andres.delikat
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45609f4e88
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Movies - fixed major bug in rerecording logic. Loadstate was truncating movie input based on global.emulator.frame BEFORE loading that value! Thus loading a state (in record mode) from an event later than the current frame count was truncating the input, then loading the actual savestate. Movie loadstate now truncates based on the state's frame count
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2011-09-07 01:18:58 +00:00 |
andres.delikat
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a787fe3c60
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Movies - Fix a major logic flaw in the CheckTimeLines() logic. Should compare from 0 - state frame count, not 0 - length of state input log
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2011-09-07 00:40:42 +00:00 |
zeromus
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4924b4a9a0
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nes-fix tetris differently
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2011-09-06 01:58:22 +00:00 |
zeromus
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b21c04c0a7
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nes-add new ines detection rule for goodnes's totally un-good tetris dump
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2011-09-06 01:51:44 +00:00 |
beirich
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a8aaaef45e
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[PCE] ADPCM playback more or less working correctly now
plus some cleanup
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2011-09-05 17:45:01 +00:00 |
andres.delikat
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08ec88319f
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PlayMovieFromBeginning() - set Readonly to true, and put an informative message on screen
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2011-09-05 17:38:54 +00:00 |
andres.delikat
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e16bc58ace
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Path Config - update main form status bar slots since savestates is one of the folders that could be affected here
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2011-09-05 02:34:42 +00:00 |
beirich
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e67ff446da
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Fix new GameInfo to not default to in-database, special handling for 'null' games
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2011-09-05 01:21:59 +00:00 |
andres.delikat
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984abbb869
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Refix bind savestates to movies option
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2011-09-05 00:50:50 +00:00 |
beirich
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e61ea6050a
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CDAudio: don't crash when read requested past end of disc
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2011-09-04 19:55:41 +00:00 |
andres.delikat
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d7c267cbbe
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PathManager - Make FilesystemSafeName remove all invalid chars (for filesystems) from a game name
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2011-09-04 19:24:40 +00:00 |
andres.delikat
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772737f579
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PlayMovieFromBeginning() - if movie starts from savestate, load the savestate!
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2011-09-04 19:06:18 +00:00 |
andres.delikat
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bf76e1e7e0
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Refix recording movies from "Now" so that the StartsFromSavestate flag gets properly stored into the movie file
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2011-09-04 19:04:00 +00:00 |
andres.delikat
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eb1aca8695
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NES core - fix loadstate to read until the [NES] tag
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2011-09-04 18:27:53 +00:00 |
andres.delikat
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71833f419a
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NES PPU - only update palettes & patterns if ppu values change, about a 8fps speedup on my machine
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2011-09-04 16:56:56 +00:00 |
andres.delikat
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6b3d217691
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NES PPU - more code cleanup/small speedups
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2011-09-04 16:29:48 +00:00 |
andres.delikat
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2e1f064424
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NES PPU Viewer - read ppu values once at the beginning of Generate() into an array and use that for all the drawing. About a 4-5fps speed up
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2011-09-04 16:13:44 +00:00 |
andres.delikat
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233afd6ab0
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Palette Viewer - more code cleanup, runs about 1 fps faster
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2011-09-04 15:37:55 +00:00 |
andres.delikat
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daa406f356
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PaletteViewer - code clean up
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2011-09-04 15:20:52 +00:00 |
beirich
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620437c10d
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pce, dispose disc when core is disposed
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2011-09-04 06:28:55 +00:00 |
zeromus
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3d09a713dc
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dont lose track of wave blobs
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2011-09-04 06:26:35 +00:00 |
zeromus
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44c8a62803
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make discs disposable and polish up discohawk extractor
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2011-09-04 06:15:41 +00:00 |
zeromus
|
7cd0cd87f5
|
clean up a bit
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2011-09-04 05:54:50 +00:00 |
zeromus
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290cf76223
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make discohawk extractor reuse ffmpeg code from disc system and encode raw pcm to remove dependency on wavefile headers libs
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2011-09-04 05:53:09 +00:00 |
beirich
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1d0e995546
|
:|
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2011-09-04 05:26:49 +00:00 |
zeromus
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60f2b411b6
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dont vsync when fastforwarding or unthrottling
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2011-09-04 05:18:38 +00:00 |
beirich
|
647cae698e
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Max volume is settable per sound source to enable mixing many sound sources without clipping. Potentially can be used to disable individual sound sources.
