stuyck
|
1b0f1a54be
|
MokeUp for Control Config
|
2012-10-08 21:07:12 +00:00 |
goyuken
|
3832352dbe
|
add default RomStatusDetails (name, sha1, md5). add pcecd specific RomStatusDetails generated from the Disc
|
2012-10-08 20:37:41 +00:00 |
goyuken
|
c24abbcbad
|
libsnescore: make deterministic mode savestates all the same size (previously, frame 0 savestates were slightly smaller)
rewind: throw a slightly more intelligible exception message when savestates differ in size
|
2012-10-08 18:18:43 +00:00 |
goyuken
|
039987cbd3
|
implement blurry mode for GDI drawing. it actually looks a good bit different than d3d blurry?
|
2012-10-08 15:35:18 +00:00 |
adelikat
|
0dfbfb592f
|
Re-hook up Load Config, menu item got disabled at some point. Trace logger - update number of instructions when clear button is clicked, show OSD message when saving to disk
|
2012-10-08 00:27:21 +00:00 |
adelikat
|
39af30f481
|
Revert libsneshawk.dll, didn't mean to check that in
|
2012-10-07 20:24:07 +00:00 |
adelikat
|
8545f94315
|
Status Bar - right-clicking the status slots will invoke a savestate
|
2012-10-07 19:52:09 +00:00 |
adelikat
|
972d8f2f5b
|
Status bar - make selected slot more obvious of a background color
|
2012-10-07 18:42:42 +00:00 |
adelikat
|
7fd74ecb04
|
dummy commit to mark the end of 1.1.1a and start 1.1.2
|
2012-10-07 15:41:22 +00:00 |
pasky1382
|
b0925d5631
|
Fixed dracula for the collision script.
|
2012-10-07 15:23:51 +00:00 |
goyuken
|
3d52ed49e5
|
fix GBC input config tab
fix GBC savestate locations
fix GBC saveram locations
fix GBC screenshot locations
fix GBC titlebar text
|
2012-10-07 14:52:03 +00:00 |
pasky1382
|
add29e846c
|
Castlevania Collision box viewer.
|
2012-10-07 12:19:28 +00:00 |
brandman211
|
3b80905514
|
Added MovieOrigin to .ZMV...I knew I had to have forgotten something unimportant.
|
2012-10-07 04:58:12 +00:00 |
adelikat
|
2a9c78220f
|
Update interim version number, dummy commit to mark the beginning of 1.1.2
|
2012-10-07 01:28:16 +00:00 |
adelikat
|
c6165b8b27
|
Path Config - clean up interim vs release logic
|
2012-10-07 00:56:43 +00:00 |
adelikat
|
cdc9459924
|
Unlock Trace Logger for releases
|
2012-10-07 00:51:24 +00:00 |
adelikat
|
be594adb35
|
Lua - disable emu.registerbefore() and emu.registerafter() for now
|
2012-10-07 00:30:43 +00:00 |
goyuken
|
b9b2292a3f
|
restore recently lost behavior where the system-specific mainform menu is called "SGB" when running SGB instead of SNES. this involves no changes to internal passed IDs
|
2012-10-07 00:00:23 +00:00 |
goyuken
|
329ca16bdf
|
unbreak toolstrip menu and controller function for GBC
|
2012-10-06 23:53:05 +00:00 |
goyuken
|
896e61b908
|
what
|
2012-10-06 23:27:40 +00:00 |
brandman211
|
d54b6d2f36
|
-Resets are imported. I don't think they count as frames.
--I think SNESHawk has a problem with processing resets!
-The author is imported. ImportZMV is probably, in effect, complete!
|
2012-10-06 22:36:50 +00:00 |
goyuken
|
5c4e147da3
|
fix loading a compressed archive containing a single .gbc file. the number of different places where you can find various extension lists is rather terrifying...
|
2012-10-06 22:14:10 +00:00 |
pasky1382
|
37b054ad43
|
Re-added the 'GBC' switch.
