adelikat
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5978db7036
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Lua - forms.setsize() - add a description instead of just TODO
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2017-07-11 08:17:49 -05:00 |
adelikat
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597708765a
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Lua canvas - use LuaMethodAttribute (if available) when registering canvas methods, also fix casing of a few methods for consistency, fixes #908
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2017-07-10 14:59:05 -05:00 |
adelikat
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9581ce6a93
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rename LuaMethodAttributes to LuaMethodAttribute so as not to be a bad person
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2017-07-10 14:02:08 -05:00 |
zeromus
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0f686a0de1
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* revert strict string checking behaviour from nlua Revision 10f4d0ce78a2a3cb9b727ac55c8705385f0ded7e (we dont want it, probably)
* do a better job porting old commits from bizhawk (should fix memory leaks, optional arguments)
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2017-07-10 12:59:06 -05:00 |
adelikat
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5781746251
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Lua - use the proper Log method in some lua libraries
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2017-07-10 11:24:32 -05:00 |
zeromus
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3417453b43
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use NLua+KopiLua instead of LuaInterface
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2017-07-09 23:51:02 -05:00 |
adelikat
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af3ab7c208
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TraceLogger - Turn off core tracing when closing, TooManager - check for disposed tools before running NewUpdate(), fixes #911
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2017-07-09 13:19:09 -05:00 |
zeromus
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cc33617f74
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fix crash in snes virtualpad when mouse is used
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2017-07-09 11:40:55 -05:00 |
adelikat
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f53624f336
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tastudio greenzone settings - don't check for if 64 bit process
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2017-07-09 09:39:36 -05:00 |
adelikat
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9a5ae16c7d
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remove the 32bit gpgx, and refactor things to only use the 64 bit version. keep 64bit stuff in a gpgx64 folder to avoid git auto-rename detection shenanigans
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2017-07-09 09:21:03 -05:00 |
adelikat
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a2a27fb634
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Merge branch 'a26peripherals'
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2017-06-30 08:36:49 -05:00 |
adelikat
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aaaeb95a05
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Atari 2600 - update paddle virtualpads with the new float ranges
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2017-06-29 13:46:17 -05:00 |
adelikat
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f5cb35a862
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Atari 2600 - vritual pad and mnemonics for paddles
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2017-06-28 14:27:15 -05:00 |
adelikat
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d862ad8232
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Atari 2600 - Virtual support for new controller configurations (Paddles just stubbed out), add Left and Rigth Difficulty toggle buttons to the console buttons section
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2017-06-28 07:23:36 -05:00 |
adelikat
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3d443b3e2f
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Cheats - change button name from Game Genie to Code Converter. Cheat Code Converter - show a not supported message if user tries to enter a Game Genie code for SNES since we do not currently support that scenario
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2017-06-27 21:06:36 -05:00 |
adelikat
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4982af7521
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Merge branch 'master' into waterbox2
# Conflicts:
# BizHawk.Emulation.Cores/Consoles/Nintendo/SNES/LibsnesCore.ISaveRam.cs
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2017-06-19 10:04:46 -05:00 |
adelikat
|
162e851468
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Saturn - virtualpad support for Mission and Dual Mission
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2017-06-18 16:05:46 -05:00 |
adelikat
|
5c71fc2e34
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Saturn - Wheel - virtual pad support
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2017-06-18 15:03:51 -05:00 |
adelikat
|
7e98cd6ec9
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Saturn - mouse - make button names consistent with other cores, virtual pad support
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2017-06-18 15:03:50 -05:00 |
adelikat
|
b22787fc44
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Saturn - 3d pad - set mids for analog ranges, finish virtualpad support
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2017-06-18 15:03:49 -05:00 |
zeromus
|
4e1decfa21
|
add LuaCanvas DrawArc missing from last luacanvas PR merge
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2017-06-15 15:01:50 -05:00 |
Trivial-Man
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eff9308bbf
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Add drawing features
Brings canvas up to feature parity with LuaLibraryBase
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2017-06-15 11:41:27 -06:00 |
nattthebear
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1314912cf8
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libsnes: Hack about a bit to make the graphics debugger function again. It probably crashes somewhere...
