YoshiRulz
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a8408ed3be
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Improve exception docs in BizHawk.Client.Common
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2020-01-02 21:51:27 +10:00 |
alyosha-tas
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6a68c7f521
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Controller: fix physical controller input, fixes #1166
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2019-12-30 17:28:48 -05:00 |
adelikat
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2a3c9b741e
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Cleanups
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2019-11-14 18:18:46 -06:00 |
adelikat
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43cb50d5c3
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Misc cleanups in Client.Common
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2017-05-19 13:17:07 -05:00 |
adelikat
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70baf9d306
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Client.Common cleanups
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2017-05-18 11:36:38 -05:00 |
adelikat
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e0985465b6
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misc Client.Common code cleanups
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2017-05-09 13:19:55 -05:00 |
adelikat
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cdb0802230
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Misc Client.Common cleanups
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2017-05-09 07:22:56 -05:00 |
J.D. Purcell
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b53502eed8
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Spaces -> tabs.
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2017-04-15 16:37:30 -04:00 |
adelikat
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b6f335e4c8
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misc code cleanups in BizHawk.Client.Common
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2017-04-14 14:59:01 -05:00 |
adelikat
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2d9213c379
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IController - Remove the indexer property and refactor code accordingly, also simplify and cleanup many of the IController implementations
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2016-12-14 14:12:16 -06:00 |
adelikat
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5ff33e7569
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Rename IController.Type to IController.Definition to more clearly describe the property
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2016-12-12 12:30:32 -06:00 |
zeromus
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b869662792
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never have analog controls that arent integerized
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2015-03-10 03:34:24 +00:00 |
zeromus
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777fbeda45
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extract NormalizeFloats in controller logic so it can be done at the right time, if anyone can figure out what the right time is
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2015-03-10 02:55:55 +00:00 |
adelikat
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7e92f38eb3
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AutofireController - pass in an instance of an emulator rather than use Global.Emulator
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2015-02-22 18:02:56 +00:00 |
adelikat
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3303652d99
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On loadstate clear "button start" values in the autofire logic
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2014-08-16 14:33:09 +00:00 |
adelikat
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a5fadb8e0b
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Some useless cleanup
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2014-07-03 18:17:09 +00:00 |
adelikat
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6f296a5773
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Lua - joypad.setfrommnemonicstr() - support the notion of pressing the analog stick for 1 frame, rather than sticky behavior
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2014-05-21 03:25:41 +00:00 |
adelikat
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0588c3d7ea
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Check in patch from zeromus that provides back end support for custom Axis constraints for analog input
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2014-05-17 19:35:47 +00:00 |
zeromus
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19f3b1b1da
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here it is, fixed another way, for the record: float ranges can now support inverted senses.
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2014-05-17 00:06:20 +00:00 |
adelikat
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c863d57113
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Better color coding of input display, auto-holds show red, previous frame shows orange, restore ability to show immediate input, also fix but in autofire-autohold
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2014-04-28 00:39:40 +00:00 |
adelikat
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42ff4c072c
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Lua - Fix joypad.set()
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2014-03-29 21:12:04 +00:00 |
adelikat
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2f28317f92
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A round of code cleanup
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2014-01-08 03:53:53 +00:00 |
adelikat
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7482cfdc5e
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a round of code cleanup in Client.Common
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2013-12-30 01:58:44 +00:00 |
adelikat
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50d4a3307a
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Rip out UpdateControls() method from IController, also some code cleanup in related files
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2013-12-07 00:53:06 +00:00 |
adelikat
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9751fd5a1a
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Move interfaces and base implemenations from emulation to emulation.common
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2013-11-04 01:39:19 +00:00 |
adelikat
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7b03fc0bc0
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Move Buffer.cs and Util.cs from BizHawk.Emulation to BizHawk.Common, and add 1234832983 usings
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2013-11-04 00:36:15 +00:00 |
adelikat
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4dcbd554d3
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tiny code cleanup, nothing useful here
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2013-10-28 02:11:24 +00:00 |
adelikat
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9473f6840b
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Client.Common code refactoring and some misc things to do
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2013-10-27 17:47:54 +00:00 |
zeromus
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fa40ae718f
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reapply edits and cleanup
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2013-10-27 07:54:00 +00:00 |
zeromus
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11dbb0e1c8
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reapply moves with merge tracking
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2013-10-27 07:52:20 +00:00 |
zeromus
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179dbd4124
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revert back to r5156
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2013-10-27 07:45:59 +00:00 |
adelikat
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cf6e72aad4
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Move controller binding to client.common, and some global stuff
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2013-10-25 17:14:24 +00:00 |