|
2012-10-06 22:02:24 +00:00 |
pasky1382
|
b1ba573695
|
Revert that fix, did not upload a GBC db (thought I did)
|
2012-10-06 21:58:44 +00:00 |
pasky1382
|
a52a9b0d44
|
Fixed a crash when loading a GBC rom (apparently there was no GBC case switch option)
|
2012-10-06 21:50:48 +00:00 |
adelikat
|
822c079011
|
Revert fix to emu.registerbefore/after functions because thee fix was leaking memory
|
2012-10-06 21:01:21 +00:00 |
goyuken
|
a9ff371e63
|
mainform: add slightly informative error message to certain rom load exceptions
|
2012-10-06 20:59:44 +00:00 |
adelikat
|
29efa50eab
|
RBIBaseball.lua - create a dialog with the forms library, that allows user to switch the handedness of each side, and batter power boost up/down buttons
|
2012-10-06 20:40:59 +00:00 |
pasky1382
|
c07d9686ab
|
removed extensions in SNES db
GB and GBC now use no-intro rom set for verified good dumps.
|
2012-10-06 20:38:50 +00:00 |
brandman211
|
9199012b5f
|
Finally figured out ZMV input...wasn't fun at all. Still need to figure out commands (Reset) and author data, but I removed the INTERIM flag check because this is functional enough to be included in the next release.
|
2012-10-06 20:28:32 +00:00 |
pasky1382
|
05cbd4c3bd
|
Fixed for realz this time.
|
2012-10-06 20:11:46 +00:00 |
pasky1382
|
514299ee1e
|
Thanks...NATT!!
|
2012-10-06 20:01:32 +00:00 |
goyuken
|
c51d3f787c
|
fix crash in snesgraphicsdebugger when it is immediately moused over after load
|
2012-10-06 20:00:59 +00:00 |
pasky1382
|
b8432b38d5
|
Ur mom
|
2012-10-06 19:50:45 +00:00 |
pasky1382
|
0945c6f937
|
wrong name...
|
2012-10-06 19:48:30 +00:00 |
pasky1382
|
2ab2c10bdf
|
SNES Cart database
|
2012-10-06 19:47:24 +00:00 |
pasky1382
|
d1248e0379
|
Imported movies retain their original extensions + .bkm
|
2012-10-06 18:52:33 +00:00 |
adelikat
|
f8a962294a
|
Lua - fix memory leaks
|
2012-10-06 18:39:38 +00:00 |
pasky1382
|
03e4403b9c
|
Imported movie files are now automatically copied over to .\Movies directory and no longer keep their old extensions (i.e. movie.fcm2 is not longer movie.fcm2.bkm but movie.bkm)
|
2012-10-06 18:19:07 +00:00 |
adelikat
|
0ca3fc3167
|
Movies - add PAL flag to movie (if recording in pal mode!)
|
2012-10-06 17:22:32 +00:00 |
adelikat
|
b8070bc92f
|
Lua - fix emu.registerbefore() and emu.registerafter()
|
2012-10-06 16:13:45 +00:00 |
pasky1382
|
ba95c5c5fc
|
Added filtering for simon's quest.
|
2012-10-06 15:49:28 +00:00 |
adelikat
|
1c17f8dbed
|
Lua Drawing - fix so that multiple scripts can draw at once
|
2012-10-06 14:36:02 +00:00 |
adelikat
|
644ed40f59
|
Move lua drawing to after the frame instead of before
|
2012-10-06 14:24:12 +00:00 |
goyuken
|
ea32688bf8
|
on_snoop(nil) will unregister the callback
|
2012-10-06 13:37:31 +00:00 |
goyuken
|
b545d79fb6
|
lua: add emu.on_snoop()
|
2012-10-06 13:34:04 +00:00 |
adelikat
|
e7112a9a5d
|
Make the Lua Function List dialog modeless
|
2012-10-06 13:09:45 +00:00 |
adelikat
|
6aa9608a77
|
GGHawk - Hook up Highlight Active Display Region option, make this and Show Clipped Regions take effect on Core load
|
2012-10-06 12:37:38 +00:00 |
adelikat
|
b88d5ffd5e
|
GGHawk - add option to show clipped regions, show GG menu item, also show on SG-1000, cleanup of the sms/gg/sg menu
|
2012-10-06 12:27:56 +00:00 |
goyuken
|
2229b0ab93
|
add "FirmwareSHA1" to movie header for SGB and PCECD
|
2012-10-05 21:04:46 +00:00 |