zeromus
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2fa6b26225
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fix #563 [GBA] [mGBA] Combined WRAM not working
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2016-02-01 17:38:25 -06:00 |
scrimpeh
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ef1bc65ce6
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IInputPollable - Make IsLagFrame settable
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2016-01-26 11:34:42 +01:00 |
adelikat
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443862effd
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mgba - version info and url
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2015-10-08 20:36:20 -04:00 |
feos
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daed8bb3cf
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let mGBA core go.
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2015-10-06 21:55:57 +03:00 |
zeromus
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3c0e46b5b2
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mgba - add "Combined WRAM" memory domain. fixes #507
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2015-09-28 23:54:44 -05:00 |
adelikat
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ba21484ddd
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add IRegionable as an emulator service to indicate NTSC vs PAL, etc. Refactor cores that conveyed this information to use this service, fixed cheaty reflection to grab this info to use the service instead, marked some cores as region not applicable where it made sense to me (I'm sure I'm wrong in some cases)
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2015-08-05 20:12:09 -04:00 |
adelikat
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3541c9e975
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Make the lag counter settable, and expose this functionality in lua
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2015-07-09 13:05:30 -04:00 |
goyuken
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9a02a5cac0
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mgba: RTC and syncsettings
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2015-06-13 18:01:26 +00:00 |
adelikat
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5bcdfb5991
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IInputPollable - remove the set on LagCount as it is not needed
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2015-06-11 01:23:14 +00:00 |
goyuken
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b2ead68c4d
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lag frame in mgba
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2015-06-10 01:19:09 +00:00 |
goyuken
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68506d6ea1
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some infrastructure for RTC, tilt sensor, vampier slayer contrl in mgba
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2015-06-06 22:23:42 +00:00 |
goyuken
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f57c3b86f0
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support reading the old vba-next savwerams in the mgba core
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2015-06-06 17:42:47 +00:00 |
goyuken
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f5c8bece3a
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satesvates for mgba
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2015-06-06 17:34:19 +00:00 |
goyuken
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4a5f87387c
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saverams in mgba, maybe
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2015-06-06 12:49:31 +00:00 |
goyuken
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f458c93e56
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support hex editor and gpu viewer for mgba
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2015-06-05 00:43:41 +00:00 |
goyuken
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43c7483ef6
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hook up mGBA bios
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2015-06-05 00:12:12 +00:00 |
goyuken
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6d5d720d55
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mgba: input support
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2015-06-04 23:30:24 +00:00 |
goyuken
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f30dec819d
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bl;ah blah
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2015-06-04 22:47:51 +00:00 |
goyuken
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66f0bf15c0
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Fix up some junkus in appleii core init, and add stub for mGBA
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2015-06-04 02:04:42 +00:00 |
goyuken
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adc3e96ca8
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iemulator single instance attribute. to find out about: PSX, Apple2
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2015-03-03 00:23:50 +00:00 |
adelikat
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36f4eff0f6
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add ByteSize to MemoryDomain with a default of 1, set it to not 1 on appropriate domains (I probably missed some, or got some wrong). Have RamSearch use that instead of SystemInfo, remove ByteSize from SystemInfo since it is no longer needed
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2015-02-22 15:19:38 +00:00 |
mathew1800
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abbee1672e
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Specify the parameter for argument-based exceptions. Correct the parameter names of others.
Common mistake.
