Emulation.Common - cleanup SpeexResampler, and DCFilter
This commit is contained in:
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2f17f16019
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@ -71,14 +71,14 @@ namespace BizHawk.Emulation.Common
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{
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for (int i = 0; i < length; i += 2)
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{
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int L = samplesin[i] << 12;
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int R = samplesin[i + 1] << 12;
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int l = samplesin[i] << 12;
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int r = samplesin[i + 1] << 12;
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_accumL -= _accumL >> _depth;
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_accumR -= _accumR >> _depth;
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_accumL += L - _latchL;
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_accumR += R - _latchR;
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_latchL = L;
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_latchR = R;
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_accumL += l - _latchL;
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_accumR += r - _latchR;
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_latchL = l;
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_latchR = r;
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int bigL = _accumL >> 12;
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int bigR = _accumR >> 12;
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@ -1,6 +1,8 @@
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using System;
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using System.Runtime.InteropServices;
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// ReSharper disable StyleCop.SA1300
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// ReSharper disable InconsistentNaming
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namespace BizHawk.Emulation.Common
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{
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/// <summary>
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@ -8,6 +10,15 @@ namespace BizHawk.Emulation.Common
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/// </summary>
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public class SpeexResampler : IDisposable, ISoundProvider
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{
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// to accept an ISyncSoundProvder input
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private readonly ISoundProvider _input;
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// function to call to dispatch output
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private readonly Action<short[], int> _drainer;
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// TODO: this size is roughly based on how big you can make the buffer before the snes resampling (32040.5 -> 44100) gets screwed up
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private readonly short[] _inbuf = new short[512]; // [8192]; // [512];
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private static class LibSpeexDSP
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{
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public const int QUALITY_MAX = 10;
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@ -70,7 +81,6 @@ namespace BizHawk.Emulation.Common
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/// <param name="in_len">Number of input samples in the input buffer. Returns the number of samples processed</param>
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/// <param name="outp">Output buffer</param>
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/// <param name="out_len">Size of the output buffer. Returns the number of samples written</param>
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/// <returns></returns>
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[DllImport("libspeexdsp.dll", CallingConvention = CallingConvention.Cdecl)]
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public static extern RESAMPLER_ERR speex_resampler_process_float(IntPtr st, uint channel_index, float[] inp, ref uint in_len, float[] outp, ref uint out_len);
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@ -83,7 +93,6 @@ namespace BizHawk.Emulation.Common
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/// <param name="in_len">Number of input samples in the input buffer. Returns the number of samples processed</param>
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/// <param name="outp">Output buffer</param>
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/// <param name="out_len">Size of the output buffer. Returns the number of samples written</param>
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/// <returns></returns>
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[DllImport("libspeexdsp.dll", CallingConvention = CallingConvention.Cdecl)]
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public static extern RESAMPLER_ERR speex_resampler_process_int(IntPtr st, uint channel_index, short[] inp, ref uint in_len, short[] outp, ref uint out_len);
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@ -95,7 +104,6 @@ namespace BizHawk.Emulation.Common
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/// <param name="in_len">Number of input samples in the input buffer. Returns the number of samples processed. This is all per-channel.</param>
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/// <param name="outp">Output buffer</param>
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/// <param name="out_len">Size of the output buffer. Returns the number of samples written. This is all per-channel.</param>
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/// <returns></returns>
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[DllImport("libspeexdsp.dll", CallingConvention = CallingConvention.Cdecl)]
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public static extern RESAMPLER_ERR speex_resampler_process_interleaved_float(IntPtr st, float[] inp, ref uint in_len, float[] outp, ref uint out_len);
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@ -107,7 +115,6 @@ namespace BizHawk.Emulation.Common
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/// <param name="in_len">Number of input samples in the input buffer. Returns the number of samples processed. This is all per-channel.</param>
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/// <param name="outp">Output buffer</param>
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/// <param name="out_len">Size of the output buffer. Returns the number of samples written. This is all per-channel.</param>
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/// <returns></returns>
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[DllImport("libspeexdsp.dll", CallingConvention = CallingConvention.Cdecl)]
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public static extern RESAMPLER_ERR speex_resampler_process_interleaved_int(IntPtr st, short[] inp, ref uint in_len, short[] outp, ref uint out_len);
