DiscoHawk - make a windows application instead of console. Add the default bizhawk icon. Start a new Main form but it isn't the one that loads, yet.
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@ -6,7 +6,7 @@
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<ProductVersion>9.0.30729</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{C4366030-6D03-424B-AE53-F4F43BB217C3}</ProjectGuid>
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<OutputType>Exe</OutputType>
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<OutputType>WinExe</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>DiscoHawk</RootNamespace>
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<AssemblyName>DiscoHawk</AssemblyName>
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@ -58,6 +58,12 @@
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<PropertyGroup>
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<NoWin32Manifest>true</NoWin32Manifest>
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</PropertyGroup>
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<PropertyGroup>
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<StartupObject />
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</PropertyGroup>
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<PropertyGroup>
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<ApplicationIcon>corphawk.ico</ApplicationIcon>
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</PropertyGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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@ -74,6 +80,12 @@
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<Compile Include="DiscoHawkDialog.Designer.cs">
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<DependentUpon>DiscoHawkDialog.cs</DependentUpon>
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</Compile>
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<Compile Include="MainDiscoForm.cs">
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<SubType>Form</SubType>
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</Compile>
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<Compile Include="MainDiscoForm.Designer.cs">
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<DependentUpon>MainDiscoForm.cs</DependentUpon>
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</Compile>
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<Compile Include="ProgressDialog.cs">
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<SubType>Form</SubType>
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</Compile>
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@ -95,6 +107,9 @@
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<EmbeddedResource Include="DiscoHawkDialog.resx">
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<DependentUpon>DiscoHawkDialog.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="MainDiscoForm.resx">
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<DependentUpon>MainDiscoForm.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="ProgressDialog.resx">
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<DependentUpon>ProgressDialog.cs</DependentUpon>
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</EmbeddedResource>
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@ -130,4 +145,7 @@
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<Name>BizHawk.Util</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<Content Include="corphawk.ico" />
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</ItemGroup>
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</Project>
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@ -31,7 +31,7 @@
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System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(DiscoHawkDialog));
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this.btnAddDisc = new System.Windows.Forms.Button();
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this.lvDiscs = new System.Windows.Forms.ListView();
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this.columnHeader1 = new System.Windows.Forms.ColumnHeader();
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this.columnHeader1 = ((System.Windows.Forms.ColumnHeader)(new System.Windows.Forms.ColumnHeader()));
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this.groupBox1 = new System.Windows.Forms.GroupBox();
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this.tableLayoutPanel1 = new System.Windows.Forms.TableLayoutPanel();
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this.lblSize = new System.Windows.Forms.Label();
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@ -401,6 +401,7 @@
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this.lblMagicDragArea.Size = new System.Drawing.Size(147, 70);
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this.lblMagicDragArea.TabIndex = 21;
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this.lblMagicDragArea.Text = "Drag a cue into the DRAG HERE FOR MAGIC area for magic";
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this.lblMagicDragArea.Click += new System.EventHandler(this.lblMagicDragArea_Click);
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this.lblMagicDragArea.DragDrop += new System.Windows.Forms.DragEventHandler(this.handleDragDrop);
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this.lblMagicDragArea.DragEnter += new System.Windows.Forms.DragEventHandler(this.handleDragEnter);
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//
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@ -224,5 +224,10 @@ namespace BizHawk
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Dump(cueBin, Path.GetDirectoryName(sfd.FileName), prefs);
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}
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private void lblMagicDragArea_Click(object sender, EventArgs e)
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{
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}
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}
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}
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@ -112,10 +112,10 @@
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<data name="label11.Text" xml:space="preserve">
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<value>This stuff is front and center because it is a primary way of visualizing the data. But maybe not later (later it would be tree-and-list). Maybe then all these options and 'output cue preview' will move into another window that pops up when you chooes Export Cue+XXX</value>
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@ -70,6 +70,7 @@
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this.Controls.Add(this.progressBar1);
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this.Name = "ProgressDialog";
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this.Text = "Progress";
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this.Load += new System.EventHandler(this.ProgressDialog_Load);
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this.ResumeLayout(false);
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this.PerformLayout();
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@ -39,5 +39,10 @@ namespace BizHawk
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}
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lblMessage.Text = pr.Message;
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}
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private void ProgressDialog_Load(object sender, EventArgs e)
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{
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}
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}
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}
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@ -112,9 +112,9 @@
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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</root>
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