Commit Graph

98 Commits

Author SHA1 Message Date
adelikat 899f8662c0 refactor CoreComm usages in more cores 2020-03-15 09:38:54 -05:00
adelikat da95c1f56f remove RomAnnotation fields on CoreComm and use the service instead 2020-03-14 22:10:57 -05:00
adelikat dd062b3ca7 replace CoreComm screenofsets with an emulator service 2020-03-14 16:35:54 -05:00
YoshiRulz 3afcf416e8
Follow attribute class best practices, cleanup docs on attributes 2020-02-19 03:54:50 +10:00
adelikat 2ccf03fd44 use property initializers in some cores and some constructor cleanups 2020-02-18 10:54:39 -06:00
adelikat 027dc01c8b
create StateSerializer as a base implementation of IStatable (#1850)
* create StateSerializer, an ITextStatable implementation using the Serializer class, and wire it up to the TI83 core

* wire StateSerializer to A2600 core

* wire up StateSerializer to AmstradCPC, C64, and ZXS

* wire up StateSerializer to MSX, A27800, and Coleco

* wire up state serializer to ChannelF, Vectrex, Intellivision

* fix GambatteLink to implement ITextStatable, implement TextSerializer in O2

* StateSerializer - wire up a loadstate callback and implement StateSerializer for NesHawk, a bit of rework to subNesHawk as a result