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@ -117,7 +124,6 @@ namespace BizHawk.Emulation.Common
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/// <param name="st">Resampler state</param>
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/// <param name="in_rate">Input sampling rate (integer number of Hz).</param>
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/// <param name="out_rate">Output sampling rate (integer number of Hz).</param>
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/// <returns></returns>
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[DllImport("libspeexdsp.dll", CallingConvention = CallingConvention.Cdecl)]
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public static extern RESAMPLER_ERR speex_resampler_set_rate(IntPtr st, uint in_rate, uint out_rate);
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@ -138,7 +144,6 @@ namespace BizHawk.Emulation.Common
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/// <param name="ratio_den">Denominator of the sampling rate ratio</param>
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/// <param name="in_rate">Input sampling rate rounded to the nearest integer (in Hz).</param>
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/// <param name="out_rate">Output sampling rate rounded to the nearest integer (in Hz).</param>
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/// <returns></returns>
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[DllImport("libspeexdsp.dll", CallingConvention = CallingConvention.Cdecl)]
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public static extern RESAMPLER_ERR speex_resampler_set_rate_frac(IntPtr st, uint ratio_num, uint ratio_den, uint in_rate, uint out_rate);
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@ -229,7 +234,6 @@ namespace BizHawk.Emulation.Common
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/// is the same for the first frame).
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/// </summary>
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/// <param name="st">Resampler state</param>
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/// <returns></returns>
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[DllImport("libspeexdsp.dll", CallingConvention = CallingConvention.Cdecl)]
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public static extern RESAMPLER_ERR speex_resampler_skip_zeroes(IntPtr st);
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@ -237,7 +241,6 @@ namespace BizHawk.Emulation.Common
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/// Reset a resampler so a new (unrelated) stream can be processed.
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/// </summary>
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/// <param name="st">Resampler state</param>
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/// <returns></returns>
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[DllImport("libspeexdsp.dll", CallingConvention = CallingConvention.Cdecl)]
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public static extern RESAMPLER_ERR speex_resampler_reset_mem(IntPtr st);
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@ -250,37 +253,21 @@ namespace BizHawk.Emulation.Common
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public static extern string speex_resampler_strerror(RESAMPLER_ERR err);
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}
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/// <summary>
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/// opaque pointer to state
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/// </summary>
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private IntPtr st = IntPtr.Zero;
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// opaque pointer to state
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private IntPtr _st = IntPtr.Zero;
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/// <summary>
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/// function to call to dispatch output
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/// </summary>
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private readonly Action<short[], int> drainer;
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// TODO: this size is roughly based on how big you can make the buffer before the snes resampling (32040.5 -> 44100) gets screwed up
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private short[] inbuf = new short[512]; //[8192]; // [512];
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private short[] outbuf;
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private short[] _outbuf;
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// for sync
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private short[] outbuf2 = new short[16];
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private int outbuf2pos = 0;
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private short[] _outbuf2 = new short[16];
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private int _outbuf2pos = 0;
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// to accept an ISyncSoundProvder input
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private readonly ISoundProvider input;
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/// <summary>
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/// in buffer position in samples (not sample pairs)
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/// </summary>
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private int inbufpos = 0;
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// in buffer position in samples (not sample pairs)
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private int _inbufpos;
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/// <summary>
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/// throw an exception based on error state
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/// </summary>
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/// <param name="e"></param>
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private static void CheckError(LibSpeexDSP.RESAMPLER_ERR e)
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{
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switch (e)
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@ -299,14 +286,15 @@ namespace BizHawk.Emulation.Common
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="SpeexResampler"/> class
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/// </summary>
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/// <param name="quality">0 to 10</param>
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/// <param name="rationum">numerator of srate change ratio (inrate / outrate)</param>
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/// <param name="ratioden">demonenator of srate change ratio (inrate / outrate)</param>
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/// <param name="rationum">numerator of sample rate change ratio (inrate / outrate)</param>
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/// <param name="ratioden">denominator of sample rate change ratio (inrate / outrate)</param>
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/// <param name="sratein">sampling rate in, rounded to nearest hz</param>
