Commit Graph

8107 Commits

Author SHA1 Message Date
adelikat 3af65a6498 removed some deletable code I missed 2014-12-14 01:42:05 +00:00
adelikat 685756ea8e Remove LoadTraceLogger() from ToolManager since it was simply a wrapper to manage availability logic, most of those types of properties should be removed now 2014-12-14 01:39:15 +00:00
adelikat e214706e4c remove now unnecessary type checking before autoloading tools 2014-12-14 01:34:58 +00:00
adelikat ce4c3a4ca6 Tool hotkeys - remove a bunch of now unnecessary checks 2014-12-14 01:30:38 +00:00
adelikat 106b9d4848 Tastudio requires IInputPollable 2014-12-14 01:30:09 +00:00
adelikat 30e6aeb0bf ToolManager Load<T> - check IsAvailable() before attempting to load 2014-12-14 01:25:28 +00:00
adelikat 3768e393c7 Convert remaining tools to EmulatorServices 2014-12-14 01:20:19 +00:00
adelikat b12f4c36b1 Convert more tools to EmulatorServices 2014-12-14 00:46:14 +00:00
adelikat c1767a6fe7 convert some nes tools to EmulatorServices, currently they simply require a NES instance, eventually need to use an actual service, that all nes cores could implement 2014-12-14 00:25:50 +00:00
zeromus a8fd9c1fdf neshawk - add note about q boy to mapper191, but dont remove "THIS MAPPER ISNT TESTED!" because it still isnt 2014-12-14 00:22:07 +00:00
zeromus 70091c7780 neshawk - fix loading q-boy unif 2014-12-14 00:16:05 +00:00
adelikat 5d59e00c20 Convert Genesis tools to use EmulatorServices 2014-12-14 00:12:44 +00:00
adelikat 29d6859167 Debugger - convert to using OptionalServices for the Disassembler 2014-12-13 23:57:23 +00:00
adelikat 1cd49d5b54 GBA GPU Viewer - convert to using EmulatorServices 2014-12-13 23:46:12 +00:00
adelikat d1cc13a9c0 BasicServiceProvider - catch any IEmulatorServices that the core implements that aren't defined in the Emulation.Common assembly, and make IGBAGPUViewable an emulator service 2014-12-13 23:45:51 +00:00
scepheo 7f0229d9e6 Added support for OptionalServices and cleaned up ToolManager code. 2014-12-13 23:36:49 +00:00
adelikat 7925b6f939 convert some gb tools to EmulatorServices 2014-12-13 23:26:18 +00:00
adelikat b3a47b911b Debugger - use EmulatorServices 2014-12-13 23:15:39 +00:00
zeromus 979fa2c0f7 displaymanager - maybe, just maybe, successfully get rid of the need for 0xFF000000 in the VideoProvider buffers. Should enable some little speedups and cleanups of other code that had to add the 0xFF000000 alpha channel 2014-12-13 23:04:22 +00:00
adelikat 557309eb6f Fix a bug in ToolManager.Restart() 2014-12-13 23:02:32 +00:00
adelikat 94bd987a73 Convert Cheats to EmuatorServices 2014-12-13 22:57:51 +00:00
adelikat 8eda262ebe convert Ram Watch and Hex Editor to use EmulatorServices 2014-12-13 22:54:07 +00:00
adelikat c00b8ad78e Ram Search - convert to using EmulatorServices 2014-12-13 22:40:04 +00:00
adelikat 6e875625cd CheatEdit - fix a logical error 2014-12-13 22:33:46 +00:00
scepheo b65bf1b5ae ToolManager: Added tool dependency injection on tool restart and load. 2014-12-13 22:32:08 +00:00
scepheo 99506df596 ToolManager: Forgot compiler-time unknown type variants of GetDependencies and IsAvailable. 2014-12-13 22:14:30 +00:00
adelikat 73cd68e5f9 Debugger - Disassembler - cpu setting 2014-12-13 22:10:39 +00:00
scepheo 769cbeb1a0 - IToolForm: Added RequiredServices attribute to define dependencies, and added EmulatorServices for ToolManager to supply them.
- IServiceProvider, BasicServiceProvider: Added compile-time unknown type versions of GetService and HasService.
- ToolManager: Added IsAvailable to test whether all dependencies for a tool are available.
2014-12-13 21:54:59 +00:00
goyuken c6ed49c067 some disassembler stuff 2014-12-13 21:49:15 +00:00
adelikat 15a64b954e Debugger - start some disassembler stuff 2014-12-13 21:41:39 +00:00
adelikat 9a7715009a Add an IDisassemblable emulator service, currently no core implements it, just the interface and the IEmulator extensions 2014-12-13 20:52:52 +00:00
adelikat 6933d5ee56 Debugger - rip out tracer and put instead a placeholder groupbox that will house a disassembler 2014-12-13 19:31:10 +00:00
adelikat 81de56707f oops 2014-12-13 18:33:35 +00:00
adelikat c4680f56d4 Debugger - Breakpoints - Add icon 2014-12-13 18:28:50 +00:00
adelikat e659dcb8f7 Debugger - breakpoints - add a toggle button 2014-12-13 18:25:02 +00:00
adelikat 822c8562b0 Debugger - breakpoints - add num breakpoints and num active 2014-12-13 17:48:11 +00:00
adelikat 9997c4fa8d do last commit more correctly 2014-12-13 17:33:02 +00:00
adelikat 18e112536a Debugger - add breakpoint dialog - pop up in a reasonable place, and limit address size based on the core's bus size 2014-12-13 16:59:01 +00:00
adelikat 925d6f5a50 BasicServiceProvider - allow the core to return itself when its specific implementation is requested 2014-12-13 16:22:36 +00:00
adelikat 4985b3853d PSX mnemonics -> Square = Q not S 2014-12-13 14:57:03 +00:00
adelikat fbe64083e6 update psx controller image cuz spikestuff told me to 2014-12-13 14:44:47 +00:00
adelikat 9ce5d1bf37 PSX - add the IInputPollable service so that the lag information actually gets used by the client 2014-12-13 13:50:36 +00:00
zeromus ecb94a1ce9 psx - add lag frame boilerplate junk from wonderswan, should fix movie states and stuff 2014-12-13 08:44:39 +00:00
zeromus 909144857c dont crash when loading cue with FLAGS command, and leave a note about which FLAGS command we found 2014-12-13 06:33:16 +00:00
adelikat 45809ab73f move an attribute in Wonderswan core that was on the constructor on accident, added an AttributeTargets attribute on it that would have caught such an error, add AttributeTargets on some other attributes to help clarify their usage 2014-12-13 02:31:31 +00:00
adelikat 4304aa9d01 that was a bad idea 2014-12-13 02:26:15 +00:00
adelikat a4e5bdc934 Add dualshock controller image to controller config 2014-12-13 02:16:05 +00:00
goyuken 10dee85cdb comments! 2014-12-12 23:11:49 +00:00
zeromus 3ce7d48cc5 fix svn r0 bug. blame subwcrev 2014-12-12 19:47:29 +00:00
adelikat 96af736857 Fix logic in File submenu opening event 2014-12-12 14:25:15 +00:00