* fix subneshawk text savestates

* StateSerializer - implement byte[] buffer storing (optionally), wire up to PCE

* implement StateSerializer to SMS, tweak GGLink accordingly

* implement StateSerializer in GBHawk, fix link cores accordingly

* StateSerializer - use Serializer static methods to create serializers
2020-02-16 12:05:57 -06:00
YoshiRulz 9af93be0d3
Use string interpolation 2019-04-04 02:41:18 +10:00
alyosha-tas b2ed6eb737 Always initialize independent instances of IController in cores to NullController
- Fixes #1168
2018-03-31 11:23:55 -04:00
adelikat 04ce66c397 phase 1 of changing memory callback api to specify domain - require cores to specify which domains are available and have the domain passed in when creating callbacks. Still todo - cores need to pass in domain name on CallReads/Writes/Executes methods 2017-08-01 22:05:17 -05:00
adelikat 46e4ae05d6 PCE - rip out old controller config logic 2017-07-18 11:05:11 -05:00
adelikat d99d2dd3dc PCE - start support for peripheral support - implement a controller deck and wire it up to the controller logic, with the same options as previously, 5 ports, with None and Gamepad as options. No ui for the new system. Old system code and ui still left in 2017-07-18 10:37:17 -05:00
adelikat c6e0e9fa57 Rename CoreAttributes to CoreAttribute as to not be a bad person 2017-07-12 14:10:55 -05:00
nattthebear ebe789eed2 heh 2017-05-10 07:45:23 -04:00
adelikat 1dae91e6a8 clean up core constructors - consistent parameter casing, and put them at the top of the class 2017-05-05 19:05:36 -05:00
adelikat 698c6741ae Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method 2017-05-01 20:09:11 -05:00
adelikat eee0ba69dc misc cleanups on PCEngine 2017-04-25 12:57:42 -05:00
adelikat aaed8e67d5 NullController - remove a bunch of methods that were originally part of IController but no longer are, and clean up the code a bit 2016-12-14 09:16:54 -06:00
adelikat bd7bd831c7 PCEngine - lock down some variables to private or internal, explicitly mark some private variables 2016-12-12 10:31:38 -06:00
adelikat 618f5de54f PC Engine - break off services into their separate files 2016-12-12 10:23:07 -06:00
adelikat b73a500d6b Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async. 2016-12-11 11:15:00 -06:00
adelikat b697110098 Rename ISoundProvider to IAsyncSoundProvider to more accurately describe what the service does 2016-12-09 10:24:43 -06:00
nattthebear 4b165089fd Fix PCE memory domains 2016-07-16 13:57:24 -04:00
nattthebear 111648cf98 Break a bunch of memory domain stuff with pointless refactoring 2016-04-13 19:50:06 -04:00
adelikat 5cd11d0bb4 Move Sound component objects from Emulation.Common to Emulation.Cores so they live in the same assembly as the calling cores 2016-03-04 08:37:09 -05:00
adelikat 2975d699ef Traceer - header for NesHawk and PCE 2016-02-28 08:28:00 -05:00
adelikat f5e679fa0d Refactor ITraceable to work on TraceInfo objects that separate Disassembly and Register information. Make Tracelogger two columns. 2016-02-21 17:34:42 -05:00
scrimpeh ef1bc65ce6 IInputPollable - Make IsLagFrame settable 2016-01-26 11:34:42 +01:00
zeromus 70e0954f28 CDL - major refactor complete. muuuuch better. 2015-10-28 03:51:53 -05:00
zeromus a7ae3c0cfc Merge branch 'discsys'
Conflicts:
	BizHawk.Emulation.Cores/BizHawk.Emulation.Cores.csproj
	BizHawk.Emulation.Cores/Consoles/Sega/gpgx/GPGXDynamic.cs
	libmupen64plus/mupen64plus-win32-deps
2015-07-11 14:01:44 -05:00
zeromus 6dcaa3ca04 apply major discsystem refactorings to emulator cores and client. lots of undone things, most notably generalized RawTOCEntries -> TOCRaw -> Structure synthesis outside of the individual format/api disc loaders. IOW there's no DiscStructure right now. Probably lots of bugs too. 2015-07-11 13:46:36 -05:00
adelikat 3541c9e975 Make the lag counter settable, and expose this functionality in lua 2015-07-09 13:05:30 -04:00
adelikat 5bcdfb5991 IInputPollable - remove the set on LagCount as it is not needed 2015-06-11 01:23:14 +00:00
adelikat 36f4eff0f6 add ByteSize to MemoryDomain with a default of 1, set it to not 1 on appropriate domains (I probably missed some, or got some wrong). Have RamSearch use that instead of SystemInfo, remove ByteSize from SystemInfo since it is no longer needed 2015-02-22 15:19:38 +00:00
adelikat d3a9535ade PCE - sort out 16 bit vs 21 bit buses, and remove an InvalidOperationException in the disassembler 2015-01-24 15:45:37 +00:00
adelikat aa9e5cf2d7 PCE - Hu6280 - pass in and store the callback system instead of an IDebuggable instance and calling .MemoryCallbacks constantly 2015-01-24 15:05:03 +00:00
adelikat 91ffc17aae Refacotor MemoryDomain.Size to be long instead of int, still some small todos, but it compiles and seems to work 2015-01-18 15:25:47 +00:00
goyuken 6de080dd9c PCE - clean up fix i broke, sorry 2015-01-15 22:39:43 +00:00
adelikat bd74041cde fix atari 2600 and pc engine similarly 2015-01-15 15:56:41 +00:00
goyuken 82fcd0bc5e refactor IVideoProvider into a service. uses in mainform and friends are still hacky 2015-01-14 22:37:37 +00:00
adelikat fbdb29b64c refactor IMemorydomains to be a domain list instead of having a domain property, refactor cores to register an IMemoryDomains instead of being one 2015-01-14 21:55:48 +00:00
adelikat d62ba4e2b4 Change IMemoryDomains to have an IMemoryDomainList instead of a MemoryDomainList, this is an incremental step into eventually having IMemoryDomains take over the properties of IMemoryDomainList, still todo: reduce the amount of needed functionality in IMemoryDomainList from old and not good code 2015-01-13 22:18:07 +00:00
goyuken 574cd2f649 pce: disassemble 2015-01-05 21:03:54 +00:00
adelikat 0f2197cec1 Break off ITracer from IDebuggable, rename to ITraceable and make it an IEmulatorService, refactor things accordingly 2014-12-23 01:58:12 +00:00
adelikat ffdeb618f7 IDebugable - add a CanStep() method, and implement it in all IDebuggable implementations 2014-12-20 13:29:57 +00:00
adelikat a8116297a0 Rename Register to RegisterValue 2014-12-20 13:16:15 +00:00
adelikat 7bebb66589 IDebuggable - refactor GetCpuFlagsAndRegisters to be IDictionary<string, Register> where Register is a value and a bitsize 2014-12-20 03:19:33 +00:00
scepheo 0c724d62d4 PCEngine: second constructor now sets the ServiceProvider correctly. 2014-12-17 23:17:36 +00:00
adelikat d08fb39cb8 Refactor IDebuggable StepInto/Over/Out methods into void Step(StepType type); 2014-12-15 22:19:10 +00:00
adelikat 725a8fb092 Add StepInto(), StepOver(), StepOut() to IDebuggable, have all cores implement it with unimplemented dummy functions 2014-12-14 18:58:16 +00:00
adelikat 08fb509a1a Add an IDriveLight Emulator service, and remove the CoreComm properties, and refactor accordingly 2014-12-12 01:49:54 +00:00