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/// <param name="srateout">sampling rate out, rounded to nearest hz</param>
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/// <param name="drainer">function which accepts output as produced. if null, act as an ISyncSoundProvider</param>
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/// <param name="input">source to take input from when output is requested. if null, no autofetching</param>
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/// <param name="drainer">function which accepts output as produced. if null, act as an <seealso cref="ISoundProvider"/></param>
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/// <param name="input">source to take input from when output is requested. if null, no auto-fetching</param>
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public SpeexResampler(int quality, uint rationum, uint ratioden, uint sratein, uint srateout, Action<short[], int> drainer = null, ISoundProvider input = null)
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{
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if (drainer != null && input != null)
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@ -315,30 +303,30 @@ namespace BizHawk.Emulation.Common
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}
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LibSpeexDSP.RESAMPLER_ERR err = LibSpeexDSP.RESAMPLER_ERR.SUCCESS;
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st = LibSpeexDSP.speex_resampler_init_frac(2, rationum, ratioden, sratein, srateout, quality, ref err);
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_st = LibSpeexDSP.speex_resampler_init_frac(2, rationum, ratioden, sratein, srateout, quality, ref err);
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if (st == IntPtr.Zero)
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if (_st == IntPtr.Zero)
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{
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throw new Exception("LibSpeexDSP returned null!");
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}
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CheckError(err);
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this.drainer = drainer ?? InternalDrain;
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this.input = input;
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_drainer = drainer ?? InternalDrain;
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_input = input;
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outbuf = new short[inbuf.Length * ratioden / rationum / 2 * 2 + 128];
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_outbuf = new short[(_inbuf.Length * ratioden / rationum / 2 * 2) + 128];
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}
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/// <summary>change sampling rate on the fly</summary>
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/// <param name="rationum">numerator of srate change ratio (inrate / outrate)</param>
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/// <param name="ratioden">demonenator of srate change ratio (inrate / outrate)</param>
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/// <param name="rationum">numerator of sample rate change ratio (inrate / outrate)</param>
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/// <param name="ratioden">denominator of sample rate change ratio (inrate / outrate)</param>
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/// <param name="sratein">sampling rate in, rounded to nearest hz</param>
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/// <param name="srateout">sampling rate out, rounded to nearest hz</param>
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public void ChangeRate(uint rationum, uint ratioden, uint sratein, uint srateout)
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{
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CheckError(LibSpeexDSP.speex_resampler_set_rate_frac(st, rationum, ratioden, sratein, srateout));
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outbuf = new short[inbuf.Length * ratioden / rationum / 2 * 2 + 128];
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CheckError(LibSpeexDSP.speex_resampler_set_rate_frac(_st, rationum, ratioden, sratein, srateout));
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_outbuf = new short[(_inbuf.Length * ratioden / rationum / 2 * 2) + 128];
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}
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/// <summary>
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@ -346,10 +334,10 @@ namespace BizHawk.Emulation.Common
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/// </summary>
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public void EnqueueSample(short left, short right)
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{
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inbuf[inbufpos++] = left;
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inbuf[inbufpos++] = right;
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_inbuf[_inbufpos++] = left;
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_inbuf[_inbufpos++] = right;
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if (inbufpos == inbuf.Length)
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if (_inbufpos == _inbuf.Length)
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{
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Flush();
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}
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@ -365,52 +353,51 @@ namespace BizHawk.Emulation.Common
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int numused = 0;
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while (numused < nsamp)
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{
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int shortstocopy = Math.Min(inbuf.Length - inbufpos, (nsamp - numused) * 2);
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int shortstocopy = Math.Min(_inbuf.Length - _inbufpos, (nsamp - numused) * 2);
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Buffer.BlockCopy(userbuf, numused * 2 * sizeof(short), inbuf, inbufpos * sizeof(short), shortstocopy * sizeof(short));
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inbufpos += shortstocopy;
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Buffer.BlockCopy(userbuf, numused * 2 * sizeof(short), _inbuf, _inbufpos * sizeof(short), shortstocopy * sizeof(short));
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_inbufpos += shortstocopy;
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numused += shortstocopy / 2;
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if (inbufpos == inbuf.Length)
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if (_inbufpos == _inbuf.Length)
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{
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Flush();
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}
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}
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}
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/// <summary>
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/// flush as many input samples as possible, generating output samples right now
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/// </summary>
