add discussion and derivation of NES framerate
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@ -26,7 +26,7 @@ namespace BizHawk.Client.Common
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//are we collecting them anywhere else? for avi-writing code perhaps?
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private static Dictionary<string, double> _rates = new Dictionary<string, double>
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{
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{ "NES", 60.098813897440515532 },
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{ "NES", 60.098813897440515532 }, //discussion here: http://forums.nesdev.com/viewtopic.php?t=492 ; a rational expression would be (19687500 / 11) / ((341*262-0.529780.5)/3) -> (118125000 / 1965513) -> 60.098813897440515529533511098629 (so our chosen number is very close)
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{ "NES_PAL", 50.006977968268290849 },
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{ "FDS", 60.098813897440515532 },
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{ "FDS_PAL", 50.006977968268290849 },
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