyk d2eb036b90 Refactored a lot of InputRoll, started the foundation of changing orientation behavior, horizontal scrollbar now works completely. Have not tested horizontal orientation (not until vscrollbar is in pixels and switching between orientations is tested). 2014-08-30 18:42:14 +00:00
adelikat e6d6dc7e51 Tastudio - more go to frame stuff 2014-08-30 00:40:53 +00:00
adelikat 21ab01817f Tastudio - some improvements to go to frame logic, to deal with gaps being in the greenzone, still some bugs though, certainly 2014-08-30 00:03:33 +00:00
adelikat 17f109905b TAStudio - some minor designer stuff 2014-08-29 23:48:10 +00:00
scepheo a75827687d Atari 2600: Fixed PlayField Score flag not being set. 2014-08-29 20:09:08 +00:00
adelikat f456fea9be TAStudio - fix selection via frame column dragging 2014-08-29 18:02:23 +00:00
adelikat 15ba976416 Input Roll - move selection logic from Mouse click to Mouse down 2014-08-29 17:42:07 +00:00
adelikat 32795e1364 Input Roll - mouse wheel scrolling 2014-08-29 15:53:59 +00:00
goyuken 2aa7a09e25 binary for r7748 2014-08-29 15:38:45 +00:00
adelikat 1c89ba9ec5 TAstudio - a better place to put autorestore logic, still a lot of brokenness though 2014-08-29 15:27:51 +00:00
adelikat ae45a8452b Input roll - a couple of small tweaks 2014-08-29 14:49:36 +00:00
adelikat e46a8a4286 InputRoll - don't draw a string from the text callback, if it is empty 2014-08-29 14:30:52 +00:00
gochaism 8c79883544 VBA-Next: Wave channel fix
This update seems to fix the broken BGM of Hachiemon.
origin: <0e09dc3d6e>
2014-08-29 13:13:44 +00:00
adelikat 16aabb1a4a remove an unused config variable 2014-08-29 12:39:06 +00:00
adelikat c7949501b2 Tastudio - proof of concept for cachine the input state during a screen refresh. A huge speed up here, about 400-500%. Implementation is a bit sloppy but works 2014-08-29 02:58:52 +00:00
adelikat 86fc66820c Oops 2014-08-29 02:40:45 +00:00
adelikat c033b26ad0 TasMovie - don't create a Bk2MnemonicConstants object everytime a display value is requested, gives a modest speed up to tastudio performance 2014-08-29 01:59:08 +00:00
adelikat d7f9b2ccd7 Tastudio - switch to record mode when opening tastudio with a movie loaded, fixes bugs related to the movie being set to inactive in this scenario 2014-08-29 01:14:26 +00:00
adelikat a86897e5ba TAStudio - Fix InputRoll background callback logic, fix marker list background drawing logic 2014-08-29 00:04:42 +00:00
hegyak d38ca10cf6 Change Mupen Syle Lag to Non-VI Lag Frames. 2014-08-28 01:28:59 +00:00
adelikat e11cc198a9 Double the speed of InputRoll when scrollbars are visible 2014-08-27 22:33:27 +00:00
goyuken 1170b5cd06 VBA: allow bios intro to be skipped even when in determinstic mode 2014-08-27 22:19:26 +00:00
adelikat 6437203236 Tastudio - Fix autoload 2014-08-27 21:18:53 +00:00
adelikat bbc84471d8 TasStateManager - capture every other frame for now 2014-08-27 20:43:45 +00:00
hegyak e65e9d8a22 Corrected System Menu from staying after a failure involving BIOS/Firmware. 2014-08-27 18:15:02 +00:00
goyuken 13510e8213 fix deterministic flag not being set for movie recording. 2014-08-27 05:52:35 +00:00
hegyak b808cc762e Merge .GBA Extension changes form Branches/Release to Trunk 2014-08-27 01:54:39 +00:00
pjgat09 0a52315574 N64: Fix jabo's framebuffer problems! 2014-08-25 22:41:50 +00:00
pjgat09 084ed67742 D3D8Wrapper: More logging 2014-08-25 22:21:59 +00:00
adelikat ed6aeeba45 TasStateManager - yes we want to clear 2014-08-25 22:04:05 +00:00
goyuken 79b741b869 sms: use standard message when bios is required but not supplied 2014-08-25 00:14:14 +00:00
adelikat 3aec45448c TasMovie - TasStateManager - pre-allocate the SortedDictionary size based on state size and memory usage capacity. Fixes the problem of performance grinding to a halt as the movie frame count increases 2014-08-24 22:50:21 +00:00
goyuken 63b533f15c tasstatemanager: fix out of memory on save 2014-08-24 21:53:48 +00:00
goyuken aab2a17947 tasstatemanagerstuff 2014-08-24 21:29:51 +00:00
adelikat 1d5cd2eb6d oops, nevermind 2014-08-24 20:30:56 +00:00
adelikat 2a98534fe4 TasMovie - optimize greenzone adding, no longer gets slower and slower as frame count increases 2014-08-24 20:28:46 +00:00
pjgat09 9604906095 N64: Making sure the d3d8.dll is correct. 2014-08-24 18:16:54 +00:00
adelikat 06605346e0 FIx a nasty bug in bk2 and tasmovie that was saving a movie even if it was inactive 2014-08-24 18:07:14 +00:00
goyuken 227f5d6b53 gba: skip bios intro by default. beta tester note: if you've used the gba core before, this won't change your existing setting 2014-08-24 17:33:23 +00:00
goyuken ab50181b31 C64: standardize missing firmware errors 2014-08-24 17:28:17 +00:00
adelikat 39526d3eb7 Make jabo available in non-developer mode 2014-08-24 17:25:39 +00:00
goyuken 728a6cf1e7 fix FDS and maybe CGB load fail switch, which were broken because i broke them 2014-08-24 17:25:29 +00:00
goyuken e865599ef6 gba gpu view: a bits of cleanup 2014-08-24 16:39:16 +00:00