add discussion and derivation of NES framerate

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zeromus 2013-12-04 00:38:37 +00:00
parent 14d0a29ae4
commit 0b301d4d5c
1 changed files with 1 additions and 1 deletions

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@ -26,7 +26,7 @@ namespace BizHawk.Client.Common
//are we collecting them anywhere else? for avi-writing code perhaps?
private static Dictionary<string, double> _rates = new Dictionary<string, double>
{
{ "NES", 60.098813897440515532 },
{ "NES", 60.098813897440515532 }, //discussion here: http://forums.nesdev.com/viewtopic.php?t=492 ; a rational expression would be (19687500 / 11) / ((341*262-0.529780.5)/3) -> (118125000 / 1965513) -> 60.098813897440515529533511098629 (so our chosen number is very close)
{ "NES_PAL", 50.006977968268290849 },
{ "FDS", 60.098813897440515532 },
{ "FDS_PAL", 50.006977968268290849 },