adelikat
826419a0a3
AtariHawk - don't flag a frame as lag if the control switches are being read
2012-10-18 19:45:44 +00:00
goyuken
591857ad0f
atari2600: show what mapper is in use in romstatusdetails
2012-10-15 15:13:32 +00:00
adelikat
6fedb67949
Fix the Write callback for the MemoryCallBackSystem and refactor the object more appropriately
2012-10-14 14:08:25 +00:00
adelikat
98ae0abe28
Lua - Implement onmemoryread() and onmemorywrite() to the remaining C# cores except Genesis
2012-10-13 20:15:28 +00:00
goyuken
19e5325afa
DCFilter: allow variable filterwidth. 2600 tia: use a rather aggressive (~172hz cutoff) dc filter. this coefficient is reasonably close to actual hardware behavior.
2012-10-10 00:56:48 +00:00
goyuken
b545d79fb6
lua: add emu.on_snoop()
2012-10-06 13:34:04 +00:00
goyuken
51fc8e695c
add 'bool rendersound' to IEmualtor.FrameAdvance()
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if false, the emulator is free to gain whatever speedup it can by not doing audio processing (shouldn't change anything sync related, though)
the core should still always call SoundProvider.GetSamples() after each FrameAdvance(), else DRAGONS
at the moment, only test-implemented in gambattehawk
2012-09-20 19:52:47 +00:00
beirich
90d1d12086
gen: fix some vram corruption issues
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general: fix some build warnings
2012-09-09 21:15:20 +00:00
adelikat
3d10431a2b
Atari - implement console switches (as menu items)
2012-04-29 02:48:33 +00:00
adelikat
4e04facdd9
Atari - make games marked F6SC load
2012-04-28 23:21:12 +00:00
adelikat
f495e7e068
Atari - slight fix to support the F4 mapper
2012-04-05 23:46:01 +00:00
pjgat09
b5927b1212
Atari M6532: Turned the timer into an object, and now uses a prescaler, replacing the previous 32 bit int implementation.
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Fixed a typo with the interrupt flag.
These changes fix freezes with "Berzerk (1982) (Atari)" and "Omega Race (1983) (CBS Electronics)"
2012-04-04 01:18:41 +00:00
adelikat
28effcba8c
Atari - go ahead and hook up empty mappers for all 20 mappers
2012-03-31 20:53:14 +00:00
adelikat
7e30f2844f
Atri - implement mapper F6
2012-03-31 20:32:40 +00:00
andres.delikat
724fe704fc
Atari - hook up console select and reset buttons to config file. Still TODO: add to input config dialog, modify mnemonics
2012-03-30 16:40:52 +00:00
zeromus
6fc4ff01c5
a2600-add mapper system
2012-03-30 00:35:15 +00:00
zeromus
0cf6b0bcb7
switch atari 2600 to new 6502 core
2012-03-24 03:45:47 +00:00
adelikat
bbf282e131
Atari - implement lag counter, refactor implementation of frame counter slightly, add frame and lag counters to savestates
2012-03-23 02:55:46 +00:00
pjgat09
a56ddcdb15
Atari 2600: Modified how memory read/writes are handled, to better emulate the address bus. Cleaned up some comments. Turned off CPU debugging. Added functions to read console switches and player 2 buttons.
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M6532: Mostly re-written, this time based on the datasheet.
TIA: Removed console debug outputs.
2012-03-21 20:28:26 +00:00
pjgat09
5b5932696d
M6532: Added a dedicated cycle count variable to fix a timer issue.
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TIA: Increment the M6532 cycle count when in wsync.
2012-03-21 01:02:24 +00:00
pjgat09
40ca3e1616
Atari 2600: Turned off sound output until the new TIA is further developed.
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New TIA: Implemented a portion of the TIA using counters. Pitfall's first screen renders correctly.
2012-03-16 07:24:00 +00:00
pjgat09
d80abfaba5
Atari 2600: renamed TIA to oldTIA in preparation for a new TIA revision
2012-03-15 21:08:00 +00:00
pjgat09
10365ef970
Atari 2600: Implemented the reset button
2012-03-15 06:09:10 +00:00
pjgat09
e686660a7c
TIA: Added score graphics. Added support for collisions, and added responses for some collisions. Added support for controller button input. Added another copying mode (0x01: 2 copies close). Fixed a color issue with Pacman.
2012-03-14 20:28:10 +00:00
pjgat09
b9a791ab30
Atari 2600: Added support to read UDLR from controller
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M6532: Gives controller data to game program
TIA: Fixed player reflecting error
2012-03-12 21:16:38 +00:00
pjgat09
23cb513188
MOS6507: adjusted for instructions with a variable cycle count
2012-03-11 07:08:48 +00:00
pjgat09
84a11eacdf
Switched over to using the 6507 to allow for some modifications to the CPU
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MOS6507: now executes instructions on the last cycle. This corrects a syncing issue with the TIA
TIA: added ball data, partially implemented HMOVE, implemented VBLANK
2012-03-11 03:22:44 +00:00
pjgat09
0079d6ade5
Modified the TIA to be cycle based. Improved the rendering of pitfall in the process.
2012-03-10 04:53:23 +00:00
pjgat09
781ab15e1e
Partially implemented the M6532's timer capabilities
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Sketchy implementation of the TIA. But hey, it kind of renders pitfall!
2012-03-10 00:26:54 +00:00
pjgat09
405af35d72
Started work on Atari 2600 core. Added stubs for the TIA and M6532 to be filled in later. Memory map is hard coded, but will only work for basic 4K carts like pitfall. That'll have to be changed later.
2012-03-08 08:12:44 +00:00
zeromus
c0ace9ce83
add a2600 core stub
2012-03-07 00:40:20 +00:00