PSX - enable multitap in the UI
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@ -69,7 +69,6 @@
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// cbMultitap_1
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//
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this.cbMultitap_1.AutoSize = true;
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this.cbMultitap_1.Enabled = false;
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this.cbMultitap_1.Location = new System.Drawing.Point(18, 43);
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this.cbMultitap_1.Name = "cbMultitap_1";
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this.cbMultitap_1.Size = new System.Drawing.Size(63, 17);
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@ -410,7 +409,6 @@
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// cbMultitap_2
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//
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this.cbMultitap_2.AutoSize = true;
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this.cbMultitap_2.Enabled = false;
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this.cbMultitap_2.Location = new System.Drawing.Point(18, 43);
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this.cbMultitap_2.Name = "cbMultitap_2";
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this.cbMultitap_2.Size = new System.Drawing.Size(63, 17);
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@ -1,17 +1,8 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Windows.Forms;
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using BizHawk.Common;
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using BizHawk.Emulation.Cores.Sony.PSX;
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using BizHawk.Client.Common;
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using BizHawk.Client.EmuHawk.WinFormExtensions;
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using BizHawk.Common.ReflectionExtensions;
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namespace BizHawk.Client.EmuHawk
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{
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@ -62,7 +53,7 @@ namespace BizHawk.Client.EmuHawk
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OctoshockFIOConfigUser UserConfigFromGui()
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{
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OctoshockFIOConfigUser uc = new OctoshockFIOConfigUser();
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var uc = new OctoshockFIOConfigUser();
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uc.Memcards[0] = cbMemcard_1.Checked;
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uc.Memcards[1] = cbMemcard_2.Checked;
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