TasMovie.cs - bake the current emulator frame count into the input log when creating it savestates. As opposed to what the currently emulator code unforutnatley does which is parse it out of the core's section of the file which makes it poorly suited for flexibility in file format, and playing nice with not speghettified architecture.
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@ -43,6 +43,11 @@ namespace BizHawk.Client.Common
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var sb = new StringBuilder();
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sb
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.AppendLine("[Input]")
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.Append("Frame ")
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.Append(Global.Emulator.Frame)
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.AppendLine()
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.Append(HeaderKeys.GUID)
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.Append(' ')
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.Append(Guid)
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