|
2017-06-13 17:55:07 -04:00 |
adelikat
|
97d7dd7f42
|
merging master into waterbox2 this one was messy may be regressions
|
2017-06-13 08:16:25 -05:00 |
adelikat
|
ac6b18c137
|
tastudio - change performance profile nag to a snes9x nag
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2017-06-12 20:56:32 -05:00 |
alyosha-tas
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3c46604f28
|
Add files via upload
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2017-06-11 18:15:11 -04:00 |
adelikat
|
d18a512db8
|
Saturn - virtualpad support for 3d controller, however, analog stick needs some fixes to support the large analog range of the stick
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2017-06-11 14:45:18 -05:00 |
adelikat
|
5406da7406
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Saturn - start virtualpad support - multitap logic in place, only standard controllers currently
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2017-06-11 09:36:01 -05:00 |
nattthebear
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36be9e9fc7
|
snes: waterboxification phase 2
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2017-06-10 14:16:25 -04:00 |
adelikat
|
e298863b3d
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VB - virtual pad support, slight fix to button order on controller config
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2017-06-06 11:38:43 -05:00 |
adelikat
|
b39c2dccf0
|
NGP - mnemonic for Option button, Virtualpad support
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2017-06-06 11:07:16 -05:00 |
adelikat
|
87ce1086cb
|
snes9x - virtualpads
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2017-06-04 19:44:25 -05:00 |
adelikat
|
95353188c7
|
Merge branch 'master' into waterbox2
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2017-05-31 13:38:01 -05:00 |
adelikat
|
1164868063
|
GB config dialogs cleanup
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2017-05-31 08:52:55 -05:00 |
nattthebear
|
f99a080e60
|
Merge remote-tracking branch 'origin/master' into waterbox2
# Conflicts:
# BizHawk.Client.EmuHawk/MainForm.Designer.cs
# BizHawk.Client.EmuHawk/MainForm.cs
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2017-05-29 14:35:30 -04:00 |
feos
|
3ba4adb6bc
|
tastudio: finish moving column click edits to taseditor logic
|
2017-05-29 20:20:44 +03:00 |
adelikat
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3c7707a6a0
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lua - add gui.clearImageCache, also add a param to drawImage that can force it to not be cached if desired
|
2017-05-29 11:09:19 -05:00 |
nattthebear
|
7f2e06b0b5
|
clean things up and make gpgx fully (?) multi-instance correct
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2017-05-28 13:46:08 -04:00 |
adelikat
|
4db328f7ad
|
Hex Editor - Find box - remember Hex vs Text radio selection
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2017-05-28 10:13:34 -05:00 |
adelikat
|
f81f745fcc
|
Some luaconsole refactoring and moving more logic into LuaImp
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2017-05-24 15:59:05 -05:00 |
adelikat
|
19dde8018a
|
InputRoll cleanups
|
2017-05-24 11:45:57 -05:00 |
adelikat
|
74b2cca967
|
more tastudio cleanups
|
2017-05-24 10:50:25 -05:00 |
adelikat
|
b03e224c5e
|
TAStudio cleanup
|
2017-05-24 10:49:35 -05:00 |
adelikat
|
50b5f4a1a9
|
Virtualpad misc cleanups
|
2017-05-24 09:07:03 -05:00 |
adelikat
|
47f2371953
|
Misc cleanups
|
2017-05-24 09:06:31 -05:00 |
adelikat
|
4d1dd215e6
|
Lua Console - temp fix to fix recent regression of lua scripts disappearing on reboot core
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2017-05-24 08:30:30 -05:00 |
adelikat
|
770f27dfd4
|
Console lua library functions - check if LuaConsole is loaded on these calls. Currently the console should always be open if a script is being called but this is a preparation commit to eventually support running lua scripts without the lua console loaded
|
2017-05-23 13:05:36 -05:00 |
adelikat
|
4919fc5182
|
don't reference GlobalWin.LuaConsole in LuaConsole!
|
2017-05-23 13:04:28 -05:00 |
adelikat
|
facd845453
|
Lua Console - Move StartLuaDrawing() and EndLuaDrawing() to LuaImp since they exclusively LuaImp logic
|
2017-05-23 12:40:40 -05:00 |
adelikat
|
6196d81b5d
|
Move _luaList from LuaConsole to LuaImp
|
2017-05-22 16:47:27 -05:00 |