Commit Graph

5327 Commits

Author SHA1 Message Date
adelikat 38d6555763 Some stuff 2013-12-06 18:27:06 +00:00
adelikat 98f1e02df3 TAstudio - start capturing states and lag, basic background color logic, start item text logic 2013-12-06 15:47:23 +00:00
adelikat 0c3818a37e TAStudio - add user controls for various sections of the dialog, they are just stubs at this point 2013-12-05 20:06:06 +00:00
adelikat 5384fcfdd2 TAStudio - start new recording on load, and generate columns dynamically based on the core currently loaded. Currently only does 1 player's worth of columns. 2013-12-05 19:18:20 +00:00
adelikat b6eb13a8b2 Ram Watch - fix bug where Domain wasn't being loaded from a .wch file 2013-12-05 18:34:42 +00:00
adelikat affc040dbd I round of code cleanup on movie related files 2013-12-05 00:44:56 +00:00
adelikat 894d9e9c45 Fix "out of order loadstating" when recording that was broken in the past few commits. Simplify HandleMovieLoadState even more. 2013-12-05 00:20:21 +00:00
adelikat 165f8563a7 More use of IMovie and less use of Movie 2013-12-04 15:17:02 +00:00
adelikat d9c1a5bfe8 Simplify HandleMovieLoadState() 2013-12-04 14:42:24 +00:00
adelikat fd8927f96c Movie - remove IsText and logic that was meant to allow a binary option, since that will never happen with this implementation of IMovie 2013-12-04 03:22:27 +00:00
adelikat b70d03a93f More simplifying Movie Loadstate code 2013-12-04 03:16:35 +00:00
adelikat ec030ae05e Rip out the saving, checking, and dealing with Guids for movie files, it is an outdated notion. 2013-12-04 03:04:29 +00:00
adelikat bc860a4bcf Remove the option to turn off the "Bind movies to savestates" feature 2013-12-04 02:43:40 +00:00
zeromus 0b301d4d5c add discussion and derivation of NES framerate 2013-12-04 00:38:37 +00:00
adelikat 14d0a29ae4 TasMovie.cs - bake the current emulator frame count into the input log when creating it savestates. As opposed to what the currently emulator code unforutnatley does which is parse it out of the core's section of the file which makes it poorly suited for flexibility in file format, and playing nice with not speghettified architecture. 2013-12-04 00:31:50 +00:00
zeromus 14838c127a add some discussion about platform framerates 2013-12-04 00:22:17 +00:00
adelikat 2de37ac57a Fix address freezing from the Ram Watch dialog 2013-12-03 19:50:10 +00:00
zeromus 8e55548a49 remove botched emulation of special color generation in PPUOFF state (which isnt emulated correctly anyway) that was getting applied in inapplicable circumstances 2013-12-03 19:43:07 +00:00
zeromus a36d0167e8 fix crippling bugs in SUROM games (dw3 and 4) introduced most likely in r4618 (jul 2013) 2013-12-03 19:01:37 +00:00
zeromus a0c351749d dont throw (and catch) zip-related exceptions while loading savestates 2013-12-03 18:24:24 +00:00
adelikat b7d553cb4e Move the readonly flag from Global to MovieSession 2013-12-03 18:08:45 +00:00
zeromus a03213e0e4 clean \r out of LogWindow lines 2013-12-03 18:06:22 +00:00
pasky1382 fd6aeaa620 Oops. 2013-12-03 16:40:14 +00:00
adelikat e1d1095c3e Movie stuff 2013-12-03 15:59:46 +00:00
adelikat d71ec20df7 IMovie - more usage of MnemonicsGenerator to communicate input 2013-12-03 15:22:13 +00:00
pasky1382 e7413903db Cosmetic changes to scanline dialog 2013-12-03 12:52:08 +00:00
pasky1382 c8d9757d37 Added scanline display filter options 2013-12-03 05:02:29 +00:00
adelikat b80f5a07ea Communicate with IMovie via MnemonicsGenerator objects 2013-12-03 02:10:17 +00:00
zeromus a2b3201912 run filter intensity through Global.Config.TargetScanlineFilterIntensity 2013-12-03 01:52:36 +00:00
adelikat 56897e70a3 TasMovie.cs - implement some easy stuff 2013-12-03 01:43:02 +00:00
zeromus 180043db0b make intensity controllable 2013-12-03 01:37:49 +00:00
zeromus edba782f7c change intensity of scanlines filter 2013-12-03 01:30:21 +00:00
adelikat 1c22123da4 IMovie - refactor string GetTime() into TimeSpan Time, refactor accordingly, Fixing column size issues in Play movie dialog that was preventing the user from seeing the entire time without manually resizing. 2013-12-02 21:57:48 +00:00
adelikat 62db53d28c remove some unneeded things from IMovie 2013-12-02 19:54:10 +00:00
zeromus ad17100c73 scanlines2x 25% filter 2013-12-02 18:35:15 +00:00
adelikat 0e6473987b Remove Rerecords from IMovie since it is a part of IHeader, therefore redundant and conceptually inappropriate. Also some low hanging fruit on implementing TasMovie.cs 2013-12-02 17:50:29 +00:00
adelikat db43c85715 put [Input] tags on MovieRecordList ToString() method. Make MovieRecordList store its own Guid to put inside the input tags 2013-12-02 14:59:38 +00:00
adelikat 075a1fb077 TasMovie.cs - more stubbing out of stuff 2013-12-02 04:24:45 +00:00
adelikat 1818e6f5fc Lua - forms.textbox() - add multiline parameter 2013-12-02 03:41:29 +00:00
adelikat 3f79bbfd56 TAStudio - create a TasMovie object on load, start implementing some tasmovie things, if there is a move active, warn them that they will lose their work when they open tastudio. Swap global movie back to a regular movie on tastudio close 2013-12-01 22:29:38 +00:00
adelikat 1390b1a7e3 Start MovieRecord and TasMovie objects, they are just stubs right now 2013-12-01 20:55:52 +00:00
adelikat 9ab2be558c rip out existing tastudio logic and replace it with a skeleton project that does nothing 2013-12-01 04:00:02 +00:00
adelikat 316aa56ce9 Some more movie progress and fix exception thrown on startup 2013-12-01 01:55:41 +00:00
adelikat 2d51026883 some more movie cleanup - moving properties from Movie to MovieHeader since they are more appropriate there 2013-11-30 03:23:19 +00:00
adelikat e686e595b9 Refactor use of Movie Frame count - also fix play movie to show infinite movie's frame count as "Infinity" 2013-11-30 03:10:05 +00:00
adelikat 3eb3b41199 Some more movie code refactoring - better naming and less passing around writer objects 2013-11-30 02:50:54 +00:00
adelikat c95732ed31 Movie - don't expose the log directly, clean up, and remove StateVisualizer since I've given up on working on it! 2013-11-30 02:33:26 +00:00
adelikat 4cb01d8ed4 Finish up Movie Header refactor 2013-11-30 02:20:34 +00:00
adelikat ec11efb784 Round 1 of Movie Header refactor, make a IMovieHeader, and a static class HeaderKeys, simplify MovieHeader a ton as a result 2013-11-29 23:18:46 +00:00
adelikat a8b355c7d2 Movie - movie SubtitleList object into the Header object 2013-11-29 20:26:24 +00:00