alyosha-tas
2843b4c8af
Timing fix
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This one actually mattered for mapper 83, which relies on pretty tight timing and power up behaviour.
2016-09-19 22:42:20 -04:00
alyosha-tas
c746d3f9db
fix number 2 at pipeline
2016-09-16 20:37:11 -04:00
alyosha-tas
6507ed3508
Fix pipelining
2016-09-16 18:28:54 -04:00
alyosha-tas
1d098aa242
Fix BG check timing, implment pipeline
2016-09-16 07:46:56 -04:00
alyosha-tas
ec582fb35c
Properly check draw_bg every pixel
2016-09-15 16:06:31 -04:00
alyosha-tas
29cec0e49b
small timing fix
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needed for family basic
2016-09-07 20:05:02 -04:00
alyosha-tas
be5e649584
set vblank flag properly at poweron
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fixes Time Lord
2016-06-25 10:38:42 -04:00
alyosha-tas
d9456b0167
Consistency Check
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So far so good
2016-06-21 17:33:00 -04:00
alyosha-tas
bc17e6519c
Fix a bug in OAM regs
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passes oam_stress
2016-06-18 12:07:53 -04:00
alyosha-tas
8dca88b779
obj overflow timing
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now passes all 5 of blargg's sprtie overflow tests
2016-06-13 08:22:14 -04:00
alyosha-tas
ec1be59d4e
Fix sprite evaluation and $2004 reads
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Fixes Micro Machines
Passes sprite overflow test #4
2016-06-12 21:16:31 -04:00
zeromus
8840be027c
Revert "un-Revert "neshawk - change ppu poweron process (fixes time lord, breaks ? ? ?)"""
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This reverts commit a53200d98e
.
2015-10-12 20:32:06 -05:00
zeromus
a53200d98e
un-Revert "neshawk - change ppu poweron process (fixes time lord, breaks ? ? ?)""
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This reverts commit a31492a57f
.
2015-10-11 21:30:44 -05:00
zeromus
a31492a57f
Revert "neshawk - change ppu poweron process (fixes time lord, breaks ? ? ?)"
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This reverts commit d012dd831f
.
We'll do this after the next release, along with some other major timing stuff.
2015-09-22 00:33:23 -05:00
zeromus
d012dd831f
neshawk - change ppu poweron process (fixes time lord, breaks ? ? ?)
2015-09-20 20:49:04 -05:00
zeromus
1ced59c21e
neshawk: fix bottom-left-corner in dw4. I tried to fix this in the least blecky way possible, but it wasnt the smallest possible change. Smallest possible change would be simply to add a PPUOFF check around the wacky code.
2015-09-06 12:02:22 -05:00
zeromus
db9fbced86
neshawk - rough sketch of NSF player. basically functional for some games
2015-03-11 09:46:27 +00:00
adelikat
9f6c0ca695
NES - remove the partial class closure on the PPU object files
2015-01-17 21:09:33 +00:00
goyuken
0ec92e626e
nes: make full_nes_palette.nes test work. colors still look a bit funky though
2014-05-15 23:25:49 +00:00
goyuken
bd205f47dc
update our newtonsoft json.net to version 5.0 release 8. this fixes up abstract class handling so that the CoreSettings can work correctly.
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tweak Binding, RecentFiles, and PathEntry to work with the new serializer. on updating to this revision, you should be able to keep all config.ini settings except for hotkey bindings, path layouts, and recent files list.
start implementation of new CoreSettings and CoreSyncSettings. at the moment, it's only partially done for NES.
2013-12-22 00:44:39 +00:00
adelikat
de084bf6fa
Some mostly useless formatting and code cleanup in BizHawk.Common, broke some classes up into separate files
2013-12-14 00:03:03 +00:00
zeromus
8e55548a49
remove botched emulation of special color generation in PPUOFF state (which isnt emulated correctly anyway) that was getting applied in inapplicable circumstances
2013-12-03 19:43:07 +00:00
adelikat
7e45f13282
Change project name BizHawk.Emulation to BizHawk.Emulation.Cores
2013-11-15 14:05:47 +00:00