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2011-09-04 04:38:11 +00:00 |
andres.delikat
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ed7cc01d9f
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Nes Nametableviewer - another small ~1 fps speedup
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2011-09-04 03:40:01 +00:00 |
andres.delikat
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353e1dbcd8
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NES Nametable Viewer - more pre-reading of ppu bus data, about another 5 fps bump
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2011-09-04 03:23:00 +00:00 |
andres.delikat
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04b5cafe3a
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NES NameTableViewer - pre read the ppubus before looping. About a 7 fps increase in speed on my machine at the highest refresh rate.
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2011-09-04 03:14:42 +00:00 |
andres.delikat
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35d0ad1b31
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NES - implement Clip Left & Right sides option
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2011-09-04 01:58:16 +00:00 |
andres.delikat
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721a514d26
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NES Graphics Config - Ability to set the first and last scanlines. NES Core - refactor MyVideoProvider to accomodate new settings. Set to Top 8, Bottom 231 by default.
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2011-09-04 01:12:12 +00:00 |
beirich
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e13af4064b
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[pce] very preliminary ADPCM playback, added a bunch more MemoryDomains
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2011-09-03 20:32:18 +00:00 |
andres.delikat
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a84f881c5c
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Movies - Remove UserMovie and change all references to it to Global.MovieSession.Movie, fix error in CheckTime Line logic, read-only savestates should now work
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2011-09-03 18:07:30 +00:00 |
andres.delikat
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d5247babe8
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NES - Update game issues notes, several games are working since this was last checked
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2011-09-03 17:13:42 +00:00 |
andres.delikat
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67433a5f17
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NES APU - a fix for the triangle channel, Double Dragon 2 sounds much better
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2011-09-03 15:50:46 +00:00 |
beirich
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8556906f2c
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Add MP3 extract option to DiscoHawk
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2011-09-03 04:01:06 +00:00 |
beirich
|
46e06d5e59
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fix discohawk build
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2011-09-01 03:54:44 +00:00 |
andres.delikat
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e4c952dc48
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Show % complete on progress bar
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2011-09-01 01:31:21 +00:00 |
andres.delikat
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4fde4116d6
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Discohawk - use new main form, currently just does the simple magic dropping with default settings.
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2011-09-01 01:24:26 +00:00 |
beirich
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9f4ffde86f
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[pce-cd] somewhat improve save-statey-ness. still not solid but good enough to work a lot of the time
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2011-09-01 01:14:40 +00:00 |
beirich
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65d6961160
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[pce] fix adpcm address calculation error; fixes Terraforming & others
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2011-08-31 04:06:54 +00:00 |
andres.delikat
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03ff095c2c
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Oops, forgot to check in new discohawk files
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2011-08-31 02:23:27 +00:00 |
andres.delikat
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a16cd68fa5
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DiscoHawk - make a windows application instead of console. Add the default bizhawk icon. Start a new Main form but it isn't the one that loads, yet.
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2011-08-30 22:35:57 +00:00 |
zeromus
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ddc96d7e0f
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fix things
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2011-08-30 21:55:48 +00:00 |
beirich
|
afaf5879f6
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Improve CD-Audio w/ volume/fade support; put error messages in client when invalid system card selected
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2011-08-30 04:02:52 +00:00 |
andres.delikat
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a731504e5b
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TAStudio - fix typo in Restart() that was causing the listview to get wrecked
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2011-08-30 00:26:14 +00:00 |
andres.delikat
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be4ce1dce7
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Fix Input Display during movie playback/recording to be the previous frame, not the upcoming frame
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2011-08-29 23:33:57 +00:00 |
beirich
|
2caf635dd9
|
derp :(
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2011-08-29 22:49:24 +00:00 |
andres.delikat
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4ef00921e9
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Autofire Config - Add flag for the "Take lag frames into account" feature, true by default
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2011-08-29 22:25:40 +00:00 |