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public void Flush()
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{
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uint inal = (uint)inbufpos / 2;
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uint inal = (uint)_inbufpos / 2;
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uint outal = (uint)outbuf.Length / 2;
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uint outal = (uint)_outbuf.Length / 2;
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LibSpeexDSP.speex_resampler_process_interleaved_int(st, inbuf, ref inal, outbuf, ref outal);
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LibSpeexDSP.speex_resampler_process_interleaved_int(_st, _inbuf, ref inal, _outbuf, ref outal);
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// reset inbuf
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if (inal != inbufpos / 2)
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if (inal != _inbufpos / 2)
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{
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throw new Exception("Speexresampler didn't eat the whole array?");
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}
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inbufpos = 0;
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_inbufpos = 0;
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//Buffer.BlockCopy(inbuf, (int)inal * 2 * sizeof(short), inbuf, 0, inbufpos - (int)inal * 2);
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//inbufpos -= (int)inal * 2;
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////Buffer.BlockCopy(inbuf, (int)inal * 2 * sizeof(short), inbuf, 0, inbufpos - (int)inal * 2);
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////inbufpos -= (int)inal * 2;
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// dispatch outbuf
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drainer(outbuf, (int)outal);
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_drainer(_outbuf, (int)outal);
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}
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public void Dispose()
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{
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if (st != IntPtr.Zero)
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if (_st != IntPtr.Zero)
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{
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LibSpeexDSP.speex_resampler_destroy(st);
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st = IntPtr.Zero;
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LibSpeexDSP.speex_resampler_destroy(_st);
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_st = IntPtr.Zero;
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GC.SuppressFinalize(this);
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}
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}
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@ -422,36 +409,36 @@ namespace BizHawk.Emulation.Common
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private void InternalDrain(short[] buf, int nsamp)
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{
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if (outbuf2pos + nsamp * 2 > outbuf2.Length)
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if (_outbuf2pos + (nsamp * 2) > _outbuf2.Length)
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{
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short[] newbuf = new short[outbuf2pos + nsamp * 2];
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Buffer.BlockCopy(outbuf2, 0, newbuf, 0, outbuf2pos * sizeof(short));
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outbuf2 = newbuf;
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short[] newbuf = new short[_outbuf2pos + (nsamp * 2)];
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Buffer.BlockCopy(_outbuf2, 0, newbuf, 0, _outbuf2pos * sizeof(short));
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_outbuf2 = newbuf;
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}
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Buffer.BlockCopy(buf, 0, outbuf2, outbuf2pos * sizeof(short), nsamp * 2 * sizeof(short));
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outbuf2pos += nsamp * 2;
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Buffer.BlockCopy(buf, 0, _outbuf2, _outbuf2pos * sizeof(short), nsamp * 2 * sizeof(short));
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_outbuf2pos += nsamp * 2;
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}
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public void GetSamplesSync(out short[] samples, out int nsamp)
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{
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if (input != null)
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if (_input != null)
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{
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short[] sampin;
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int nsampin;
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input.GetSamplesSync(out sampin, out nsampin);
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_input.GetSamplesSync(out sampin, out nsampin);
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EnqueueSamples(sampin, nsampin);
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}
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Flush();
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nsamp = outbuf2pos / 2;
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samples = outbuf2;
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outbuf2pos = 0;
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nsamp = _outbuf2pos / 2;
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samples = _outbuf2;
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_outbuf2pos = 0;
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}
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public void DiscardSamples()
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{
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outbuf2pos = 0;
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_outbuf2pos = 0;
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}
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public bool CanProvideAsync => false;
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}
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}
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}
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@ -28,6 +28,7 @@
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=CGB/@EntryIndexedValue">CGB</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=CRC/@EntryIndexedValue">CRC</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=DB/@EntryIndexedValue">DB</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=DC/@EntryIndexedValue">DC</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=DMG/@EntryIndexedValue">DMG</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GB/@EntryIndexedValue">GB</s:String>
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<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GBA/@EntryIndexedValue">GBA</s:String>
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