Commit Graph

11917 Commits

Author SHA1 Message Date
zeromus 112e6ca1f2 libretro: fix some scrambled framebuffers 2017-05-01 04:16:31 -05:00
adelikat ded1c2d7b7 Break off BoardName from IEmulator into a separate IBoardInfo service 2017-04-30 21:01:54 -05:00
J.D. Purcell 083d9bec0e Throttle cleanup. 2017-04-30 20:38:10 -04:00
J.D. Purcell efb46d5fb2 Rewind initialization cleanup. 2017-04-30 20:38:10 -04:00
zeromus 10dc2abdef psx: fix non-multitap input 2017-04-30 13:36:18 -05:00
adelikat 26d8166c0e mnemonic for SNES multitap toggle button 2017-04-30 12:30:43 -05:00
adelikat 20d2a7d198 Lua - tastudio onquery callbacks - attempt to better clarify the expected lua function that is taken as a parameter 2017-04-30 12:05:27 -05:00
J.D. Purcell 303e8d41e9 Cleanup code to create GUI Renderer. 2017-04-29 17:49:34 -04:00
adelikat 436a853c96 Fix typo - Scema -> Schema 2017-04-29 15:41:27 -05:00
adelikat 19f45dcc85 VirtualPads - PSX Multitap support 2017-04-29 14:57:27 -05:00
adelikat ba4af238b7 VirtualPads - PSX NeGcon support, also slider controls now support vertical orientation 2017-04-29 14:47:51 -05:00
J.D. Purcell 0d853fd74a MainForm cleanups. 2017-04-29 15:18:08 -04:00
adelikat 1c157119a4 oops, remove the multitap not supported label 2017-04-29 13:06:59 -05:00
J.D. Purcell 3ebcaa8af0 Rewind cleanup / tweaks. 2017-04-29 14:04:19 -04:00
adelikat 70991a10a8 PSX - enable multitap in the UI 2017-04-29 13:03:18 -05:00
adelikat ccef79db78 Merge pull request #835 from TASVideos/movie-rewind
Allow rewind during movies
2017-04-29 12:36:36 -05:00
J.D. Purcell a72bdfe30f Allow rewind during movies. 2017-04-29 11:06:00 -04:00
nattthebear 7f3716a839 if it looks like a duck, swims like a duck, and quacks like a duck, then it may or may not be a duck 2017-04-29 07:54:31 -04:00
zeromus d3a1ec64dd psx: multitap support. tested for 20 seconds, but worth someone else testing. 2017-04-29 04:11:09 -05:00
zeromus 27e419bba5 libsnes: when debugging with microsoft's tools, i think we can't use the speed optimized libco. it crashes the tools. maybe it's all wrong, or maybe there's a tiny detail it doesnt handle the way microsoft wants. anyway, I switched back to my paranoid (slower) libco which works really hard to make microsoft happy, and it seems to work.
also: UPX the libsnes dlls when building (just to salve repo size)
2017-04-29 01:05:57 -05:00
zeromus 7d99ca3738 mmc5: use PPUON instead of spriteon and screenon 2017-04-29 00:38:52 -05:00
zeromus c448b1d34b mingw building no longer needed 2017-04-28 23:28:37 -05:00
zeromus d8fd403ea2 attempt to apply changes to MMC5 specified by https://sourceforge.net/p/fceultra/bugs/787/ 2017-04-28 21:33:26 -05:00
adelikat c696195ad0 Remove this todo, I think the previous commit qualifies as having done it 2017-04-28 08:19:08 -05:00
nattthebear 967c18aa34 linq linq baby 2017-04-27 18:28:55 -04:00
adelikat f6f967a723 VirtualPad - start PSX NeGcon support 2017-04-27 16:52:50 -05:00
adelikat d320b5057d Emulation.Common - small nitpicks 2017-04-27 12:53:20 -05:00
adelikat 4c313e2a6a ControllerDefinition - ToList() is better here I think? 2017-04-27 12:45:33 -05:00
adelikat 130f881ea0 Emulation.Common - more misc cleanups throughout 2017-04-27 12:25:12 -05:00
adelikat 883d9d2207 Rename MetaspuAsync to MetaspuAsyncSoundProvider and remove the todo, also friendlier enum names 2017-04-27 12:12:11 -05:00
adelikat 957736b787 Misc Emulation.Common cleanups 2017-04-27 12:07:34 -05:00
adelikat 83124a8d20 Fix VerifiedDisassembler to not expose the internal cpu property 2017-04-27 12:02:08 -05:00
adelikat 0765b559a1 Meh 2017-04-27 12:01:37 -05:00
adelikat 8eb9d68fa6 Emulation.Comon - misc cleanups 2017-04-27 11:56:33 -05:00
adelikat 57b63aaed4 Emulation.Common - cleanup Enums.cs 2017-04-27 11:45:44 -05:00
adelikat ad18694c3d Cleanup CoreComm 2017-04-27 11:43:19 -05:00
adelikat a8c15a652b Emulation.Common cleanups 2017-04-27 11:37:26 -05:00
adelikat b98d428a64 cleanup VersionInfo.cs 2017-04-27 11:30:22 -05:00
adelikat ee842fbde3 Emulation.Common - cleanup SpeexResampler, and DCFilter 2017-04-27 11:27:26 -05:00
adelikat 2f17f16019 cleanup BlipBuffer 2017-04-27 11:02:48 -05:00
adelikat ebe001b526 Cleanup FirmwareManager, and some other Emulation.Common nitpicks 2017-04-27 10:55:22 -05:00
adelikat 17fe836926 Emulation.Common - misc cleanups in Base Implementations 2017-04-27 08:24:21 -05:00
adelikat f0b5ee4789 just testing a webhook 2017-04-26 21:13:49 -05:00
adelikat 81eff3de81 PSX Controller Config dialog - set Accept button property and set start position to CenterParent 2017-04-26 19:55:00 -05:00
adelikat 3192cc70ae slight refactor to IEmulator - make the IController property set only to more clearly express the client -> core relationship 2017-04-26 19:09:00 -05:00
zeromus 9249593f26 change libretro LoadNoGame to be more compliant 2017-04-26 15:19:36 -05:00
adelikat 352b157801 ITraceable - remove set from the Header property since that is an implementation detail only. Remove commented methods/properties and cleanup documentation to reflect the new specification 2017-04-26 09:13:32 -05:00
adelikat 183f5b0672 Emulation.Common - misc cleanups mostly fixing documentation 2017-04-26 09:10:00 -05:00
adelikat 85ceed3b38 Emulation.Common - Get rid of unused Equalizer class 2017-04-26 08:48:10 -05:00
adelikat ec545ae3a0 Emulation.Common - misc cleanups 2017-04-26 08:44:52 -05:00