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2015-02-10 04:19:34 +00:00 |
adelikat
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ac442130ae
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Refactor IMemoryDomains and MemoryDomains to have setters for MainMemory and SystemBus, so a core can customize instead of using a one size fits all assumption. Remove constructor that sets main memory and refactor accordingly
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2015-01-24 16:02:28 +00:00 |
adelikat
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91ffc17aae
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Refacotor MemoryDomain.Size to be long instead of int, still some small todos, but it compiles and seems to work
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2015-01-18 15:25:47 +00:00 |
adelikat
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ede452700c
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VBANext - separate into separate files
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2015-01-17 20:48:31 +00:00 |
adelikat
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4f956779fe
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Meteor - break up into separate files
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2015-01-17 19:32:45 +00:00 |
goyuken
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82fcd0bc5e
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refactor IVideoProvider into a service. uses in mainform and friends are still hacky
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2015-01-14 22:37:37 +00:00 |
adelikat
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fbdb29b64c
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refactor IMemorydomains to be a domain list instead of having a domain property, refactor cores to register an IMemoryDomains instead of being one
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2015-01-14 21:55:48 +00:00 |
adelikat
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d62ba4e2b4
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Change IMemoryDomains to have an IMemoryDomainList instead of a MemoryDomainList, this is an incremental step into eventually having IMemoryDomains take over the properties of IMemoryDomainList, still todo: reduce the amount of needed functionality in IMemoryDomainList from old and not good code
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2015-01-13 22:18:07 +00:00 |
adelikat
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10e56a4a4f
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Genesis.cs and Meteor.cs - remove IDebuggable from these since they aren't being used, and remove not implemented methods, left implemented ones, if we ever use these the IDebuggable designation can be easily added back
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2015-01-13 19:30:50 +00:00 |
adelikat
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17b4782474
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Change "BUS" to "System Bus" in both GBA cores, and the bsnes core, don't account for "BUS" in the CheatDomain property
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2015-01-13 00:01:25 +00:00 |
adelikat
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0f2197cec1
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Break off ITracer from IDebuggable, rename to ITraceable and make it an IEmulatorService, refactor things accordingly
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2014-12-23 01:58:12 +00:00 |
adelikat
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ffdeb618f7
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IDebugable - add a CanStep() method, and implement it in all IDebuggable implementations
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2014-12-20 13:29:57 +00:00 |
adelikat
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a8116297a0
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Rename Register to RegisterValue
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2014-12-20 13:16:15 +00:00 |
adelikat
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7bebb66589
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IDebuggable - refactor GetCpuFlagsAndRegisters to be IDictionary<string, Register> where Register is a value and a bitsize
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2014-12-20 03:19:33 +00:00 |
adelikat
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d08fb39cb8
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Refactor IDebuggable StepInto/Over/Out methods into void Step(StepType type);
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2014-12-15 22:19:10 +00:00 |
adelikat
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725a8fb092
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Add StepInto(), StepOver(), StepOut() to IDebuggable, have all cores implement it with unimplemented dummy functions
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2014-12-14 18:58:16 +00:00 |
goyuken
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09f9d50f46
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IDisassemblable changes. can't compile right now, so might not work
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2014-12-14 17:17:22 +00:00 |
adelikat
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1cd49d5b54
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GBA GPU Viewer - convert to using EmulatorServices
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2014-12-13 23:46:12 +00:00 |
goyuken
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c6ed49c067
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some disassembler stuff
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2014-12-13 21:49:15 +00:00 |
adelikat
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9fc46f6764
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mark cores that would not ever use IDriveLight, a bit silly, but it keeps the feature list clean and that's currently my only source of sanity with keeping up with what needs to be done
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2014-12-12 01:58:12 +00:00 |
adelikat
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2d1a43dc65
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MemoryCallbackSystem - simplify by having a single Add method with a MemoryCallbackType parameter, and some simplifying of client code as a result
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2014-12-07 18:53:56 +00:00 |
goyuken
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1f9b4d23fe
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lets try something that compiles
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2014-12-05 02:39:42 +00:00 |
goyuken
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a7ad7e20e9
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clean up vbanext core
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2014-12-05 02:27:39 +00:00 |
adelikat
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0b84beec88
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Move MemoryCallbackSystem from CoreComm to IDebuggable and refactor accordingly, Lua - tell the user when memory callbacks are not available for a given core
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2014-12-05 01:56:45 +00:00 |
adelikat
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a91de9ad9c
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Move TraceHeader out of CoreComm and into ITracer and TraceBuffer
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2014-12-05 00:10:48 +00:00 |
adelikat
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309088211c
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Move TraceBuffer from CoreComm to IDebugable and refactor accordingly
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2014-12-05 00:05:40 +00:00 |
adelikat
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d8a204572d
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Add an IServiceProvider interface and make it a property of IEmulator, the purpose of this provider is to provide IEmulatorServices upon request. Make BasicServiceProvider and have all cores use it for now. BasicServiceProvider will return the core itself if the core itself is the requested type. He will also be able to return nested types (code not finished). Wired this up to the HasSavestates extension method (a method that has minimal value now) as a proof of concept.
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2014-12-04 03:38:30 +00:00 |
goyuken
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5f770e4696
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update pad callback infrastructure in vbanext core, remove unused stub in lynx core, disable in dual gb core until i get around to it, better comment in gb core
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2014-12-04 01:46:59 +00:00 |
adelikat
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a07263c04e
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Move InputCallbackSystem from CoreComm to IInputPollable, and refactor all cores accordingly. Lua - OnInputPoll() - log to the user when attemping to add a callback of this type to a core that has not implemented input callbacks. Mark all unmanaged cores' implementations of the InputCallbackSystem as FeatureNotImpleented, won't have any effect on functionality, but will help us keep track of the fact that they still have a bit of work to do. Still todo: ActiveChanged event handler on the base implementation of IInputCallbackSystem
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2014-12-04 00:43:12 +00:00 |