Commit Graph

164 Commits

Author SHA1 Message Date
goyuken 235f92c82e NES: fix credits sequence in metal slader glory. this may have impact in other MMC5 programs; not tested 2014-07-23 20:15:42 +00:00
goyuken 3e5945660f tidy 2014-07-23 15:45:30 +00:00
goyuken 3218085682 Quicknes: clean up previous commit 2014-07-23 03:02:44 +00:00
adelikat fd80c62cdb More Util methods -> extension methods 2014-07-03 19:20:34 +00:00
adelikat 6cba3568ef More extension reorg 2014-07-03 17:23:03 +00:00
adelikat f546a8080c Move some extension methods from the generic extensions file to NumberExtensions and fix up namespaces 2014-07-03 15:35:50 +00:00
goyuken d83c56a9d8 NES: internal cleanup and commenting 2014-07-02 15:21:42 +00:00
adelikat 0d581613e2 NEShawk - nice button orders for controllers 2014-06-29 21:01:57 +00:00
goyuken 6f84abb81e slap some comments on the NES controller stuff 2014-06-22 00:44:36 +00:00
adelikat 1c0f8674c3 SetCpuRegister() - don't cast PC reg to byte! Implement on SMS, Coleco, and TI-83 2014-05-31 18:25:36 +00:00
adelikat 51660dd023 Add SetCpuRegister() to IEmulator. Implemented it in Atari 2600, 7800, C64, Neshawk, and technically dual gameboy (passes it to L and R where it will fail). The rest throw NotImplementedExceptions. Lua - add emu.setregister(), catches NotImplementedExceptions and informs the user. 2014-05-31 17:03:21 +00:00
goyuken 299c27ae6e NESHawk: fix desync bug when using reset or power and frame precise save/loadstate 2014-05-26 01:29:00 +00:00
goyuken 59440c1d4d NES stuff 2014-05-23 15:10:14 +00:00
goyuken 6f9211167c neshawk: pirate fix 2014-05-21 22:29:14 +00:00
adelikat e96b81d7ab Rip out some "movies 1.0" hacks 2014-05-18 16:28:56 +00:00
goyuken 0ec92e626e nes: make full_nes_palette.nes test work. colors still look a bit funky though 2014-05-15 23:25:49 +00:00
goyuken 3405369d58 neshawk: fastererer 2014-05-14 15:46:16 +00:00
goyuken 3fa2b4629c NES: switch to quicknes palette as defaut 2014-05-13 23:26:39 +00:00
adelikat f697a52c56 Fix a few warnings 2014-05-10 20:00:30 +00:00
goyuken 663aeaf5eb NES: add mapper31, fix a few small bugs with mapper30. thanks to caitsith6502 for patch 2014-05-03 17:23:28 +00:00
goyuken b0970451aa internal infrastructure for video presentation changes (aspect ratio, apparent size, etc) 2014-04-30 23:48:37 +00:00
goyuken fd5b7263ea NES - MMC5 - head off some possible peek nondeterminism problems before they occur 2014-04-30 20:32:13 +00:00
goyuken 9909b972fb NES: fix nondeterminism in tracelogger when execution passes over $2007 (or mirrors) 2014-04-30 19:43:55 +00:00
adelikat de1cb218a6 Add more info to IEmulator CoreAttributes, add status bar icon that gives the name of the current core with a tooltip with additional info, put bizhawk icon on "in house" cores, and the icon of the ported emulator on ported cores. Still todo: icons for ported cores other than quicknes 2014-04-25 01:19:57 +00:00
adelikat c74019a54d Add a CoreAttributes class with a CoreName field, and apply it to all cores, when recording a new movie, add a core header line that captures this name 2014-04-22 00:38:59 +00:00
adelikat a61ff53d9c Change IEmulator.GetCpuFlagsAndRegisters() to a Dictionary, fix a warning, throw NotImplemented exceptions in cores that don't implement this method rather than returning an empty list. Start Debugger UI User Controls 2014-04-19 22:23:13 +00:00
goyuken 53d3abb4f6 NES: Zapper: fix up the light detection formula a bit. the real thing is hopelessly dependent on a bazillion analog factors with wide environmental variability... 2014-04-16 21:04:07 +00:00
goyuken 47b1e3ae49 I AM MASTER OVER DOG 2014-04-16 02:11:22 +00:00
goyuken 5f66376f82 implement caitsith6502's mapper 30 support patch (with a few minor cleanups). fixes issue 153 2014-04-11 15:01:22 +00:00
goyuken 29475fb24d nes: misc blah 2014-04-09 22:23:19 +00:00
goyuken 8c7b1da678 NES: fix two regressions from previous commit; one broke all UNIF, and one broke some sachen boards 2014-04-09 19:39:04 +00:00
goyuken 58079850ae NES -- rework autodetection code in preparation for iNES 2.0 support. this commit likely breaks some things; exhaustive testing to come 2014-04-09 18:13:19 +00:00
goyuken 67fdb46ca2 workaround issue 146 2014-03-23 15:00:56 +00:00
goyuken 4c448e6858 NES: speed up new controller routines. significant overall speedup in occasional crappy games that constantly poll the controllers 2014-03-19 23:22:06 +00:00
goyuken aa2fce885e nes: axrom: support 512K oversize 2014-03-19 16:06:51 +00:00
goyuken 60361d9bd4 support a homemade UxROM multicart board 2014-03-15 19:54:48 +00:00
goyuken b02574829d nes: fix vaus controller 2014-03-14 23:03:03 +00:00
goyuken 65b1397198 NES: fix the famicom 4player adapter 2014-03-14 21:51:40 +00:00
goyuken b2eef124e2 nes: controller infrastructure 2014-03-05 04:08:24 +00:00
goyuken 804fed9375 NES: infrastructure stuff 2014-03-04 23:18:10 +00:00
goyuken 92c934b9a9 nes: squeeze a few more percent out of the nametable viewer 2014-03-01 23:43:04 +00:00
goyuken 1fbc833361 NES: fix some CNROM games. dunno how they got broken? 2014-03-01 16:58:01 +00:00
goyuken f346b604d4 NES: support CAMERICA-GAMEGENIE (partially). you can't actually use it; it's mostly for documentation purposes. 2014-03-01 00:02:53 +00:00
goyuken 65accb7c94 woops 2014-02-28 04:16:54 +00:00
goyuken 3ffde6b88a NES: rework controller infrastructure. zappers and such will be coming soon now 2014-02-28 04:05:36 +00:00
goyuken f1cd0b888f never fear; you'll be able to use your ddr pads to play final fantasy soon enough 2014-02-27 23:34:56 +00:00
goyuken 5227a5a05d more unfinished controller infrastructure 2014-02-27 20:59:10 +00:00
goyuken dcb2098055 NES: fix some peek memory semantics 2014-02-27 20:58:00 +00:00
goyuken f1a81e8462 fix comment 2014-02-27 04:04:55 +00:00
goyuken 8d2b644686 stuff, not done yet 2014-02-27 04:02:58 +00:00